What do you think about World in Conflict?

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TA127

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#1 TA127
Member since 2007 • 774 Posts

Im was quite bored, so i looked at GS to see what game is coming in this month, and then i saw WIC... I was impressed by the title and the theme, but the trailer looks:?

The game looks realy different(revolutionary if you wish)im not sure im a fan of the no-base stuff...

Plz tell me what do you think about the game, is it any good?

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smokeydabear076

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#2 smokeydabear076
Member since 2004 • 22109 Posts
You should try out the demo. I thought that it was pretty darn good. Like you I am not a fan of the no base RTS thing, but I have played Ground Control and other games like that in the past and found them to be quite entertaining. I believe that I will purchase this one soon after its release.
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THGarrett

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#3 THGarrett
Member since 2003 • 2574 Posts
I think it's awesome, you should try out the demo.
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Lonelynight

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#4 Lonelynight
Member since 2006 • 30051 Posts
It already got 9++ from some reviewers, and I played the beta and it seems fun if you play it with a team and don't judge the game by the trailer, its suppose to give you a 80s feel
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joppe2

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#5 joppe2
Member since 2005 • 316 Posts

Yea. You should try the demo as the other ppl have suggested. WiC is not your normal rts. It stands out with it's teamplay mechanics and the fact that there is no base building. Imo WiC is pure awesomeness. I've loved all Massive Entertainment products so far so I guess this wont be an exception atleast judging by the demo and the reviews (+90 Yay!).

I used to think that no base building means a shallow and a crappy game. Fortunately games like Ground Contro, Homeworld, Commandos, FoW and many others have proved me wrong. Bottom line is that you should try the demo. While it's not the final product it gives you a good impression what to expect from the game.

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gibson-les-rick

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#6 gibson-les-rick
Member since 2007 • 798 Posts
i thought the beta was brilliant can't wait for the realease
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Fatality4u

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#7 Fatality4u
Member since 2003 • 3289 Posts
I think it is great, the only problem is I don't have time to play it with about 5 other games that I really want to play. This is frustrating me to no end.
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BounceDK

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#8 BounceDK
Member since 2005 • 7388 Posts
Mediocre ... I miss the base building stuff and the general feel of a proper rts. Too much micromanagement .. I got more important things to worry about. AI is horrible. But nice explosions though .. sigh
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mikemil828

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#9 mikemil828
Member since 2003 • 7024 Posts

I got more important things to worry about.BounceDK

What can be more important than making sure your units are actually winning? Making your base look pretty so that the enemy would be impressed as they proceed to destroy it?

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BounceDK

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#10 BounceDK
Member since 2005 • 7388 Posts

[QUOTE="BounceDK"]I got more important things to worry about.mikemil828

What can be more important than making sure your units are actually winning? Making your base look pretty so that the enemy would be impressed as they proceed to destroy it?

Building my base and setup defenses .. Oh wait, it's missing in this game. But seriously, why do I have to click a button so one of my units fires a rocket? .. Makes no sense to me honestly :)
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mikemil828

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#11 mikemil828
Member since 2003 • 7024 Posts
[QUOTE="mikemil828"]

[QUOTE="BounceDK"]I got more important things to worry about.BounceDK

What can be more important than making sure your units are actually winning? Making your base look pretty so that the enemy would be impressed as they proceed to destroy it?

Building my base and setup defenses .. Oh wait, it's missing in this game. But seriously, why do I have to click a button so one of my units fires a rocket? .. Makes no sense to me honestly :)

Actually you can setup defenses, you just don't have to click anything, not that you care. Anyway the reason why you have to click a button so that one of your units fires a rocket, is actually the same reason why you need to click a button to:

  • Get your Zerg Units to Burrow
  • Get your Terran Units to use a Stimpack
  • Get your High Templar to use psionic storm
  • Get your GDI Marines to jump a gap
  • Fire the Ion Cannon at a enemy position
  • Get your Paratroopers to retreat from the front lines
  • Get your Calliope Tank to fire rockets at a specific position

It's because it's a special ability and it is up to the player how they want to use them, if at all.

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BounceDK

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#12 BounceDK
Member since 2005 • 7388 Posts
Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.
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mikemil828

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#13 mikemil828
Member since 2003 • 7024 Posts

Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.BounceDK

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

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TA127

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#14 TA127
Member since 2007 • 774 Posts

So, demo it is....

Thank you guys:)

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BounceDK

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#15 BounceDK
Member since 2005 • 7388 Posts

[QUOTE="BounceDK"]Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.mikemil828

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

I played the demo. I control every unit that *I* call down.. huh? I'm lost about what your point is now ..
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mikemil828

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#16 mikemil828
Member since 2003 • 7024 Posts
[QUOTE="mikemil828"]

[QUOTE="BounceDK"]Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.BounceDK

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

I played the demo. I control every unit that *I* call down.. huh? I'm lost about what your point is now ..

You said that "it's just a pain to ask you to micromanage each and every unit on the battlefield", when obviously it isn't. That fact is so obvious that the only way to miss it is to not play the demo (and thus puts doubts on your other claims). Anyway my point is that for a gamer experienced in rtses, managing a handful of units effectively should not be difficult, especially when you don't have to worry about building a base, or even building units outside a narrow role. That you seem to be having these problems puts doubt in your ability to enjoy a game with REAL micromanagement, such as company of heroes.

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BounceDK

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#17 BounceDK
Member since 2005 • 7388 Posts
[QUOTE="BounceDK"][QUOTE="mikemil828"]

[QUOTE="BounceDK"]Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.mikemil828

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

I played the demo. I control every unit that *I* call down.. huh? I'm lost about what your point is now ..

You said that "it's just a pain to ask you to micromanage each and every unit on the battlefield", when obviously it isn't. That fact is so obvious that the only way to miss it is to not play the demo. Anyway my point is that for a gamer experienced in rtses, managing a handful of units effectively should not be difficult, especially when you don't have to worry about building a base, or even building units outside a narrow role. That you seem to be having these problems puts doubt in your ability to enjoy a game with REAL micromanagement, such as company of heroes.

LOL .. Ok .. I smell a fanboy, and therefore I won't be bothering with this thread. Look beyond the pretty graphics and you have a mediocre RTS with way too much micromanagement and general fail.
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mikemil828

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#18 mikemil828
Member since 2003 • 7024 Posts
[QUOTE="mikemil828"][QUOTE="BounceDK"][QUOTE="mikemil828"]

[QUOTE="BounceDK"]Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.BounceDK

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

I played the demo. I control every unit that *I* call down.. huh? I'm lost about what your point is now ..

You said that "it's just a pain to ask you to micromanage each and every unit on the battlefield", when obviously it isn't. That fact is so obvious that the only way to miss it is to not play the demo. Anyway my point is that for a gamer experienced in rtses, managing a handful of units effectively should not be difficult, especially when you don't have to worry about building a base, or even building units outside a narrow role. That you seem to be having these problems puts doubt in your ability to enjoy a game with REAL micromanagement, such as company of heroes.

LOL .. Ok .. I smell a fanboy, and therefore I won't be bothering with this thread. Look beyond the pretty graphics and you have a mediocre RTS with way too much micromanagement and general fail.

Ah, run back to your base troll.

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BounceDK

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#19 BounceDK
Member since 2005 • 7388 Posts
Fail you do. Indeed.
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mikemil828

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#20 mikemil828
Member since 2003 • 7024 Posts

Fail you do. Indeed.BounceDK

I thought you weren't bothering with this thread anymore? Go ahead, scram.

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BounceDK

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#21 BounceDK
Member since 2005 • 7388 Posts

[QUOTE="BounceDK"]Fail you do. Indeed.mikemil828

I thought you weren't bothering with this thread anymore? Go ahead, scram.

No I'm bored. I was making a fact. I'm game still.
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chrisrooR

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#22 chrisrooR
Member since 2007 • 9027 Posts
[QUOTE="mikemil828"][QUOTE="BounceDK"][QUOTE="mikemil828"]

[QUOTE="BounceDK"]Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.BounceDK

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

I played the demo. I control every unit that *I* call down.. huh? I'm lost about what your point is now ..

You said that "it's just a pain to ask you to micromanage each and every unit on the battlefield", when obviously it isn't. That fact is so obvious that the only way to miss it is to not play the demo. Anyway my point is that for a gamer experienced in rtses, managing a handful of units effectively should not be difficult, especially when you don't have to worry about building a base, or even building units outside a narrow role. That you seem to be having these problems puts doubt in your ability to enjoy a game with REAL micromanagement, such as company of heroes.

LOL .. Ok .. I smell a fanboy, and therefore I won't be bothering with this thread. Look beyond the pretty graphics and you have a mediocre RTS with way too much micromanagement and general fail.

please...PLEASE leave this board and never come back. Your definition of fanboy is too vague, everyone and their father is a fanboy, according to you.

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chrisrooR

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#24 chrisrooR
Member since 2007 • 9027 Posts
[QUOTE="chrisrooR"][QUOTE="BounceDK"][QUOTE="mikemil828"][QUOTE="BounceDK"][QUOTE="mikemil828"]

[QUOTE="BounceDK"]Usually you can select all your units and do their special ability, but in this game you gotta select each unit and then activate their special ability. I do enjoy micromanagement, don't get me wrong, but with so much else going on it's just a pain to ask you to micromanage each and every unit on the battlefield .. I liked their previous games, even beta tested them, but this one is not something I wanna sped cash on. It looks like they spent all their time making cool explosions while forgetting the rest of the game.BounceDK

Have you actually played the game? You don't control every unit on the battlefield. You only control a handful of units alongside your teammates. If you can't handle that then heaven help you with other rtses.

I played the demo. I control every unit that *I* call down.. huh? I'm lost about what your point is now ..

You said that "it's just a pain to ask you to micromanage each and every unit on the battlefield", when obviously it isn't. That fact is so obvious that the only way to miss it is to not play the demo. Anyway my point is that for a gamer experienced in rtses, managing a handful of units effectively should not be difficult, especially when you don't have to worry about building a base, or even building units outside a narrow role. That you seem to be having these problems puts doubt in your ability to enjoy a game with REAL micromanagement, such as company of heroes.

LOL .. Ok .. I smell a fanboy, and therefore I won't be bothering with this thread. Look beyond the pretty graphics and you have a mediocre RTS with way too much micromanagement and general fail.

please...PLEASE leave this board and never come back. Your definition of fanboy is too vague, everyone and their father is a fanboy, according to you.

You gotta make me, you bad smelling fanboy.

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BounceDK

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#25 BounceDK
Member since 2005 • 7388 Posts
Still sucks .. I'm lost?
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Epicsnipeurazz

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#26 Epicsnipeurazz
Member since 2005 • 196 Posts
wuddup im a chill dude that respects a bangin game.. RA2 wuz godly. WIC aint godly.. gets boring real quik.. sry 2 yall fans
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anshul89

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#27 anshul89
Member since 2006 • 5705 Posts
Bounce, which PC games do you actually like ? :?
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Whermacht02

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#28 Whermacht02
Member since 2006 • 1069 Posts

Look beyond the pretty graphics and you have a mediocre RTS with way too much micromanagement and general fail.BounceDK

You think it has "too much" micromanagement? I found it to be really easy. I find this game to be easier than Company Of Heroes in terms of micromanagement. Using the special abilities is as easy as holding "E" and click on the target.

Anyway, I found the game to be quite good. I wouldn't call it revolutionary: its not the first RTS were you dont have to deal with base building. The reinforcements system is well done and the TA's are awesome. The multiplayer part is great though it might be too fast paced for some players.

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cperry005

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#29 cperry005
Member since 2005 • 490 Posts
It's best game of the year for me I play the demo alot!
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fbazar

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#30 fbazar
Member since 2003 • 25 Posts

Can anyone who's played the WiC demo compare and contrast this game to Command & Conquer 3 ? I love that game, so if WiC compares favorably I'd be interested...

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#31 WARxSnake
Member since 2006 • 2154 Posts

the game is awesome, hats off to Massive for making a great game where the demo impresses me more than most retail games out there, and where the beta was more stable than alot of those same retail games out there.

The demo is awesome, in particular the multiplayer, and the game delivers on its promise to make clan gameplay amazing, which it does. Once you play with a great team ( or clan) and start coordinating over integrated voip, the game just turns into badassness and you really feel like part of a contingent force trying to control a piece of land.

The high point for the demo for me was in a game where 4 nukes were launched against the other team in short succession and all i heard from both teams on voip was 'SCREENSHOTS, TAKE SCREENSHOTS, IM TAKING SCREENSHOTS, HOLY SH**, WOOOOOOOOW'

That about sums it up for me, I can't really describe it further so try it yourself and make sure you're not in a team full of morons who arty their friend's own infantry.

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Whermacht02

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#32 Whermacht02
Member since 2006 • 1069 Posts

Can anyone who's played the WiC demo compare and contrast this game to Command & Conquer 3 ? I love that game, so if WiC compares favorably I'd be interested...

fbazar

In CnC 3 you have to build a base, build units, research upgrades. In WiC, you dont have to build bases, you request units based on the amount of "reinforcement points" you have (better units cost more RP). In CnC 3 you have to pay to get those special attacks (like the sonic artillery, liquid tiberium bomb, catalyst missile), while in WiC you get Tactical Aid points from killing enemy units. WiC has better graphics, though CnC 3 runs better on lower end systems. CnC 3 has sci fi units, while WiC has real NATO-Warsaw Pact units from the 80's. Those are the main differences

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Joshua6609

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#33 Joshua6609
Member since 2005 • 223 Posts

Best game in a long time. It's wicked, but the first beta was soo good.

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gfile

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#34 gfile
Member since 2007 • 1565 Posts
Not impressed, realy....lack of textures...thought it will be better!:cry: Played those kind of games, only thing good for me is that zooming, like you playing fps...cool helicopters, thou, but this doesnt justify hardware eating!!
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smghottie

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#35 smghottie
Member since 2003 • 276 Posts

So far its a pretty solid game. I've only tested the singler player on the demo, but it's got decent graphics, simply movement, a huge scale, and decent combat. Plus the explosions and smoke clouds are amazing, and who can help playing as one of the two world superpowers during a high tension period.

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Anthony9000

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#36 Anthony9000
Member since 2006 • 2173 Posts

lol he got owned...great pic (mike)

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#37 Johnny_Rock
Member since 2002 • 40314 Posts
Getting it day one!
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_AsasN_

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#38 _AsasN_
Member since 2003 • 3646 Posts
I played the Beta and the Single Player demo, but I'm still on the fence with this one. I'm starting to lean to not purchasing this game, but again, I don't know for sure. It's fun, but I don't seethat lasting all that long. I'm not a big RTS fan to begin with. I liked Company of Heroes, but again, got a little stale in short amount of time.
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ArcticSnake

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#39 ArcticSnake
Member since 2003 • 942 Posts

I played it... at about 15 frames per second avg...

I really want this game though because of the amazing things I heard about the multiplayer. Yet with:
P4 2.8 ghz
1 gig ram
6600GT AGP

What exactly was I suspecting? I'm getting really pissed because I really want to do multiplayer in a RTS game but when I look at games like CnC3 and WC3, I just see a bunch of cheap strats and no actual strategy that you can find in WiC. And I am not getting an upgrade until sometime next year :-/.

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marklar123

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#40 marklar123
Member since 2004 • 119 Posts
i gotta say that i thought this game was awesome when i first started, but it got old really fast. if you look past the pretty graphics and interesting concept of just fighting and not resource building, all you have is a paper-rock-scissors based RTS. each unit has it's strength and weakness when confronting enemies. there really isn't that much skill required-just make sure if you're going into a "paperfight" to bring the "scissors". calling in air stirkes and artillery takes some skill and being able to share points with your teammates so they can call in stuff adds some dimension but other than that, i thought the gameplay was VERY repetative.
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#41 bignice12
Member since 2003 • 2124 Posts

Getting it day one!Johnny_Rock

Same here! It is a really great game that doesn't rely heavily on micromanaging(despite what the other guy said) yet teamwork. This game is best played with a group of people you know and can communicate with. When you have a bad team, it really isn't that fun as expected.

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Snubnose38spl

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#42 Snubnose38spl
Member since 2006 • 110 Posts
i tried the beta back a month ago, i thought it was quite good, and visuals were nice and ran perfectly on my pc 2.4ghz p4, 1.25gb ddr ram, 6800 ultra.
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#43 Wolfitz
Member since 2004 • 50 Posts
I played the demo, and I had high hopes; however, honestly, I thought the game was average. The gameplay got repetitive, the AI wasn't good, and it was all kinda out of whack. But the graphics, and the physics of the game are really good. Gameplay not so much.