[QUOTE="PC360Wii"]I dont believe this is true at all, well the engine part maybe, but you CAN have your cake and eat it too.
I mean, my PC is pretty damn good, but even during a PQ with about 15 people in the real world with a few AoE spammers WAR starts to Framerate lag aswell.
The truth of it all is this, Blizzard never intended WoW to be PvP focused, yes theres a war between 2 factions *somewhat* its more of a cold war, but the focus is fighting the other evils, just as WARCRAFT III was at the end of the day.
The reason the system isnt like WAR's is because it was never intended to be.
TeamR
First of all, there is a huge difference between some framerate lag(WAR) and the entire server coming to a grinding hault, or GMs coming and dispersing a large gathering (WoW). Fact of the matter is, WAR can and has seen very large scale battles. WoW actively discourages such things because the engine can't handle it. Your computer's ability to handle the game really doesnt factor into this at all.
Second......You are incorrect, sir.
My warcraft career stretches back to beta. It is almost 4 years old. I've seen and heard every dev interview, preview and hype train and believe me, PvP was on the WoW dev teams mind since conception. Look back at any "making of" video. The dvd included with the collectors edition, in particular. The idea of Horde vs Alliance was the basis of the entire game. It was the fundamental idea of WoW and the pvp system was created to suppliment that. Go ahead and find the videos, i'm sure they are all over youtube or something.
The difference here is that War pushes PvP over PvP while WoW has always tried to strike a sort of happy medium. It didn't start out that way for WoW, but you gotta remember that the battlegrounds were in development from a little while before the game officially launched.
Only the story in warcraft focued on fighting storybook evil. The actual meat&potatoes, and the reason people still play warcraft 2&3 today is for the online battles against other players.....the pvp
Your right, back in the beta days the concept was PvP, but the developer team largly changed at retail, and with it the entire direction.
Oh and, WAR isnt exactly lag free either, ive yet to encounter a battle bigger than about 20-30 people tops yet in the starting zone for instance, so I cant judge what will happen, im sure its been stress tested already though.
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