I'm looking for games that play similarly to Diablo 3 on Steam. I played a friend's ps3 copy, and the combat was fun and I enjoyed the co-op component. Any ideas? Also, please mention any titles that scale down for low-end systems explicitly.
Path of Exile. Its a great game and its free!
Torch Light II is very good also as @saintsatan said, but devs abandon it and they are not even releasing patches anymore...
And if you like Super Heroes and/or Marvel, try Marvel Heroes. Its free as well and is in my "better arpg/dungeon crawlers/hack n slash games than diablo 3" list.
:P
Titan Quest is a favorite of mine. Same crew recently released Grim Dawn, which is a similiar and also excellent title.
Torchlight 2 is more about action and online play, really fun with a great art style in my opinion. Lots of fun, and even if it doesn't look all that interesting, give it a try I can't imagine it being too pricey.
Path of Exile is probably closest to Diablo as far as gameplay goes. I don't have too much experience around it, but it is far more "hardcore", that's for sure.
All the above I have enjoyed, especially the first three.
@mrbojangles25: Nice input. Would you happen to know any that aren't "click to walk"? I played PoE recently, but I'm not a fan of the movement. I don't know how Diablo 3 plays on PC, but the console versions have a much smoother walk mechanic. Also, I prefer the action oriented fighting in these titles.
A others said Titan Quest + immortal throne expansion by far the best diablo clone imo and imo better than diablo 3
Path of exile is an excellent option for been a free game
@mrbojangles25: Nice input. Would you happen to know any that aren't "click to walk"? I played PoE recently, but I'm not a fan of the movement. I don't know how Diablo 3 plays on PC, but the console versions have a much smoother walk mechanic. Also, I prefer the action oriented fighting in these titles.
Diablo 3 is click to walk on PC.
@Coseniath: I thought torchlight looked amazing, so that's a bit disappointing.
Yeah its a great game and I have offline and online playtime over 100hours but... They stopped releasing patches since April of 2013...
Does it have any major issues?
@Coseniath: I thought torchlight looked amazing, so that's a bit disappointing.
Yeah its a great game and I have offline and online playtime over 100hours but... They stopped releasing patches since April of 2013...
Does it have any major issues?
No, not really.
I am more dissapointed that it might need a few extra content and some skills balance issues.
Can anyone comment on the state of Diablo 3 on PC. Patch 2.4 is coming this month but Ive been hesitant ever since I played vanilla. When they updated the gameplay to that of Reaper of Souls vanilla became a great game but Im still not sure about giving them more money. Yes, Im still kind of jaded from the first release. I bought it day one.
Can anyone comment on the state of Diablo 3 on PC. Patch 2.4 is coming this month but Ive been hesitant ever since I played vanilla. When they updated the gameplay to that of Reaper of Souls vanilla became a great game but Im still not sure about giving them more money. Yes, Im still kind of jaded from the first release. I bought it day one.
I've heard they fixed the issues but for me it's a matter of principle. If a company wants my money they need to get it right the first time. Expecting customers to buy an expansion to fix all the problems they had with the game is lamesville.
Grim Dawn.
I was monitoring this game due to its highly positive reviews and a previous gamespot article. I bought it during steam sale for $15.
It already has its final build and it will go off early access in February.
GRIM DAWN.
Its in Early Access\Beta(i cant tell the difference anymore) but anyway, its feature and content complete (they are only doing final polishing) so yeah, GET IT.
@KHAndAnime:
Thats basically why I havent purchased the game yet but all the free content they've been releasing is changing my mind. As another has commented, all these updates seem to be like mini expansions. I mean, an entire zone for free? Most folks charge for that. I feel like they are trying real hard to make up for the fails they made before. I dont know. The only thing that stops me is the lack of multiplayer honestly. The fact that they still refuse to give us ANYTHING is annoying. So many games have PvP. Path of Exile, the Van Helsing games, Grim Dawn probably. And people take whatever before its PvP. They could so do something with D3. Sigh. Well, I still feel as though I will likely buy RoS at some point soon. My only dilemma is whether or not to get it on PC or console.
Can anyone comment on the state of Diablo 3 on PC. Patch 2.4 is coming this month but Ive been hesitant ever since I played vanilla. When they updated the gameplay to that of Reaper of Souls vanilla became a great game but Im still not sure about giving them more money. Yes, Im still kind of jaded from the first release. I bought it day one.
I've heard they fixed the issues but for me it's a matter of principle. If a company wants my money they need to get it right the first time. Expecting customers to buy an expansion to fix all the problems they had with the game is lamesville.
This is an absolutely ridiculous way of thinking. Aside from the bugs like connection errors and whatnot they made the gameplay how they wanted it. It turned out that the fans didn't like it so they changed it a bit with the expansion. I'm sorry that you feel their hours of work should produce a free product but that's just not how the business world works. If anything, it should be applauded by the gaming community that they listened to their fans and made the appropriate changes. To expect the game developers to be perfect the first time and know exactly how the fans would respond is a bit ridiculous.
Now to my last point, you didn't even have to buy the expansion to use the updated gameplay, it just released at the same time as the expansion making your whole argument irrelevant anyway. Remember, diablo 2 was the exact same with its expansion pack.
I've heard they fixed the issues but for me it's a matter of principle. If a company wants my money they need to get it right the first time. Expecting customers to buy an expansion to fix all the problems they had with the game is lamesville.
This is an absolutely ridiculous way of thinking. Aside from the bugs like connection errors and whatnot they made the gameplay how they wanted it. It turned out that the fans didn't like it so they changed it a bit with the expansion. I'm sorry that you feel their hours of work should produce a free product but that's just not how the business world works.
Free product? You went off the rails a bit here. To me an expansion is something you buy because you enjoyed the base game. It's not something you buy because you didn't enjoy the base game. It's common sense. I don't want anything free. If a dog dookies on your floor, would you reward it for doing so? I wouldn't. Otherwise you incentivize the dog to do so again...similar to giving Blizzard incentive to crap on Diablo more. Believe it or not, you're in fact telling Blizzard "It's fine if you rip me off with a crappy $60 pay-to-win game. As long as you try to make amends for it years later".
Now to my last point, you didn't even have to buy the expansion to use the updated gameplay, it just released at the same time as the expansion making your whole argument irrelevant anyway.
That's assuming my problem was purely the gameplay. Sure for most people the AH stuff was a deal-breaker (and for me it was just a great annoyance), but my main problem with the game was a lack of unique content and too much poor content. And the tone was way off. I'd be surprised if the expansion fixed that, let alone a patch for the base game coinciding its release.
Regardless, what's the incentive re-play through the whole game I already played through and disliked, not having bought the expansion? To re-experience the content I already experienced with a few changes? If only I didn't have a million other better things to do.
Like play Grim Dawn.
Been playing through that lately and I've been really enjoying it.
I've heard they fixed the issues but for me it's a matter of principle. If a company wants my money they need to get it right the first time. Expecting customers to buy an expansion to fix all the problems they had with the game is lamesville.
This is an absolutely ridiculous way of thinking. Aside from the bugs like connection errors and whatnot they made the gameplay how they wanted it. It turned out that the fans didn't like it so they changed it a bit with the expansion. I'm sorry that you feel their hours of work should produce a free product but that's just not how the business world works.
Free product? You went off the rails a bit here. To me an expansion is something you buy because you enjoyed the base game. It's not something you buy because you didn't enjoy the base game. It's common sense. I don't want anything free. If a dog dookies on your floor, would you reward it for doing so? I wouldn't. Otherwise you incentivize the dog to do so again...similar to giving Blizzard incentive to crap on Diablo more. Believe it or not, you're in fact telling Blizzard "It's fine if you rip me off with a crappy $60 pay-to-win game. As long as you try to make amends for it years later".
Your analogy doesn't even make sense in this context. You're not rewarding them for doing something wrong in the past, you're rewarding them for doing something right in the present. I would honestly hate to be your dog if you will never reward him for good behavior ever again after a mistake. If you want to hold a grudge because the original release wasn't perfect for you, go for it, doesn't bother me any. Just don't act like developers working hard to make their games better is irrelevant because they should have made the perfect game on their first try. In fact, I would argue we need more developers who constantly try to improve their games. Believe it or not, developers are also people and make mistakes.
Just don't act like developers working hard to make their games better is irrelevant because they should have made the perfect game on their first try. In fact, I would argue we need more developers who constantly try to improve their games. Believe it or not, developers are also people and make mistakes.
The time for them to make those mistakes is in early access or in beta. A year or two later after release they can't just overhaul the game and expect everyone to forget that they already played the game with all the lameness that it used to have.
It's the same reason why people don't play early access games. They don't want their experience with the game dampened by issues that they could otherwise avoid by waiting until release. It's a perfectly understandable reason to not want to buy early access games, and it should also be perfectly understandable why someone wouldn't be happy if a developer took their $60 for a released game and didn't deliver a satisfying play experience until years later.
You're not rewarding them for doing something wrong in the past, you're rewarding them for doing something right in the present.
Then at what point did you punish them for doing something wrong in the past? Never. More or less you are the type of guy who gives a treat to their dog after they dookie on their floor hoping they won't do it again. Sort of like why you have no problem with getting ripped off by a developer, as long as they maybe fix it in the future expansion.
Just don't act like developers working hard to make their games better is irrelevant because they should have made the perfect game on their first try. In fact, I would argue we need more developers who constantly try to improve their games. Believe it or not, developers are also people and make mistakes.
The time for them to make those mistakes is in early access or in beta. A year or two later after release they can't just overhaul the game and expect everyone to forget that they already played the game with all the lameness that it used to have.
It's the same reason why people don't play early access games. They don't want their experience with the game dampened by issues that they could otherwise avoid by waiting until release. It's a perfectly understandable reason to not want to buy early access games, and it should also be perfectly understandable why someone wouldn't be happy if a developer took their $60 for a released game and didn't deliver a satisfying play experience until years later.
You're not rewarding them for doing something wrong in the past, you're rewarding them for doing something right in the present.
Then at what point did you punish them for doing something wrong in the past? Never. More or less you are the type of guy who gives a treat to their dog after they dookie on their floor hoping they won't do it again. Sort of like why you have no problem with getting ripped off by a developer, as long as they maybe fix it in the future expansion.
I didn't get ripped off by a developer, I paid them for the game they made. If you didn't read reviews and ended up not liking the game, that's your fault. You can't fault the developer for people buying it day one and not knowing what they were getting. Developers jobs are not to make the game to your individual standard, you're not that important sadly. You only see them as mistakes because you personally didn't like their decisions, they were not mistakes, they were design choices that ended up being re done after feedback from the public. The game wasn't broken (aside form day 1 server issues), plenty of people played it and enjoyed it. Stop acting like the developers released a game they knew no one would like, they tried to do what they thought would work and it didn't, so they fixed it. This entitled attitude is why people look down upon PC gamers. I'm not saying we shouldn't hold developers to a high standard, I'm saying we shouldn't fault them when they really tried and failed and then made things right. No one is perfect, stop expecting immediate perfection from developers.
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