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Listening to only a fraction of fans when they made Cataclysm that was the "decline" of WoW, better than ever, but it's not fun for most of the players and no, the game is too hard nowadays (for most of the community) not the other way around, way easier than release, but still way too hard for people to care about raids anymore. The article screams of random casual pro wannabe.
Games need to be fun, it isn't anymore, move on.
There is a reason that Blizzard is the most powerful video game developer on the planet. Even they can't make a game (subscription no less) that lasts forever. If Titan really manages to deliver on the MMO FPS front, it could be revolutionary as at least personally I've always thought the concept would be awesome. I'm curious if they have hired any of the previous talent from the major FPS developers like Bungie, etc.
I just skimmed the article and from what I got out of it was that he thinks the game is too easy.. I'm curious if he actually has done the heroic content or just does reg mode stuff.. I cannot say whether or not heroic mode stuff is a lot more challenging.. but I rarely hear people who do heroic content complain about how wow is too easy..SLUSHiNaToRI agree blizzard are nerfing the content to quickly and buckling under the the constant complaints of those who cant even conquer the nefred content
The decline of casual MMOs, perhaps, finally? It just seems to me the casuals got bored of it, and they are left with a game that the casuals got bored of but it's too casual for the hardcore. Good news for the MMO genre, maybe we will finally see devs not catering to the carebears in future MMORPGs.
Casuals are what bring almost all the money, companies don't want to make hardcore games and wannabe hardcores don't know what they're talking, Blizzard pulled a "you're clueless as to what makes the game good and always makes you come back to it, but we gave it to you", more than 75% of the WoW players stopped raiding completely, most of what's left only grinded mobs in raids and just a few actually went for bosses, even so trolls were still at it even when Cataclysm was released and the game was hard and time consuming, so people just like to whine and consider themselves special when they already have the means to "become special" but they suck so much they start whining on how the game actually isn't hard, like they're capable of clearing all the content.The decline of casual MMOs, perhaps, finally? It just seems to me the casuals got bored of it, and they are left with a game that the casuals got bored of but it's too casual for the hardcore. Good news for the MMO genre, maybe we will finally see devs not catering to the carebears in future MMORPGs.
QQabitmoar
It's not about casual and hardcore, it's about casual whining, but having fun, and hardcore whining but abusing others in the game and thinking the know what it is they actually enjoy in the game. Any person that uses MMO and hardcore in the same sentence is and always will be a hypocrite, hardcore will make those people whine even more about the many flaws a hardcore game would have like it becoming a proper job without the benfits, not doing absolutely anything without grinding nigt and day and so on.
48 hour dungeon lockouts would make sense if you have your own personal group that you go for dungeons, the fix to your problem would be to just limited yourself to one single dungeon, they don't take hours nowadays, the biggest one in Uldum might take 1 hour the rest not so much. They'd have no reason to lock the dungeons, as for raids that would please everyone only if they remove it completely and reuse the system they used before, 10 and 25 are independent so you'd still get two raids in two weeks.
I havnt played a second of WOW but was thinking about trying the free trial to lvl 20. What do you guys think should I try it?
Now that they are implementing a pet that you can trade with other players (meaning you can basically spend 10$, put the pet on the auction house and *bam*, real life money for in-game gold) I'll be interested in seeing if the player economy is going to suffer.
Pet trading and mount trading is nothing new, this will change nothing just because it officially has the term put there by Blizzard.
You can get lil Ragnaros and the limes with 10K-13.5K gold, Winged Guardian goes for anything from 15K to 30K gold, they even sell game cards for 60 days at 14.5K-18K gold.
Sigh what they are doing in Diablo 3 , with the auction house where you trade real life money for in game gold , i guess gold farmers rejoice .Now that they are implementing a pet that you can trade with other players (meaning you can basically spend 10$, put the pet on the auction house and *bam*, real life money for in-game gold) I'll be interested in seeing if the player economy is going to suffer.
Technomancer82
[QUOTE="Technomancer82"]Sigh what they are doing in Diablo 3 , with the auction house where you trade real life money for in game gold , i guess gold farmers rejoice . You need to do some research on Diablo if you think that is something new.Now that they are implementing a pet that you can trade with other players (meaning you can basically spend 10$, put the pet on the auction house and *bam*, real life money for in-game gold) I'll be interested in seeing if the player economy is going to suffer.
ijumping
[QUOTE="ijumping"][QUOTE="Technomancer82"]Sigh what they are doing in Diablo 3 , with the auction house where you trade real life money for in game gold , i guess gold farmers rejoice . You need to do some research on Diablo if you think that is something new. i played the original and second one never played online thoughNow that they are implementing a pet that you can trade with other players (meaning you can basically spend 10$, put the pet on the auction house and *bam*, real life money for in-game gold) I'll be interested in seeing if the player economy is going to suffer.
DanielDust
[QUOTE="ijumping"][QUOTE="Technomancer82"]Sigh what they are doing in Diablo 3 , with the auction house where you trade real life money for in game gold , i guess gold farmers rejoice . You need to do some research on Diablo if you think that is something new.Now that they are implementing a pet that you can trade with other players (meaning you can basically spend 10$, put the pet on the auction house and *bam*, real life money for in-game gold) I'll be interested in seeing if the player economy is going to suffer.
DanielDust
it....is something new.... dont act like people paypaling each other money for items is the same thing. it isnt. not supported by the developers; not the same thing.
blizzard is setting a new, disgusting standard here. a new low for gaming, a new low for consumerism. i hope people realize that blizzard will be taking a cut from every item sold on that auction house. just goes to show that blizzard is even more about the almighty dollar than ever before. WOWs success has completely bastardized that company.
You need to do some research on Diablo if you think that is something new.[QUOTE="DanielDust"][QUOTE="ijumping"] Sigh what they are doing in Diablo 3 , with the auction house where you trade real life money for in game gold , i guess gold farmers rejoice .AWolfoftheCalla
it....is something new.... dont act like people paypaling each other money for items is the same thing. it isnt. not supported by the developers; not the same thing.
blizzard is setting a new, disgusting standard here. a new low for gaming, a new low for consumerism. i hope people realize that blizzard will be taking a cut from every item sold on that auction house. just goes to show that blizzard is even more about the almighty dollar than ever before. WOWs success has completely bastardized that company.
0 goes to Blizzard, the small 'fee" is only for the transaction fee, you're assuming things you don't know about, what do rumors have to do with anything? are you going to say the same thing next year when they'll also release SC2 mods for money on B.net? mods that are sold only by mod makers, not Blizzard themselves.It IS the same thing whether it's now official or was unofficial in the past, if you want to make some point that doesn't exist, good luck, more power to ya.
Regarding SC 2's balance and calling it rushed...pathetic. I always thought you were smart and you just trolled the forums everywhere Blizzard was involved now I see that you actually don't know what you're talking about...calling a game rushed because they don't release 3 games in a single one for a 60$/€ price then making stuff up.
The SC 2 part wasn't regarding your post and Blizzard doesn't pay you to sell items...of course there's a fee, for the "transaction" unless they state otherwise or you notice something off "when the game is out" you're just making stuff up, stop being a blind hater.
actually im stating fact... considering i said there was a fee for each item sold on the AH. this is the exact opposite of "making stuff up". not sure where you are coming from with the "blizzard doesnt pay you to sell items" comment. nobody said blizzard "pays you" to sell items. they DO however, take a cut when you sell an item.The SC 2 part wasn't regarding your post and Blizzard doesn't pay you to sell items...of course there's a fee, for the "transaction" unless they state otherwise or you notice something off "when the game is out" you're just making stuff up, stop being a blind hater.
DanielDust
[QUOTE="DanielDust"]actually im stating fact... considering i said there was a fee for each item sold on the AH. this is the exact opposite of "making stuff up". not sure where you are coming from with the "blizzard doesnt pay you to sell items" comment. nobody said blizzard "pays you" to sell items. they DO however, take a cut when you sell an item. probably because of Activision....cant do $15 map packs in an RPG, gotta find a new way! :PThe SC 2 part wasn't regarding your post and Blizzard doesn't pay you to sell items...of course there's a fee, for the "transaction" unless they state otherwise or you notice something off "when the game is out" you're just making stuff up, stop being a blind hater.
AWolfoftheCalla
[QUOTE="DanielDust"]actually im stating fact... considering i said there was a fee for each item sold on the AH. this is the exact opposite of "making stuff up". not sure where you are coming from with the "blizzard doesnt pay you to sell items" comment. nobody said blizzard "pays you" to sell items. they DO however, take a cut when you sell an item. Because as even Blizzard said that "fee" is strictly related to the transaction fee, a fee that you always pay every time you buy something online, a fee of only a few cents, Blizzard won't pay that fee for you, "they" aren't taking a fee, the company that handles the money takes that fee.The SC 2 part wasn't regarding your post and Blizzard doesn't pay you to sell items...of course there's a fee, for the "transaction" unless they state otherwise or you notice something off "when the game is out" you're just making stuff up, stop being a blind hater.
AWolfoftheCalla
It's been in decline since a few months after Cataclysm. Compared to Lich King, they made the leveling content twice as easy, but made the endgame (85 dungeons) twice as hard. It made no sense to do that. Both leveling and endgame should have been hard or both easy. They did this weird split that didn't make sense.
Casual players easily got through the leveling in a few weeks, because of the dumbed down leveling difficulty and 3 fewer endgame zones compared to Lich King. But dungeons and raids difficulty made them too long for casuals. They usually don't play more than 1 hour at a time. When basic dungeons usually took longer than that, they just quit. There was now no progression that fit with their playstyle.
On the other hand were hardcore players. They got the difficulty content they wanted, but it turned out for a lot of them the difficulty got them burned out of the game faster. Most guilds fell apart in progression raiding. Only a small portion of players were in a successful, lasting guild. The rest were stuck bouncing between guilds hoping to find one that they might be able to finish a raid.
I feel like the content didn't end up fitting casual or hardcore very well. Both sides had a lot of complaints about this expansion. There's always been complaints like one class being overpowered or one class spec not having good enough loot, but never complaints with the core of the game like now. Cataclysm didn't really satisfy anyone.
It's interesting to see this though, because I think the game was made up of mostly hardcore players at the beginning. I know I played tons and tons in the first few years and definitely was hardcore. As I got older though, I had less time to play until I turned into a casual. I think a lot of players are just like this. They started out playing it in high school or college with all the time in the world. Then they got more responsibility in real life, and the time just isn't there anymore to be hardcore.
I havnt played a second of WOW but was thinking about trying the free trial to lvl 20. What do you guys think should I try it?
G13RainbowSix
Feel free to try it (since it's free), but honestly, you missed WoW's hayday about 5 years ago.
Wow is boring as hell. Played it for 2 weeks with recruit a friend, maxed out my level, and the entire time all i was doing was walking around & doing fetch quests that lasted an hour or spammiing one key for one attack. How is that fun? never listening to that friend ever again
There is an incredible big difference whether Blizzard allows for straight up buying gold for cash or whether you have to rely on 3rd parties that are doing stuff that will potentially get your account banned if it is discovered.
There is a *large* part of the player community that will never consider the risk of dealing with more or less shading sites that require PayPal payments, and an even larger part that simply do not take that (admittedly very small) risk of having their account banned and losing years of time invested.
By providing them with a Blizzard sanctioned means of getting gold for cash this opens up for all of these players to start spending money for gold.
That is a game changer for sure.
[QUOTE="Technomancer82"]Sigh what they are doing in Diablo 3 , with the auction house where you trade real life money for in game gold , i guess gold farmers rejoice . But that really isnt what is happening, you cant buy in-game gold, you are trading real life money for items, not gold. In Diablo 3 the gold auction house and the real money auction house is separate, so you cant buy something with real money and sell it for gold and vice versa. As for World of Warcraft chances are if you are selling a 10 dollar item for gold, its going to be thousands of gold in order to be worth it, and its not going to sell in a short amount of time. Not everyone wants to spend thousands of gold on a vanity pet.Now that they are implementing a pet that you can trade with other players (meaning you can basically spend 10$, put the pet on the auction house and *bam*, real life money for in-game gold) I'll be interested in seeing if the player economy is going to suffer.
ijumping
[QUOTE="AWolfoftheCalla"][QUOTE="DanielDust"]actually im stating fact... considering i said there was a fee for each item sold on the AH. this is the exact opposite of "making stuff up". not sure where you are coming from with the "blizzard doesnt pay you to sell items" comment. nobody said blizzard "pays you" to sell items. they DO however, take a cut when you sell an item. Because as even Blizzard said that "fee" is strictly related to the transaction fee, a fee that you always pay every time you buy something online, a fee of only a few cents, Blizzard won't pay that fee for you, "they" aren't taking a fee, the company that handles the money takes that fee.The SC 2 part wasn't regarding your post and Blizzard doesn't pay you to sell items...of course there's a fee, for the "transaction" unless they state otherwise or you notice something off "when the game is out" you're just making stuff up, stop being a blind hater.
DanielDust
I support Blizzard 100%. Now instead of Diablo being filled with top tier players who E-bay'ed almost all their gear, or used the d2jsp forums to obtain 100 high runes, Blizzard is taking the initiative and taking control of the online behind the scenes transactions. There's a fee to list an item on e-bay, there's a fee to put an item on the auction house. Big deal? It's optional anyway, there is still an in game gold AH as well. All the people crying about the real money auction house are just looking for something to complain about. It's too bad players will still most likely e-bay off Diablo 3 items anyway. Now it's going to be a price war between the e-bay items and the in-game auction house. :P At least this way Blizzard makes some $$ from the lazyness. Good business decision.
And to anyone who thinks Diablo didn't really suffer from ebay'd items, go to E-bay and type in Diablo 2 items and have a nice day.
http://flavortextlore.wordpress.com/2011/10/06/failure-challenge-and-the-decline-of-wow/ The authors here have pretty much summed up why wow is now on the decline , i think that blizzard are trying to mi;k every last cent , they are not releasing the details of their new mmo (an fps mmo?) at blizzcon but are more than likely to announce perhaps what may be the last or second last expansion for wow ,after you read it you may feel nostalgia , you may feel rage or you may plain just go duh .ijumpingThere's still a lot of people playing and will continue to play. There's a difference between milking people and giving a massive subscriber base more content to keep them happy and securing their income in the process. It's just common sense to do it.
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