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zomglolcats

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#1 zomglolcats
Member since 2008 • 4335 Posts

Ok I DO like the WAR beta. However, I'm going through playing the different classes to find one that is right for me when the game launches. One problem I'm having with the game is the combat. It seems slow paced, and ability and spell effects aren't very flashy. Yes I know the mantra, "It's about the gameplay", but Most of the spells are really unimpressive looking in my opinion. I have to admit, I haven't leveled to a decent level on any of the characters, mainly just testing the waters right now.

WoW isn't the greatest, but the spells and abilities seem to have more style and flash, and the combat seems faster paced. That's one thing I really didn't like about DAoC... the slow pace of the game and the unimpressive effects. This seems to be something Mythic carried over into the current state of WAR. Honestly, sometimes I feel like I'm playing DAoC 1.5

I do plan to stick with it and test out some higher level abilities and spells and the like, but I'm not expecting things will really change that much.

That being said, RvR is still fun. I enjoyed it quite a bit in DAoC and it is even better in WAR.

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turaaggeli

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#2 turaaggeli
Member since 2007 • 785 Posts
I agree. The spell effects in WoW were phenomenal.
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Cenerune

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#3 Cenerune
Member since 2008 • 588 Posts

Have you tried playing a bright wizard? From what i saw in RvR they are the ones who flash the most with big fireballs flying around and some kind of big AoE spell that cause the ground to melt.

As far as slow paced, i assume so, its because people are harder to kill than they are in WoW, which drag the fights on. Again if you try a bright wizard they are pretty damn squishy and hit really hard so it may provide a faster experience.

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Erlkoenig

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#4 Erlkoenig
Member since 2006 • 715 Posts
In before "wow takes no skill"
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-Unreal-

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#5 -Unreal-
Member since 2004 • 24650 Posts

As far as slow paced, i assume so, its because people are harder to kill than they are in WoW, which drag the fights on. Again if you try a bright wizard they are pretty damn squishy and hit really hard so it may provide a faster experience.

Cenerune

People that play WAR are better at the game than people that play WoW are at playing that game?

Or do you really mean to say that it takes longer to kill people in WAR than it does in WoW?

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Velocitas8

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#6 Velocitas8
Member since 2006 • 10748 Posts

I couldn't disagree more.

Have you done much RvR? Trust me..once you get into some decent-sized RvR/Skirmishes, you'll quickly change your mind about the pacing of combat. It's perfect imo: not excessively fast, but certainly not slow either. You have to constantly be on your toes, but you can still understand everything that's going on with regards to combat...it's this balance that makes combat really enjoyable. WAR has, pretty easily, the most fun PvP (RvR) combat I've ever experienced in a MMO.

I do agree about spell effects though. They could be a bit brighter/flashier like, say, World of Warcraft..but it's really not that important. The biggest problem I have with spells are the sound effects..they don't have quite enough "oomph", imo (though it seems they've improved on that greatly since the PW. Still, I hope they revise them a bit more.)

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PC360Wii

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#7 PC360Wii
Member since 2007 • 4658 Posts

Yea, WAR has a great system in place, but WoW defintly had the better combat, feels bland in comparison.

WAR has the Game Mechanics, WoW has the gameplay ... kinda of a problem here :P

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TeamR

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#8 TeamR
Member since 2002 • 1817 Posts

There is a reason WoW was never able to provide the epic city sieges and army vs army combat that players wanted so desperately.

WoW's combat mechanics and game engine were built for small skermishes and instanced combat. If you've ever seen 2+ full raid groups attacking a major city then you know what I mean (lagforge).

WAR, on the other hand, is build around large scale RvR and city sieges. Yes the combat is slower. Yes the spells arent as flashy, but you must remember that as the game gets deeper into retail and people start to form huge guilds and alliances, it won't be uncommon to see huge armies facing off against other huge armies. War is everywhere, and if you want your experience to be a smooth one then you need things like slower combat and less flashy spell graphics.

You can't have your cake and eat it too, unfortunately. And that is the main difference between WoW and WAR. One was built around small scale battles, and the other was built for large scale warfare. Choose the combat you prefer and have at it

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PC360Wii

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#9 PC360Wii
Member since 2007 • 4658 Posts

There is a reason WoW was never able to provide the epic city sieges and army vs army combat that players wanted so desperately.

WoW's combat mechanics and game engine were built for small skermishes and instanced combat. If you've ever seen 2+ full raid groups attacking a major city then you know what I mean (lagforge).

WAR, on the other hand, is build around large scale RvR and city sieges. Yes the combat is slower. Yes the spells arent as flashy, but you must remember that as the game gets deeper into retail and people start to form huge guilds and alliances, it won't be uncommon to see huge armies facing off against other huge armies. War is everywhere, and if you want your experience to be a smooth one then you need things like slower combat and less flashy spell graphics.

You can't have your cake and eat it too, unfortunately. And that is the main difference between WoW and WAR. One was built around small scale battles, and the other was built for large scale warfare. Choose the combat you prefer and have at it

TeamR

I dont believe this is true at all, well the engine part maybe, but you CAN have your cake and eat it too.

I mean, my PC is pretty damn good, but even during a PQ with about 15 people in the real world with a few AoE spammers WAR starts to Framerate lag aswell.

The truth of it all is this, Blizzard never intended WoW to be PvP focused, yes theres a war between 2 factions *somewhat* its more of a cold war, but the focus is fighting the other evils, just as WARCRAFT III was at the end of the day.

The reason the system isnt like WAR's is because it was never intended to be.

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TeamR

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#10 TeamR
Member since 2002 • 1817 Posts

I dont believe this is true at all, well the engine part maybe, but you CAN have your cake and eat it too.

I mean, my PC is pretty damn good, but even during a PQ with about 15 people in the real world with a few AoE spammers WAR starts to Framerate lag aswell.

The truth of it all is this, Blizzard never intended WoW to be PvP focused, yes theres a war between 2 factions *somewhat* its more of a cold war, but the focus is fighting the other evils, just as WARCRAFT III was at the end of the day.

The reason the system isnt like WAR's is because it was never intended to be.

PC360Wii

First of all, there is a huge difference between some framerate lag(WAR) and the entire server coming to a grinding hault, or GMs coming and dispersing a large gathering (WoW). Fact of the matter is, WAR can and has seen very large scale battles. WoW actively discourages such things because the engine can't handle it. Your computer's ability to handle the game really doesnt factor into this at all.

Second......You are incorrect, sir.

My warcraft career stretches back to beta. It is almost 4 years old. I've seen and heard every dev interview, preview and hype train and believe me, PvP was on the WoW dev teams mind since conception. Look back at any "making of" video. The dvd included with the collectors edition, in particular. The idea of Horde vs Alliance was the basis of the entire game. It was the fundamental idea of WoW and the pvp system was created to suppliment that. Go ahead and find the videos, i'm sure they are all over youtube or something.

The difference here is that War pushes PvP over PvP while WoW has always tried to strike a sort of happy medium. It didn't start out that way for WoW, but you gotta remember that the battlegrounds were in development from a little while before the game officially launched.

Only the story in warcraft focued on fighting storybook evil. The actual meat&potatoes, and the reason people still play warcraft 2&3 today is for the online battles against other players.....the pvp

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Johnny_Rock

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#11 Johnny_Rock
Member since 2002 • 40314 Posts

Have you tried playing a bright wizard? From what i saw in RvR they are the ones who flash the most with big fireballs flying around and some kind of big AoE spell that cause the ground to melt.

As far as slow paced, i assume so, its because people are harder to kill than they are in WoW, which drag the fights on. Again if you try a bright wizard they are pretty damn squishy and hit really hard so it may provide a faster experience.

Cenerune

And even that is faked. The only reason people are harder to kill is their HP's are inflated right from the beginning. When I saw that my lvl 1 Dwarf had over 700 HP's, I was amazed! But then I saw that the damage out put was closer to WoW... which makes for longer fights. That doesn't mean that the combat is any harder or different, just longer.

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TeamR

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#12 TeamR
Member since 2002 • 1817 Posts

And even that is faked. the only reason people are harder to kill is their HP's are inflated right from the beginning. When I saw that my lvl 1 Dwarf had over 700 HP's, I was amazed! But then I saw that the damage out put was closer to WoW... which makes for longer fights. That doesn't mean that the combat is any harder or different, just longer.

Johnny_Rock

I do believe that is what Cenerune said. They are harder to kill. why? because players generally have more hp.

It's an MMORPG, there is really only one way to add to a players longevity in pvp. Add hp, add armor.

Blizzard did the same thing when they introduced the arena armor sets. What are they full of? HP, armor and resiliance. That makes fights last longer.

It's a given

but comparing WoW hp to War hp is like comparing the dollar to the euro. You can't look at 700 hp and say "wow thats alot!" just because you start with less than 100 in wow. It's a different game with a different system.

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Elann2008

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#13 Elann2008
Member since 2007 • 33028 Posts

TeamR,

So whaddya think about WAR? I'm an old-school WoW player myself, and I've had it with WoW since BC. I did everything from Naxx to earning my Grand Marshal title in PVP. I almost puke at the thought of playing WoW again. I know it sounds silly, but it's the truth. I do not know if I'm ready for another MMORPG but I'm trying to get back into it again, and WAR may be the answer. Would you be so kind to tell me what you think, since you were/are a WoW player yourself?

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PC360Wii

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#14 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"]

I dont believe this is true at all, well the engine part maybe, but you CAN have your cake and eat it too.

I mean, my PC is pretty damn good, but even during a PQ with about 15 people in the real world with a few AoE spammers WAR starts to Framerate lag aswell.

The truth of it all is this, Blizzard never intended WoW to be PvP focused, yes theres a war between 2 factions *somewhat* its more of a cold war, but the focus is fighting the other evils, just as WARCRAFT III was at the end of the day.

The reason the system isnt like WAR's is because it was never intended to be.

TeamR

First of all, there is a huge difference between some framerate lag(WAR) and the entire server coming to a grinding hault, or GMs coming and dispersing a large gathering (WoW). Fact of the matter is, WAR can and has seen very large scale battles. WoW actively discourages such things because the engine can't handle it. Your computer's ability to handle the game really doesnt factor into this at all.

Second......You are incorrect, sir.

My warcraft career stretches back to beta. It is almost 4 years old. I've seen and heard every dev interview, preview and hype train and believe me, PvP was on the WoW dev teams mind since conception. Look back at any "making of" video. The dvd included with the collectors edition, in particular. The idea of Horde vs Alliance was the basis of the entire game. It was the fundamental idea of WoW and the pvp system was created to suppliment that. Go ahead and find the videos, i'm sure they are all over youtube or something.

The difference here is that War pushes PvP over PvP while WoW has always tried to strike a sort of happy medium. It didn't start out that way for WoW, but you gotta remember that the battlegrounds were in development from a little while before the game officially launched.

Only the story in warcraft focued on fighting storybook evil. The actual meat&potatoes, and the reason people still play warcraft 2&3 today is for the online battles against other players.....the pvp

Your right, back in the beta days the concept was PvP, but the developer team largly changed at retail, and with it the entire direction.

Oh and, WAR isnt exactly lag free either, ive yet to encounter a battle bigger than about 20-30 people tops yet in the starting zone for instance, so I cant judge what will happen, im sure its been stress tested already though.

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TeamR

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#15 TeamR
Member since 2002 • 1817 Posts

TeamR,

So whaddya think about WAR? I'm an old-school WoW player myself, and I've had it with WoW since BC. I did everything from Naxx to earning my Grand Marshal title in PVP. I almost puke at the thought of playing WoW again. I know it sounds silly, but it's the truth. I do not know if I'm ready for another MMORPG but I'm trying to get back into it again, and WAR may be the answer. Would you be so kind to tell me what you think, since you were/are a WoW player yourself?

Elann2008

To be honest with you, I didnt really enjoy my time with Warhammer. But let me explain a few things first.

#1. I played in the earlier stages of beta when you couldnt really explore the game and your options were extremely limited. They gave us a class/race to play and a zone to test and that was it.

#2. my computer was alot less than cutting edge. Unlike WoW you need a pretty decent rig to get a good gameplay experience. nothing like AoC or Crysis but my machine was really a piece of junk.

#3. I was pretty burnt out on MMORPGs in general. I put *ALOT* of time into WoW. Cleared every instance in the old world, hit rank 14 under the old(grueling) system, and was in the process of clearing outlands and BT before I quit and havent really been excited to play another MMO since.

Because of those reasons i'm probably not the best person to ask but what I can say is that I really like what Mythic is doing with their pvp/rvr system. If you are into pve and dungeon crawling then the game will dissapoint because all that stuff takes a back seat to the pvp. I had a chance to test some senarios and other bits of RvR and was pretty impressed. I think the real fun will come when the game launches and solid guilds start forming and taking on huge tasks with other guilds. The game allows plenty of room for large army tactics and stategy but when I was playing, and i'm pretty sure it stands right now in open beta, there isnt a whole lot of organization going on.

That being said, I do plan on giving Warhammer another shot. I have a better computer now, and I havent played an MMORPG seriously in over a year so my battery has recharged a bit. Until i spend more time with the "completed" game I can't really say too much, but I can say that the game definitly has potential. I've played lots of MMORPGs in my time and I havent had a game grab my attention so quickly since WoW, and EQ before that.

If they ironed out all the bugs and added the features they promised, the game should be one to definitly check out

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Velocitas8

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#16 Velocitas8
Member since 2006 • 10748 Posts

Oh and, WAR isnt exactly lag free either, ive yet to encounter a battle bigger than about 20-30 people tops yet in the starting zone for instance, so I cant judge what will happen, im sure its been stress tested already though. PC360Wii

Eh? I was seeing concentrated battles upwards of 60 players a couple days ago in the Open RvR area for Empire (not counting the NPC guards in the area.) My framerate stayed strong (never noticed it dipping below 30 fps), but more importantly: the server handled the activity without so much as a hitch of lag.

As I recall, concentrated skirmishes of that scale in World of Warcraft would not only cause massive amounts of lag (I'm not referring to framerate issues -- I'm talking about server performance issues), but sometimes would even crash the world server for that particular continent on the realm cluster (I saw this happen on multiple occasions.)

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PC360Wii

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#17 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"]Oh and, WAR isnt exactly lag free either, ive yet to encounter a battle bigger than about 20-30 people tops yet in the starting zone for instance, so I cant judge what will happen, im sure its been stress tested already though. Velocitas8

Eh? I was seeing concentrated battles upwards of 60 players a couple days ago in the Open RvR area for Empire (not counting the NPC guards in the area.) My framerate stayed strong (never noticed it dipping below 30 fps), but more importantly: the server handled the activity without so much as a hitch of lag.

As I recall, concentrated skirmishes of that scale in World of Warcraft would not only cause massive amounts of lag (I'm not referring to framerate issues -- I'm talking about server performance issues), but sometimes would even crash the world server for that particular continent on the realm cluster (I saw this happen on multiple occasions.)

This could be a case of EU Publishers being **** again, and currently less players.

The Server Pop was Medium Order , HIgh Destruction ... yet I never saw any grooup of destruction bigger than about 10 people.

Your right about WoW, it doesnt happen now though for both server upgrade reasons and the limited insentive to do so, back on release yea it was dreadful :P

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Velocitas8

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#18 Velocitas8
Member since 2006 • 10748 Posts
This could be a case of EU Publishers being **** again, and currently less players.

The Server Pop was Medium Order , HIgh Destruction ... yet I never saw any grooup of destruction bigger than about 10 people.PC360Wii

Oh, that sucks :/

Are the Scenarios active at least?

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Elann2008

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#19 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="Elann2008"]

TeamR,

So whaddya think about WAR? I'm an old-school WoW player myself, and I've had it with WoW since BC. I did everything from Naxx to earning my Grand Marshal title in PVP. I almost puke at the thought of playing WoW again. I know it sounds silly, but it's the truth. I do not know if I'm ready for another MMORPG but I'm trying to get back into it again, and WAR may be the answer. Would you be so kind to tell me what you think, since you were/are a WoW player yourself?

TeamR

To be honest with you, I didnt really enjoy my time with Warhammer. But let me explain a few things first.

#1. I played in the earlier stages of beta when you couldnt really explore the game and your options were extremely limited. They gave us a class/race to play and a zone to test and that was it.

#2. my computer was alot less than cutting edge. Unlike WoW you need a pretty decent rig to get a good gameplay experience. nothing like AoC or Crysis but my machine was really a piece of junk.

#3. I was pretty burnt out on MMORPGs in general. I put *ALOT* of time into WoW. Cleared every instance in the old world, hit rank 14 under the old(grueling) system, and was in the process of clearing outlands and BT before I quit and havent really been excited to play another MMO since.

Because of those reasons i'm probably not the best person to ask but what I can say is that I really like what Mythic is doing with their pvp/rvr system. If you are into pve and dungeon crawling then the game will dissapoint because all that stuff takes a back seat to the pvp. I had a chance to test some senarios and other bits of RvR and was pretty impressed. I think the real fun will come when the game launches and solid guilds start forming and taking on huge tasks with other guilds. The game allows plenty of room for large army tactics and stategy but when I was playing, and i'm pretty sure it stands right now in open beta, there isnt a whole lot of organization going on.

That being said, I do plan on giving Warhammer another shot. I have a better computer now, and I havent played an MMORPG seriously in over a year so my battery has recharged a bit. Until i spend more time with the "completed" game I can't really say too much, but I can say that the game definitly has potential. I've played lots of MMORPGs in my time and I havent had a game grab my attention so quickly since WoW, and EQ before that.

If they ironed out all the bugs and added the features they promised, the game should be one to definitly check out

Thanks for the reply.

I'll most likely give it a shot. If I dont like it, I'll sell it. Thanks again.

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comstrikeiscool

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#20 comstrikeiscool
Member since 2004 • 3616 Posts
[QUOTE="PC360Wii"]This could be a case of EU Publishers being **** again, and currently less players.

The Server Pop was Medium Order , HIgh Destruction ... yet I never saw any grooup of destruction bigger than about 10 people.Velocitas8

Oh, that sucks :/

Are the Scenarios active at least?

Scenarios are more of a side thing which helps you earn points towards the tracker in the top right corner. If your side's color (blue or red) crosses your arrow you earn control of the tier (map). The main rvr pvp battles will take place mostly during the control of control points and keeps. Yesterday we had a good 15v15 on norland trying to hold the control points, good stuff.

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#21 -Unreal-
Member since 2004 • 24650 Posts

I'm an old-school WoW player myself, and I've had it with WoW since BC. I did everything from Naxx to earning my Grand Marshal title in PVP.

Elann2008

Nice. What was your character's name? What class did you play?

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Roland123_basic

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#22 Roland123_basic
Member since 2002 • 3841 Posts
[QUOTE="TeamR"]

There is a reason WoW was never able to provide the epic city sieges and army vs army combat that players wanted so desperately.

WoW's combat mechanics and game engine were built for small skermishes and instanced combat. If you've ever seen 2+ full raid groups attacking a major city then you know what I mean (lagforge).

WAR, on the other hand, is build around large scale RvR and city sieges. Yes the combat is slower. Yes the spells arent as flashy, but you must remember that as the game gets deeper into retail and people start to form huge guilds and alliances, it won't be uncommon to see huge armies facing off against other huge armies. War is everywhere, and if you want your experience to be a smooth one then you need things like slower combat and less flashy spell graphics.

You can't have your cake and eat it too, unfortunately. And that is the main difference between WoW and WAR. One was built around small scale battles, and the other was built for large scale warfare. Choose the combat you prefer and have at it

PC360Wii

I dont believe this is true at all, well the engine part maybe, but you CAN have your cake and eat it too.

I mean, my PC is pretty damn good, but even during a PQ with about 15 people in the real world with a few AoE spammers WAR starts to Framerate lag aswell.

The truth of it all is this, Blizzard never intended WoW to be PvP focused, yes theres a war between 2 factions *somewhat* its more of a cold war, but the focus is fighting the other evils, just as WARCRAFT III was at the end of the day.

The reason the system isnt like WAR's is because it was never intended to be.

your computer must not be "pretty damn good" then.... because i have a fairly high end computer, but not extreme, and regularly take part in open PVP with 50+ players and never have frame lag.

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PC360Wii

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#23 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"][QUOTE="TeamR"]

There is a reason WoW was never able to provide the epic city sieges and army vs army combat that players wanted so desperately.

WoW's combat mechanics and game engine were built for small skermishes and instanced combat. If you've ever seen 2+ full raid groups attacking a major city then you know what I mean (lagforge).

WAR, on the other hand, is build around large scale RvR and city sieges. Yes the combat is slower. Yes the spells arent as flashy, but you must remember that as the game gets deeper into retail and people start to form huge guilds and alliances, it won't be uncommon to see huge armies facing off against other huge armies. War is everywhere, and if you want your experience to be a smooth one then you need things like slower combat and less flashy spell graphics.

You can't have your cake and eat it too, unfortunately. And that is the main difference between WoW and WAR. One was built around small scale battles, and the other was built for large scale warfare. Choose the combat you prefer and have at it

Roland123_basic

I dont believe this is true at all, well the engine part maybe, but you CAN have your cake and eat it too.

I mean, my PC is pretty damn good, but even during a PQ with about 15 people in the real world with a few AoE spammers WAR starts to Framerate lag aswell.

The truth of it all is this, Blizzard never intended WoW to be PvP focused, yes theres a war between 2 factions *somewhat* its more of a cold war, but the focus is fighting the other evils, just as WARCRAFT III was at the end of the day.

The reason the system isnt like WAR's is because it was never intended to be.

your computer must not be "pretty damn good" then.... because i have a fairly high end computer, but not extreme, and regularly take part in open PVP with 50+ players and never have frame lag.

Its in my Xfire, care to deny that its good?

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#24 Magebane
Member since 2003 • 362 Posts

I can't get enough of WAR.

However, I've noticed in Teir2 that it's more about Open RvR than scenario's, which makes it semi-PvE only for 11-14ish. Is that a problem? Nah, it's just I LOVE RVR! :P

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comstrikeiscool

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#25 comstrikeiscool
Member since 2004 • 3616 Posts

I can't get enough of WAR.

However, I've noticed in Teir2 that it's more about Open RvR than scenario's, which makes it semi-PvE only for 11-14ish. Is that a problem? Nah, it's just I LOVE RVR! :P

Magebane

That's because their goal is to make it a war. To win the war all tiers must be taken over and then the capital city must be taken thus killing the king.

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#26 Magebane
Member since 2003 • 362 Posts
I know, and I love the subtle transition. I don't know about you other Open Beta'ers, but I'm feeling very good about this game - hell, its only BETA and I find myself wanting to play and play. Of course, NPC pathing in the game is really starting to irk me, but they said they will be fixing it so I'm good.
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Erlkoenig

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#27 Erlkoenig
Member since 2006 • 715 Posts

I can't remember the last time WoW server crashed because of too many people in one place. Must have been a year ago or two. If you played on a high pop server the first few days after the Sunwell patch was deployed you would know the isle was crowded with like half a thousand players.

So this "WoW can't do large-scale combat" doesn't fly for me. I'm sure Blizzard would like for these huge battle to happen, but they can't draw that many people into one place for PvP outside of battlegrounds. The mechanic isn't there.

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Nikalai_88

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#28 Nikalai_88
Member since 2006 • 1755 Posts

I can't remember the last time WoW server crashed because of too many people in one place. Must have been a year ago or two. If you played on a high pop server the first few days after the Sunwell patch was deployed you would know the isle was crowded with like half a thousand players.

So this "WoW can't do large-scale combat" doesn't fly for me. I'm sure Blizzard would like for these huge battle to happen, but they can't draw that many people into one place for PvP outside of battlegrounds. The mechanic isn't there.

Erlkoenig

The thing is that end game actions is WoW must result in loot, and it is easier to get loot in the arena/battlegrounds/raids than in open world combat that is very unpredictable.

As for WARs combat, my problems with it (only got to level 10):

-Button spam, I spent more time watching the 1.5 second cooldown than the combat
-Boring abilities, Eurogamer got it right they are not unique and just not as fun or as creative.
-Group play, in WoW when I am in a group everything changes, in WAR (so far) it really doesn't. In WoW when grouping I find that generally I use more skills and must pay more attention, in WAR its kind of the opposite. Especially in PvE grouping.

So far I tried only low tier RvR, and its just two massive ranged blobs staying away from each other and trying to pick of those who want to venture to close. At times one groups tanks and melee will charge and either get slaughtered or do enough destuction to cause a route. Its not really what I expected, but the fact that 'cowardice' is kind of present in the game leaves me excited fro the higher more organized tiers.

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Cenerune

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#29 Cenerune
Member since 2008 • 588 Posts
[QUOTE="Cenerune"]

As far as slow paced, i assume so, its because people are harder to kill than they are in WoW, which drag the fights on. Again if you try a bright wizard they are pretty damn squishy and hit really hard so it may provide a faster experience.

-Unreal-

People that play WAR are better at the game than people that play WoW are at playing that game?

Or do you really mean to say that it takes longer to kill people in WAR than it does in WoW?

I dont remember mentioning skill in my post did i? I used a vague term ''Harder''as in more HP, crits dont alter the results of a fight and more toughness in general. A ''tank'' in WAR can run straight into a pack of 10 guys and stay alive for more than 5 seconds even if he has no heals.

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-Unreal-

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#30 -Unreal-
Member since 2004 • 24650 Posts
[QUOTE="-Unreal-"][QUOTE="Cenerune"]

As far as slow paced, i assume so, its because people are harder to kill than they are in WoW, which drag the fights on. Again if you try a bright wizard they are pretty damn squishy and hit really hard so it may provide a faster experience.

Cenerune

People that play WAR are better at the game than people that play WoW are at playing that game?

Or do you really mean to say that it takes longer to kill people in WAR than it does in WoW?

I dont remember mentioning skill in my post did i? I used a vague term ''Harder''as in more HP, crits dont alter the results of a fight and more toughness in general. A ''tank'' in WAR can run straight into a pack of 10 guys and stay alive for more than 5 seconds even if he has no heals.

You didn't mention anything at all specific, so me and other people were left to guess what you meant, which is why I asked. People ask questions for answers, that's what makes questions so fantastic.

Harder can mean skill too, you are right with your description of "vague" but what puzzles me is that you realize it was vague then you act like I shouldn't have even asked what you meant.

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Ballroompirate

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#31 Ballroompirate
Member since 2005 • 26695 Posts
The most recent patch fixed some abilities and gave them spell effects/animations (took a year for blizzard to add a animation to a warriors thunder clap), as a Swordmaster the combat is very fast paced to the point if I don't watch my AP I can basically use it all up within 8 seconds or so, I have no idea where your getting WAR combat is slow unless its 1vs1 a healer then it can be slow but I prefer that kind of stuff unlike WoW combat which is "BOOM 4k crit in your face lawl" type of stuff which gets old very fast.
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Ballroompirate

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#32 Ballroompirate
Member since 2005 • 26695 Posts
[QUOTE="Erlkoenig"]

I can't remember the last time WoW server crashed because of too many people in one place. Must have been a year ago or two. If you played on a high pop server the first few days after the Sunwell patch was deployed you would know the isle was crowded with like half a thousand players.

So this "WoW can't do large-scale combat" doesn't fly for me. I'm sure Blizzard would like for these huge battle to happen, but they can't draw that many people into one place for PvP outside of battlegrounds. The mechanic isn't there.

Nikalai_88

The thing is that end game actions is WoW must result in loot, and it is easier to get loot in the arena/battlegrounds/raids than in open world combat that is very unpredictable.

As for WARs combat, my problems with it (only got to level 10):

-Button spam, I spent more time watching the 1.5 second cooldown than the combat
-Boring abilities, Eurogamer got it right they are not unique and just not as fun or as creative.
-Group play, in WoW when I am in a group everything changes, in WAR (so far) it really doesn't. In WoW when grouping I find that generally I use more skills and must pay more attention, in WAR its kind of the opposite. Especially in PvE grouping.

So far I tried only low tier RvR, and its just two massive ranged blobs staying away from each other and trying to pick of those who want to venture to close. At times one groups tanks and melee will charge and either get slaughtered or do enough destuction to cause a route. Its not really what I expected, but the fact that 'cowardice' is kind of present in the game leaves me excited fro the higher more organized tiers.

I haven't played a cla55 in WAR that I havent found boring, the closest though is a White Lion.As a rogue in WoW there is no other cla55 in any other MMO that is a button spammer or comes even close to what rogues spam in pvp.I've played WoW for almost 4 years and I've never seen group combat unless its a premade vs a pug.I've only done tier 1 scenarios in WAR but I've played almost every cla55 so far to 7 and I've seen a lot of group combat, even was doing a siege battle on my Swordmaster 15 min ago and it was hella sick.

btw I had to type cla55 instead of c l a s s since GS thinks its a censor bypass.

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jamezy2007

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#33 jamezy2007
Member since 2007 • 110 Posts
I been playing wow since day 1, i know it like the back of my hand. Every class inside out. I know pre BC very well i cleared it many times. I have cleared BC many times as well.. recently i quit the game for warhammer because wow is getting out of hand.. Every man and hes dog has 400+ resillence and good gear these days.

War combat?

I was in closed beta and beta i personally think the combat is fine, when you first started in Wow the spells look crap. Even when you play now They are far from what i have been reading "Phenominal" Only a hand full of spells that look decent. Wow is more face paced yes.. But i have to say this. It requires less skill.

WAR Combat is still being polished as far as Diminishing returns go Mythic are going to be fixing this and fixing it instead of button mashing Pvp.

Like every game in beta. Wow or WAR. Its far from good in beta. I remember wow beta. Nearly Threw up

james
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AMitch24

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#34 AMitch24
Member since 2006 • 1167 Posts

Have you tried playing a bright wizard? From what i saw in RvR they are the ones who flash the most with big fireballs flying around and some kind of big AoE spell that cause the ground to melt.

As far as slow paced, i assume so, its because people are harder to kill than they are in WoW, which drag the fights on. Again if you try a bright wizard they are pretty damn squishy and hit really hard so it may provide a faster experience.

Cenerune

Those bright wizards and arch mages are the only ones who give me trouble consistantly in RvR, I play a Black Orc

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#35 lenson
Member since 2006 • 2531 Posts
My experience so far is that atmosphere is great. Character classes are great, bit disappointed about there not being a orc choppa class. The questing system especially public quests is interesting. Sure the spells are not very flashy,but I don't see that being a big deal though. Eye candy is something that wears off after awhile anyways. The heavy pvp focus and less focus on levels and such was great. Being able to just jump right into scenario pvp regardless of level is awesome. Heres where things falter for me though. The combat is slow and tedious. At first it was ok but it starts to really lose its appeal after awhile. That sort of snowballs into everything else, and not long after I log off bored with the game.
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-Unreal-

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#36 -Unreal-
Member since 2004 • 24650 Posts

I been playing wow since day 1, i know it like the back of my hand. Every class inside out. I know pre BC very well i cleared it many times. I have cleared BC many times as well..
jamezy2007

Very nice. Can you link some of your characters?