In Starcraft Map Editor, how do I make a trigger that has conditions that essentially add up to:
"Player" controls "#" "unit" at "Location"
Or
"#" deaths of "unit" at "Location"
I've already tried "Player" brings "at most #" "unit" to "Location", and it doesn't work- the trigger activates whether or not the number of units at "Location" actually is "at most #".
Help me out, please?
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