if everyone had to choose their fav PC RTS what would it be?
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Company of Heroes, I would think.
Yeah, I spend a lot of time yelling at the monitor during a regular game against human opponents, but the game itself is so engrossing. Starcraft ranks pretty high up there, but after playing COH, I would have to side with the slower paced and arguably more tactical COH. Starcraft is fun, I've always been a huge fan, but it's kind of like a game of galactic checkers. It's fast, and you play off your opponents slip ups (who screwed up their build order, who couldn't start mining fast enough, etc).
COH I find is more about feeling out your opponents, circling each other while maintaining map control. Even in an annihilation game, where the objective is the same as Starcraft's melee, it's more about taking territory away from your opponents and always putting them on the defensive, rather than throwing waves of dudes at your enemies and hoping you have the right balance and quicker fingers and once a battle is over, everyone goes right back to mining.
Also, I don't like how marines can take out tanks in SC, after playing COH. If there are infantry, you get machine guns. If there's armour, you get AT. If there's air support, you get AA. While that all sounds rock-paper-scissory, micromanagement plays a huge part as well. Kiting tanks, infantry sneaking behind armour to get a killing shot...
Starcraft doesn't need this stuff, but if you ask my opinion, COH is a much more rewarding game on a smaller scale. For me, a victory isn't complete until the score screen in SC, but in COH, the sense of accomplishment comes when just your ragtag band of five soldiers and rocket battery hold off a superior invading force, manage to knock out a couple of tanks, and then you see the retreating symbols over their heads.
I'm finished.
I honestly can't say Starcraft 2 delivered, so it's not at the top of the list.
I'm for either Homeworld or CoH.
CoH
I'm guessing if i had the time and patience to learn the mechanics of Homeworld properly it might be my favorite, i got about half way through the campaign and failed so incredibly that i feel discouraged from trying again. damn garden of kadesh.
HMM...
What RTS came out recently.... StarCraft2
What Game am I currently playing.... StarCraft2
What game do I think is the best RTS... StarCraft2!!!!
I haven't played much of the classic RTS games. And some games that some or most people like, does not sit well with me. Personally, I've really enjoyed the Dawn of War series, especially Dawn of War 2. For now, I'll go with that seeing as how I haven't played Starcraft 2 yet. I love the first Starcraft so I can almost see SC2 being my new favorite RTS in the weeks to come.
Edit: I'd also like to mention that I had this obsession for Warcraft 3. Excellent RTS.
World in Conflict for the awesome single player campaign and Starcraft BW for its multiplayer now sc2 is a great multiplayer experience and the vanilla multiplayer is better then BW but the custom games are lacking as of right now which is one of the things i enjoyed so much about the original starcraft. Now ask this question in a year's time when people have gotten around to really learning the editor and higher quality custom games get released in excess then sc2 all the way. I also haven't completed the sc2 campaign yet so can't comment on that but I've heard alot of good things about it.
Company of Heroes, I would think.
Yeah, I spend a lot of time yelling at the monitor during a regular game against human opponents, but the game itself is so engrossing. Starcraft ranks pretty high up there, but after playing COH, I would have to side with the slower paced and arguably more tactical COH. Starcraft is fun, I've always been a huge fan, but it's kind of like a game of galactic checkers. It's fast, and you play off your opponents slip ups (who screwed up their build order, who couldn't start mining fast enough, etc).
COH I find is more about feeling out your opponents, circling each other while maintaining map control. Even in an annihilation game, where the objective is the same as Starcraft's melee, it's more about taking territory away from your opponents and always putting them on the defensive, rather than throwing waves of dudes at your enemies and hoping you have the right balance and quicker fingers and once a battle is over, everyone goes right back to mining.
Also, I don't like how marines can take out tanks in SC, after playing COH. If there are infantry, you get machine guns. If there's armour, you get AT. If there's air support, you get AA. While that all sounds rock-paper-scissory, micromanagement plays a huge part as well. Kiting tanks, infantry sneaking behind armour to get a killing shot...
Starcraft doesn't need this stuff, but if you ask my opinion, COH is a much more rewarding game on a smaller scale. For me, a victory isn't complete until the score screen in SC, but in COH, the sense of accomplishment comes when just your ragtag band of five soldiers and rocket battery hold off a superior invading force, manage to knock out a couple of tanks, and then you see the retreating symbols over their heads.
I'm finished.
Sharpie125
This.... And ya very well put Sir :)
So sick of this thread....its been asked about 4 times in the last week
edinsftw
yep. This is ridiculous
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