I love guild wars so i want to know what you think about it
SO POST ME!
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So many of the skills are so specialized, I think there needs to be more than 8 skill slots. On that note, having capture signets take up slots is just a really poor design decision IMO.
I have mixed feelings about how fast you reach the level cap in that game, especially when there is no real reason to make another character of the same class (unlike in a game such as Diablo).
Obviously, I like that there is no monthly fee. I like that the PvP has a central role in the game without them just doing a half-assed single player campaign. On the other hand, I feel like the desire to not have players be overpowered in PvP due to having better gear also makes the PvE end game less compelling.
I like that you can play with different builds without starting all over from level 1 (and the way the skill system is set up, it is practically necessary), but again, this diminishes the replay value of PvE.
No auction houses or anything like that = annoying.
Really, though, I think my biggest gripe with the game remains the fact that 8 skill slots feels just a little too constrictive, especially considering that every character also has a secondary class. I think maybe they should go with 12-16 in the sequel, if they even do skills the same way.
what i like -
1.) sophisticated gameplay with unique yet perfectly balanced classes and a colossal set of skills and conditions. playing as a mesmer is one of the rare few moments in which i really need to use to my brain in a game.
2.) great art design. ( art, not graphic )
3.) fantastic pvp that blows most market competitors away.
4.) solid enemy AI, also something rare in multiplayer.
5.) my guildmates. :)
what i dislike -
1.) even though i like the overall quality of the community, the game has its share of spoiled brats and whiners. chat spamming is ridiculous is that game, even worse that WoW, if you can imagine that.
2.) due to its nature, free world content in the game is minimal. the game is mostly made up of instances and the only reason to roam the world is to grind.
3.) quest dialogues are poorly written. then again, dialogues in most multiplayer games are.
4.) my guild master. sorry mate...but you really are a piece of work. :(
what i like:
1) Great Storyline
2) Henchmen System (yeah, they can be a little retarded but at least you can call them it and they dont reply)
3) Graphics, while not the best the design of each instance is brilliant
4) Level cap (20 is abit low but i will agree to that, however I prefer 20 to the soon-to-be 80 on the new WoW)
5) PVP system
6) Seperate instances for different people (Im fed up of being rez killed on WoW)
7) Polymock (Soz if I spelled it wrong)
what i dislike:
1) The occasional n00b who thinks he is the best because he reached 20 for the first time
2) You cant duel people
3) The rarity of money
4) Rediculous prices people set for things
5) You cant jump, swim or climb (soon to be fixed)
6) The lack of an Auction House
Likes:
Henchmen/hero system, Skills/build system, the fact that it looks great and has decent requirements.
Dislikes:
All instanced, No auction house/bazaar, level cap of 20 which takes very little time to reach then on top of that, so much content for 20's that basically all the same.
what i dislike:
5) You cant jump, swim or climb (soon to be fixed)
dragon247uk
Dragon247uk, I was wondering, what did u mean by, "Soon to be fixed?" Are you saying there will be an expansion that will add those abilities?
I like just about everything.
The only real dislike I have is that there isn't enough new content to keep me playing it regularly.
After two year, and having finished every campaign a few times, I only find myself playing after big updates (hard mode, events, the upcoming bonus missions, etc).
Like: superb skill system, superb pvp, free, nice graphic engine, is accessible but also has depth, story driven, it's not world of warcraft or a clone.
Dislike: Most chars look like gap models, community has some very inconsiderate and nasty people, you cant go two-feet without having to kill everything in site, the rare weapons don't really give you that much of a bonus, armour could be more diverse, no crafting.
like:
-hench system (they may be retarded, but at least they can act as a diversion etc.)
-coherent mission sytem (like ur pointed to the right direction right after u complete a mission, u dont wander around aimlessly like in other MMO's looking for the next zone to grind in..)
-the game is not based on ur equipment (u dont need uber equipment to actually stand a chance in pvp cuz armor modifiers are minimal and the armor values are approriate for each class..)
-running (not literally, i mean the running where u can actually take people {or urself} to a later part in the game without having to do the quest to get there.. which means u can get end game armor at an earlier time in the game, if u have the money that is.. though they pretty much nerfed running after prophecies, GW still has it in some areas.. except that now u need faction to buy armors making running almost useless except in prophecies)
-skill sytem (i like how they made it so u only have 8 skills at any given time , it pressures u to make the right decisions for ur current role.. and especially the dual classess system which allows u to have 2 proffs at the same time..)
-pvp (all i can say is, the pvp in the game is really balanced and fun..)
-pve only skills (more powerful skills than ur standard stuff, but can only be used in pve.. which means u wont die as easily as u used to in pve thnx to the said skills, while pvp will still keep its balanced state..)
-heroes (the upgraded versions of the hench.. the coolest things about them is that u can directly control their actions and equip their weapons and armor)
-free2play (as long as u buy the game, u can play it free forever.. probably a major factor, if not, the most imortant factor for the game's success..)
dislike:
-community (at times its great, at times it suks.. so many people running around major cities w/out clothing and dancing in the middle of towns having disgusting conversations with complete strangers who may not be who they say they are..)
-pick up groups (they suck IMO, except the rare batch of eggs that aint rotten, im just glad that my bro is addicted to GW as much as I am so i wont have to bring a complete set of mindless henchies..)
-henchies (theyre both a good and bad thing, theyre just the last resort, the completely last resort..)
-bossess in eye of the north (theyre so hard to beat by urself, its virtually impossible to beat the game w/out the help of a party. Especially the last mission.. henches just stand in the lava pits waiting to burn.. heroes are not an exception either.. they still wont try to look for dry ground..)
Overall, likes and dislikes fall under preference and GW is a mighty swell game for me even with my dislikes..
edit:
forgot to add how beautiful the graphics look :D and how end game greens are so over priced :(
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