SupCom 2 review is up

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zomglolcats

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#1 zomglolcats
Member since 2008 • 4335 Posts

http://www.gamespot.com/pc/strategy/supremecommander2/review.html

Thoughts?

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DanielDust

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#2 DanielDust
Member since 2007 • 15402 Posts

I'd give it an 8.5, but it's pretty fun, not the tactical game that it was but fun with an interesting campaign (from the demo at least) and exciting compared to the old one.

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zomglolcats

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#3 zomglolcats
Member since 2008 • 4335 Posts

I'd give it an 8.5, but it's pretty fun, not the tactical game that it was but fun with an interesting campaign (from the demo at least) and exciting compared to the old one.

DanielDust
Yeah I have to agree with you. The campaign in the first was a complete snorefest. Not to say that this one is completely amazing, pretty much your run of the mill RTS campaign, but it's a lot better than the first.
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mrbojangles25

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#4 mrbojangles25
Member since 2005 • 60826 Posts

[QUOTE="DanielDust"]

I'd give it an 8.5, but it's pretty fun, not the tactical game that it was but fun with an interesting campaign (from the demo at least) and exciting compared to the old one.

zomglolcats

Yeah I have to agree with you. The campaign in the first was a complete snorefest. Not to say that this one is completely amazing, pretty much your run of the mill RTS campaign, but it's a lot better than the first.

thats a relief.

I never really got into multiplayer RTS games, so a good singleplayer is crucial.

I played the demo, loved it, was able to get over the changes (most notably the change from the traditional "tug of war" resource system...I miss the balance) and will definately buy this game.

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zomglolcats

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#5 zomglolcats
Member since 2008 • 4335 Posts

[QUOTE="zomglolcats"][QUOTE="DanielDust"]

I'd give it an 8.5, but it's pretty fun, not the tactical game that it was but fun with an interesting campaign (from the demo at least) and exciting compared to the old one.

mrbojangles25

Yeah I have to agree with you. The campaign in the first was a complete snorefest. Not to say that this one is completely amazing, pretty much your run of the mill RTS campaign, but it's a lot better than the first.

thats a relief.

I never really got into multiplayer RTS games, so a good singleplayer is crucial.

I played the demo, loved it, was able to get over the changes (most notably the change from the traditional "tug of war" resource system...I miss the balance) and will definately buy this game.

I played the demo and I am getting it as well. I had it preordered on Steam. Come on March 2nd!!
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Dark_prince123

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#6 Dark_prince123
Member since 2008 • 1149 Posts
so guys I am confused, I didn't play the first one should i get it or play the sequel
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zomglolcats

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#7 zomglolcats
Member since 2008 • 4335 Posts
so guys I am confused, I didn't play the first one should i get it or play the sequel Dark_prince123
I say get the sequel. The first one has larger scale battles, but at a cost of performance. 2nd runs a lot smoother. Single player is better. And since its the sequel, I imagine the community is going to be a lot more active than the 1st now. Unless you know some friends playing the 1st one, no reason to really get that instead.
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naval

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#8 naval
Member since 2003 • 11108 Posts
"Lots of pathfinding irritations" --- huh ? I thought they had some new path finding tech that was going to really simplify pathfinding and that become the game's greatest weakness ? I guess it can fixed in a patch though. Otherwise the review sounds pretty positive.
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Dark_prince123

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#9 Dark_prince123
Member since 2008 • 1149 Posts
[QUOTE="Dark_prince123"]so guys I am confused, I didn't play the first one should i get it or play the sequel zomglolcats
I say get the sequel. The first one has larger scale battles, but at a cost of performance. 2nd runs a lot smoother. Single player is better. And since its the sequel, I imagine the community is going to be a lot more active than the 1st now. Unless you know some friends playing the 1st one, no reason to really get that instead.

thats why I wanted to buy it cuz of the large scale battles, but as you said community of the first one would be small so I guess am gonna pick up the SupCom 2
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pcgamer_07

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#10 pcgamer_07
Member since 2007 • 1164 Posts

"Lots of pathfinding irritations" --- huh ? I thought they had some new path finding tech that was going to really simplify pathfinding and that become the game's greatest weakness ? I guess it can fixed in a patch though. Otherwise the review sounds pretty positive. naval

http://www.youtube.com/watch?v=jA2epda-RkM&hd=1

This is the new pathfinding tech. I played the demo and that was definitely good but there were on occasions when some simple pathfinding stuff like a unit getting stuck because it couldn't go around a facility which was in its way occurred.

Having played the demo I agree with the score. Not bad its been made a lot more accesssible(can be seen both way), runs better so lower requirements, still good fun.

I myself just preferred the first. I actually liked Sup Com 1s economy, graphics(the review clearly says its taken a step back but for me its the really bright solid colours) and maps of larger scale. There is other stuff also like engineers assisting, queuing units up and now when you mouse over a unit to build you don't get any info about what this unit is about. Its like one step forward and then two steps backwards imo.

It isn't the Supreme Commander we know but a good fun rts still. I think there are some really nice improvements like flowfield made in SupCom2 and it would have been really nice to have them with everything that made SupCom1 great.

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DoomZaW

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#11 DoomZaW
Member since 2007 • 6475 Posts

[QUOTE="zomglolcats"][QUOTE="DanielDust"]

I'd give it an 8.5, but it's pretty fun, not the tactical game that it was but fun with an interesting campaign (from the demo at least) and exciting compared to the old one.

mrbojangles25

Yeah I have to agree with you. The campaign in the first was a complete snorefest. Not to say that this one is completely amazing, pretty much your run of the mill RTS campaign, but it's a lot better than the first.

thats a relief.

I never really got into multiplayer RTS games, so a good singleplayer is crucial.

I played the demo, loved it, was able to get over the changes (most notably the change from the traditional "tug of war" resource system...I miss the balance) and will definately buy this game.

How exactly? the singleplayer element is by far the weakest of any RTS

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mrbojangles25

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#12 mrbojangles25
Member since 2005 • 60826 Posts

[QUOTE="mrbojangles25"]

[QUOTE="zomglolcats"] Yeah I have to agree with you. The campaign in the first was a complete snorefest. Not to say that this one is completely amazing, pretty much your run of the mill RTS campaign, but it's a lot better than the first.DoomZaW

thats a relief.

I never really got into multiplayer RTS games, so a good singleplayer is crucial.

I played the demo, loved it, was able to get over the changes (most notably the change from the traditional "tug of war" resource system...I miss the balance) and will definately buy this game.

How exactly? the singleplayer element is by far the weakest of any RTS

dunno

ive been playing RTS since Dune 2 came out. The singleplayer portions of RTSs have generally been excellent up until a few years ago, when all of a sudden this focus on multiplayer first came around.

but the story, the missions, the diversity available in the RTS genre...it all lends itself extremely well to a good, rich experience.

Homeworld
Command and Conquer
Dune series
Earth 2140 and Earth 2150
Ground Control
Dark Reign
and many, many more.

if the singleplayer aspect of an RTS is weak, it is not simply due to the genre, but because the developer decided to sacrifice it in favor of multiplayer. imo, its lazy to not have a good singleplayer...provided you keep the factions balanced, multiplayer isnt really that difficult to do.

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Baranga

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#13 Baranga
Member since 2005 • 14217 Posts

I agree. A good SP is essential for me in RTS games.

World in Conflict and SOASE were the last real-time strategy games that I enjoyed in SP.

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mrbojangles25

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#14 mrbojangles25
Member since 2005 • 60826 Posts

I agree. A good SP is essential for me in RTS games.

World in Conflict and SOASE were the last real-time strategy games that I enjoyed in SP.

Baranga

yea i came close to tears with WiC

*salutes Bannon*

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SpaceMoose

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#15 SpaceMoose
Member since 2004 • 10789 Posts
Boy, he really put the multiplayer through its paces, huh? :P Gamespot seems to be getting rather weird with their deadlines or something.
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Kevin-V

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#16 Kevin-V
Member since 2006 • 5418 Posts

How exactly? the singleplayer element is by far the weakest of any RTS

DoomZaW
I don't wholeheartedly agree with that. Homeworld and Homeworld II, Sacrifice, StarCraft, Company of Heroes, WarCraft III, Battle for Middle-Earth--these are great games with great single-player campaigns that set standards for RTSs. Red Alert and Command & Conquer players are so heavily invested in the story and universe of those games that they cry foul when facing plot inconsistencies. In other words, there really is more to strategy games than online and offline skirmishes. Considering the number of games that offer a full package, I think it's perfectly reasonable to expect a game that has both a great campaign and a great online component.
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Kevin-V

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#17 Kevin-V
Member since 2006 • 5418 Posts
[QUOTE="SpaceMoose"]Boy, he really put the multiplayer through its paces, huh? :P Gamespot seems to be getting rather weird with their deadlines or something.

I played a lot of multiplayer. We were given multiple digital copies, so I was able to play a good bit of online play with friends around the country willing to take the time and play with me.
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Dark_prince123

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#18 Dark_prince123
Member since 2008 • 1149 Posts
[QUOTE="SpaceMoose"]Boy, he really put the multiplayer through its paces, huh? :P Gamespot seems to be getting rather weird with their deadlines or something.Kevin-V
I played a lot of multiplayer. We were given multiple digital copies, so I was able to play a good bit of online play with friends around the country willing to take the time and play with me.

so does it have Solid MP ?
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mrbojangles25

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#19 mrbojangles25
Member since 2005 • 60826 Posts

[QUOTE="Kevin-V"][QUOTE="SpaceMoose"]Boy, he really put the multiplayer through its paces, huh? :P Gamespot seems to be getting rather weird with their deadlines or something.Dark_prince123
I played a lot of multiplayer. We were given multiple digital copies, so I was able to play a good bit of online play with friends around the country willing to take the time and play with me.

so does it have Solid MP ?

i would imagine so, the old one had excellent balance, and the large maps and variety of weaponry (air, land, sea, and superweapons) lended itself very well for all kindso f players

I am just happy because Supreme Commancer seems like a turtler-friendly game lol. I love my defenses!

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Kevin-V

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#20 Kevin-V
Member since 2006 • 5418 Posts
[QUOTE="Dark_prince123"] so does it have Solid MP ?

Oh yes. Performance is smooth, and factions feel really well balanced. It's a game all about surprises. Just make sure scout early and often! But I've gotten away with things in this game I never expected would work, and I like that kind of flexibility. And @mrbojangles25, this is a great turtling game. I manage my best turtles as Illuminate--just make sure to tech up to shields and nuke defenses if you go that route! Nothing's worse than keeping yourself safe behind turrets and shields only to have a nuke wipe it all away!
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Dark_prince123

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#21 Dark_prince123
Member since 2008 • 1149 Posts
off topic question: when are you posting Napoleon: total war review ?
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Kevin-V

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#22 Kevin-V
Member since 2006 • 5418 Posts
[QUOTE="Dark_prince123"]off topic question: when are you posting Napoleon: total war review ?

Today! Be on the lookout.
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Dabunzie

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#23 Dabunzie
Member since 2006 • 453 Posts

Thinking about preordering to get that discount... Just how much smaller scale are the battles compared to the first.

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zomglolcats

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#24 zomglolcats
Member since 2008 • 4335 Posts
[QUOTE="Kevin-V"][QUOTE="Dark_prince123"]off topic question: when are you posting Napoleon: total war review ?

Today! Be on the lookout.

ooooh! Yay. Btw, I think it's great when Gamespot staff keep in touch personally with the community like this. Thanks!
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mrbojangles25

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#25 mrbojangles25
Member since 2005 • 60826 Posts

[QUOTE="Dark_prince123"] so does it have Solid MP ?Kevin-V
Oh yes. Performance is smooth, and factions feel really well balanced. It's a game all about surprises. Just make sure scout early and often! But I've gotten away with things in this game I never expected would work, and I like that kind of flexibility. And @mrbojangles25, this is a great turtling game. I manage my best turtles as Illuminate--just make sure to tech up to shields and nuke defenses if you go that route! Nothing's worse than keeping yourself safe behind turrets and shields only to have a nuke wipe it all away!

thats good

ive been wanting to get into multiplayer RTS games, but A.) I just dont like Starcraft, and B.) every time Ive tried lately the RTS games have been relatively unconventional (no base building, i.e. Dawn of War 2 and World in Conflict).

Too bad I preordered Bad Company 2 (no regrets, I just want two games lol and cant afford) but I will definately get SupCom 2 come next paycheck. Got my rent reduced by 75 bucks, so makin' mo' money anyway lol.

Btw, I think it's great when Gamespot staff keep in touch personally with the community like this. Thanks!zomglolcats

I agree, its nice when the editors and other staff pop in on occasion. Cant remember the last time its happened tbh

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DanielDust

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#26 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="zomglolcats"] Btw, I think it's great when Gamespot staff keep in touch personally with the community like this. Thanks!mrbojangles25

I agree, its nice when the editors and other staff pop in on occasion. Cant remember the last time its happened tbh

Why should somebody post here when all they get is "OMG you suck, lame review, GS sucks OMG you beat my dog and steal my PC OMFG:?

I rarely use gamespot as a website but I read the reviews from time to time, doesn't matter if they're good or bad, but they're enjoyable to read and the good/bad points are most of the time pretty accurate. I only complain a little when I see a clear copy/paste review from a console version but I never start do demand things, call names, etc, some even make a hate thread with lots of swearing even if they get banned after (not just for reviews/reviewers but also mods).

I just don't get some people, you don't like it find another review (there are tenths for every game) or better yet, use that awesome feature of GS, make your own "great" review. It's great to see editors respond to threads (Kevin-V at least :P) but why should they participate more often when all they get is threats?

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mrbojangles25

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#27 mrbojangles25
Member since 2005 • 60826 Posts

[QUOTE="mrbojangles25"][QUOTE="zomglolcats"] Btw, I think it's great when Gamespot staff keep in touch personally with the community like this. Thanks!DanielDust

I agree, its nice when the editors and other staff pop in on occasion. Cant remember the last time its happened tbh

Why should somebody post here when all they get is "OMG you suck, lame review, GS sucks OMG you beat my dog and steal my PC OMFG:?

I rarely use gamespot as a website but I read the reviews from time to time, doesn't matter if they're good or bad, but they're enjoyable to read and the good/bad points are most of the time pretty accurate. I only complain a little when I see a clear copy/paste review from a console version but I never start do demand things, call names, etc, some even make a hate thread with lots of swearing even if they get banned after (not just for reviews/reviewers but also mods).

I just don't get some people, you don't like it find another review (there are tenths for every game) or better yet, use that awesome feature of GS, make your own "great" review. It's great to see editors respond to threads (Kevin-V at least :P) but why should they participate more often when all they get is threats?

easy there, tiger...I simply said it was nice to see someone official that wasnt a mod post something. I never said they should.

Its like a visit from the president! Even if you dont like him, you still go "Wait, what? Dude, thats the PRESIDENT! Awesome!"

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DanielDust

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#28 DanielDust
Member since 2007 • 15402 Posts
Yep it's great to see somebody from GS posting and if he would have some free time to spend on the forums he should definitely post more often, but I was saying that it's also kind of a "why should he bother" situation because there are quite a few "extremists" around the forums :P it's not much fun posting in places where people hate ya so you obviously wouldn't spend (waste) much time around there.
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deactivated-59d151f079814

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#29 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="Dark_prince123"]off topic question: when are you posting Napoleon: total war review ?Kevin-V
Today! Be on the lookout.

Napoleon expects much of you Kevin.

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#30 SpaceMoose
Member since 2004 • 10789 Posts
[QUOTE="Kevin-V"][QUOTE="SpaceMoose"]Boy, he really put the multiplayer through its paces, huh? :P Gamespot seems to be getting rather weird with their deadlines or something.

I played a lot of multiplayer. We were given multiple digital copies, so I was able to play a good bit of online play with friends around the country willing to take the time and play with me.

Well now, don't I just feel dumb?
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jedikevin2

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#31 jedikevin2
Member since 2004 • 5263 Posts

Hope it delivers better then the demo. Game seems ok but really seems rushed based on demo. I think i'll wait a few months until the couple of patches release.

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Jd1680a

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#32 Jd1680a
Member since 2005 • 5960 Posts
Who will be getting Supreme Commander 2? I might consider it.
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DigiTM73

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#33 DigiTM73
Member since 2009 • 801 Posts

Who will be getting Supreme Commander 2? I might consider it.Jd1680a

*raises hand*..me...preloaded it, awaiting it's release on Steam. Why? Because I enjoyed the first one, and the price was right.

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#34 Bros89
Member since 2004 • 624 Posts

yeah i'm gonna buy it cheap on ebay.

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illmatic87

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#35 illmatic87
Member since 2008 • 17935 Posts
Great review, was expecting at least an AA as I kind of already bought it at a cheap price online. Thank goodness about the improved SP feedback,
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DigiTM73

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#36 DigiTM73
Member since 2009 • 801 Posts

Okay have just found steam downloading 1gb of files (sloooooow tooo). Already preloaded so imagine there is a day0 patch for this.

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JigglyWiggly_

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#37 JigglyWiggly_
Member since 2009 • 24625 Posts
This looks like a downgrade :?
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#38 the_mitch28
Member since 2005 • 4684 Posts

Well I'm starting to think that maybe the demo was just a horrendous sample of the game? Because it was shocking just by RTS standards, let alone SupCom1 standards.

EDIT: Napoleon: TW review is up.

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#39 DaRockWilder
Member since 2002 • 5451 Posts
This looks like a downgrade :?JigglyWiggly_
I agree, it seems they made it more "casual" :(
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#40 k0r3aN_pR1d3
Member since 2005 • 2148 Posts
I was all excited about building Battleships in the demo. I noticed the very low time and resource requirement and I became very suspicious. Then when I deployed my battleship, I must say that I was very disappointed. The range and power from the original seemed to be entirely gone. I miss the old battleship, where once you built it, its fire radius was like 1/4 of the map. But the characters and few missions were very good. Still, I like overpowered battleships.
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thusaha

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#41 thusaha
Member since 2007 • 14495 Posts
It's a little disappoint compared to the original.
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zomglolcats

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#42 zomglolcats
Member since 2008 • 4335 Posts

[QUOTE="JigglyWiggly_"]This looks like a downgrade :?DaRockWilder
I agree, it seems they made it more "casual" :(

The game is still good. And until Starcraft 2 is released, this is going to be the most traditional RTS this year. At least they didn't pull a C&C 4 on us.

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with_teeth26

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#43 with_teeth26
Member since 2007 • 11641 Posts

[QUOTE="Baranga"]

I agree. A good SP is essential for me in RTS games.

World in Conflict and SOASE were the last real-time strategy games that I enjoyed in SP.

mrbojangles25

yea i came close to tears with WiC

*salutes Bannon*

World in Conflict is actually the game that got me into online RTS's. Before it i wouldn't have even thought about it, but venturing online in that game was one of the best decisions i have ever made (gaming wise). I thought i would get my ass handed to me in minutes, but it turned out i was damn good at it.

But i agree, a good singleplayer campaign is definitley important, i remember with Company of Heroes/Opposing Fronts i never played the multiplayer at all, the singleplayer was more than enough to entertain me.

I still have to try the demo for SupCom 2, but if i like it, i'll probably get it since my main concern was crappy performance but apparently thats not an issue.

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mrbojangles25

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#44 mrbojangles25
Member since 2005 • 60826 Posts

I was all excited about building Battleships in the demo. I noticed the very low time and resource requirement and I became very suspicious. Then when I deployed my battleship, I must say that I was very disappointed. The range and power from the original seemed to be entirely gone. I miss the old battleship, where once you built it, its fire radius was like 1/4 of the map. But the characters and few missions were very good. Still, I like overpowered battleships. k0r3aN_pR1d3

true, a lot of the units have lost their "epicness", most notably the battleship.

tbh though I think this isnt necessarilly a bad thing...a lot of those old unitsi n SupCom were all but invincible once you had them built...two battleships with some subs for antiship defense and you've essentially secured a quarter of the map and whatever chokepoint.

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Arach666

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#45 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Kevin-V"][QUOTE="Dark_prince123"]off topic question: when are you posting Napoleon: total war review ?sSubZerOo

Today! Be on the lookout.

Napoleon expects much of you Kevin.

Review is already up,8.5.

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LeadnSteel

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#46 LeadnSteel
Member since 2009 • 371 Posts

I liked the first one so I will probably get this one. I know they dumbed it down a bit becuase just like everyone else they probably wanted it to run on the friggen consoles.

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RichardStallman

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#47 RichardStallman
Member since 2009 • 1233 Posts

[QUOTE="mrbojangles25"]

[QUOTE="zomglolcats"] Yeah I have to agree with you. The campaign in the first was a complete snorefest. Not to say that this one is completely amazing, pretty much your run of the mill RTS campaign, but it's a lot better than the first.DoomZaW

thats a relief.

I never really got into multiplayer RTS games, so a good singleplayer is crucial.

I played the demo, loved it, was able to get over the changes (most notably the change from the traditional "tug of war" resource system...I miss the balance) and will definately buy this game.

How exactly? the singleplayer element is by far the weakest of any RTS

Not really, Blizzard RTSs and DoW 2 have excellent campaigns.
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DJ_Headshot

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#48 DJ_Headshot
Member since 2010 • 6427 Posts

[QUOTE="Baranga"]

I agree. A good SP is essential for me in RTS games.

World in Conflict and SOASE were the last real-time strategy games that I enjoyed in SP.

mrbojangles25

yea i came close to tears with WiC

*salutes Bannon*

I whole heartily agree that scene was amazing, the pacing and the way the story unfolded leading up to it was perfect really packed quite an emotional punch. Something I wouldn't expect from a video game