On the Starcraft Map Editor, I set the a few triggers as follows:
1. Condition: Always.
Action: Send all units on strategic suicide missions.
Preserve trigger.
2. Condition: Elapsed game time is at least 30 game seconds.
Action: Create "#" "unit" at "Location".
3. Condition: Elapsed game time is at least 90 game seconds.
Action: Create "#" "unit" at "Location".
Triggers #1 and #2 work, but when the trigger #3 is activated, the units are created at "Location", but they are unaffected by the trigger #1. No matter what triggers I use, any units created after trigger #2 is already activated are not affected by trigger #1. All they do is appear and remain stationary.
I've already tried the following "fix":
Trigger 1
Trigger 2
Trigger 1
Trigger 3
Trigger 1
Trigger 4
Etc...(doesn't work, by the way.)
Help me out, please?
Log in to comment