Things I want from NWN3...
1) Not to be released a buggy mess. Seriously...the state it was released in is rediculous. Shame on Atari/BioWare... dnuggs40
You've already been corrected. Not BioWare. Obsidian. And the rush to relaese = Atari most certainly.
2) New Sounds! I mean...c'mon on. I know it's a sequel, but to re-use pretty much every single sound?!?!? Thats freaking rediculous.
Valid gripe, agreed. (Please don't be upset, but the word has two i's, and no e's, OK? Ridiculous. Little thing, I know, but it bothers me more than it should.)
3) Addition of Psionics and other skills in the D&D manual that is left out.
I've always thought that Gygax et al at TSR Studies were way off base with that particular mistake (psionics).
4) New setting...Forgotten Realms is getting pretty freaking played out. I am not a huge D&D buff, but I know there are other settings, like the Darksun or Al-Qaddim setting.
Wiz of the Coast has eliminated quite a few in their drive toward simplification. Possibly even one or both of those.
5) Better multiplayer support. Seriously...having to go download/update those pwc files from dozens of different web sites (which most make you register for :( ) is very annoying. In fact, I think it is killing a large portion of the online community.
6) Better toolset. While I cannot comment on this directly (I never used it), from what I hear the new toolset is buggy and combersome.
7) New graphics (kinda goes along with the sound issue). I know it's a sequel...but do you really need to reuse all those portrait art and other things?
The last comment is to the original poster, who wants BioWare involved with the D&D franchise. I don't think that it will happen. Atari and Wizards of the Coast are just too tight with each other, and BioWare doesn't want the restrictions of Atari's anchor and/or as well as avoiding the strraight jacket of the D&D rule set.
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