What you want most from Neverwinter nights 3?

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Jd1680a

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#1 Jd1680a
Member since 2005 • 5960 Posts

Considering some time next four years there will be a Neverwinter Nights 3. What do you like want most?

I hope Neverwinter nights 3 will use a much better graphic engine. Neverwinter nights 2 used what seemed to be a slightly outdated graphics engine. Perhaps the next developer will a graphic engine similar to crysis with directx 10 ability.

Another thing I like to see changed is Hasbro licensing dungeons and dragons to Bioware. So that way Bioware would produce high quality RPGs. That would help improve gameplay of Neverwinter nights.

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mismajor99

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#2 mismajor99
Member since 2003 • 5676 Posts

Keep your eye out for Dragon Age, the next PC game from Bioware, which will not use the D&D license, so they will be able to do anything they want. I'm pretty sure Bioware is done with Neverwinter, but the community is going strong with some really great mods.

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mrbojangles25

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#3 mrbojangles25
Member since 2005 • 60846 Posts
What I want most out of Neverwinter Nights 3 is that it be released after KOTOR 3 :D That means we'll get KOTOR 3 within 3 years!
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dnuggs40

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#4 dnuggs40
Member since 2003 • 10484 Posts

Things I want from NWN3...

1) Not to be released a buggy mess. Seriously...the state it was released in is rediculous. Shame on Atari/BioWare...

2) New Sounds! I mean...c'mon on. I know it's a sequel, but to re-use pretty much every single sound?!?!? Thats freaking rediculous.

3) Addition of Psionics and other skills in the D&D manual that is left out.

4) New setting...Forgotten Realms is getting pretty freaking played out. I am not a huge D&D buff, but I know there are other settings, like the Darksun or Al-Qaddim setting.

5) Better multiplayer support. Seriously...having to go download/update those pwc files from dozens of different web sites (which most make you register for :( ) is very annoying. In fact, I think it is killing a large portion of the online community.

6) Better toolset. While I cannot comment on this directly (I never used it), from what I hear the new toolset is buggy and combersome.

7) New graphics (kinda goes along with the sound issue). I know it's a sequel...but do you really need to reuse all those portrait art and other things?

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deactivated-59d151f079814

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#5 deactivated-59d151f079814
Member since 2003 • 47239 Posts

That is actually released FINISHED with few bugs and foresights, and BIOWARE not Obsidian makes it.

Note to Dnugga: Bioware had nothing to do with Neverwinter Nights 2, it was made by Obsidian.

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Decado_basic

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#6 Decado_basic
Member since 2002 • 4030 Posts
Don't know if I'd want Bioware to make it. NWN1 was pure trash. All it really needs is *really* great, flexible, mod support in a quality engine. NWN made it fairly easy, but it wasn't flexible. NWN2 seems more flexible, but hard as hell to mod. Neither NWN1 or 2 had a decent engine.
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Kiwi_1

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#7 Kiwi_1
Member since 2003 • 2963 Posts

Things I want from NWN3...

1) Not to be released a buggy mess. Seriously...the state it was released in is rediculous. Shame on Atari/BioWare... dnuggs40

You've already been corrected. Not BioWare. Obsidian. And the rush to relaese = Atari most certainly.

2) New Sounds! I mean...c'mon on. I know it's a sequel, but to re-use pretty much every single sound?!?!? Thats freaking rediculous.

Valid gripe, agreed. (Please don't be upset, but the word has two i's, and no e's, OK? Ridiculous. Little thing, I know, but it bothers me more than it should.)

3) Addition of Psionics and other skills in the D&D manual that is left out.

I've always thought that Gygax et al at TSR Studies were way off base with that particular mistake (psionics).

4) New setting...Forgotten Realms is getting pretty freaking played out. I am not a huge D&D buff, but I know there are other settings, like the Darksun or Al-Qaddim setting.

Wiz of the Coast has eliminated quite a few in their drive toward simplification. Possibly even one or both of those.

5) Better multiplayer support. Seriously...having to go download/update those pwc files from dozens of different web sites (which most make you register for :( ) is very annoying. In fact, I think it is killing a large portion of the online community.

6) Better toolset. While I cannot comment on this directly (I never used it), from what I hear the new toolset is buggy and combersome.

7) New graphics (kinda goes along with the sound issue). I know it's a sequel...but do you really need to reuse all those portrait art and other things?

The last comment is to the original poster, who wants BioWare involved with the D&D franchise. I don't think that it will happen. Atari and Wizards of the Coast are just too tight with each other, and BioWare doesn't want the restrictions of Atari's anchor and/or as well as avoiding the strraight jacket of the D&D rule set.

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dnuggs40

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#8 dnuggs40
Member since 2003 • 10484 Posts

Thanks for the correction, yes, it was Obsidian. Though that doesn't change the actual point I was trying to make.

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dayaccus007

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#9 dayaccus007
Member since 2007 • 4349 Posts
Better graphic and weapons.
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deactivated-59d151f079814

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#10 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Thanks for the correction, yes, it was Obsidian. Though that doesn't change the actual point I was trying to make.

dnuggs40

The point I was meaning to say is the fact that Obsidian rushed both their games they made in ludicrious times.. Its utterly rediculous.. Just look at KOTOR2 that was said to take only 6 months to make!

Thats why I hope Bioware makes it, sense they have shown to prove to make GREAT stories now from KOTOR.. Yeah NWN one was dumb, but now with the experience they have had making great games they are by far the best choice.. But they probably won't due to games such as Mass effect taking up their time.

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dnuggs40

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#11 dnuggs40
Member since 2003 • 10484 Posts
Oh, also, I really don't like it when people always blame the publishers. You know, Obsidian agreed to the production schedule, if they can't meet the dates, thats not the publishers fault. Sure, in a perfect world Atari should have given them more time, but it was Obsidian who did not meet the dates. And it's not like NWN2 had a short development cycle, I think they had PLENTY of time to release a bug free game, ESPECIALLY since they re-used many things from the original (and not just re-did the same way, I mean LITERALLY re-used them).
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dnuggs40

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#12 dnuggs40
Member since 2003 • 10484 Posts
[QUOTE="dnuggs40"]

Thanks for the correction, yes, it was Obsidian. Though that doesn't change the actual point I was trying to make.

sSubZerOo

The point I was meaning to say is the fact that Obsidian rushed both their games they made in ludicrious times.. Its utterly rediculous.. Just look at KOTOR2 that was said to take only 6 months to make!

Thats why I hope Bioware makes it, sense they have shown to prove to make GREAT stories now from KOTOR.. Yeah NWN one was dumb, but now with the experience they have had making great games they are by far the best choice.. But they probably won't due to games such as Mass effect taking up their time.

What was the development time for NWN2? I heard (deffinetly could be wrong) that they started on NWN2 almost directly after NWN...

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gothzane

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#13 gothzane
Member since 2003 • 102 Posts

a complete overhall

nwn2 only had the story going for it.

everything else was a horrid disapointment.

I know it wasnt developed by the same folks as NWN1

But cmon now...

but if I was to point at one thing...

Id like companion customization back.

Not being able to choose the class path of companions in nwn2 was painfull at best.

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deactivated-59d151f079814

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#14 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="sSubZerOo"][QUOTE="dnuggs40"]

Thanks for the correction, yes, it was Obsidian. Though that doesn't change the actual point I was trying to make.

dnuggs40

The point I was meaning to say is the fact that Obsidian rushed both their games they made in ludicrious times.. Its utterly rediculous.. Just look at KOTOR2 that was said to take only 6 months to make!

Thats why I hope Bioware makes it, sense they have shown to prove to make GREAT stories now from KOTOR.. Yeah NWN one was dumb, but now with the experience they have had making great games they are by far the best choice.. But they probably won't due to games such as Mass effect taking up their time.

What was the development time for NWN2? I heard (deffinetly could be wrong) that they started on NWN2 almost directly after NWN...

No it was not.. It was something like 2 years as opposed to the 4 years it took to make NWN1.

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dnuggs40

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#15 dnuggs40
Member since 2003 • 10484 Posts
[QUOTE="dnuggs40"][QUOTE="sSubZerOo"][QUOTE="dnuggs40"]

Thanks for the correction, yes, it was Obsidian. Though that doesn't change the actual point I was trying to make.

sSubZerOo

The point I was meaning to say is the fact that Obsidian rushed both their games they made in ludicrious times.. Its utterly rediculous.. Just look at KOTOR2 that was said to take only 6 months to make!

Thats why I hope Bioware makes it, sense they have shown to prove to make GREAT stories now from KOTOR.. Yeah NWN one was dumb, but now with the experience they have had making great games they are by far the best choice.. But they probably won't due to games such as Mass effect taking up their time.

What was the development time for NWN2? I heard (deffinetly could be wrong) that they started on NWN2 almost directly after NWN...

No it was not.. It was something like 2 years as opposed to the 4 years it took to make NWN1.

According to this:

http://www.firingsquad.com/games/nwn2_interview/

It was under development for a little over 2 years. To me, that sounds like plenty of time. If they thought it was going to take longer, they needed to work that out with Atari. It's not like the created something brand new, most of the foundation already existed with NWN.

Anyways...not a big deal. It's realeased, and it was buggy, nothing we can do about it now. I just hope that whoever does the 3rd installment learns from this.

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RobertBowen

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#16 RobertBowen
Member since 2003 • 4094 Posts

All I can say is, they should start from scratch. New engine, new everything, because in my view simply revamping the old engine didn't work and led to all kinds of performance issues (and bugs).

License the Unreal 3 engine and build on that, as its supposed to be very modular and adaptable. In terms of gameplay, get away from the forced linearity (and forced companions) of NWN2, and go back to more open environments that you can explore (including buildings you can enter - I thought it was retarded you couldn't even enter most of the buildings in NWN2). Some people view NWN1 as trash, but personally I liked it, and the amount of choice and freedom I had while playing through the SP campaign. I want that choice back, not stripped away as in NWN2.

They need to shake up the whole franchise, add a proper physics system, ragdoll, mo-cap for more fluid character animation, the works - especially in the current environment of game development. NWN2 gave poor performance for how it looked so in my view all the effort to get per-pixel lighting etc. was wasted. I would much rather have seen better animation, more detailed textures and had more freedom to explore a larger world (and undertake a greater variety of quests).

Ditch that horrible cut scene style dialogue format for something like Oblivion's - it was simple and effective, so just add proper dialogue choices into the mix.

Write the script and start recording the voice dialogue now, and have dialogue throughout the SP campaign.

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Darth_Kane

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#17 Darth_Kane
Member since 2006 • 2966 Posts
All I want is NOT to be made by Obsidian and Bioware makes it.
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TheCrazed420

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#18 TheCrazed420
Member since 2003 • 7661 Posts
Well, The Witcher shows what the engine is capable of in the hands of the right coders. But honestly, screw NWN3, gimme BG3!!!
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#19 crapdog
Member since 2006 • 427 Posts

i think NWN3 needs a new formula i mean nwn2 isnt a bad game but its almost a 1:1 copy of nwn1. nwn2 became boring pretty fast and the engine and sounds are a joke