Poll Which are you planning on getting? (35 votes)
As the title says. If you have taken a look at VR and have done research, which set will you look to buy if any at all?
This topic is locked from further discussion.
As the title says. If you have taken a look at VR and have done research, which set will you look to buy if any at all?
I'll wait till pascal comes out then decide. And whenever they are actually available and I don't have to wait months to get it.
But from every site I've seen, developers, consumers, reviewers testers: they all day the same thing. Vr is here to stay and the immersion is intense.
I'm going to try out a vibe on Saturday to see how good they are. However, I don't think you guys should right it off if you haven't tried it yet (unless you have)
But from every site I've seen, developers, consumers, reviewers testers: they all day the same thing. Vr is here to stay and the immersion is intense.
I'm going to try out a vibe on Saturday to see how good they are. However, I don't think you guys should right it off if you haven't tried it yet (unless you have)
This is a prime example of where you need to consider your sources and ask "Are these individuals making money by hyping this product?" - developers, publications (including reviewers), etc. are just trying to make money. Consumers are just trying to protect their sense of judgment and their investments. Even if they were unsure or even doubtful of VR's success at any point, it wouldn't serve any of these people to say any such thing, would it?
Once the products are released and the hype levels even out, everyone (particularly developers) will be slowly walking away because there's no money to be made by allocating resources to support expensive niche products that a very small fraction of the gaming community cares about. When's the last time you've seen a super expensive product that barely anybody wants skyrocket into popularity? Never. I'm sorry but it's just common sense.
If VR is here to stay, it's certainly not going to be resembling it's soon-to-be state. It's got a long way to go before it's going to be viable for the mainstream consumer.
But from every site I've seen, developers, consumers, reviewers testers: they all day the same thing. Vr is here to stay and the immersion is intense.
I'm going to try out a vibe on Saturday to see how good they are. However, I don't think you guys should right it off if you haven't tried it yet (unless you have)
This is a prime example of where you need to consider your sources and ask "Are these individuals making money by hyping this product?" - developers, publications (including reviewers), etc. are just trying to make money. Consumers are just trying to protect their sense of judgment and their investments. Even if they were unsure or even doubtful of VR's success at any point, it wouldn't serve any of these people to say any such thing, would it?
Once the products are released and the hype levels even out, everyone (particularly developers) will be slowly walking away because there's no money to be made by allocating resources to support expensive niche products that a very small fraction of the gaming community cares about. When's the last time you've seen a super expensive product that barely anybody wants skyrocket into popularity? Never. I'm sorry but it's just common sense.
If VR is here to stay, it's certainly not going to be resembling it's soon-to-be state. It's got a long way to go before it's going to be viable for the mainstream consumer.
Hey, just to let you guys know, i just got finished trying the Vive (Saturday wasn't possible) and i have to say, i am thoroughly impressed.
They got me through the space pirate, job simulator and Tilt brush demos and they all impressed!
When i first put on the headset i was greeted with a grey grid type area with a few screens showing the different types of demos i could try (but i didn't get a choice). She then says "okay, im now going to hand you the controllers" She hands me one and then teases me with the other. I try and reach out and i can see she's puling it away from me. She says "Sorry this one likes to mess around a lot" so i eventually grab it, we have a little laugh and then she starts me with the first demo".
So i'm starting on Space pirate and the sense of scale know, the little drones come up and increase as each wave progresses. Now as i know i am in a store and people are watching me, i try to not look dumber than i already did with the headset. But then the later stages came. More and more bullets were flying and i honestly could not help but dodge them. I was dodging, weaving side stepping and when one of the drones came close to my face i even dodged with my head genuinely startled.
Next up came Job simulator, in an office full of all sorts of crap which was just a massive playground. I was photocopying staplers, eating doughnuts and even playing games on the computer desk! I didn't know that from the footage i've seen. It was a version of flappy birds essentially. I was playing a game withing a VR game. It's really quite trippy. My mind was blown! at the end of the demo there was a celebration that it was the end of the work day. paper planes were flying ALL over the place it was so cool.
Last up was Tilt brush, the slower of the three demos but i can see a lot of creativity with this. Wasn't much to say about it but creating art in a 3d environment is DEFINITELY different and strange. You may draw something like you normally would on a white board (for example) but when you walk around it's all completely different. I can see a lot of creative things coming from it.
I would say, before you knock VR, try it. Dont try any of the bullshit Gear VR or google cardboard, try any of the "big three" and im sure you will be impressed.
One last thing, Horror games will be the best thing on these systems.
Not sold on VR. Though it does sound very immersive. I'm fine with my 21:9 monitor and 5.1 surround sound for now when it comes to immersion.
Also, I'm not a doctor, but having a screen that close to your eyes seems very unhealthy. Anyone got any sources or studies on that regard ?
But from every site I've seen, developers, consumers, reviewers testers: they all day the same thing. Vr is here to stay and the immersion is intense.
I'm going to try out a vibe on Saturday to see how good they are. However, I don't think you guys should right it off if you haven't tried it yet (unless you have)
They said the same thing about motion controls and 3D TVs: that they were game changers that were here to stay. In reality, those things were gimmicks that faded away. VR seems like just another expensive gimmick. People will probably look back on VR in a few years and laugh, the same way they look back and laugh at Nintendo Wii waggle controls or the Virtual Boy. I just can't see large numbers of people strapping big, expensive, stupid scuba goggle looking things to their faces to play games.
Please Log In to post.
Log in to comment