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COH imo is a MUCH better game, supcom just has tooo many flaws. Also COH is more about capturing points in combat and using it for resources to make more units. Supcom is more about building your base up then going into war.
Even tho supcom has larger battles, COH has more action because it's on much smaller maps that fully get destroid and alot more fast paced.
Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
Terrorantula
But guys, how do you think Ill be able to run the games? I heard Supcom was hard on pcs...BTW it has 3 ghzpeterrobauYou can run it on medium/high. Just download the demo.
[QUOTE="Terrorantula"]Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
DarkRecruit
Flaws:
- Cameras need work
- Ui take sup too much of the screen
- single player is not good
- Bland units
- Bland boring maps
- base building is just doing the same thing over and over again, gets pretty boring after awhile
- On multiplayer with mates all it becomes about is NUKES, which you can't seem to turn off
- Lacking features and modes and ability to turn stuff off and customise it abit
- Sounds arnt great tbh
I dunno the whole thing just felt uncomplete and needs work, where as COH was much more polished apart from dodgey lag in multiplayer once in awhile.
[QUOTE="DarkRecruit"][QUOTE="Terrorantula"]Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
Terrorantula
Flaws:
- Cameras need work They do work
- Ui take sup too much of the screen Get a mod
- single player is not good Explain?
- Bland units Explain? The units are awesome, maybe you should get higher techs
- Bland boring maps Explain? If you mean you want more detail, you'd probably won't be able to run it and complain about that
- base building is just doing the same thing over and over again, gets pretty boring after awhile Like almost every RTS where you have to build a base?
- On multiplayer with mates all it becomes about is NUKES, which you can't seem to turn off Maybe you should stop turtling and attack their base to destory resources, nukes take a TON of resourses, and you can build anti-nuke devices that cost HALF the cost of a nuke
- Lacking features and modes and ability to turn stuff off and customise it abit Modes? It's the same as any RTS, kill your oppentent's army. Features? like what? you can customise (mods)
- Sounds arnt great tbh You must be really picky....what sounds anyways?
I dunno the whole thing just felt uncomplete and needs work, where as COH was much more polished apart from dodgey lag in multiplayer once in awhile.
[QUOTE="DarkRecruit"][QUOTE="Terrorantula"]Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
Terrorantula
Flaws:
- Cameras need work
- Ui take sup too much of the screen
- single player is not good
- Bland units
- Bland boring maps
- base building is just doing the same thing over and over again, gets pretty boring after awhile
- On multiplayer with mates all it becomes about is NUKES, which you can't seem to turn off
- Lacking features and modes and ability to turn stuff off and customise it abit
- Sounds arnt great tbh
I dunno the whole thing just felt uncomplete and needs work, where as COH was much more polished apart from dodgey lag in multiplayer once in awhile.
Do you have the game??? Some of your points are kinda right (the nukes one is anyways....) but then you say UI takes too much of the screen. The latest patches fixed that and added a new UI. If you are only playing the demo you really should reserve your opinion. Anyways, I have both games and SC is the choice if you want a game that will keep you busy for months, CoH is awesome but i pretty much been there done that.[QUOTE="Terrorantula"][QUOTE="DarkRecruit"][QUOTE="Terrorantula"]Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
dtrem1
Flaws:
- Cameras need work
- Ui take sup too much of the screen
- single player is not good
- Bland units
- Bland boring maps
- base building is just doing the same thing over and over again, gets pretty boring after awhile
- On multiplayer with mates all it becomes about is NUKES, which you can't seem to turn off
- Lacking features and modes and ability to turn stuff off and customise it abit
- Sounds arnt great tbh
I dunno the whole thing just felt uncomplete and needs work, where as COH was much more polished apart from dodgey lag in multiplayer once in awhile.
Do you have the game??? Some of your points are kinda right (the nukes one is anyways....) but then you say UI takes too much of the screen. The latest patches fixed that and added a new UI. If you are only playing the demo you really should reserve your opinion. Anyways, I have both games and SC is the choice if you want a game that will keep you busy for months, CoH is awesome but i pretty much been there done that. yep, he's obviously only played the demo. I can't believe anyone can diss SC's musical score, as that's one of the best scores I've heard in an RTS game ever. Also you can't just build up your base and then go. Of course base building is important, but you're acting as if you can just be one of those defensivve type people that primarily get a very large base and then try to get the enemy. You will literally be decimated if you do that. Saying that further proves that Terrorantula has either never played the game or has only played the demo.... Lastly, im more into the fighting tactics in RTS than economy building.peterrobauAm I one of the only people in this thread who saw that? Company of Heroes is the obvious choice, usually with SupCom you're building your base up for a relatively long time in the beginning, and then spending increasingly longer amounts of time building your base until Tech 3... Meanwhile with CoH, you start out by recruiting a few units, and then keeping constant pressure on the enemy. If you don't, they'll take over the resource points quickly, giving them superiority quickly. Less than halfway into the game, you don't need to construct any more structures (aside from defensive ones, to secure a position...), and it becomes a game of tactics, not basebuilding...
[QUOTE="dtrem1"][QUOTE="Terrorantula"][QUOTE="DarkRecruit"][QUOTE="Terrorantula"]Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
onemic
Flaws:
- Cameras need work
- Ui take sup too much of the screen
- single player is not good
- Bland units
- Bland boring maps
- base building is just doing the same thing over and over again, gets pretty boring after awhile
- On multiplayer with mates all it becomes about is NUKES, which you can't seem to turn off
- Lacking features and modes and ability to turn stuff off and customise it abit
- Sounds arnt great tbh
I dunno the whole thing just felt uncomplete and needs work, where as COH was much more polished apart from dodgey lag in multiplayer once in awhile.
Do you have the game??? Some of your points are kinda right (the nukes one is anyways....) but then you say UI takes too much of the screen. The latest patches fixed that and added a new UI. If you are only playing the demo you really should reserve your opinion. Anyways, I have both games and SC is the choice if you want a game that will keep you busy for months, CoH is awesome but i pretty much been there done that. yep, he's obviously only played the demo. I can't believe anyone can diss SC's musical score, as that's one of the best scores I've heard in an RTS game ever. Also you can't just build up your base and then go. Of course base building is important, but you're acting as if you can just be one of those defensivve type people that primarily get a very large base and then try to get the enemy. You will literally be decimated if you do that. Saying that further proves that Terrorantula has either never played the game or has only played the demo.Well i've obviously played the FULL game, and it's just how i felt after playing. Just because i don't agree with what other people say and put my personal views of the game doesn't make u right or me right, just how we both see the game. Supcom tries to relive TA but imo it just doesn't work.
[QUOTE="onemic"][QUOTE="dtrem1"][QUOTE="Terrorantula"][QUOTE="DarkRecruit"][QUOTE="Terrorantula"]Like....? Only flaw I see is the pathfinding, and that's only sometimes. And if you're saying you can't run it on max, run it on medium maybe? What if medium was max?COH imo is a MUCH better game, supcom just has tooo many flaws.
Terrorantula
Flaws:
- Cameras need work
- Ui take sup too much of the screen
- single player is not good
- Bland units
- Bland boring maps
- base building is just doing the same thing over and over again, gets pretty boring after awhile
- On multiplayer with mates all it becomes about is NUKES, which you can't seem to turn off
- Lacking features and modes and ability to turn stuff off and customise it abit
- Sounds arnt great tbh
I dunno the whole thing just felt uncomplete and needs work, where as COH was much more polished apart from dodgey lag in multiplayer once in awhile.
Do you have the game??? Some of your points are kinda right (the nukes one is anyways....) but then you say UI takes too much of the screen. The latest patches fixed that and added a new UI. If you are only playing the demo you really should reserve your opinion. Anyways, I have both games and SC is the choice if you want a game that will keep you busy for months, CoH is awesome but i pretty much been there done that. yep, he's obviously only played the demo. I can't believe anyone can diss SC's musical score, as that's one of the best scores I've heard in an RTS game ever. Also you can't just build up your base and then go. Of course base building is important, but you're acting as if you can just be one of those defensivve type people that primarily get a very large base and then try to get the enemy. You will literally be decimated if you do that. Saying that further proves that Terrorantula has either never played the game or has only played the demo.Well i've obviously played the FULL game, and it's just how i felt after playing. Just because i don't agree with what other people say and put my personal views of the game doesn't make u right or me right, just how we both see the game. Supcom tries to relive TA but imo it just doesn't work.
Well if you actually have the full game how did you not know about the patch that slim lined the UI just a week or so after the game came out?out of the box, company of heroes is by far the better game - the structure is better, the combat is more enjoyable, the entire game has a more coherent feel, the resource system means you have to battle hard for territory, so there's no turtling - it looks better, it runs better... there's a hundred reasons to get coh over supcomI have COH, but playing supcom has really made me more interested in that game than COH. The scale of the game itself is huge and like COH it pushes you to not just stay at your starting point forever and build a base because of the mass spread around the map. At the same time though it gives out a happy medium because you still need to be able to update your structures and in some way build a main base. Both game are very well done, but like you said supcom has a ton of potential in the future. RIght now though I'm just enjoying supcom more although there are some things that annoy me about the game.(Mainly pathing for naval units) But other than that it's been a really enjoyable experience for me.
but - but - supcom is very moddable, and once the modders get to work on it, it could well end up being pretty damn amazing - i skipped coh becuase i am crazy for warhammer 40k, so i play dawn of war (coh is essentially dawn of war 2, but in a ww2 setting) - but i do own supcom, and while i've already grown bored of the vanilla game and gone back to dawn of war, the mod potential is totally awesome, and there's a lot of interesting mods on the horizon
i just foiund out today, for example, that there's a total conversion warhammer 40k mod in development for supcom
out of the box, though, coh is definitely the better game - but six months from now, supcom will probably be the better game to own, for the number of mods out there - i think supcom will definitely be worth owning, and by the end of the year, mods considered, it'll probably be the rts to own - but only for the mods themselves, the vanilla game has made an awful lot of mistakes
so if you can only get one of them now and forever, i'd say get supcom for the mods that are on their way - but if you are able to get both, i'd say definitely get company of heroes right now, and keep an eye on the mod lists for supcom and pick it up cheap in half a year
because both are definitely well worth owning
A-S_FM
[QUOTE="A-S_FM"]out of the box, company of heroes is by far the better game - the structure is better, the combat is more enjoyable, the entire game has a more coherent feel, the resource system means you have to battle hard for territory, so there's no turtling - it looks better, it runs better... there's a hundred reasons to get coh over supcomI have COH, but playing supcom has really made me more interested in that game than COH. The scale of the game itself is huge and like COH it pushes you to not just stay at your starting point forever and build a base because of the mass spread around the map. At the same time though it gives out a happy medium because you still need to be able to update your structures and in some way build a main base. Both game are very well done, but like you said supcom has a ton of potential in the future. RIght now though I'm just enjoying supcom more although there are some things that annoy me about the game.(Mainly pathing for naval units) But other than that it's been a really enjoyable experience for me.
but - but - supcom is very moddable, and once the modders get to work on it, it could well end up being pretty damn amazing - i skipped coh becuase i am crazy for warhammer 40k, so i play dawn of war (coh is essentially dawn of war 2, but in a ww2 setting) - but i do own supcom, and while i've already grown bored of the vanilla game and gone back to dawn of war, the mod potential is totally awesome, and there's a lot of interesting mods on the horizon
i just foiund out today, for example, that there's a total conversion warhammer 40k mod in development for supcom
out of the box, though, coh is definitely the better game - but six months from now, supcom will probably be the better game to own, for the number of mods out there - i think supcom will definitely be worth owning, and by the end of the year, mods considered, it'll probably be the rts to own - but only for the mods themselves, the vanilla game has made an awful lot of mistakes
so if you can only get one of them now and forever, i'd say get supcom for the mods that are on their way - but if you are able to get both, i'd say definitely get company of heroes right now, and keep an eye on the mod lists for supcom and pick it up cheap in half a year
because both are definitely well worth owning
onemic
Pathing for any unit : If you have a group of units and tell others to go to a point past that group of units then they'll try to go straight through em and get caught up then spend ages trying to do so.
Another thing that i didn't like was the AI takes ages to respond to your command when you have tons of units out, it's like theres too many units for something thats controlling them to cope :
Now my PC isn't slow:
x1950xtx crossfire
2gb 1000mhz corsair
core 2 duo 6700
gbdq6v2
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