By the time we have truly lifelike visuals, what will people even think of computer games? I think people - the whole world - will have a much different opinion of games. I mean, if the visuals are literally lifelike, what will happen to the film and television industries? If a game developer can make a movie in their game engine for $15m when a live action movie might cost ten times that, and no one can really tell the difference (there will probably always be some telltale signs, but who is going to care all that much?).
What is going to happen to computer games? And how will the film and television industries play off it? I think all three industries will change when we hit that point, shifting and merging - I think all three will end up as something other than they are now.
I guess I think improvements in AI, animation and physics are the most important next steps. Games where the game worlds are as real as they look, and where the characters therein are as real as they look.
But I think most of all that developers will begin building films and television shows in their game engines, because I imagine it would be much, much cheaper. Though admittedly I have no real idea how much a game costs, it must be a relatively modest figure or most non-platinum games would be running at a loss.
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