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Nikalai_88

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#1 Nikalai_88
Member since 2006 • 1755 Posts
I know this is stupid but what is it, and what does it do?
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OPRFWrestler112

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#2 OPRFWrestler112
Member since 2007 • 1570 Posts
It syncs your framerate to that of you moniter's refresh rate, so if you refresh rate is 75hz, vsync will never let your fps go above 75, but vsync also lowers your overall fps, sometimes by drastic amount- you should only use it on games made in early 2007 and earlier.
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Velocitas8

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#3 Velocitas8
Member since 2006 • 10748 Posts

It synchronizes the game's rendered framerate with the refresh rate of your monitor, preventing frames from being only partially updated/refreshed on-screen (resulting in what's known as "tearing" or "shearing.")

TweakGuides has a page on it, as well as a screenshot example of shearing.

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careyletendre

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#4 careyletendre
Member since 2004 • 90 Posts

you should only use it on games made in early 2007 and earlier.OPRFWrestler112

:shock::question:

Uh huh. Right.

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deactivated-591754d3955ba

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#5 deactivated-591754d3955ba
Member since 2004 • 5196 Posts

but vsync also lowers your overall fps, sometimes by drastic amountOPRFWrestler112

Meh, I use vertical syncronisation in all of my games, and have no probs with it.
you should only use it on games made in early 2007 and earlier.OPRFWrestler112

Why so?

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NosmoKing1984

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#6 NosmoKing1984
Member since 2007 • 115 Posts

V-Sync can be a double edged sword sometimes, depends on the game actually. While it will eliminate the tearing effect it can also cause slight stuttering in frame rates. To reduce this slight stutter, you need to raise the refresh frequency of the monitor.

If using V-Sync, I'd say that a monitor refresh of 80+ is best.

Oh and yes, it does reduce the frame rates but if you imagine that if your refresh rate is 60Hz, this means your screen is refreshing at roughly 60 times a second. But if your FPS is 80, this means there are 20 frames every second that are either only partially drawn on the screen or aren't drawn at all.

I play all my games with V-Sync, it hardly seems worth not using it to be honest.

Have fun

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careyletendre

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#7 careyletendre
Member since 2004 • 90 Posts

While it will eliminate the tearing effect it can also cause slight stuttering in frame rates. To reduce this slight stutter, you need to raise the refresh frequency of the monitor.NosmoKing1984

That's what Tripple Buffering is for.

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OPRFWrestler112

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#8 OPRFWrestler112
Member since 2007 • 1570 Posts

[QUOTE="OPRFWrestler112"]you should only use it on games made in early 2007 and earlier.careyletendre

:shock::question:

Uh huh. Right.

Scratch what I said, I meant "if you have an older computer, you should only use it on games made in early 2007 or earlier." Damn tiredness :P

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Mehfuz

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#9 Mehfuz
Member since 2005 • 10290 Posts
v-sync is good for quallty, but if u get low fps turn that off
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D9-THC

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#10 D9-THC
Member since 2007 • 3081 Posts

[QUOTE="NosmoKing1984"] While it will eliminate the tearing effect it can also cause slight stuttering in frame rates. To reduce this slight stutter, you need to raise the refresh frequency of the monitor.careyletendre

That's what Tripple Buffering is for.

Ah the mysterious tripple buffer...now your secret is revealed!

I honestly never knew what that did. I always thought it was like a DX7 version of Anisotropic filtering...I guess that would be Trilinear...now I see why I got them confused.

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NosmoKing1984

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#11 NosmoKing1984
Member since 2007 • 115 Posts

Well, I'm still trying to work out why Tripple Buff is even an option since if your frame rates drop you will get slugish reactions. This is very noticeable in any graphically chalanging game, very painful in Lost Planet as I remmeber (tech staff were constantly telling people to turn it off). Tripple Buff is fine when you have very stable high FPS but if your graphics card might drop frames a little it will hurt.