System shock =3 question.kindly help :)

This topic is locked from further discussion.

Avatar image for kirk4ever
kirk4ever

3543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 kirk4ever
Member since 2005 • 3543 Posts

hey..im thinking of getting system shock after these floods of november games..BUT i have 3 questions,,

1-do i NEED to play a before 2? are they related?

2-i cant play doom3..but i have finished F.E.A.Rand HL2, so can i play this or will i piss myslef? mainly System shock 2

3-how is the REBIRTH MOD? does it change it alot?

Avatar image for Planeforger
Planeforger

20125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 Planeforger
Member since 2004 • 20125 Posts

You don't need to have played the first one, although it would help to find a splot summary of the first game (just to get to know the characters and general setting).

SS2 is very tense - I don't know if you'll enjoy it, although there aren't any of those things-jumping-out-at-you scares like in Doom 3.

The Rebirth mod just retextures some enemies, as far as I'm aware. You may as well play with it - it doesn't affect the gameplay at all, and it makes the game more enjoyable.

Avatar image for kirk4ever
kirk4ever

3543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 kirk4ever
Member since 2005 • 3543 Posts

You don't need to have played the first one, although it would help to find a splot summary of the first game (just to get to know the characters and general setting).

SS2 is very tense - I don't know if you'll enjoy it, although there aren't any of those things-jumping-out-at-you scares like in Doom 3.

The Rebirth mod just retextures some enemies, as far as I'm aware. You may as well play with it - it doesn't affect the gameplay at all, and it makes the game more enjoyable.

Planeforger

kk tnks..and i didnt play doodm for the fact as you said things always jumpin out and everywhere is dark

Avatar image for thusaha
thusaha

14495

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 thusaha
Member since 2007 • 14495 Posts
You should try the demo first.
Avatar image for kirk4ever
kirk4ever

3543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 kirk4ever
Member since 2005 • 3543 Posts

You should try the demo first.thusaha

theres a demo?!! thanks alot will dl right now :D

Avatar image for Makari
Makari

15250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Makari
Member since 2003 • 15250 Posts
The first game probably crosses that line where it's so old as to be unplayable. They hadn't figured out things like easy-to-use interfaces yet. :)
Avatar image for artur79
artur79

4679

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 artur79
Member since 2005 • 4679 Posts

The first game probably crosses that line where it's so old as to be unplayable. They hadn't figured out things like easy-to-use interfaces yet. :)Makari

The interface was just fine imo. Haven't you played an RPG in your life? They are ten times worse.

SS2 is not jump at you scary, it's more like a constant terror with sounds, logs and creepy atmosphere. There are a couple of mods out there, one that retextures the enemies and one that fixes some of the world textures. Just search on ModDB.

Avatar image for deactivated-5ac102a4472fe
deactivated-5ac102a4472fe

7431

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

I never playied ss1 but ss2 is one of my alltime favorite games, you do not need any information about ss1 before playing ss2, it will be explained quite well through the course of the game.

It is not at all like DOOM3's Horror effects, it is not about something jumping up in your face, it is however about suspence, and utter pitty. I mean ss2 is Disturbing, VERY disturbing, its the kind of horror that embraces you and tugs you into a constant paranoia. I mean no single cheap ass scare tactic, with Imps jumping out of every dark corner, can give you the chill like whenyou are stand face to face with one of the infected, and hear his tormented voice "Im Sorry.. Run" it is a kind of mix between horror and pity. which paints most of the game... the sense of isolation, paronoia and the sheer horror of the knowlage ofwhat happened tothe lives of all those who used to live on the ship. Not to mention the nerving writing on the wall, and constant scavanging after ammo and tools you can use, you feel like such a sewer rat through that game...

But no no cheap "Boo" in the game... not even once, I think they felt it beneath thier dignity really ^^

Avatar image for jfund
jfund

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 jfund
Member since 2004 • 25 Posts

I recently played system shock 2 on a 7900GTX winXP system.

Its a great game for the story and you dont have to play with the difficulty up.

use ss2tool:

http://www.strangebedfellows.de/index.php?PHPSESSID=130e8bd469a10f6a51e74926105612b4&/topic,106.0.html

I didnt use mod manager because some people said it can cause problems and the mods I was using were non-conflicting.

then I used some mods

http://www.strangebedfellows.de/index.php?PHPSESSID=130e8bd469a10f6a51e74926105612b4&board=2.0

SS2 SHTUP (Shock Texture Update Project)

SS2 Rebirth Beta 01 - Complemented Version « 1 2 »

and maybe something else texture related.

I wanted to play the original gameplay so I didnt install anything more.

The game is old and has limited polygons and 16bit textures -- any modern graphics card can produce screens in no time.

Use the highest resolution the game will allow, go to your graphics card settings-- turn on antialiasing, ansio to make it look better. (add the shock2.exe as a game profile)

Editing Cam.cfg or other config files might allow other resolutions, but the game might still be expecting a 4:3 aspect ratio.

Forcing vsync in the game profile will prevent the game from trying to produce a very high number for frames per second that might cause some gameplay strangeness.

On a crt it looks great once you get use to the lower poly and textures for the first couple of minutes.

I noticed that an LCD will often stretch the highest game resolution to match your monitor. An LCD monitor also produced strange artifacts stretching the 16bit textures. A widescreen monitor could also stretch it more horizontally than vertically. Nvidia driver control panels allow you to prevent scaling even if you monitor doesnt have a setting. It also allows you to use nvidia scaling instead of your monitor scaling, and it allows scaling but with the same aspect ratio. If you dont liketheimagebeing small without scaling try the nvidia scaling or try using a VGA cable -- the monitor scaler might not produce artifacts on vga (I didnt try it on SS2 but Tomb Raider 1 on another computer with VGA cable)

The SS2 Toolssays it sets cpu affinity to one cpu on a multiprocessor for you.

Load screens are in a lower resolution -- there might be a hack for this.

Patch notes: readmep.wri contains tweaks to slow respawns and breakage.

------------------------------------------------------------------------------------------

Gameplay Advice - read on it you want

System Shock 2 has some good tension to it but you don't have to let it bug you.

Save often the first time through - The game does not save for you.

Your upgrades are important - SAVE before. Concentrate on what will make you more effective given the resources you have. Even when you know what will show up in the future, you kinda have pressing needs like staying alive. Many recent games let you choose any upgrades you want and still do ok - maybe on easy? Read the manual --some upgrades have some benefits/side-benefits that you really could use. SS2 want you to do some thinking here -- some "hard" choices.

Look for what is effective against what creatures.

The animations can be a little coarse and the gunplay has a bit of a delay/rhythm to it -- add some distance, dodge and use some cover and you can do ok.

SS2 has enemy respawn - try not to go to very low heath - its seems easier to stay high. Threre are a few (couple) places where the respawn is high and one place fairly near the beginning that you really cant say in - you have to push through and deal with some on other side, complete your objectives and then quickly pass back through. Later after you are done with an area, it seems to calm down a bit, but it takes a while.

Resources are important and can be low in quantity - aweapon that you could always find ammo for would be useful.

There is a config file setting to slow weapon breaking - breaking can be a major pain sometimes -- as it can happen quite often.

Avatar image for jfund
jfund

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 jfund
Member since 2004 • 25 Posts
The SS2 Tool contains the patch.
Avatar image for Makari
Makari

15250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Makari
Member since 2003 • 15250 Posts

[QUOTE="Makari"]The first game probably crosses that line where it's so old as to be unplayable. They hadn't figured out things like easy-to-use interfaces yet. :)artur79

The interface was just fine imo. Haven't you played an RPG in your life? They are ten times worse.

SS2 is not jump at you scary, it's more like a constant terror with sounds, logs and creepy atmosphere. There are a couple of mods out there, one that retextures the enemies and one that fixes some of the world textures. Just search on ModDB.

the first game - system shock 1. it was pretty complicated, as i remember. ss2's was awesome. :)
Avatar image for kirk4ever
kirk4ever

3543

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 kirk4ever
Member since 2005 • 3543 Posts
k :) tnks alot for the responce...will def get it after november
Avatar image for Alkpaz
Alkpaz

2073

Forum Posts

0

Wiki Points

0

Followers

Reviews: 95

User Lists: 0

#13 Alkpaz
Member since 2005 • 2073 Posts

"Be one with the Many"

I personally enjoyed SS1 more than SS2.. but, that was ooohh when it was released.. :) Years ago..

If you play SS1.. just beware of the Hopper respawn.. they be a killer ;) Level R.. the reactor.. oh and be sure to turn on the shields before firing the lazer :P

Oh and be VERY sure to "Salt the fries"!

Avatar image for artur79
artur79

4679

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 artur79
Member since 2005 • 4679 Posts
[QUOTE="artur79"]

[QUOTE="Makari"]The first game probably crosses that line where it's so old as to be unplayable. They hadn't figured out things like easy-to-use interfaces yet. :)Makari

The interface was just fine imo. Haven't you played an RPG in your life? They are ten times worse.

SS2 is not jump at you scary, it's more like a constant terror with sounds, logs and creepy atmosphere. There are a couple of mods out there, one that retextures the enemies and one that fixes some of the world textures. Just search on ModDB.

the first game - system shock 1. it was pretty complicated, as i remember. ss2's was awesome. :)

My bad, sorry.

Avatar image for Alkpaz
Alkpaz

2073

Forum Posts

0

Wiki Points

0

Followers

Reviews: 95

User Lists: 0

#15 Alkpaz
Member since 2005 • 2073 Posts
Yes, SS1 was more complicated than a very small rectangular box with two red buttons tethered to a much larger box that you had to blow into a cartridge in order for it to work properly.. yes SS1 was more complicated than that :)
Avatar image for Whermacht02
Whermacht02

1069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#16 Whermacht02
Member since 2006 • 1069 Posts

I never playied ss1 but ss2 is one of my alltime favorite games, you do not need any information about ss1 before playing ss2, it will be explained quite well through the course of the game.

It is not at all like DOOM3's Horror effects, it is not about something jumping up in your face, it is however about suspence, and utter pitty. I mean ss2 is Disturbing, VERY disturbing, its the kind of horror that embraces you and tugs you into a constant paranoia. I mean no single cheap ass scare tactic, with Imps jumping out of every dark corner, can give you the chill like whenyou are stand face to face with one of the infected, and hear his tormented voice "Im Sorry.. Run" it is a kind of mix between horror and pity. which paints most of the game... the sense of isolation, paronoia and the sheer horror of the knowlage ofwhat happened tothe lives of all those who used to live on the ship. Not to mention the nerving writing on the wall, and constant scavanging after ammo and tools you can use, you feel like such a sewer rat through that game...

But no no cheap "Boo" in the game... not even once, I think they felt it beneath thier dignity really ^^

Maddie_Larkin

This sums it up pretty nicely