Where is PC Gaming going?

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Talus057

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#1 Talus057
Member since 2004 • 358 Posts

I wanted to use that title instead of "Is PC Gaming dying?" because I don't think it's dying.

FPS is alive and well on the PC but probably only because of the Mouse and Keyboard. I love playing Counter Strike Source on pub clan servers and Valve has done a good job catering to a large community that carries mixed expectations for CS:GO but personally I think it will have a good release.

But I started out on consoles. When I was little I would go to the store with grandma and hang out at the magazine section while she went shopping. Reading the mags, I saw distinctive games that weren't on the console and had nothing in common with them, specifically Master of Orion. A picture of that game was on the back cover and I would drool over it for a good 10 minutes wondering what it would be like to play games that just weren't anything like the games being released on my console systems. In short it seemed like the PC was going in an entirely different direction.

So there are sports games on the PC, FPS games and RTS games. These genres do well and MMORPGs have been doing okay until recently because most people are getting bored, but MMORPGs are not specific to the PC. Grinding is probably more entertaining on a controller (EQOA--PS2) but PvP is probably more entertaining with a keyboard to map out your skills (Guild Wars, WoW, AO, etc--PC).

So that's why I think that PC gaming is not dying. But to be more specific I think the number of capable developers are shrinking. Blizzard, Valve, EA (hisss), Arena Net, and maybe 4 or 5 Indie developers from South Korea. I can't wait for CS:GO or GW2 but I don't get that same thrill as I did looking at the back of the magazine staring at a completely fresh concept like MoO or other early games that were classics.

Those games brought me to the PC, the sandbox nature forced me to focus in on it subjectively and when I got my first PC it was hard to pull away. I still play FPS games and PvP MMOs but that focus I had before is gone. I'm holding on to my PC for like 2 games and that's it? Lately I've been thinking of going back to my PS2 to play the horde of classics that can't be found on the PC. Lately I've been considering saving money for a modern console. I'm not tied down by my keyboard and mouse because consoles have USB ports and hardware companies sell keyboards like the one I used when I was playing EQOA on the PS2 many years ago. It's like that focus I once had that brought me to the PC has turned and I am being pulled back in the opposite direction. CounterStrike and Guild Wars are great franchise games but ... yeah. CounterStrike may not be replaceable but I can find MMOs anywhere I can plug in my internet to--which these days is pretty much everything.

So anyway, my question and the focus of the discussion in this thread would be -- Where is PC Gaming going? EA is repeatedly dropping the ball, Blizzard is great but I don't like RTS or cartoon MMOs like WoW because I'm not 13 anymore (I'm 27), and like I said, I like FPS but I also liked FPS on my PS2 once I figured out how to use the USB ports on the back and consoles have a lot more developers than the PC does.

But keep in mind, I don't think CounterStrike and Guild Wars are going to last forever. Maybe 10 years from now, I don't think the keyboard and mouse argument will be viable enough to keep people at the PC. It's not much of an argument presently and eventually it won't be an argument at all. The difference has to be created in software development and while it may be entertaining to troll out your buddies about how much faster your CPU is, eventually people are going to just save themselves $800 dollars and buy a console instead of spending more than a grand on fresh hardware every other year. There are more important things to spend your entire tax return on.

So ... Yeah. Discussion shall commence henceforth.

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jedikevin2

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#2 jedikevin2
Member since 2004 • 5263 Posts

Um lol what? You do know there is like twice as many developers on Pc as say 5 years ago? Seems your whole argument is base on what you see as "mainstream". The amount of "capable developers" has increased on Pc at a alarming rate in comparison to other platforms where 2-3 companies have bout out the majority of developing studios. (Still Pc has way more developers then any console for example) Pc has always been about choice when it comes to controls. This is why so many controllers work on the platform. Its been the developers decision to attempt to cut down on possible options of gamers. Sad you think people have to buy fresh hardware every other year when this last 5 years has proven otherwise (people are still gaming on q6600's and 8800gt's, or duel cores and modest video cards for example). Your grand statement comes out odd as well. I just put together a 500 dollar build for a member in the pc hardware section. Its more then capable for years to come and has potential to be upgraded years down the line if he so fits. Your argument on price comes out bizarre on that end.

Think about it this way. Resolution of say a 1280x1024 was a major resolution when the 8800 gt's came out. Resolution and monitor size and increased significantly since then. Does that mean though that a person still on said video card and resolution would have issues? No. Its a major misconception people have with pc hardware. As long as your not steadily buying new monitors with higher and higher resolutions, you do not specifically have to upgrade hardware. We still have majority of games that use just 2 cores of a processor though processors are lurching into 6 and 8 cores. Software is not keeping up with hardware at all which allows people to continue to enjoy a Pc without doing any upgrading. Pc is going the same avenue its always has. The major concern in gaming in general is seeing consoles start to fully become Pc's. Each iteration and generation of consoles has lurched closer and closer to a PC. We are almost getting to a point of the lost of a console itself in terms of Cost, hardware, gui, games provided? The great majority of "mainstream" games have cut ties with sticking to a specific platform and are releasing on everything they can to improve profit margins.

The major issue that keeps Pc in the shadows of the masses (In the US that is) is that games do not have millions of dollars thrown into TV ads, majority of sales come from DD which analyist cannot decipher or draw up sales figures, and what people, without a understanding on Pc, see in stores. You go to gaming stores such as gamestop and all you see is a few Pc games on a back shelf and people assume no one plays on the Pc. But when you look at whats out, the amount of Pc gamers is huge and potentially dwarfs all platforms combined.

In the end, Pc has grown in leaps and bounds over the years and nothing seems to show it will stop anytime soon. This is especially so as people are starting to understand laptop hardware and are finding out getting a 600 dollar laptop with a integrated graphics chip can provide a great avenue for gaming as opposed to relying on intels crappy integrated foundations. We have AMD's integrated cpu/gpu chips which are great for the low end HP. dell, etc market as they can put together a modest price computer for the public which also can give a great amount of Pc gaming. We also have nvidia and AMD combining with intel to provide inside hardware that is both very power effecient and graphically superior to anythign we have had in years past.

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skrat_01

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#4 skrat_01
Member since 2007 • 33767 Posts
Where is PC going? Digital renaissance, it's great.
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f22rf

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#5 f22rf
Member since 2003 • 1100 Posts
I don't know.. Where are you going?..
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DanielDust

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#6 DanielDust
Member since 2007 • 15402 Posts

It certainly sounds better than "OMG PC gaming is dying".

There are hundreds of shooters every year, it's not just because of the controls, it's also because of the games themselves, not all are good, few are.

There are exclusives, big time exclusives, like CS, Starcraft, Diablo, WoW and a lot of superb indie games that are most of the time better than high profile titles (besides, PC still has the most exclusives every year), what you're talking about has nothing to do with PC gaming, it has everything to do with gaming overall, games are more expensive, they also sell for a little more, even if the games are not excellent developers/publishers, will do everything they can to sell the product, that includes porting on all available platforms and spending millions in marketing and campaigns to trick the possible buyers into believing that their game is super mega awesome.

MMORPGs are doing more than great, nobody is getting bored of anything, also sports games, FIFA mostly even if they're best played on controllers they still sell a lot of millions on PC (Europe mostly) as for controls, MMORPGs are best played on something with a decent number of buttons, the only option is the keyboard, there are other genres appropriate for controllers, this is not one of them.

The number of developers isn't shrinking there are a lot of PC developers, you just know of the big names, it's the same on consoles, there are only a few companies that everyone heard of, all platforms have obscure developers. PC gaming is also also growing larger than the console market nowadays, since the economical crisis, ironically.

Play on what you have fun, I for example have a PS 3 with 5 games, I simply don't care about most of its games, it's even worse on Xbox, all the important games are mostly on PCs too. CS is easily replaceable, there are much better games out there extreme balance and the competitive nature, possible for the same reason aren't the big factors that make games great, you want to have fun, thinking of replacements is not going to take you on that road, but thinking of possible great games.


PC gaming is going in the same place at an even faster pace than last year, the future. EA did nothing, except the werid decisions for BF 3, Blizzard is great and just like no 1 person likes all genres, you don't have to like em, there will always be other developers with games that are better for you, I have no idea what you're trying to achieve with that childish comment on WoW and again, you should play on what gives you more options on enjoying the games you want, you're focusing too much on the platform, you should focus on the actual games saying "I'm going on consoles" means nothing if you don't have a clear image of what you expect and the last thing is far from the truth, PC has thousands of developers (big names, small studios like CDPR and a lot of professional indie devs), millions if you count flash games.

Keyboard and mouse, both are ancient and both are final, you cannot change them, not without revolutionizing the world withsome alien technology that would make anything we have now obsolute, gamepads, keyboards, joysticks, etc and yes it'll keep people interested in gaming on PC just like it did for decades...and here...no way it was even before, starts the mindless things you would expect from a PC gaming is dying thread, you have no idea what you're talking about, people don't get PCs every year...just like they also don't buy TVs every year. You either game smart or you end up making such claims.

600$ console + 20x60$ (an average of 20 games per year, that's a low enough average) = 600$ + 1200$ = 1800$ in one year (let's also consider that you aren't paying for LIVE)

1k$ PC + 20x50$ = 1000$ + 1000$= 2000$ in the first year (this is a good enough PC to last at least 3 years without any upgrade - thank the consoles for keeping back gaming evolution)

Now here's where things get interesting.

In the 2nd year:

20x60 = 1200$

20x50 = 1000$, in the 2nd year we already used an equal ammount of money

In the 3rd year:

20x60 = 1200$

20x50 = 1000$, console gaming costs 200$ more and we didn't even include the LIVE anual fee if we'd consider the console as being an Xbox.

In the 4th year:

20x60 = 1200$

20x50 = 1000$, we have 400$ more, at this point we can upgrade to a top of the line graphics card for the full 400$ or go for a more than decent for the current generation at 300$.

See where this is going? it's at least the same price it's even worse if you consider the what ifs, for example taking your console the service as oposed to fixing the problem yourself for a PC (asuming there's nothing major in both cases) and of course this is full retail, not used games, or digital sales.

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vfibsux

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#7 vfibsux
Member since 2003 • 4497 Posts

Sadly one way it is going is mass console porting. More and more PC games are merely ports of console games, dumbed down in everyway. No console gamers saying "dumbed down" is not saying you are dumb, stop taking it like that please.

If Skyrim ends up being a dumbed down port rather than a true Elder Scrolls game that will be the beginning of the end. PC gaming will not die, but pc gaming as we have always known it is endangered.

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DanielDust

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#8 DanielDust
Member since 2007 • 15402 Posts
pc gaming as we have always known it is endangered.vfibsux
News to me, especially since it's larger every year...
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Videodogg

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#9 Videodogg
Member since 2002 • 12611 Posts

Sadly one way it is going is mass console porting. More and more PC games are merely ports of console games, dumbed down in everyway. No console gamers saying "dumbed down" is not saying you are dumb, stop taking it like that please.

If Skyrim ends up being a dumbed down port rather than a true Elder Scrolls game that will be the beginning of the end. PC gaming will not die, but pc gaming as we have always known it is endangered.

vfibsux
Yeah, but i like "dumbed down" games. Overly complex games just bore the hell out of me. For me, World in Conflict is a much better game than something like SC2 or the Total War games. I wont play Skyrim if its too bogged down with complex menues and other game stopping details. Just get on with the game.
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vfibsux

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#10 vfibsux
Member since 2003 • 4497 Posts

[QUOTE="vfibsux"]pc gaming as we have always known it is endangered.DanielDust
News to me, especially since it's larger every year...

Maybe you should read the entire post. Just because you are playing a game on the pc does not make it a pc game. That was my point. You took one sentence out of context and made it a "the pc is dying" post, which is NOT what it was. Intellectual honesty ftw.

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vfibsux

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#11 vfibsux
Member since 2003 • 4497 Posts

[QUOTE="vfibsux"]

Sadly one way it is going is mass console porting. More and more PC games are merely ports of console games, dumbed down in everyway. No console gamers saying "dumbed down" is not saying you are dumb, stop taking it like that please.

If Skyrim ends up being a dumbed down port rather than a true Elder Scrolls game that will be the beginning of the end. PC gaming will not die, but pc gaming as we have always known it is endangered.

Videodogg

Yeah, but i like "dumbed down" games. Overly complex games just bore the hell out of me. For me, World in Conflict is a much better game than something like SC2 or the Total War games. I wont play Skyrim if its too bogged down with complex menues and other game stopping details. Just get on with the game.

Of course some will see this as evolving rather than devolving, it is all about perspective. As someone who has played pc games since the early 90's I personally do not like where it has been headed lately. It would be arrogant of me to assume all pc gamers shared that view.

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jun_aka_pekto

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#12 jun_aka_pekto
Member since 2010 • 25255 Posts

My main draw to the PC was flight sims back in the 80's. Up to now, it's still the main draw for me although I've since added games like Bioshock and Lara Croft: Guardian of Light to the mix.

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Just-Breathe

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#13 Just-Breathe
Member since 2011 • 3130 Posts
I think this whole "PC gaming is dying" argument is ludicrous. PC gaming is not going and will not go anywhere.
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Elann2008

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#16 Elann2008
Member since 2007 • 33028 Posts
When console gaming is capable of photo-realistic graphics, then I think we could start a discussion. As of right now, PC gaming is in fine shape.
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#17 millerlight89
Member since 2007 • 18658 Posts
When console gaming is capable of photo-realistic graphics, then I think we could start a discussion. As of right now, PC gaming is in fine shape. Elann2008
PC will have holograms at that point :D I really don't think the console are going to advance much more. Developers don't want the cost to go up much more to develop a game, and I sure as hell don't want to be paying 70-80 for a game.
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Elann2008

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#18 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="Elann2008"]When console gaming is capable of photo-realistic graphics, then I think we could start a discussion. As of right now, PC gaming is in fine shape. millerlight89
PC will have holograms at that point :D I really don't think the console are going to advance much more. Developers don't want the cost to go up much more to develop a game, and I sure as hell don't want to be paying 70-80 for a game.

Good point. I wonder how long console developers (systems and games) will stretch out the console. To what point where it costs too much for the average consumer/gamer before we say... enough is enough. $100 for a game and $1000 for a console system. :P
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firefluff3

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#19 firefluff3
Member since 2010 • 2073 Posts

Tripwire interactive (killing floor, red orchestra)

Valve

Blizzard

Arenanet

Tripwire interactive

Arrowhead game studios

Streum on Studio

The creative assembly

Dice

Supergiant games

Mojang (minecraft)

GSC game world

All these devs have made noticably good games with PC in mind, most are off the top of my head but went to my steam game list for help :P

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DanielDust

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#20 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="millerlight89"][QUOTE="Elann2008"]When console gaming is capable of photo-realistic graphics, then I think we could start a discussion. As of right now, PC gaming is in fine shape. Elann2008
PC will have holograms at that point :D I really don't think the console are going to advance much more. Developers don't want the cost to go up much more to develop a game, and I sure as hell don't want to be paying 70-80 for a game.

Good point. I wonder how long console developers (systems and games) will stretch out the console. To what point where it costs too much for the average consumer/gamer before we say... enough is enough. $100 for a game and $1000 for a console system. :P

One thing's for sure, I bet Sony had enough, selling PS 3s for the first years for a lower price than it was to make them. They'll be able to make them on par with w/e GPUs and CPUs available at the time of the next generation, but if they do that, the price will be pretty high.

Games need to catch up to hardware at this point, but there won't be more investments into the games themselves (amazing how the "cheap" games we used to play more than 1-2 decades ago reached such amazing productions costs, some over 100 mill $) until the next breakthrough in CPUs, GPUs, flash memory, etc, only a real evolution will make hardware a lot more efficient at a way lower price.

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skrat_01

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#21 skrat_01
Member since 2007 • 33767 Posts

Sadly one way it is going is mass console porting. More and more PC games are merely ports of console games, dumbed down in everyway. No console gamers saying "dumbed down" is not saying you are dumb, stop taking it like that please.

If Skyrim ends up being a dumbed down port rather than a true Elder Scrolls game that will be the beginning of the end. PC gaming will not die, but pc gaming as we have always known it is endangered.

vfibsux

You're woefully incorrect.

Triple A development, that being mainstream retail is entirely multiplatform development -almost. This is due to the rising cost of development, and push for higher profit margins from publishers in order to secure better profits.

This is the same on every platform, on the consoles this generation alone exclusives have become smaller in number because of this - same for triple A PC titles as well. However this does not mean games will universally become worse or 'dumbled down' in triple A mainstream.

Deus Ex HR is more than enough evidence of that, and that there is money in complex mainstream multiplatform games (even others like Fallout New Vegas).

The major difference is for the PC platform is that digital is booming, especially for smaller developers who aren't going to invest mega millions into getting onto TV and pushing for the general consumer.

And guess what that's fine as the PC has never been a limelight platform in this regard, rather a hotbed for creativity; which is exactly what ths new era in games development is allowing.

Wind the clock back to 2006 and the picture was very different to it is now, even if the seeds were sewen. Low and behold I can play complex games like ArmA 3 on the horizon, and enjoy Red Orchestra 2 while also playing mainstream retail titles like Battlefield 3.

And development is only continue to grow due to the flexibility of business on the platform.

We're on the cusp of a grand age for PC gaming at the moment, deciding on how good Skyrim's release is, in order to prove PC gaming is on the downturn in your own mindis rediculous.


It's not as if Oblivion wasn't a reletively dissapointing title in this regard at all.

No the PC is far more relevant these days.

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Elann2008

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#22 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="millerlight89"] PC will have holograms at that point :D I really don't think the console are going to advance much more. Developers don't want the cost to go up much more to develop a game, and I sure as hell don't want to be paying 70-80 for a game. DanielDust

Good point. I wonder how long console developers (systems and games) will stretch out the console. To what point where it costs too much for the average consumer/gamer before we say... enough is enough. $100 for a game and $1000 for a console system. :P

One thing's for sure, I bet Sony had enough, selling PS 3s for the first years for a lower price than it was to make them. They'll be able to make them on par with w/e GPUs and CPUs available at the time of the next generation, but if they do that, the price will be pretty high.

Games need to catch up to hardware at this point, but there won't be more investments into the games themselves (amazing how the "cheap" games we used to play more than 1-2 decades ago reached such amazing productions costs, some over 100 mill $) until the next breakthrough in CPUs, GPUs, flash memory, etc, only a real evolution will make hardware a lot more efficient at a way lower price.

I couldn't agree more.
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PC360Wii

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#23 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="DanielDust"][QUOTE="vfibsux"]pc gaming as we have always known it is endangered.vfibsux

News to me, especially since it's larger every year...

Maybe you should read the entire post. Just because you are playing a game on the pc does not make it a pc game. That was my point. You took one sentence out of context and made it a "the pc is dying" post, which is NOT what it was. Intellectual honesty ftw.

lol making up what you like? gotta laugh at your skyrim doomsday crap considering morrowind and oblivion were also console games...
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Just-Breathe

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#24 Just-Breathe
Member since 2011 • 3130 Posts

[QUOTE="Just-Breathe"]I think this whole "PC gaming is dying" argument is ludicrous. PC gaming is not going and will not go anywhere. Diophage
Except to its grave.

My response to this is my sig....

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millerlight89

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#25 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="Diophage"][QUOTE="Just-Breathe"]I think this whole "PC gaming is dying" argument is ludicrous. PC gaming is not going and will not go anywhere.

Except to its grave.

I have a feeling I will be in the ground long before PC gaming meets its doom.
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NoodleFighter

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#26 NoodleFighter
Member since 2011 • 11896 Posts

The day PC gaming dies is the day gaming as a whole dies.

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#27 hrt_rulz01
Member since 2006 • 22674 Posts

The day PC gaming dies is the day gaming as a whole dies.

NoodleFighter
Yeah I agree. Personally, I've never been more positive about PC gaming. Hence why I recently bought a new rig.
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wis3boi

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#29 wis3boi
Member since 2005 • 32507 Posts

The day PC gaming dies is the day gaming as a whole dies.

NoodleFighter
Indeed, if it wasn't for PCs you wouldnt have consoles
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deactivated-597bb01c846a2

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#30 deactivated-597bb01c846a2
Member since 2011 • 1495 Posts

[QUOTE="NoodleFighter"]

The day PC gaming dies is the day gaming as a whole dies.

wis3boi

Indeed, if it wasn't for PCs you wouldnt have consoles

If it wasn't for PCs, there would be no consoles. That's true. However, if there was no PC gaming, there still would/could be consoles because console gaming isn't dependent on the PC gaming market. As long as console gaming remains popular, it doesn't matter if PC gaming lives or dies.

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Zubinen

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#31 Zubinen
Member since 2011 • 2555 Posts

More like where PC Gaming should be going which is the focus on things we only find on PC: modding, community patches, indie games like Minecraft, free to play games like Team Fortress 2, Dwarf Fortress, Ace of Spades, etc., simulators like ARMA, DCS, and FSX, web-browser based games, as well as RTS and precision based shooters with the exception of those that are input lag free like Halo or COD(but all other FPS are only playable with kb+ mouse which compensates for input lag).

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vfibsux

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#32 vfibsux
Member since 2003 • 4497 Posts
[QUOTE="vfibsux"]

[QUOTE="DanielDust"] News to me, especially since it's larger every year...PC360Wii

Maybe you should read the entire post. Just because you are playing a game on the pc does not make it a pc game. That was my point. You took one sentence out of context and made it a "the pc is dying" post, which is NOT what it was. Intellectual honesty ftw.

lol making up what you like? gotta laugh at your skyrim doomsday crap considering morrowind and oblivion were also console games...

There is a difference between a game being released on multiple platforms and a game being made for consoles and ported to the PC. What I have sir is an opinion, just because you disagree with it, based on false premises I may add, does not equate to me "making it up."
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vfibsux

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#33 vfibsux
Member since 2003 • 4497 Posts

[QUOTE="vfibsux"]

Sadly one way it is going is mass console porting. More and more PC games are merely ports of console games, dumbed down in everyway. No console gamers saying "dumbed down" is not saying you are dumb, stop taking it like that please.

If Skyrim ends up being a dumbed down port rather than a true Elder Scrolls game that will be the beginning of the end. PC gaming will not die, but pc gaming as we have always known it is endangered.

skrat_01

You're woefully incorrect.

Triple A development, that being mainstream retail is entirely multiplatform development -almost. This is due to the rising cost of development, and push for higher profit margins from publishers in order to secure better profits.

This is the same on every platform, on the consoles this generation alone exclusives have become smaller in number because of this - same for triple A PC titles as well. However this does not mean games will universally become worse or 'dumbled down' in triple A mainstream.

Deus Ex HR is more than enough evidence of that, and that there is money in complex mainstream multiplatform games (even others like Fallout New Vegas).

The major difference is for the PC platform is that digital is booming, especially for smaller developers who aren't going to invest mega millions into getting onto TV and pushing for the general consumer.

And guess what that's fine as the PC has never been a limelight platform in this regard, rather a hotbed for creativity; which is exactly what ths new era in games development is allowing.

Wind the clock back to 2006 and the picture was very different to it is now, even if the seeds were sewen. Low and behold I can play complex games like ArmA 3 on the horizon, and enjoy Red Orchestra 2 while also playing mainstream retail titles like Battlefield 3.

And development is only continue to grow due to the flexibility of business on the platform.

We're on the cusp of a grand age for PC gaming at the moment, deciding on how good Skyrim's release is, in order to prove PC gaming is on the downturn in your own mindis rediculous.


It's not as if Oblivion wasn't a reletively dissapointing title in this regard at all.

No the PC is far more relevant these days.

Way too long bro.

Your opinion is we are "on the cusp of a grand age for pc gaming", my opinion is we already had the grandest age of pc gaming. I don't like where it has been going, that is my opinion and I am sticking to it. I hope I'm wrong, trust me.

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oldbomb

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#34 oldbomb
Member since 2010 • 96 Posts

Down the drain if the gaming industry continues its treatment to PC gaming.

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kdawg88

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#35 kdawg88
Member since 2009 • 2923 Posts
You do know there is like twice as many developers on Pc as say 5 years ago? Seems your whole argument is base on what you see as "mainstream". jedikevin2
Indie and modding is where all the good stuff is at the moment - just look at Minecraft.
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PC360Wii

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#36 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="vfibsux"]

Maybe you should read the entire post. Just because you are playing a game on the pc does not make it a pc game. That was my point. You took one sentence out of context and made it a "the pc is dying" post, which is NOT what it was. Intellectual honesty ftw.

vfibsux

lol making up what you like? gotta laugh at your skyrim doomsday crap considering morrowind and oblivion were also console games...

There is a difference between a game being released on multiple platforms and a game being made for consoles and ported to the PC. What I have sir is an opinion, just because you disagree with it, based on false premises I may add, does not equate to me "making it up."

Oblivion was made for consoles and ported to PC...

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haze_blaze

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#37 haze_blaze
Member since 2003 • 3907 Posts
You cannot find any good MMO's on consoles... the best is perhaps DCUO, and even that turned out a bit messy at launch... maybe it's better now. I do agree that there are some console exclusives worth owning... but pc gaming is still an entire generation ahead. The PS3 is the only console w/ exclusives that can pull me away from pc gaming even a little at a time... Then again, exclusives like Witcher 2, Guild Wars 2, etc totally make it worth it imo. Plus, considering the large number of multiplats that simply look/perform better on a pc... and the fact that I can still play them from my couch (streaming the signal wirelessly to my flatscreen at 720p)... the pc is still far & away the hands down champ.
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Cloud567kar

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#38 Cloud567kar
Member since 2007 • 2656 Posts

What is this...?

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Just-Breathe

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#39 Just-Breathe
Member since 2011 • 3130 Posts

What is this...?

Cloud567kar
I call it "a thread on a gaming website" :)
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kraychik

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#40 kraychik
Member since 2009 • 2433 Posts

It's an interesting conversation, and from my perspective (I'm almost thirty and I've been playing games since before the NES days, back in the Atari and Commodore 64 days, as well as gaming on PCs since the early days) gaming is at the best place it's ever been. Things are still moving along very rapidly and gaming complexity is still growing. I also think the gaming industry is still relatively accessible for ambitious groups of people who have a passion for gaming development (perhaps some insiders can share their views on this if they think the industry is more or less accessible than it was, say, ten or twenty years ago).

At the same time, there are ever only a handful of titles at any given time that interest me. For me, video games are like movies. I dislike most movies, and I dislike most video games. That still hasn't stopped me from regularly finding new movies and new video games that I thoroughly enjoy. You only need a few per year to give you enough entertainment, in my opinion - but bear in mind I primarily enjoy online games. Disliking most video games is normal, don't think that means the gaming inustry is suffering through some sort of dark age. As long as there are enough titles to catch your attention and capture your interest for the free time you have available to play, then it's all good.

As someone has already said, I think the OP is way off with some of his assertions. Primarily, the assertion that the gaming industry is now more consolidated in terms of its ownership that years past is completely untrue. We've got more developers now than any time in history, and I still think the gaming industry is at least just as accessible as, if not MORE accessible than years gone by to new and ambitious development teams.

It seems to me (and correct me if I'm wrong) that the OP is suggesting that PCs will be fazed out by consoles, primarily due to cost and a false assertion that controllers can provide comparable control over games as do the mouse and keyboard... this to me seems silly. As has already been said by jedikevin2, the concern about cost with PCs with respect to hardware upgrades is often unfounded. Yes, there are games that come out once in awhile that reallly push the envelope and demand expensive hardware in order to be pushed to the max, but that is the exception and not the rule. The most popular online PC games, for example the CoD franchise, have never been particularly demanding on hardware considering the times when they were released. THere are many GPUs, for example, than can shred through the latest CoD titles with the settings all cranked to maximum.

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kraychik

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#41 kraychik
Member since 2009 • 2433 Posts

Um lol what? You do know there is like twice as many developers on Pc as say 5 years ago? Seems your whole argument is base on what you see as "mainstream". The amount of "capable developers" has increased on Pc at a alarming rate in comparison to other platforms where 2-3 companies have bout out the majority of developing studios. (Still Pc has way more developers then any console for example) Pc has always been about choice when it comes to controls. This is why so many controllers work on the platform. Its been the developers decision to attempt to cut down on possible options of gamers. Sad you think people have to buy fresh hardware every other year when this last 5 years has proven otherwise (people are still gaming on q6600's and 8800gt's, or duel cores and modest video cards for example). Your grand statement comes out odd as well. I just put together a 500 dollar build for a member in the pc hardware section. Its more then capable for years to come and has potential to be upgraded years down the line if he so fits. Your argument on price comes out bizarre on that end.

Think about it this way. Resolution of say a 1280x1024 was a major resolution when the 8800 gt's came out. Resolution and monitor size and increased significantly since then. Does that mean though that a person still on said video card and resolution would have issues? No. Its a major misconception people have with pc hardware. As long as your not steadily buying new monitors with higher and higher resolutions, you do not specifically have to upgrade hardware. We still have majority of games that use just 2 cores of a processor though processors are lurching into 6 and 8 cores. Software is not keeping up with hardware at all which allows people to continue to enjoy a Pc without doing any upgrading. Pc is going the same avenue its always has. The major concern in gaming in general is seeing consoles start to fully become Pc's. Each iteration and generation of consoles has lurched closer and closer to a PC. We are almost getting to a point of the lost of a console itself in terms of Cost, hardware, gui, games provided? The great majority of "mainstream" games have cut ties with sticking to a specific platform and are releasing on everything they can to improve profit margins.

The major issue that keeps Pc in the shadows of the masses (In the US that is) is that games do not have millions of dollars thrown into TV ads, majority of sales come from DD which analyist cannot decipher or draw up sales figures, and what people, without a understanding on Pc, see in stores. You go to gaming stores such as gamestop and all you see is a few Pc games on a back shelf and people assume no one plays on the Pc. But when you look at whats out, the amount of Pc gamers is huge and potentially dwarfs all platforms combined.

In the end, Pc has grown in leaps and bounds over the years and nothing seems to show it will stop anytime soon. This is especially so as people are starting to understand laptop hardware and are finding out getting a 600 dollar laptop with a integrated graphics chip can provide a great avenue for gaming as opposed to relying on intels crappy integrated foundations. We have AMD's integrated cpu/gpu chips which are great for the low end HP. dell, etc market as they can put together a modest price computer for the public which also can give a great amount of Pc gaming. We also have nvidia and AMD combining with intel to provide inside hardware that is both very power effecient and graphically superior to anythign we have had in years past.

jedikevin2
I agree with this, although there are instances where concerns about price of hardware with respect to PC gaming are real. There are a handful of titles that come out every so often that are quite demanding. But hey, this is a habit we all have and it ain't free :-D
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kraychik

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#42 kraychik
Member since 2009 • 2433 Posts

Sadly one way it is going is mass console porting. More and more PC games are merely ports of console games, dumbed down in everyway. No console gamers saying "dumbed down" is not saying you are dumb, stop taking it like that please.

If Skyrim ends up being a dumbed down port rather than a true Elder Scrolls game that will be the beginning of the end. PC gaming will not die, but pc gaming as we have always known it is endangered.

vfibsux
Well, that's the nature of the industry. Consoles make up a huge share of the gaming market, and in many instances developers don't want to give all that up by making a PC-exclusive. That means that, unfortunately for us PC gamers, often games have to be reduced/scaled down in order to be functional on the consoles. So in effect we are receiving games that are as technologically/graphically stellar as they otherwise might have been had they been solely designed for the PC. But that's ok, because as has already been said in here, there are plenty of great PC-exclusives. Also, many multi-platform games (such as the CoD franchise) are really fantastic.
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kraychik

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#43 kraychik
Member since 2009 • 2433 Posts

Down the drain if the gaming industry continues its treatment to PC gaming.

oldbomb
Care to elaborate?
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Vertigem

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#44 Vertigem
Member since 2003 • 26 Posts

This wholle discussion is kinda pointless.

Consoles are made just like PCs on the inside, they just protect copyrights a bit better.

Also, ALL games are made on a PC at their developers headquarters, even the ones coming out exclusively on a Console.

It's like discussing what is best, music CDs or Mp3. It's about the music, and it's made the same way anywhere. Same thing here, the Games, whatever platform, are made with the same language, on the same platform. Most Consoles are just engineered pcs made to work with copyrighted content.

The PC is the only working horse for game developers, I mean the tool for programing, if they develop a game for this or that platform, then it's just about business. Not about which will die or win.

Besides, Indie developers, or new developers have a hard time getting into the Console markets, they will allways arise first in the PC market. You will most certanly find inovation in gaming first on the PC, then on the consoles maybe more polished, or more mainstream which is not a bad thing if it gives money to the developers and let them keep making great stuff.

The PC market is too wild, too free, but also miles more creative and fertile. If it later gets carried to consoles, that's just business. Maybe one day PC will find a way to protect copyrights better, steam is a good example for the right path, at least the concept is good (despite some bad experiences with it).

So summarizing:

No, PC will never die for gaming because it's where everything starts.

Yes, Consoles will probably continue to be the breadwiner for big developers because of their simplicity and user friendliness.

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bpthomas85

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#45 bpthomas85
Member since 2011 • 150 Posts
Where we're going, we won"t need roads...
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#46 Beagle050
Member since 2008 • 737 Posts

2007-2010 was a slow period for PC gaming, imo, because of the whole console craze. However, I have a feeling that PC gaming is going to make a comeback. It already is - Minecraft is a good example. Then, there's Battlefield 3 that's coming out this Fall, which is a game with PC gamers in mind.

I would imagine developers might be working on more exclusives because of the dated console hardware.

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deactivated-59b71619573a1

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#47 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

When I saw the walls of text people were writing, not only TC but the comments too, I instantly felt no desire to read anything

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Max_Payne2011

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#48 Max_Payne2011
Member since 2011 • 67 Posts

Unless companies like NVIDIA & AMD do something about it, we'd see more console-exclusives in the near future.

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kraychik

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#49 kraychik
Member since 2009 • 2433 Posts

Unless companies like NVIDIA & AMD do something about it, we'd see more console-exclusives in the near future.

Max_Payne2011
Conversely, we will likely also see many more PC-exclusives in the near future.