To Those Who Have Played Call of Duty 2:

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Subcritical

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#1 Subcritical
Member since 2004 • 2286 Posts

Gamepspot review gave this game a 10 for sound, but I disagree.  The weapons sound so flimsy and weak.  Kind of like a cap gun.  Yet the guys that are on your side, when they speak, come in so loud and clear.  And they never shut up!  They always babble and babble and say the same thing over and over.  So annoying.  It really cuts into some great gameplay.

I have a Soundblaster XiFI Xtreme Music card that supports EAX 3.0, yet the sound for the gunfighting and such is so muted.  Blah. 

Did anyone else notice that the sound for the weapons is so crappy.  It sounds like you have earplugs in your ears.  And if you turn up the volume, the voiceovers are WAY too loud.

Great game other than that.....

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GeneralGeorge

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#2 GeneralGeorge
Member since 2005 • 2316 Posts
To those who have played Call of Duty 2: Don't ever play it again, it's a waste of time.
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1Lonehawk

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#3 1Lonehawk
Member since 2005 • 873 Posts
I think Call of Duty 2 is great. I have none of the problems you are describing with sound. I'm just using the integrated sound card that came with my Asus P5NSLI mobo and everything sounds great. The graphics are very cool. The game is A-OK with me. :)
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Aspyred

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#4 Aspyred
Member since 2006 • 256 Posts
I do agree that the overzealous AI almost undermine their real intelligence. Much like the MOH series, the game is too heavily scripted for my tastes, and almost seems to handhold the player all the way through. The gunfights aren't even that fun, and for an FPS, it's hard to sink lower.

As for the sound, besides the ambience and explosions, it wasn't overly impressive.

Though people credit the MP for bringing some lighthearted fun into the mix, it's just pure chaos and mayhem in my experience. Nothing seems to feel consistent, and rarely do I feel I get better at the game but just 'luckier'.
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Wasdie

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#5 Wasdie  Moderator
Member since 2003 • 53622 Posts
I have to agree with you. The gun sounds are really weak. Now Brothers in Arms, that had awesome sound.
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Doom_HellKnight

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#6 Doom_HellKnight
Member since 2005 • 12217 Posts
The guns sound pretty realistic, considering what their real-life counterparts sound like. The MG42 sounds perfect.
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California74

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#7 California74
Member since 2002 • 426 Posts
i would have to agree with Subcritical.  i said the same thing since the first call of duty! you weapons sound way to weak while your buddies beside you sound louder than yours. i like my weapons to sound loud and powerfull like Medal of Honor. lucky for COD the gameplay safes the day
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Zillaschool

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#8 Zillaschool
Member since 2004 • 1610 Posts

Gamepspot review gave this game a 10 for sound, but I disagree. The weapons sound so flimsy and weak. Kind of like a cap gun. Yet the guys that are on your side, when they speak, come in so loud and clear. And they never shut up! They always babble and babble and say the same thing over and over. So annoying. It really cuts into some great gameplay.

I have a Soundblaster XiFI Xtreme Music card that supports EAX 3.0, yet the sound for the gunfighting and such is so muted. Blah.

Did anyone else notice that the sound for the weapons is so crappy. It sounds like you have earplugs in your ears. And if you turn up the volume, the voiceovers are WAY too loud.

Great game other than that.....

Subcritical
I totally agree with you.I also have X-fi Fatality and gigaworks 7.1 speaker.The weapon sound is very bad and unrealistic.almost there is no bass in weapon sound.
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Subcritical

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#9 Subcritical
Member since 2004 • 2286 Posts

The guns sound pretty realistic, considering what their real-life counterparts sound like. The MG42 sounds perfect.Doom_HellKnight

Have you ever fired a real weapon before?  It is LOUD.  Although I don't think it is necessary to have video game weapon sound quite like that, as another poster suggested, the bass in Call of Duty 2 and overall oomph is completely lacking. 

There were times when I was embroiled in a firefight, I couldn't even tell if I was firing my weapon because all of the other sounds are so much louder than the gun I was using.

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pwilletts

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#10 pwilletts
Member since 2006 • 881 Posts
Agreed. got it off steam and played for 2 days, then uninstalled it completely.
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Doom_HellKnight

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#12 Doom_HellKnight
Member since 2005 • 12217 Posts

[QUOTE="Doom_HellKnight"]The guns sound pretty realistic, considering what their real-life counterparts sound like. The MG42 sounds perfect.Subcritical

Have you ever fired a real weapon before? It is LOUD. Although I don't think it is necessary to have video game weapon sound quite like that, as another poster suggested, the bass in Call of Duty 2 and overall oomph is completely lacking.

There were times when I was embroiled in a firefight, I couldn't even tell if I was firing my weapon because all of the other sounds are so much louder than the gun I was using.


Yes, as a matter of fact i have fired a real weapon before. Yes it is loud, and for me, on my setup at least, the weapons in-game are not exactly quiet, and the VOLUME may not be perfect, but the weapons at least sound correct. Which is more than i can say for most First Person Shooters.
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Subcritical

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#13 Subcritical
Member since 2004 • 2286 Posts
[QUOTE="Subcritical"]

[QUOTE="Doom_HellKnight"]The guns sound pretty realistic, considering what their real-life counterparts sound like. The MG42 sounds perfect.Doom_HellKnight

Have you ever fired a real weapon before? It is LOUD. Although I don't think it is necessary to have video game weapon sound quite like that, as another poster suggested, the bass in Call of Duty 2 and overall oomph is completely lacking.

There were times when I was embroiled in a firefight, I couldn't even tell if I was firing my weapon because all of the other sounds are so much louder than the gun I was using.


Yes, as a matter of fact i have fired a real weapon before. Yes it is loud, and for me, on my setup at least, the weapons in-game are not exactly quiet, and the VOLUME may not be perfect, but the weapons at least sound correct. Which is more than i can say for most First Person Shooters.

You are correct.  The sound is correct and I think many have lumped decibel level with sound.  Let me apologize and correct myself: the decibel level on the weapon you discharge is pathetic.  Every other sound is louder, except the weapon you discharge and hold inches from your "virtual" ear: it is inexcusabley weak compared to everything in the game.  Even by people talking 30 feet away.

The balance of volume is terrible and should of impacted the sound score in any review.

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Doom_HellKnight

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#14 Doom_HellKnight
Member since 2005 • 12217 Posts
Yeah, i see what you mean, that every other sound is louder, it seems OK to me though, not sure why.
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Sharvie

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#15 Sharvie
Member since 2006 • 8895 Posts
IMO the 360 version is much better than the PC version.
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lol_waffles

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#16 lol_waffles
Member since 2006 • 1826 Posts
I think the guns sound just fine.
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mdcw9

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#17 mdcw9
Member since 2005 • 158 Posts
im a big fan of realism, and i see your problem with the guns not sounding loud enough, which is why i turn effect volume to max, speech to about 2 maybe 4 and everything else to about 4. Then i push the volume up on my surround sound system to max, and get the subwoofer going. Now in all seriousness, games these days are still a little arcady, even the historic ones, so dont expect too much. Hopefully though, new releases will start supporting better sound cards. Cant wait for crysis :). O and one more thing, the COD2 Lea-Enfield is almost perfect people, ive fired one of those about 3 years back with my great uncle, and trust me, it does sound right, when you have surround sound that is :) The sniper i dont like though, .50 rifles can definatly can be heard from about 2-3 miles away, and i really dont get that feeling of power in COD2 from the springfield, and the MG. Have you also noticed that the scale of the guns isnt that realistic? they always seem too small, especialy the tompson; they did well on the textures though. Lets hope they make some noticable improvements in COD4
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Error_88

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#18 Error_88
Member since 2005 • 229 Posts
To those who have played Call of Duty 2: Don't ever play it again, it's a waste of time.GeneralGeorge
Lol...
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Doom_HellKnight

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#19 Doom_HellKnight
Member since 2005 • 12217 Posts
im a big fan of realism, and i see your problem with the guns not sounding loud enough, which is why i turn effect volume to max, speech to about 2 maybe 4 and everything else to about 4. Then i push the volume up on my surround sound system to max, and get the subwoofer going. Now in all seriousness, games these days are still a little arcady, even the historic ones, so dont expect too much. Hopefully though, new releases will start supporting better sound cards. Cant wait for crysis :). O and one more thing, the COD2 Lea-Enfield is almost perfect people, ive fired one of those about 3 years back with my great uncle, and trust me, it does sound right, when you have surround sound that is :) The sniper i dont like though, .50 rifles can definatly can be heard from about 2-3 miles away, and i really dont get that feeling of power in COD2 from the springfield, and the MG. Have you also noticed that the scale of the guns isnt that realistic? they always seem too small, especialy the tompson; they did well on the textures though. Lets hope they make some noticable improvements in COD4 mdcw9
Now fire a Lee Enfield No. 4 without having anything in or covering your ears. ;) It'll seriously do them in. So obviously the sound couldn't be as loud as their real life counterparts, because many people would have serious hearing problems afterwards. Heh. :) One complaint about the Lee enfield in the game though is that the scope is in the wrong position.
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mdcw9

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#20 mdcw9
Member since 2005 • 158 Posts
ya lol, that was a random comment, i hate it when they dont explain these radical suggestions.
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mdcw9

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#21 mdcw9
Member since 2005 • 158 Posts
ya lol, i didnt notice that, or perhaps that was a new invention released during the later stages of the war. Anywho, i ment that the sound was realistic, not loud. You could have a really loud shot but sounds like someone banging a door, see my point? You would be suprised on how loud guns are. A pistol, depending on caliber can sound louder then a rifle. Mainly because the barrel exit is closer to you on a handgun. and it also depends on the width of the barrel. Take a shotgun for example, their huge barrles send the sound in all directions, so the sound disapates faster but can be heard by everyone around you, including yourself. A rifle has a very narrow barrel due to the single slug, and concentrates the sound alot better. So a person infront of the firing rifle will be defend, however, depending on caliber size, you will hear alot less of the sound created. I also think that the recoil is a little weak in COD2 too...
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neatfeatguy

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#22 neatfeatguy
Member since 2005 • 4415 Posts

From my own personal experience on firing real weapons:

When I fire off my own rounds, with a rifle or shotgun being closer to my ear then it would be if someone with me was shooting; the sound seems more muffled because I'm ready for it.

Have you guys had a gun accidently discharge when you're not ready for it? It's so much louder...last time that happened with me my ears were ringing. This also kind of seems the norm for when someone else with me is firing off rounds....since I don't know exactly when they're going to shoot, the shots seem louder.

Perhaps if you like the idea of guns sounding real (or louder in this case) perhaps you can try Black on PS2. They did a pretty good job on getting guns down. It's an alright game, it'll give you a good 6-12 hours to kill....depending on how fast you move through the game.

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1Lonehawk

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#23 1Lonehawk
Member since 2005 • 873 Posts
Hmm. Some good points, so let me add one. I'm not a gun lover in real life but I did some target practice with my Dad in my youth at a hunting range. I had people shooting around me while I was shooting. Ok, granted, I only had a .22 and some of those around me stuff like .303's but anyways. I noticed that the guys beside me always seemed louder than me. Maybe it's because 'your' gun is in front of you, more or less, and your buddy's guns are beside you. Therefore, the sound from their guns is going "directly" into your ear (well for those of us that have ears on the SIDES of our heads anyways :P ) instead of the sound from your gun which is going directly into your face, not your ear. Not a HUGE difference I know, but there IS a difference. So, with that limited experience in gun fire, CoD seems very realistic to me. Also, I don't know sometimes about these fancy shmancy sound card and sound set ups. Personally, I've been blown away by how real some of the situations in CoD seem, sound and everything. So much so that since I started this game (I'm sorta new to the FPS genre) i have a whole new respect and admiration for soldiers and I'm not even a fan of war or the military. So, I know it's just me, but CoD rocks in so many ways if you ask me.
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Doom_HellKnight

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#24 Doom_HellKnight
Member since 2005 • 12217 Posts
[QUOTE="1Lonehawk"]Hmm. Some good points, so let me add one. I'm not a gun lover in real life but I did some target practice with my Dad in my youth at a hunting range. I had people shooting around me while I was shooting. Ok, granted, I only had a .22 and some of those around me stuff like .303's but anyways. I noticed that the guys beside me always seemed louder than me. Maybe it's because 'your' gun is in front of you, more or less, and your buddy's guns are beside you. Therefore, the sound from their guns is going "directly" into your ear (well for those of us that have ears on the SIDES of our heads anyways :P ) instead of the sound from your gun which is going directly into your face, not your ear. Not a HUGE difference I know, but there IS a difference. So, with that limited experience in gun fire, CoD seems very realistic to me. Also, I don't know sometimes about these fancy shmancy sound card and sound set ups. Personally, I've been blown away by how real some of the situations in CoD seem, sound and everything. So much so that since I started this game (I'm sorta new to the FPS genre) i have a whole new respect and admiration for soldiers and I'm not even a fan of war or the military. So, I know it's just me, but CoD rocks in so many ways if you ask me.

If you had a .22 and the guy next to you had a .303, the .22 sounds like a pop-gun in comparison. ;) (Well the .22 that i own sounds like a pop-gun when compared to our Lee Enfield No. 4 [.303])
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1Lonehawk

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#25 1Lonehawk
Member since 2005 • 873 Posts
Well ya. LOL. It wasn't always the case that i had a guy with a .303 beside me, i was just saying that to give the given example sort of that the gun beside you may be louder than yours to begin with, but not always. Even if the gun/s beside you are the exact same, the sound direction thing was my main point. I fired a .303 "once." This was when i was a young teenager. Darn thing knocked me on my arse. My Dad laughed. It "was" pretty funny. :D
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Doom_HellKnight

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#26 Doom_HellKnight
Member since 2005 • 12217 Posts
Yeah, the .303's have a good kick to them. ;)
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Cra2y

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#27 Cra2y
Member since 2004 • 342 Posts
Play BF2 instead, I think the DEV team would agree to. Seeing how they used alot of BF kinda gameplay for CoD3 lol. CoD2 falls short in mp, the tight map design that most of the maps have, leads to alot of "spam nades at spawn". 
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mdcw9

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#28 mdcw9
Member since 2005 • 158 Posts

[QUOTE= i have a whole new respect and admiration for soldiers and I'm not even a fan of war or the military. So, I know it's just me, but CoD rocks in so many ways if you ask me.

Ahh you see, but you are a fan of military intelligence. If you own a computer, you a hipocrit to say you hate the military, why? because they gave us the technology, every peice of facinating technology comes from the military, or was funding it at the time of its invention. Computers is a very good example, and guess who designed it?

--------------------------------------------------------

I believe its very important to remember those soldiers who sacrificed their lives for their country. Which is why i love all historic films and games. Im proud to see that games teach the youth about the war, but i think they need to add abit more realism, its still to arcade and shoot em up. From my great uncles stories, its far more brutal then you can possibly imagine. I think they need to make it more imersive and atmospheric, but its getting pretty close. :)

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Doom_HellKnight

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#29 Doom_HellKnight
Member since 2005 • 12217 Posts
Play BF2 instead, I think the DEV team would agree to. Seeing how they used alot of BF kinda gameplay for CoD3 lol. CoD2 falls short in mp, the tight map design that most of the maps have, leads to alot of "spam nades at spawn". Cra2y
Call of Duty 2 is by Infinity Ward, Call of Duty 3 is made by Treyarch.
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herodotus2006

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#30 herodotus2006
Member since 2006 • 833 Posts
Go to Filefront's "Call of Duty Ultimate Resource" website. You will find thousands of mods for "CoD2". One, 43 MB worth, draws sound effects from a slew of WWII movies ("SPR", "Enemy At The Gates", "A Bridge Too Far", "Band of Brothers", "The Thin Red Line", etc) to replace in-game sounds (like guns), and adds ambient sounds from those movies (bullet wizzbies, planes overhead...the list is almost infinite). From the change in sound of shellshock to that of "SPR"'s Alamo battle to the idling of a Panzer from "Enemy At The Gates", you really have to hear it to appreciate the changes. Got a gripe with the bog-standard sounds that ship with the game go to the modding community and stop complaining. Infinity Ward did a damn fine job at this game, and modders are there to improve what we gamers would like to see improved. Try these mods out ( my menu screen screen now has the theme from "BoB" playing and I have the blood spatter effects from "FEAR" to brighten the walls). Its' all good.
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Sully28

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#31 Sully28
Member since 2003 • 5097 Posts
Yeah the gun sounds are weak... well some, but other than that its great. Go to a WMP server or another realism server online, they have awsome sound mods
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Hot_Potato

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#32 Hot_Potato
Member since 2004 • 3422 Posts

[QUOTE="Doom_HellKnight"]The guns sound pretty realistic, considering what their real-life counterparts sound like. The MG42 sounds perfect.Subcritical

Have you ever fired a real weapon before? It is LOUD. Although I don't think it is necessary to have video game weapon sound quite like that, as another poster suggested, the bass in Call of Duty 2 and overall oomph is completely lacking.

There were times when I was embroiled in a firefight, I couldn't even tell if I was firing my weapon because all of the other sounds are so much louder than the gun I was using.

Agreed. The pistols in this game literally sound like cap guns. FEAR on the other hand. The guns in that game sound... dangerous.
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1Lonehawk

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#33 1Lonehawk
Member since 2005 • 873 Posts

[QUOTE="1Lonehawk"] i have a whole new respect and admiration for soldiers and I'm not even a fan of war or the military. So, I know it's just me, but CoD rocks in so many ways if you ask me.mdcw9

Ahh you see, but you are a fan of military intelligence. If you own a computer, you a hipocrit to say you hate the military, why? because they gave us the technology, every peice of facinating technology comes from the military, or was funding it at the time of its invention. Computers is a very good example, and guess who designed it?

--------------------------------------------------------

I believe its very important to remember those soldiers who sacrificed their lives for their country. Which is why i love all historic films and games. Im proud to see that games teach the youth about the war, but i think they need to add abit more realism, its still to arcade and shoot em up. From my great uncles stories, its far more brutal then you can possibly imagine. I think they need to make it more imersive and atmospheric, but its getting pretty close. :)

Woa. I never said I "hate" the military. Please don't put words in my mouth. I said I wasn't a fan of guns or the military. Big difference. I thank God for the soldiers who have and are giving their lives for the freedom of America. I should have elaborated. I simply meant that i'm "sort of" new to FPS's. I've always been into medieval RPGs, space sims and some other things. I was never into games about "guns" or "war" type games or even movies for that matter. I just recently started getting into FPSs and Call of Duty is the first real money I've spent on a "war" type game. (bought the War Chest). I know and DO appreciate all the things we enjoy thanks to the military so don't take me wrong there. How do I put this another way? I guess I'd have to say i'm just not a "fan" of war, I'm a "fan" of peace. Having said that, that does NOT mean I don't understand the necessity of our military nor does it mean I have less respect for people in the military. On the contrary, the military is one of THEE most demanding and risky jobs one can have next to standing for Christ in the middle of the middle east.