Ok so everyone who played this game for a while now knows that this game game is in desperate need of improvement. What would you have changed if you were the developer?
My biggest gripe with the game are the respawing enemies and repopulating roadblocks. I would have made the post repopulate in 3 days. And all the destroyed huts and objects should stay destroyed. THen the repopulated eniemies should learn from the last encounter, say you sniped them one by one, well now they are not going to stand in the open anymore they are going to be in a hut or behind cover and they will have patrols looking to flush out snipers. Or say you went in machine guns blazing,well now they will have and snipers on vantage points and guys with shotties ready for close combat. Something along these lines would not only make every encounter unique but would also give you a feeling that you are making an impact on the ai and the world and that its punching back. Instead of respawing the exact same scenario.
Also incurable malaria, gimme a break ...
So it seems the team put alot of effort into the engine and fell short of making the game fun. Ubi montreal seems like a bit of a fail dev with a lot of cash. What would you have improved if you were project manager ?????
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