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Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
biggest_loser
Prejudice much?
[QUOTE="biggest_loser"]Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
Lonelynight
Prejudice much?
How dare you talk to "Biggest Loser: Chancellor for the PC Games Forum" like that!! :P
[QUOTE="biggest_loser"]Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
Lonelynight
Prejudice much?
Not much?
[QUOTE="Lonelynight"][QUOTE="biggest_loser"]Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
GPAddict
Prejudice much?
How dare you talk to "Biggest Loser: Chancellor for the PC Games Forum" like that!! :P
More like Chancellor of unfounded presumptions (Why biggest_loser? Why? :P)
Crytek has said Warhead will be better optimized than the original Crysis for lower-end machines. Even so, we can talk about room for and managing to sucessfully make improvements in optimization (which would probably be achievable in nearly all games if resources were spent on such a task -- why would Crysis warrant such as task? Because it's a demanding game, which does not inherently reflect optimization quality on it's own) ... and we can talk about something being "poorly optimized" from the outset. There's not much basis at this point, in particular through comparisons, to even prove Crysis original is "poorly optimized", much less Warhead.
Nope. Sorry. Your arguments just aren't convincing :P
It's actually been a very long time since I've even been concerned with disk space, and I haven't paid much attention. How does Warhead's disk space requirement compare to Crysis? Are you certain that's the amount of installed space it's going to need, or is this just the amount of free space needed for the installer to perform?
[QUOTE="Lonelynight"][QUOTE="biggest_loser"]Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
biggest_loser
Prejudice much?
Not much?
The game is not out, you have not played the game, Crysis wan't poorly optimised(could had been better, but it deffinetly wans't "poor") and you've only played the demo of Crysis.
[QUOTE="biggest_loser"][QUOTE="Lonelynight"][QUOTE="biggest_loser"]Maybe there are more cutscenes or larger levels.
I don't think the file size would have anything to do with it being poorly optimised though!
I'm guessing that maybe they have included a sneak preview in high definition video of Crysis 2: Legend of Psycho's Son
Lonelynight
Prejudice much?
Not much?
The game is not out, you have not played the game, Crysis wan't poorly optimised(could had been better, but it deffinetly wans't "poor") and you've only played the demo of Crysis.
If you read it carefully "sir" I was actually defending your beloved Warhead in saying that the file size wouldn't have anything to do with it being poorly optimizied if it were so.
But c'mon Far Cry 2.0 ahem, oh yes, I just have a telegram..."Cry..sis" yes I believe that is the name. Funny spelling, anywho, lets not go into that Celebrity Spelling Bee fiasco..I only did it for the money!
Now where was I? Ah! Crysis, was poorly optimised my friend.
If it wasn't then they wouldn't have released a patch containing so many fixes:
Here is a small document containing all of the things that were to be fixed and a history of the Crysis affair!
I call it: When Hardware Met Psycho!
Well you do need the original Crysis installed...so it probably takes into consideration the size of crysis plus this game.Kenshi_is_god
Crysis Warhead is a standalone release and does not require ownership of Crysis to playhttp://crysiswarhead.ea.com/about.aspx
Keep in mind it says you need 15GB on your hard drive, not that the game is 15GB. It's not good to fill your hard drive all the way up, and the requirements are probably taking into account a healthy extra space to have after installation.
Now where was I? Ah! Crysis, was poorly optimised my friend.
If it wasn't then they wouldn't have released a patch containing so many fixes:
Here is a small document containing all of the things that were to be fixed and a history of the Crysis affair!
I call it: When Hardware Met Psycho!
biggest_loser
Problem with that article is that patch 1.1 did not significantly boost performance; performance as of 1.2 is barely changed from 1.0.
Crysis is not poorly optimized. It looks how it performs, it performs how it looks. Some will argue "But X game looks just as good and performs better!" This is highly opinionated. If they think that game looks just as good because of its art styIe or the way it uses the effects of its engine or whatever, that's fine. But the fact is, no game is as technically proficient as Crysis, and it's optimized standardly for its level of proficiency.
Others will argue "But if Warhead looks just as good/better and runs even better than Crysis, that means Crysis is poorly optimized!" It doesn't. Every single game can be optimized further if the devs want to put the many extra man hours and $'s in to improve the coding, and Crysis is no exception. If Warhead performs better, that means it's optimized above standard for its visuals. Look at Source. HL2 looked at least pretty dang close to as pretty as Doom 3 and Far Cry back in the day, but performed substantially better. Source isn't just a low-spec engine; it's optimized insanely well even for how it looks. If Warhead ends up performing better than Crysis, that means it too is optimized well for its visuals (not on a Source level of optimization I'd wager, but you get my drift).
Now where was I? Ah! Crysis, was poorly optimised my friend.If it wasn't then they wouldn't have released a patch containing so many fixes:
Here is a small document containing all of the things that were to be fixed and a history of the Crysis affair!
I call it: When Hardware Met Psycho!
biggest_loser
Number of fixes overall don't exactly equate to poor optimization either. I'm seeing 4 references to optimization, of which all may or may affect graphical performance (sound id?). In addition, just because they tweaked optimization doesn't mean it was "poor" to begin with, there's no denying it's a relatively demanding game (the fact that it's demanding doesn't absolutely mean there's no justification -- considering it's graphics, physics, the world being rendered, I'd say quite the contrary, there is justification), of course it's reasonable they might choose to take a greater interest in trying to wring out more performance compared to many other games. Consider, not many multi-plats receive the same attention from their respective studios for example after release -- that does not mean they aren't "poorly" optimized. How much more efficient did Crysis become with the patches anyway, hardly substantial was it? Honest question, I never followed up on that, I never actually considered Crysis a problem to begin with running on a 8800GTS at the time anyway (1280X1024, no AA). I did eventually run Crysis with patches, but I don't think I ever noticed any appreciable differences. If it is marginal, how can the very original possibly be considered poorly optimized? I can at least assure you that the "go from a piddling 10-20 fps to a more exciting range like 40-60 fps" mentioned in your linked article is horribly inaccurate, if you have only played the demo, maybe you aren't aware of that (?). Wall Of Text. Why not for once. I would imagine when most people are referring to Crysis original, they are also including subsequent patches by the way ;) There's still no other first person shooter like Crysis (yet) to draw a fair comparison to and claim Crytek did a poor job in their optimization. You could possibly have a point to make with what mods have accomplished with Crysis, however, those seem hit and miss for various users (sometimes better, sometimes worse performance). Image quality improvements so far seem very subjective fwiw.
All of that is really meaningless anyway (yay!), the only thing important is I think you're still being much too presumptuous about Warhead's optimization **IMO**! :D Wait and see. You're gonna love it biggest_loser, just make up your own story along the way, or simultaneously read a book, and you'll be set :P Kidding about the book.
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