TODAY COMPLEX GAME ENGINE LIKE GTA IV vs GENERAL MODERN GAME ENGINE : KNOW HOW

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dedyradix

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#1 dedyradix
Member since 2007 • 47 Posts

There are many type game engine with their behaviour...sometime..not pc hardware = bad ,, but sometimes the game engine itself that have a bad optimization engine, because the developer not seriously optimized that engine for pc system, or maybe that's a new engine that still have many bug , or it the first time implemented on the game.let's make sample: Assassin creed series is sandbox game but why it very run great and also still run great on low/mid end pc system: it cause ubisoft have big developer team to work asssassin creed game. it big project & serious. first time they success make engine for assassin creed & the next they implemented it to other ubi game. we can say that big project game from ubisoft almost have great optimized engine. they implemented permanent conection & strange draconian DRM,, they brave market with strange drm protection,, but they also guarantee their product will be great & have at least good optimization. Next...let's talk about game engine behaviour..let's pick sample Engine between : GTA IV versus MAFIA 2. GTA IV vs MAFIA 2 have diferent behaviour engine. why mafia 2 have more good visual,polygon , and better performane than GTA IV,, On mafia 2 all object just rendered like general modern game...it diferent with GTA IV...GTA IV rendered all object with complex behaviour..so all object give dynamically behaviour , physx and it very complex...it's like a real.. let's take other sample: assassin creed 2 engine also rendered all object constantly and stay to run at fps 30..but environment look's more static than GTA IV...mafia 2 also have more static environment rendered object...And let's take other sample : between Unreal/quake engine with assassin creed engine. For example bioshock,dedspace,batman AA..why this game have incredible polygon, effect & atmosphere..?? it cause the environment rendered area is just simple,, maybe just on the room, water..etc with not havr big area....engine like : Unreal/quake just superb on indoor level area..let's pick sample : Splinter cell conviction that use unreal engine when it on level outdoor..it have bad design & texture object like a trees, leaf,etc..it look's bad than on indoor. other sample call of duty series..it look's spectacular on indoor level, but on outdoor..it look's bad without blur & effect. it mean..engine like unreal/quake on the truth it just use effect to look's their game spectacular...without implemented effect,blur,etc..visual will look's bad..especially on outdoor level..

it diferent with big area rendered game like crysis & GTA IV.for example : assassin creed 2, mafia 2 still run great or maybe can still get max fps with core 2 e6320 1,8ghz/4mb cache,2GB DDR2 800 duall chanel + mid end GPU like nv9600GT 512GDDR3. and i can said that : mostly all game now still can run high/very high, and maybe max with that system. but when u want run big area rendered game like crysis/gta IV : the main upgrade problem is = cpu , second gpu , third ram.

Why cpu first..?? because complex game with big area rendeered + big object behaviour + have many character AI is not graphic card or ram for first hard work.

almost cpu is the main problem like : many character AI = need great cpu ..it's like when we working with multitasking, so it need duall/quad/ more to calculate it. complex game also have complex behaviour on object , dynamic environment + variety of sound.

we can said that:

texture,shader,physx calculate --> vga
sound, AI, complex Object behaviour, and other thing --> cpu

so,, cpu have a heavy job for complex game.

You can run call of duty,assassin creed,batman aa, deathspace,and all general game smoothly with duall core processor, but it will diferent with complex game like gta 4 / crysis that have complex & dyinamic environment (not static like other game) behaviour, AI,sound, &etc..it need > duall core processor to callculate it.

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FrostMTG

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#2 FrostMTG
Member since 2010 • 471 Posts

I need a TL; DR version here

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DanielDust

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#3 DanielDust
Member since 2007 • 15402 Posts

That was something with some funny parts. Don't know what you wanted to achieve with this but anyway, 9600GT is not that great and GTA IV would run decently on it + a dual core, if you're talking about minimum. GTA IV is the most complex game of it's genre and one of the most complex games we have on PC, the only reason it needs a better PC is because R* didn't completely redesign the engine for PC, nobody will do such a think, they kept it like it was and added way higher def textures and higher res models and that is bad for performance on a purely console engine.

Also, AC ran decently, AC 2 was a mess, they looked good, but not good enough for their sloppy performance, especially 2.

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dedyradix

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#4 dedyradix
Member since 2007 • 47 Posts

conclussion:

general game will always have run great on minimum requirement system like this..?
- cpu core 2 with minimum clock 1,8ghz
- ram 2 gb on xp (vista/seven= >2,5gb)
- vga 512 GDDR3 minimum 9600gt


why like that..?? coz mostly all pc game is multiplatform project that same with ps3/xbox360. and with that system we can say that enough equal minimum to run generral game..so when we run compleks game like gta 4/crysis on that system, game will lag on high/>high setting, why..because CPU can't handle that complex thing...we can said that:


- cpu core 2 with minimum clock 1,8ghz = have problem with complex game & need more core (>duall core) not just high core clock. coz high clock= not give significant performance. we need paralel calculate process for complex game engine.. so we need more core processor not clock processor.
- ram 2 gb on xp (vista/seven= >2,5gb) =2gb = no problem on xp
- vga 512 GDDR3 minimum 9600gt = no problem on xp , but this is minimum. if u want more have superb visual..u need upgrade ur vga.

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dedyradix

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#5 dedyradix
Member since 2007 • 47 Posts

the next conclusion , it means = you need core 2 duo @ 2,4 ghz clock for best value playing modern game today with great fps. so if u want build pc rig system core 2 with 2,4ghz = minimum that equal with ps3/xbox 360.

the next conclusion = gta 4 have bad engine optimization , it is not ur hardware / pc rig sytem fault. but the game engne itself + rockstar developer not seriously optimized for this game.

Did u know why crysis 2 level setting on the city??? because crysis 2 also on ps3/360 that have not enough system resource to calculate big complex area like on crysis 1 : ocean & forest. as we know console have triple core processor. it still enough to calulate crysis on high texture, but >high maybe console can't do it , but the main problem on crysis 2 console=ram. so, only pc can got max >high. console limit with their stock hardware.

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painguy1

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#6 painguy1
Member since 2007 • 8686 Posts

ok someone seems a bit angry from that one thread about GTA. chill dude.

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-CheeseEater-

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#7 -CheeseEater-
Member since 2007 • 5258 Posts
I cannot read his terrible, terrible literacy, grammar and basic English skills.
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Animatronic64

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#8 Animatronic64
Member since 2010 • 3971 Posts

Whaaaaaaaat?

You lost me.

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Reach-The-Myth

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#9 Reach-The-Myth
Member since 2010 • 453 Posts
I cannot read his terrible, terrible literacy, grammar and basic English skills. -CheeseEater-
Same here :S