Because people are not only dwelling in nostalgia, but also don't like major changes to a franchise they love, even though most of those changes are for the better. Oblivion is a better game than Morrowind imo, especially with the shivering isles and knights of the nine (imo the best DLC ever made).
Now Morrowind was truer to a tabletop RPG than Oblivion ever could be, but far too many things relied on chance. Morrowind also had varying atmosphere which was really good, but for the time. I guess that the graphics in Oblivion add to the immersion a lot. The main story was also much much deeper in Morrowind, and the dunmer didn't look like the blue aliens they do in Oblivion. My main gripes with Oblivion were the formulaic world design and the voice acting (although Morrowind doesn't even have voice-acting, so I don't understand why people tend to use it as a con when comparing Oblivion to Morrowind).
Now here are quite a few improvements that Oblivion made over Morrowind that are often overlooked. The game became far more reasonable. This may sound vague, but I am talking about game-play mechanics. People complain about fast travel in Oblivion, but if it didn't exist, they would surely bash the game to hell and back for it, because I do not want to ride a horse all the way across Tamriel just to have a conversation for a quest, then have to go all the way back. I also like the way that houses and property are managed in Oblivion,as opposed to being forced to build the houses. The interface, although much simpler than the Morrowind one, is far more user friendly and efficient. Oblivion also has some of the greatest side quests in any single player RPG ever made. Oblivion also made rather huge improvements over the Morrowind combat system, which relied far more on luck than actual skill.
Now there is one issue which can be argues both ways, and that is the leveling system in Oblivion. Personally I feel like it is a step in the right direction, and that leveling as a whole should be removed from the game so that only skills remain, which would make the game a lot more refined IMO. But, it still included leveling and the idea that the world only gets stronger as you get stronger is pretty stupid, and gimping yourself in order to make the game easier makes the whole thing feel like a broken gameplay element.
In conclusion, Morrowind has a deeper story, and is more of a traditional RPG in the view of the people who like it more than Oblivion. But far too many people ignore the many improvements that Oblivion made over Morrowind, as opposed to the "dumbed down" gameplay. Personally, I would take Oblivion over Morrowind almost anyday. But that isn't to say that Morrowind is a bad game in any respect, on the contrary it is actually one of the best and most influential RPG's ever made.
Log in to comment