- Divinity Original Sin
- Shadow of Mordor
Divinity because it was so good i couldn't stop playing it, and that's saying something when the player doesn't even particularly like the genre.
Shadow of Mordor because it added something new; the game was as much about Talion and the Wraith as it was about orcs and uruk. it may have been more about the antagonists, in fact. it also added something important that video games of this type have always been lacking. it drove home the point that even if you are a rambo superman (like in every video game), you are still one man against an entire army, and no matter what you do, you alone cannot change the world. there has never been a better way in a video game to show that, imo, when every npc you face has the potential to become stronger and eventually warchief. to put it in a better way, you may be superman, but every npc you face is potentially lex luthor or general zod.
both games ticked all the right boxes too: good visuals, sound, voice acting, combat, believable worlds, and general gameplay design.
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