I've been playing for a while, but am trying on Hard difficulty and am getting my butt kicked. Looking for some advice from some CoH vets.
1) What exactly is a "combat group"? I assume it's 2-3 squads of various infantry, a few tanks, and engineers/sappers? I usually try to have an AT squad, anti-infantry (machine gun) squad, engineers, and 1 or 2 tanks. Should I add an AT gun to this as well?
2) I always retreat when my squad gets down to 1-2 guys. It's much cheaper than creating a new one I know, but also only allows me to push for a few minutes before getting beaten back, then I have to replace, repair armor, and try again, and all the time it takes to do this the enemy reinforces. It's very hard to gain a foothold. Is there a better strategy than this? It's very slow going and can quickly become a stalemate. Only when I gain arty or ranger support do I start to make progress.
3) Base defense. I seldom use barbed wire, sandbags, AT obstacles, and barely use mines. I do use machine gun nests, but as they take up manpower and their field of fire cannot be changed once built so they're a gamble, especially because the computer knows exactly where to go to avoid them. AT guns are wiped out quickly by infantry.
I guess overall I'm just having trouble knowing exactly how much to allocate to where. If I build base defenses, it takes up manpower and resources and doesn't allow me very much offensive capability. On the other hand, if I'm too offensive, my base is a sitting duck and I'm hit from every angle. What's a good overall strategy?
Also am playing against the CPU and not online, and am playing Opposing Fronts. One more thing: is Tales of Valor worth getting?
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