Terminator: War of the Machines -
I could list a lot of bad titles, but at this point in time one of the bad ones that stick out in my mind is this one. The game was unbalance, had a memory leak from hell, and graphically just failed.
The game was designed like a battlefield clone, but with the humans getting the most thought, and the most benefit. All of the humans I recal could use every vehicle, and tool on the battleifeld, and each class looked distinctively different, where as Skynet's side was totally trout slapped.
For the future missions one of the classes you get to play is a miniflyer. It cannot fly that high, and it cannot take damage, and it stands out like a sore thumb. The infiltrators (t-800) are useless, even though they look human the glowing eyes give you away, (the only T800 class where the eyes glow) and pretty much give away your position to snipers anywhere on the map, not to include the class carries lighter human weapons, can drive some of the vehicles, but standard movement speed is the same slow pace as a T-800 heavy class.
Playing as a Skynet even though you have the same red-phase optics you do not get the same advantage of hyper zoom, target tracking - meaning if you lock unto someone you cannot scan there general health status, or do most things the T-800 which you primarly play as can do.
The maps themselves where mostly dark, and barren of detail, some of the maps are nothing but corridor fights so the fights are nothing but a couple of chokepoints. The Human's were vastly superior in speed, and weapons were by far vast. Compared to the Skynets offering you could literally run a circle around a Skynet unit a they would be boned.
The singleplayer component was pretty much useless, and the multiplayer netcode along with the nice memory leak in the game really blew goats.
Is there enough reasons why I thought this game was bad?
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