the witcher 2 with 6990 hd

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Alessandro1001

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#1 Alessandro1001
Member since 2010 • 501 Posts

why my gbu not working good with ultra setting with witcher 2

when i choose auto setting they give me only high

and when i choose ultramanually the camera very bad when i move it ???

and i think this vga card must be the best card in the world ?

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Crystal-Rush

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#2 Crystal-Rush
Member since 2005 • 2274 Posts

Because there is no card on the market that can max it out. The witcher 2 is another case of Crysis, and another case of a fairly unoptimized game.

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FatSlasH

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#3 FatSlasH
Member since 2005 • 509 Posts

Because there is no card on the market that can max it out. The witcher 2 is another case of Crysis, and another case of a fairly unoptimized game. Crystal-Rush

That's with the ubersampling option, it renders the game several times. Turn that off and it's not hard to max out

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morapuler

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#4 morapuler
Member since 2005 • 116 Posts

I've got a 6990 aswell and i'm able to max it (Everything on ultra) with the exception of "Ubersampling" - with that turned off i never dip below 50 FPS.

What does the "Ubersampling" really do anyway? To me it looked like some blurr stuff? Can't really tell a difference with it on or not.

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broken_bass_bin

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#5 broken_bass_bin
Member since 2009 • 7515 Posts

Turn ubersampling off.

http://www.neoseeker.com/news/16447-the-witcher-2-readme-reveals-uber-sampling-mode-more-options/

"As you'd expect, (ubersampling) is a high end option: The whole scene is rendered multiple times to give best possible texture and object details and antialiasing (better than antialias and anisotropy even on highest settings)."

A feature like that would bring even the best systems to their knees.

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morapuler

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#6 morapuler
Member since 2005 • 116 Posts

With ubersampling on i get roughly 20 frames, and if i'm not mistaking Crossfire / SLI doesn't work yet.. With that fixed it'll be a whole different ballgame :P Perhaps then Ubersampling gets turned on

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Alessandro1001

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#7 Alessandro1001
Member since 2010 • 501 Posts

I've got a 6990 aswell and i'm able to max it (Everything on ultra) with the exception of "Ubersampling" - with that turned off i never dip below 50 FPS.

What does the "Ubersampling" really do anyway? To me it looked like some blurr stuff? Can't really tell a difference with it on or not.

morapuler

you are right . thanks . i turn off this ubersampling . now is good

but any one now what is ubersampling ?

and is there deffirent ? is there any effects in graphics quality

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pelvist

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#8 pelvist
Member since 2010 • 9001 Posts

TBH at higher resolutions its really hard to tell the diference with ubersampling on and off.

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Inconsistancy

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#9 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="morapuler"]

I've got a 6990 aswell and i'm able to max it (Everything on ultra) with the exception of "Ubersampling" - with that turned off i never dip below 50 FPS.

What does the "Ubersampling" really do anyway? To me it looked like some blurr stuff? Can't really tell a difference with it on or not.

Alessandro1001

you are right . thanks . i turn off this ubersampling . now is good

but any one now what is ubersampling ?

and is there deffirent ? is there any effects in graphics quality

supersapmling (uber = super, different language) ~= rendering at a higher res, then smushing it down to reduce jaggedness, would possibly remove the sorta grid in the shadows too.
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gameguy6700

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#10 gameguy6700
Member since 2004 • 12197 Posts

[QUOTE="morapuler"]

I've got a 6990 aswell and i'm able to max it (Everything on ultra) with the exception of "Ubersampling" - with that turned off i never dip below 50 FPS.

What does the "Ubersampling" really do anyway? To me it looked like some blurr stuff? Can't really tell a difference with it on or not.

Alessandro1001

you are right . thanks . i turn off this ubersampling . now is good

but any one now what is ubersampling ?

and is there deffirent ? is there any effects in graphics quality

Assuming "ubersampling" is just a cute name for "supersampling" used by the game, it's where the game renders each frame in a resolution several times higher than what you're actually playing it at, and then scales it back down to your chosen resolution. This more or less completely eliminates jaggies and provides amazing detail, but it also comes at an enormous performance cost since you are essentially running the game at a resolution of something like 7680x4320 (in the case of x4 SS while playing at 1920x1080).
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Inconsistancy

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#11 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="Alessandro1001"]

[QUOTE="morapuler"]

I've got a 6990 aswell and i'm able to max it (Everything on ultra) with the exception of "Ubersampling" - with that turned off i never dip below 50 FPS.

What does the "Ubersampling" really do anyway? To me it looked like some blurr stuff? Can't really tell a difference with it on or not.

gameguy6700

you are right . thanks . i turn off this ubersampling . now is good

but any one now what is ubersampling ?

and is there deffirent ? is there any effects in graphics quality

Assuming "ubersampling" is just a cute name for "supersampling" used by the game, it's where the game renders each frame in a resolution several times higher than what you're actually playing it at, and then scales it back down to your chosen resolution. This more or less completely eliminates jaggies and provides amazing detail, but it also comes at an enormous performance cost since you are essentially running the game at a resolution of something like 7680x4320 (in the case of x4 SS while playing at 1920x1080).

2160p is 4x the resolution 1080p (4x ss = 2160) it's not 4x the dimensions. 3840x2160 = 8294400 /4 = 2073600/1080 = 1920 :D
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Elann2008

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#12 Elann2008
Member since 2007 • 33028 Posts

TBH at higher resolutions its really hard to tell the diference with ubersampling on and off.

pelvist
This. I cannot tell the difference at all.
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deactivated-5ef52b89b6fd0

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#13 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

I can max it easy with a gtx580, like everyone said turn ubersampling off, but I have noticed that it heats up my gpu to 85 with the fan at 70%, I dint get to play much last night it was late, but will try fan at 85%. Still way to hot for my liking and I have a good case with awesome airflow and all fans on high. FPS seemed to stay at 60 with vsync on

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ultrapc

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#14 ultrapc
Member since 2010 • 808 Posts

all set to max except for uber-sampling and ran very smooth on my gtx 580 @ 1080p . i tried turning on ubersampling many times and couldn't tell the difference at all .

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Alessandro1001

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#15 Alessandro1001
Member since 2010 • 501 Posts
1) in general . is this ubersampling big effect or small effect in graphics . i want asimple answer ? 2) will cd Projekt will solve this later ??????
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ultrapc

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#16 ultrapc
Member since 2010 • 808 Posts
[QUOTE="Alessandro1001"]1) in general . is this ubersampling big effect or small effect in graphics . i want asimple answer ? 2) will cd Projekt will solve this later ??????

if you're playing at high resolutions or at you monitors native resolution then the effect is small . not noticeable in my case .
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73X

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#17 73X
Member since 2008 • 1545 Posts

Just turn Ubersampling off. With that turned off and pretty much everything else maxed (except for LOD Distance [Normal] and Texture Memory Size [Large]) I get a consistent 30+ fps with my X4 965, 5850, and 4GBs of RAM.

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deactivated-5ef52b89b6fd0

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#18 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

all set to max except for uber-sampling and ran very smooth on my gtx 580 @ 1080p . i tried turning on ubersampling many times and couldn't tell the difference at all .

ultrapc
Is your card running hot? Not even crysis 1 heated my card up like the witcher 2 does.
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Slayerduckie

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#19 Slayerduckie
Member since 2008 • 281 Posts

all set to max except for uber-sampling and ran very smooth on my gtx 580 @ 1080p . i tried turning on ubersampling many times and couldn't tell the difference at all .

ultrapc

I have a reference point of view gtx580 and running at 864 core 2100 mem 1.075v with 75% fan it never goes over 70c at either crysis or metro2033 or the Heaven benchamark. You should look into it abit more, this is definitely too hot for a 580.

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flipin_jackass

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#20 flipin_jackass
Member since 2004 • 9772 Posts

Obviously your video card is outdated. Your only option is to buy another one and crossfire it. Do it son!

(kidding!)

Seriously though, IDK. This ubersampling thing intrigues me though...

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da_bomb123

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#21 da_bomb123
Member since 2004 • 178 Posts

What aspect ratio are you guys playing the game at? If you're playing in 16:10 are the black bars noticeable?

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deactivated-5ef52b89b6fd0

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#22 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

[QUOTE="ultrapc"]

all set to max except for uber-sampling and ran very smooth on my gtx 580 @ 1080p . i tried turning on ubersampling many times and couldn't tell the difference at all .

Slayerduckie

I have a reference point of view gtx580 and running at 864 core 2100 mem 1.075v with 75% fan it never goes over 70c at either crysis or metro2033 or the Heaven benchamark. You should look into it abit more, this is definitely too hot for a 580.

I think you meant to quote me about the 580 temps. It was late last night I think the fan was set to auto when I got those temps. Today I have fan set at 70% and it stays at about 67c, I think I forgot to hit the apply last night. lol
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bonafidetk

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#23 bonafidetk
Member since 2004 • 3911 Posts
I can really notice the difference with ubersampling turned on and off, but with it on it runs about 20 FPS which is just unplayable for me. With it off I get about 50 FPS. It still looks beautiful with ubersampling off but there is just an overwhelming clarity and richness to the game when its turned on . imo.
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James161324

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#24 James161324
Member since 2009 • 8315 Posts

The witcher 2 doesn't run well. The witcher 1 didn't run great either

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pelvist

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#25 pelvist
Member since 2010 • 9001 Posts

What aspect ratio are you guys playing the game at? If you're playing in 16:10 are the black bars noticeable?

da_bomb123

They are on mine but you forget there there when your engrossed in the game.

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Elann2008

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#26 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="da_bomb123"]

What aspect ratio are you guys playing the game at? If you're playing in 16:10 are the black bars noticeable?

pelvist

They are on mine but you forget there there when your engrossed in the game.

I'm playing at 16:10 (1200p), and I have no black bars at all. Did da_bomb123 mean to say 16:9?
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Inconsistancy

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#27 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="pelvist"]

[QUOTE="da_bomb123"]

What aspect ratio are you guys playing the game at? If you're playing in 16:10 are the black bars noticeable?

Elann2008

They are on mine but you forget there there when your engrossed in the game.

I'm playing at 16:10 (1200p), and I have no black bars at all. Did da_bomb123 mean to say 16:9?

You don't get black bars at 16:9 >.>, the original controversy was that 16:10, 4:3 and 5:4 were letter-boxed.
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Alessandro1001

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#28 Alessandro1001
Member since 2010 • 501 Posts

at least the game work very nice without ubersampling

thanks everyone

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Alessandro1001

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#29 Alessandro1001
Member since 2010 • 501 Posts

i want to know is the developer will fix this ubesampling ???

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Elann2008

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#30 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="pelvist"]

They are on mine but you forget there there when your engrossed in the game.

Inconsistancy

I'm playing at 16:10 (1200p), and I have no black bars at all. Did da_bomb123 mean to say 16:9?

You don't get black bars at 16:9 >.>, the original controversy was that 16:10, 4:3 and 5:4 were letter-boxed.

Really? Well, no black bars here at 16:10. But speaking in general, I get black bars when I play Bulletstorm @ 16:9. I just don't get what you guys are referring to originally.

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Elann2008

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#31 Elann2008
Member since 2007 • 33028 Posts

i want to know is the developer will fix this ubesampling ???

Alessandro1001
It's not a matter of it being fixed. Nothing is wrong with that. It's just very demanding on most systems.
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alexdt256

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#32 alexdt256
Member since 2011 • 25 Posts
With that system I cant even play max with ubersampling on .... Thats my system : Processor: 2600k OC 4.7ghz Ram : 8g corsair dominator GT 2000mhz GPU : 2 x 6990 Mobo: Maximus IV extreme SSD: Vertex 3 240g
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Inconsistancy

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#33 Inconsistancy
Member since 2004 • 8094 Posts

With that system I cant even play max with ubersampling on .... Thats my system : Processor: 2600k OC 4.7ghz Ram : 8g corsair dominator GT 2000mhz GPU : 2 x 6990 Mobo: Maximus IV extreme SSD: Vertex 3 240g alexdt256
ATi's working on updating the drvier, atm you're only using 1gpu, no one, not even nvidia, is getting optimal performance atm.

i want to know is the developer will fix this ubesampling ???

Alessandro1001
Nothing broken, supersampling renders around 4x your resolution, then it averages 4 pixels into 1 pixel to bring it back to your resolution, it's extremely taxing, but it's the best looking method of aa.

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Cranler

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#34 Cranler
Member since 2005 • 8809 Posts

I have 5870 crossfire and get better fps with crossfire disabled.Last I heard you cant disable crossfire on ati's dual gpu cards.

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alexdt256

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#35 alexdt256
Member since 2011 • 25 Posts
But you know game maker should work with the gpu maker to make sure that they're game are working with the graphic system on the market come on ... Gpu maker like amd and nvidia should release an update before the game is launch so when you buy the game you can play it come on... Its totally lame it was like this before when you look at unreal tournament one months before the game was out a new update from nvidia was release with a memo saying that it was for the next unreal tournament... Come on