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Starcraft and Warcraft. Altough, RTS games are only as complicated as the player makes them, they can be relatively simple, or delve deep into strategy.
Examples would be doing the Zergling 6 guy rush to take ot an opponent at the start of the match, or waiting to full upgrade them to become "Crackling" and then using Devourer's scourge wherever they are to prevent them from ranged attacks and anhiliate a base.
I say Warcraft 3.It's one of the best,it's good and you won't forget the experience gathered.Try it.GMS ratedwoozienebunu
Company of heroes is complicated? :lol: COH is the most basic RTS. It should be exactly what you're looking for.zero9167
Comapy of Heroes isn't complicated? You don't know what you're talking about.
The game features:
Zonal damage, meaning unit positioning is important - you can't just spam tanks.
A complicated-to-manage resource system - you don't just set peons to work mining your gold, you have to actively participate in the resource collection through map control - you also need to plan out which resources are most important to you and fight for them.
Micromanagement of special abilities - many units have special abilities which must be used effectively.
Combined arms - there are many different unit types, all of which have specific roles, and each unit must be used in combination with others - you can't just grab a load of units and send them in. This is a complicated RTS element.
Destructable terrain - as the world in which you play changes, so must your approach. Few or no other RTS games have destructable worlds.
CoH may seem simple to RTS veterans - I don't find it complicated myself, but try and be objective. Look at the above list. Just about nothing on the above is in Command and Conquer, as an example. CoH is a great game, but if it's simple, tell me what constitutes complicated in the RTS genre, because I haven't seen much that requires more thought or know-how.
Anyway, OP, how complicated is too complicated? Medieval II is great, but you need to be able to micromanage a huge empire on the turn based level, while being able to use realistic military tactics and combined arms on a real time level. It is by no means simple, if you aren't familiar with the genre to begin with.
If you want an utterly basic RTS, get Command and Conquer 3. Slightly more advanced would be games like Dawn of War, StarCraft and Total War (I put TW here because of no multiplayer and AI is very limited). Advanced RTS games are stuff like Company of Heroes and Supreme Commander.
WarCraft III is easy to understand.thusaha
Yeah but don't send him into ladder or he will get his butt kicked
[QUOTE="Darth_Kane"]Why the hell did you people resurrect a almost 1 year old post?zappy08
Hm, wow, I didn't see the date of the first post =/ yea...
I don't think he needs an answer anymore :D
And is alot of fun...
I was thinking of medieval total war 2
Please dont suggest anything too old like starcraft
Bouyakasha
You want something not complicated? Try Dune2. :P
World in Conflict is very noob friendly and basic, but still very fun. I'd recommend that over any other RTS here.
EDIT: Oh snap, just realized this thread is over a year old. Hmmmmmmm...
Supreme Commander is very "turtle friendly" but try not to get too bored with that approach, I usually pump out a navy and some ground units and then head on out, and with Supcoms easy management I can still take care of my base.
WiC is very simple, almost too simple, but if you want a simple RTS with pretty visuals, that game is for you!
People are also saying CoH only because it's easy to understand, but it's definetly not "simple" - yet it's easy enough for anyone to figure out.
Also try the Dawn of War series, start out with Dark Crusade since it's standalone and you get all the races right away.
if you want a game that is not complicated, i think starcraft or half life is the best choice. for mmos, maple story, angels online..etc.
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