Which has better sidequests and gameplay.
More recomendations are always welcome
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Gothic 3 is apparently still very buggy. People I've seen are still waiting for a big patch to fix up a whole swath of issues, so bear that in mind. Ah, Neverwinter Nights, the game that broke my Diablo II addiction. While the official campaign can be interesting, I think it's a game best played with custom modules.madrocketeer
And started your new addiction?
And started your new addiction?barney_calhoun_Nope. Neverwinter Nights didn't turn out to last very long with me, but it did its job. It's like penicillin, you know. You get sick with something, you take it until you're cured - but it's not wise to continue to taking it after you're cured.
You could try Morrowind if you found Oblivion to be addiciting.Anime910
I already have it
Meh, i guess ill look for another Real (or hack and slash) rpg while i use the temporary cures, the J-Rpg
[QUOTE="Anime910"]You could try Morrowind if you found Oblivion to be addiciting.barney_calhoun_
I already have it
Meh, i guess ill look for another Real (or hack and slash) rpg while i use the temporary cures, the J-Rpg
Titan Quest is a perfect transition from Oblivion, since it has incredible graphics, possibly better than Oblivion's without any texture packs installed. DS2 was absolutely terrible, and they simply used the same graphics engine from DS1, which looks worse than many games released in the late 90's. With the Immortal Throne expansion, Titan Quest is the best Diablo clone to date, by far. It offers pure hack & slash gold, and destroys Sacred, Fate, Nox, DS1/2, and Darkstone. Divine Divinity may be worth checking out as it's a hack & slash that manages to set itself apart from Diablo unlike some of the others, but it doesn't offer any MP.
[QUOTE="barney_calhoun_"][QUOTE="Anime910"]You could try Morrowind if you found Oblivion to be addiciting.LiLsLashy
I already have it
Meh, i guess ill look for another Real (or hack and slash) rpg while i use the temporary cures, the J-Rpg
Titan Quest is a perfect transition from Oblivion, since it has incredible graphics, possibly better than Oblivion's without any texture packs installed. DS2 was absolutely terrible, and they simply used the same graphics engine from DS1, which looks worse than many games released in the late 90's. With the Immortal Throne expansion, Titan Quest is the best Diablo clone to date, by far. It offers pure hack & slash gold, and destroys Sacred, Fate, Nox, DS1/2, and Darkstone. Divine Divinity may be worth checking out as it's a hack & slash that manages to set itself apart from Diablo unlike some of the others, but it doesn't offer any MP.
Reminder: Graphics do not make a game.
And DS1 had the best graphics for its time, sure they are outdated now, but im totally sure that ds2 does not use the same engine, or does it?
It does, though the engine got an overhaul since neweer hardware came out since the original. It does look a lot better than the original, and no, the original looked nowehere near anything from the late 90's. For the time it was breathtaking, and that was 2002.NoAssKicker47
what i never played "snif"
[QUOTE="LiLsLashy"][QUOTE="barney_calhoun_"][QUOTE="Anime910"]You could try Morrowind if you found Oblivion to be addiciting.barney_calhoun_
I already have it
Meh, i guess ill look for another Real (or hack and slash) rpg while i use the temporary cures, the J-Rpg
Titan Quest is a perfect transition from Oblivion, since it has incredible graphics, possibly better than Oblivion's without any texture packs installed. DS2 was absolutely terrible, and they simply used the same graphics engine from DS1, which looks worse than many games released in the late 90's. With the Immortal Throne expansion, Titan Quest is the best Diablo clone to date, by far. It offers pure hack & slash gold, and destroys Sacred, Fate, Nox, DS1/2, and Darkstone. Divine Divinity may be worth checking out as it's a hack & slash that manages to set itself apart from Diablo unlike some of the others, but it doesn't offer any MP.
Reminder: Graphics do not make a game.
And DS1 had the best graphics for its time, sure they are outdated now, but im totally sure that ds2 does not use the same engine, or does it?
Did I ever say "graphics make a game?" The DS series features a horrible 3D graphics engine that hasn't aged well at all. The classic 2D Interplay RPG's from the late 90's look much better, and some don't even support resolutions higher than 640x480. Divine Divinity came out around the same time as DS1, was done entirely in 2D, and looked 10x better.
It does, though the engine got an overhaul since neweer hardware came out since the original. It does look a lot better than the original, and no, the original looked nowehere near anything from the late 90's. For the time it was breathtaking, and that was 2002.NoAssKicker47
DS looks just as repulsive now as it did back then.
havnt decide yet...barney_calhoun_
At this point, pick which setting you prefer more. DS2's high fantasy or TQ's ancient greek mythology. Personally, I enjoyed the demo of TQ more than I did the original DS1 when I got it 5 years ago, and I'm thinking I might have to pick up TQ and Immortal Throne soon...
Titan Quest has an authentic setting, ragdoll physics, great customisation, and good graphics.
Dungeon Siege 2's story is a total ripoff of LOTR, the graphics are crusty, and the voice acting is lame. But still, it's wickedly fun (probably more fun than any other ARPG) and it has incredible music. Jeremy Soule (sp?), I love you in a healthy, platonic, non-stalker way.
Buy them both!
Chris Taylor had never really been known for the stories in his games. He's always been more of a gameplay-centric kind of designer. Just look at Total Annihilation - the entire story can be summarized into a single paragraph, yet TA is widely considered among the finest RTS ever created, purely due to its gameplay. True. TQ does have some fine tunes, but they are utterly incomparable to Jeremy Soule's mastery.madrocketeer
I'm going to have to disagree with that too. Jeremy Soule's work is the epitome of genericly epic drivel, and is eclipsed by the scores of Kirill Pokrovsky. Kirill composed and created the soundtrack for Divine Divinity, and every track is haunting and vastly different, in contrast to Soule's music, which sounds nearly identical in every game he touches.
Between Titan quest or dungeon siege 2. ds2 is a great game, played it more than 5 times i think. my major complain is the camera angles can be diff at times. titan quest on the other hand is a diablo type game so no problem with camera angles except on certain areas where the background doesnt melt and you couldnt see where you are. as for gameplay and rpg fun, i would lean towards titan quest immortal throne. not just titan quest.
But if you put in neverwinter nights 2, then i would say go with neverwinter nights 2. that game i havent stopped playing. with all the downloadable modules its like a hundred in one game. :)
IMO.
Get titan quest if you prefer:
DS2
In summary, I thought TQ was more fun - I felt like I was in control of the action. DS2 (like DS1) has a "sit back and watch" feel to it.
Bring on the flames ;)
I'm going to have to disagree with that too. Jeremy Soule's work is the epitome of genericly epic drivel, and is eclipsed by the scores of Kirill Pokrovsky. Kirill composed and created the soundtrack for Divine Divinity, and every track is haunting and vastly different, in contrast to Soule's music, which sounds nearly identical in every game he touches.LiLsLashyI had a listen, and I think it's a bit apples & oranges. Kirill Pokrovsky is innovative, but Jeremy Soule's best asset is his polish. Both have vastly different focus in their works, and neither eclipse each other in my view. And just so everyone knows what I'm talking about, you can sample some of Kirill Pokrovsky's work at http://www.kirillpokrovsky.com/ . I had a quick look and there seem to be some downloadable sample tracks on it.
[QUOTE="LiLsLashy"]I'm going to have to disagree with that too. Jeremy Soule's work is the epitome of genericly epic drivel, and is eclipsed by the scores of Kirill Pokrovsky. Kirill composed and created the soundtrack for Divine Divinity, and every track is haunting and vastly different, in contrast to Soule's music, which sounds nearly identical in every game he touches.madrocketeerI had a listen, and I think it's a bit apples & oranges. Kirill Pokrovsky is innovative, but Jeremy Soule's best asset is his polish. Both have vastly different focus in their works, and neither eclipse each other in my view. And just so everyone knows what I'm talking about, you can sample some of Kirill Pokrovsky's work at http://www.kirillpokrovsky.com/ . I had a quick look and there seem to be some downloadable sample tracks on it.
Yep, you found his site, which is unsuprisingly tacky and unprofessional, considering Divine Divinity didn't sell well but still has a strong cult following to this day. I downloaded the entire Divine Divine soundtrack from that site, and threw in about half the tracks into my Oblivion Music folder for a bit more variety. Morrowind's score wasn't too bad, but Soule really dissappointed me with his work for Oblivion.
I also use some of this guy's music in any game that allows me to add custom tracks. The following I threw in Oblivion's Dungeon folder:
http://www.mikseri.net/artists/?id=48148
[QUOTE="madrocketeer"]Chris Taylor had never really been known for the stories in his games. He's always been more of a gameplay-centric kind of designer. Just look at Total Annihilation - the entire story can be summarized into a single paragraph, yet TA is widely considered among the finest RTS ever created, purely due to its gameplay. True. TQ does have some fine tunes, but they are utterly incomparable to Jeremy Soule's mastery.LiLsLashy
I'm going to have to disagree with that too. Jeremy Soule's work is the epitome of genericly epic drivel, and is eclipsed by the scores of Kirill Pokrovsky. Kirill composed and created the soundtrack for Divine Divinity, and every track is haunting and vastly different, in contrast to Soule's music, which sounds nearly identical in every game he touches.
I don't think Soule is that bad, he just works on too many games. When you take only his best work like Icewind Dale he rocks. He currently just writs waaay to much of it. Anyway I wish Microsoft would hire Jack Wall to do dS2 soundtrack, God knows the music he wrote for the game's trailer was better than anything on actual DS2 score :)
kirill is nice, but he's hardly wrote much music. And except Divine Divinity his other game works have been preety meh
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