Why do so many like BFBC2?

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marklar123

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#1 marklar123
Member since 2004 • 119 Posts

I've been playing the beta for a while now and really can't figure out what all the hype for this game is all about.

The controls are just bad. They are sluggish and wonky. Switching from a normal gun to sniper doesn't drop the sensitivity enough so you have to adjust it on your mouse. Anyone who doesn't have a gaming mouse is at a disadvantage. In other games, aiming feels like an extension of your hand. In this game, it just feels weird and unresponsive. Add in that you can't strafe while running (which is akin to not being able to turn your neck while running in real life), you can't go prone, knifing is horrible, and vehicles handle poorly. The controls alone are preventing me from getting this game.

Next you have gameplay. I understand there will be other gametypes and perhaps I'd like those better, but the one in the beta I'm just not big on. It basically comes down to vehicle camping, sniper camping, lone wolves, people using C4 to take out the objectives in an instant, and stupid squad spawning in the back with a bunch of medics. Some may argue that the squad spawning in the back is a strategy, and i agree that it is, but if a game requires its players to resort to cheap tactics in order to win, it's pretty lame. Also, in all the time I've played it, I've never felt part of a "team". I've always felt alone and doing stuff on my own. There is zero sense of cooperation in this game. Even if I join a squad, no one talks or tries to do anything together. The only way you can feel like you're cooperating is if you resort to the lame squad spawning behind the enemy.

There are other minor quibbles I could mention but at this point, who cares? I feel like this game could have been an absolutely amazing game if just a few things were balanced, changed, or added. Some things I understand to a point such as the no prone, but there are ways around that to prevent abuse. The fact that they don't implement them tells me they don't care or it's just a console port.

So I ask, why do you like this game? I honestly can't understand its popularity. I feel like FPS's are just getting worse and worse every year and I personally feel like consoles are to blame. That's a whole other discussion though. I'm just trying to wrap my head around how so many people can overlook so many fundamental flaws. I want to like this game.

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L1D3N

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#2 L1D3N
Member since 2009 • 717 Posts

I haven't tried it yet but sounds like the hype machine is strong with this game. BF2 was huge I wonder if this will live up to that.

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AzNs3nSaT1On

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#3 AzNs3nSaT1On
Member since 2005 • 921 Posts

I love the rank progression and the point system towards A LOT of unlocks, I love the realism of the gaming (as far as war time shooter goes) and I love the experience I've experienced when working together with my friends. The fact that they supported the PC community with the introduction of dedicated servers/more player capacity provides the icing on the cake. Did I also mention that I bought this game out of spite for infinityward.

P.S. I think you've been unlucky in finding servers where everybody are noobs who camps on the sniper hill. I myself have been lucky in finding servers where people actually work together in squads and see some intense close combat urban fighting between the assulters and defenders.

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zomglolcats

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#4 zomglolcats
Member since 2008 • 4335 Posts
I agree on the control issues, they do seem a little awkward. Nevertheless I found the game fun despite that. I won't be playing Rush mode in retail release however.
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Rawtheory333

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#5 Rawtheory333
Member since 2005 • 474 Posts

I agree on the control issues, they do seem a little awkward. Nevertheless I found the game fun despite that. I won't be playing Rush mode in retail release however.zomglolcats

Rush mode will be a lot better in the full release cause the C4/MCOM nonsense will be far, far more difficult to pull off.

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DanielDust

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#6 DanielDust
Member since 2007 • 15402 Posts

I haven't tried it yet but sounds like the hype machine is strong with this game. BF2 was huge I wonder if this will live up to that.

L1D3N
It has nothing on BF 2, it shouldn't even be named BF, it's pretty fun, not great but fun, but it isn't even in the same league as BF 2 except the graphics, for the first time in a game with advanced physics I actually feel that all of the destruction "thing" is redundant and there are lots of walls that aren't actually there and other objects that you can shoot through which you shouldn't (not because I say so, because they made them so, but there are lots of glitches and certain points which campers already mastered through which you can shoot).
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marklar123

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#7 marklar123
Member since 2004 • 119 Posts

I love the rank progression and the point system towards A LOT of unlocks, I love the realism of the gaming (as far as war time shooter goes) and I love the experience I've experienced when working together with my friends. The fact that they supported the PC community with the introduction of dedicated servers/more player capacity provides the icing on the cake. Did I also mention that I bought this game out of spite for infinityward.

P.S. I think you've been unlucky in finding servers where everybody are noobs who camps on the sniper hill. I myself have been lucky in finding servers where people actually work together in squads and see some intense close combat urban fighting between the assulters and defenders.

AzNs3nSaT1On
Everything you mentioned I agree with completely- even the IW jab. I love the ranking and unlocks. Like I said, I feel like this game could have been amazing with just a few changes. There are many things they do well, but the bad things I mentioned outweigh those IMO. In terms of snipers, that's one thing that I think they could fix rather easily. For example, in TF2, some servers limit the amount of snipers per team. I feel this works well. Both games are supposed to be cooperative based and when a team has too many snipers, it never ends well. There should probably also be a limit of one medic per squad as well. I hated how in BF2 you could have a squad of several medics that would practically make it so they were invincible. A medic limit would reduce the amount of squad spawning in the back. Either do that or place capturable spawn points closer to the objectives that the two teams can battle for. As it stands now, you either spawn too far back (which further enhances the effect of feeling like a lone wolf cause it just splits everyone up) or you get in a squad that hides in the enemies base and just keep spawning on them (which really feels cheap to me). Maybe they can make it so you can only spawn on a squad leader? Regardless, there are options there that most likely weren't explored.
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Evilmeanie

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#8 Evilmeanie
Member since 2010 • 423 Posts

Even if I join a squad, no one talks or tries to do anything together. The only way you can feel like you're cooperating is if you resort to the lame squad spawning behind the enemy.marklar123

A couple of things...

When on offense, I play a medic and spawn with at least 1 of my team mates. After they get revived a few times and understand that I am actually doing the medic thing, they tend to want more of that. Anyhow, the suggestion here is that maybe it takes a team player to get team work started.

Spawning behind the enemy... As I have been schooled here on these forums, the game reportedly limits this however it seems to be inhibited by the nearness of objectives and not so much a line in the sand, if that make sense. So it is possible to spawn deep in enemy territory, but always some distance away from an objective.

I like this game because it is FUN AS HELL.

EM

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zomglolcats

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#9 zomglolcats
Member since 2008 • 4335 Posts
To summarize this game, it feels like a mash up of Battlefield and Modern Warfare. Or what Modern Warfare 2 should have been.
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DanielDust

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#10 DanielDust
Member since 2007 • 15402 Posts
Oh and I forgot one thing...I don't usually whine about things like "OMG no lean, etc" but come on, no prone? being a sniper without prone is just retarded when you consider that you have walls that barely reach your shoulder, walls that sometimes you have to use as cover but...what cover? I tried to like it after I personally got my hands on a key and I stopped bugging some friends, because I have around 6 friends that will buy it, but it's even more underwhelming after I played it on my PC at my own pace in silence and comfortably.
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zomglolcats

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#11 zomglolcats
Member since 2008 • 4335 Posts
[QUOTE="DanielDust"]Oh and I forgot one thing...I don't usually whine about things like "OMG no lean, etc" but come on, no prone? being a sniper without prone is just retarded when you consider that you have walls that barely reach your shoulder, walls that sometimes you have to use as cover but...what cover? I tried to like it after I personally got my hands on a key and I stopped bugging some friends, because I have around 6 friends that will buy it, but it's even more underwhelming after I played it on my PC at my own pace in silence and comfortably.

No prone is pretty lame. First thing I did when I loaded up the beta was try to figure out what key Prone was bound to. Only to find out you can't even do it.
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millerlight89

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#12 millerlight89
Member since 2007 • 18658 Posts
BC2 is a great game from what I can tell from beta. It is alot of fun and does many things right. The maps are nice and big the weapons are great. Sense PC gamers got jipped on mW2 we are all probably thirst for a great multiplayer experience and so far BC2 seems like it will be it. The controls are a bit wonky, and the snipers are quite annoying. Though that is where I end the things I dislike. I cn get use to the controls to enjoy this great game. The maps are huge the action is intense as if you yourself were really on a battlefield.
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Cranler

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#13 Cranler
Member since 2005 • 8809 Posts

Strafing while running is akin to running sideways in real life.

What games automatically lower the sensitivity when using sniper rifles? Maybe your sensitivity is too high to begin with. Most great aimers in games that require the greatest raw fps skills like Quake and UT use low sensitivity and dont use a dpi toggle.

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Renevent42

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#14 Renevent42
Member since 2010 • 6654 Posts
"Add in that you can't strafe while running (which is akin to not being able to turn your neck while running in real life)" No, lol, not really.
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SF_KiLLaMaN

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#15 SF_KiLLaMaN
Member since 2007 • 6446 Posts
Or what Modern Warfare 2 should have been.zomglolcats
That's a great way to put it.
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#16 mrbojangles25  Online
Member since 2005 • 60809 Posts

[QUOTE="marklar123"]Even if I join a squad, no one talks or tries to do anything together. The only way you can feel like you're cooperating is if you resort to the lame squad spawning behind the enemy.Evilmeanie

A couple of things...

When on offense, I play a medic and spawn with at least 1 of my team mates. After they get revived a few times and understand that I am actually doing the medic thing, they tend to want more of that. Anyhow, the suggestion here is that maybe it takes a team player to get team work started.

Spawning behind the enemy... As I have been schooled here on these forums, the game reportedly limits this however it seems to be inhibited by the nearness of objectives and not so much a line in the sand, if that make sense. So it is possible to spawn deep in enemy territory, but always some distance away from an objective.

I like this game because it is FUN AS HELL.

EM

this pretty much says it all.

there really is no defined border between the two teams.

as for squad cooperation, I find it naturally working fairly well. You generally get a 10+ point bonus when assisting a squad member as well, so there is incentive to stick together and help your squadmates

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Ondoval

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#17 Ondoval
Member since 2005 • 3103 Posts

I've been playing the beta for a while now and really can't figure out what all the hype for this game is all about.

The controls are just bad. They are sluggish and wonky. Switching from a normal gun to sniper doesn't drop the sensitivity enough so you have to adjust it on your mouse. Anyone who doesn't have a gaming mouse is at a disadvantage. In other games, aiming feels like an extension of your hand. In this game, it just feels weird and unresponsive. Add in that you can't strafe while running (which is akin to not being able to turn your neck while running in real life), you can't go prone, knifing is horrible, and vehicles handle poorly. The controls alone are preventing me from getting this game.

Next you have gameplay. I understand there will be other gametypes and perhaps I'd like those better, but the one in the beta I'm just not big on. It basically comes down to vehicle camping, sniper camping, lone wolves, people using C4 to take out the objectives in an instant, and stupid squad spawning in the back with a bunch of medics. Some may argue that the squad spawning in the back is a strategy, and i agree that it is, but if a game requires its players to resort to cheap tactics in order to win, it's pretty lame. Also, in all the time I've played it, I've never felt part of a "team". I've always felt alone and doing stuff on my own. There is zero sense of cooperation in this game. Even if I join a squad, no one talks or tries to do anything together. The only way you can feel like you're cooperating is if you resort to the lame squad spawning behind the enemy.

There are other minor quibbles I could mention but at this point, who cares? I feel like this game could have been an absolutely amazing game if just a few things were balanced, changed, or added. Some things I understand to a point such as the no prone, but there are ways around that to prevent abuse. The fact that they don't implement them tells me they don't care or it's just a console port.

So I ask, why do you like this game? I honestly can't understand its popularity. I feel like FPS's are just getting worse and worse every year and I personally feel like consoles are to blame. That's a whole other discussion though. I'm just trying to wrap my head around how so many people can overlook so many fundamental flaws. I want to like this game.

marklar123

Joke post?

-Gaming mouses doesn't make a clear cut over standard mouses, specially in shooters NOT heavily skill-based as BC 2.

-No prone; the game lacks this feature, but I think is not critical and makes the game more agressive.

-Knives are insta-kill, so the rate of attacks is slow, but still very efficient. Vehicle handling is as in most of BF: the best in the genre.

-You're either playing with the worst bunch of n00bs since the full metal jacket movie or just trolling. Is one of the FINEST teamwork oriented shooters in the market, due it has a improved squad respawn system, that not lonly gives your teammates the chance to reborn up to in 3 different points, but also to look what is happening in any of the available locations.

-Some of the exploits -as the C4+ quads rushes- will be fixed in the final game -increasing the amount of charges needed to destroy M-COM Stations up to 15-.

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felixiration

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#18 felixiration
Member since 2009 • 433 Posts

I often play in a way that I think encourages others to play tactically. I don't yell when giving instructions, tell them if they ask how to do something, whatever. I had one squad that was just awesome. the medic and the sniper didn't even get 5 kills combines but I still think of them as some of the best. I also get the engineer who just jumps on the tank and sits there, I go give him some ammo thinking he needs rockets, then he just keeps jumping. Funny story,my 40mm hits a building like to seconds after a rocket. I hear a creak and say"out out out" as the building falls and I manage to get 1 enemy kill and a whopping 8 teamkills. Awesome things like that happen fairly often in BFBC2 and that helps make it a pretty good game, at least mp wise.

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marklar123

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#19 marklar123
Member since 2004 • 119 Posts

"Add in that you can't strafe while running (which is akin to not being able to turn your neck while running in real life)" No, lol, not really. Renevent42

Umm...yes, really. Maybe I didn't explain it well enough for you but when you run, can you turn your head and look to see what's around you? Yes, you can. Try to see what's around you while running in BC2. You can't. You have to stop and turn your mouse to see what's to the side.

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Renevent42

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#20 Renevent42
Member since 2010 • 6654 Posts

[QUOTE="Renevent42"]"Add in that you can't strafe while running (which is akin to not being able to turn your neck while running in real life)" No, lol, not really. marklar123

Umm...yes, really. Maybe I didn't explain it well enough for you but when you run, can you turn your head and look to see what's around you? Yes, you can. Try to see what's around you while running in BC2. You can't. You have to stop and turn your mouse to see what's to the side.

That's not strafing...but anyways.
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marklar123

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#21 marklar123
Member since 2004 • 119 Posts

[QUOTE="marklar123"]

I've been playing the beta for a while now and really can't figure out what all the hype for this game is all about.

The controls are just bad. They are sluggish and wonky. Switching from a normal gun to sniper doesn't drop the sensitivity enough so you have to adjust it on your mouse. Anyone who doesn't have a gaming mouse is at a disadvantage. In other games, aiming feels like an extension of your hand. In this game, it just feels weird and unresponsive. Add in that you can't strafe while running (which is akin to not being able to turn your neck while running in real life), you can't go prone, knifing is horrible, and vehicles handle poorly. The controls alone are preventing me from getting this game.

Next you have gameplay. I understand there will be other gametypes and perhaps I'd like those better, but the one in the beta I'm just not big on. It basically comes down to vehicle camping, sniper camping, lone wolves, people using C4 to take out the objectives in an instant, and stupid squad spawning in the back with a bunch of medics. Some may argue that the squad spawning in the back is a strategy, and i agree that it is, but if a game requires its players to resort to cheap tactics in order to win, it's pretty lame. Also, in all the time I've played it, I've never felt part of a "team". I've always felt alone and doing stuff on my own. There is zero sense of cooperation in this game. Even if I join a squad, no one talks or tries to do anything together. The only way you can feel like you're cooperating is if you resort to the lame squad spawning behind the enemy.

There are other minor quibbles I could mention but at this point, who cares? I feel like this game could have been an absolutely amazing game if just a few things were balanced, changed, or added. Some things I understand to a point such as the no prone, but there are ways around that to prevent abuse. The fact that they don't implement them tells me they don't care or it's just a console port.

So I ask, why do you like this game? I honestly can't understand its popularity. I feel like FPS's are just getting worse and worse every year and I personally feel like consoles are to blame. That's a whole other discussion though. I'm just trying to wrap my head around how so many people can overlook so many fundamental flaws. I want to like this game.

Ondoval

Joke post?

-Gaming mouses doesn't make a clear cut over standard mouses, specially in shooters NOT heavily skill-based as BC 2.

-No prone; the game lacks this feature, but I think is not critical and makes the game more agressive.

-Knives are insta-kill, so the rate of attacks is slow, but still very efficient. Vehicle handling is as in most of BF: the best in the genre.

-You're either playing with the worst bunch of n00bs since the full metal jacket movie or just trolling. Is one of the FINEST teamwork oriented shooters in the market, due it has a improved squad respawn system, that not lonly gives your teammates the chance to reborn up to in 3 different points, but also to look what is happening in any of the available locations.

-Some of the exploits -as the C4+ quads rushes- will be fixed in the final game -increasing the amount of charges needed to destroy M-COM Stations up to 15-.

I'm not trolling. I tried to explain that I really wanted this game to be good and think it's really close to being good but there are so many things that all add up to me and many of my friends to just not even bother. My friends have played coop games before and we don't think this is anywhere near "one of the FINEST". If you call spawning on your squadmates while hiding behind the enemy with a bunch of medics fun, then by all means, it's all yours. I don't get it. To me, it's almost an exploit. I know it's not but it gets pretty stupid to kill someone only to have them revived magically as if defibs have become the greatest medical advancement since penicillin.

The mouse thing I don't think you're understanding what I'm saying. You may not realize it but mouse sensativity does change automatically when you zoom in with your sniper versus a different gun. In COD for example, it drops a certain amount to make your aiming more precise. In this game, it doesn't go down enough when you use your scope. I have to use my sensativity setting on my mouse to take it down even further otherwise the crosshair jumps too much.

The prone I can live with but it is stupid. I think it's most important for when you're trying to avoid being spotted by a tank. It's pretty hard to sneak up on a tank when you can't even hide behind anything! They could have made it so snipers can't go prone with their rifles if you're worried about snipers being too hidden. There are many options here but they didn't even try.

The knife's animation is delayed and wonky. I can't tell you how many knife fights I've seen or been in where no one could stab eachother because it's too inaccurate. Again, it's minor and I could live with it but it adds up.

As far as vehicles are concerned, the land based vehicles are fine. I was mainly getting at the UAV and chopper. Yes you can get used to it with practice but it is no where near being intuitive or user friendly. It's been done better in other games.

Maybe my definition of coop is a little more elaborate than yours is? Just because you can spawn on your teammate doesn't mean there's a lot of cooperation going on. There's zero cooperation going on between squads. One squad has no idea what another is trying to do. Neither me nor my friends have ever felt like we were part of something bigger that we were all working towards. We always feel like we're doing our own thing. This game is supposed to be based on coop. I feel like it's failed miserably. Maybe they need to bring back the commander from BF2 or have VOIP between squad leaders? Something needs to change though to help unify the team because I rarely play in games that are close or where people are working towards a common objective.

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L1D3N

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#22 L1D3N
Member since 2009 • 717 Posts

I just DL it, played it and I don't think it's worth a purchase from me. I know it's a beta but no prone or lean? The game looks amazing on my quad core but the controls and floaty feeling to the game play is a killer. As usual with BF games you got people flying around getting the high scores controlling the maps and people running around hiding in houses that eventually get blown to smithereens. No balance...

Why can't anyone figure out the perfect FPS game? They have been done enough times you would think they would improve on them. Personally I would want a mix of BF and COD with prone, lean, and choices on what kind of cover system you want to use... Rainbow 6 vegas style, FP, 3rd Person etc. coop... man it can't be that hard to give us choices in a modern FPS game. Maybe they don't want the perfect FPS game this way they can keep taking money and churning out cookie cutter ****!

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millerlight89

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#23 millerlight89
Member since 2007 • 18658 Posts
Some of the things people say in here is making my head spin. No leaning is bad, but there are many many games before it that did not implement it. It is old news, nothing to rant over.
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Rawtheory333

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#25 Rawtheory333
Member since 2005 • 474 Posts

I just DL it, played it and I don't think it's worth a purchase from me. I know it's a beta but no prone or lean? The game looks amazing on my quad core but the controls and floaty feeling to the game play is a killer. As usual with BF games you got people flying around getting the high scores controlling the maps and people running around hiding in houses that eventually get blown to smithereens. No balance...

Why can't anyone figure out the perfect FPS game? They have been done enough times you would think they would improve on them. Personally I would want a mix of BF and COD with prone, lean, and choices on what kind of cover system you want to use... Rainbow 6 vegas style, FP, 3rd Person etc. coop... man it can't be that hard to give us choices in a modern FPS game. Maybe they don't want the perfect FPS game this way they can keep taking money and churning out cookie cutter ****!

L1D3N

Play with a clan on ventrilo and 5.1 headphones and your experience will be a lot more fun, cohesive, intense and at times completely immersive.

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greatmax1

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#26 greatmax1
Member since 2006 • 1868 Posts
People who cried over the MW2 controversy see BFBC2 as their savior. They most likely bought MW2 (even if they swore they wouldn't) just to complain about how bad it is. They were let down by infinity ward and now they need something to hang on to.
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KHAndAnime

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#27 KHAndAnime
Member since 2009 • 17565 Posts
The game is godly.
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AzNs3nSaT1On

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#28 AzNs3nSaT1On
Member since 2005 • 921 Posts

Oh and I forgot one thing...I don't usually whine about things like "OMG no lean, etc" but come on, no prone? being a sniper without prone is just retarded when you consider that you have walls that barely reach your shoulder, walls that sometimes you have to use as cover but...what cover? I tried to like it after I personally got my hands on a key and I stopped bugging some friends, because I have around 6 friends that will buy it, but it's even more underwhelming after I played it on my PC at my own pace in silence and comfortably.DanielDust
i think you guys failed to notice that if a sniper in this game has prone, they would pretty much be invincible when combined with their amazing camouflage and their insane range. I actually think Dice did this to give other classes a fair handicap. No prone is pretty lame. First thing I did when I loaded up the beta was try to figure out what key Prone was bound to. Only to find out you can't even do it. Oh and one more thing, I actually kept my own boycott promise and haven't "bought" MW2. Doing that would be equivalent to kicking myself in the groin and would make me hate myself forever.

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DigiTM73

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#29 DigiTM73
Member since 2009 • 801 Posts

I was just about to preorder it for the $49US price. Now Steam is saying is $70US. Sorry, why should I pay $20 more for a preorder because I delayed?

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KHAndAnime

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#30 KHAndAnime
Member since 2009 • 17565 Posts

I was just about to preorder it for the $49US price. Now Steam is saying is $70US. Sorry, why should I pay $20 more for a preorder because I delayed?

DigiTM73
Still $50 bud.
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DigiTM73

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#31 DigiTM73
Member since 2009 • 801 Posts

[QUOTE="DigiTM73"]

I was just about to preorder it for the $49US price. Now Steam is saying is $70US. Sorry, why should I pay $20 more for a preorder because I delayed?

KHAndAnime

Still $50 bud.

Never mind, I'm thinking it's the new Steam UI beta. You want a better interface for Steam, thenyou pay the price. Can anyone else in Australia confirm what the price says on Steam?
Update, it's notSteam UI, DICE have decided to shaft Australians of this game, by having it at $49US and now $69US. Such a shame, I was going to put money into this game, now I will just have to get it for free by other means. Obviously DICE don't really care about anyone else in the world. Prob full of racists devs.

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brandontwb

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#32 brandontwb
Member since 2008 • 4325 Posts
Yup, gameplay feels a bit a off. One of the reasons I'm not playing the BETA that much.
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MrLions

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#33 MrLions
Member since 2007 • 9833 Posts
Some of the things people say in here is making my head spin. No leaning is bad, but there are many many games before it that did not implement it. It is old news, nothing to rant over. millerlight89
Indeed. T_T How can you sum of the game from what the beta is laying out. :| Rush mode and Port Valdez have to be the worst mode/map in the game so please don't think the game is going to suck just cause of the beta T_T.... Controls? Really, they seem pretty spot on and close to what CoD4 has if you didn't like it go downstairs pick up your 360/PS3 controller and plug it into the USB port. :| Yeah sure the helicopter controls got all reversed but thats a simple fix Co-op? Were you looking for something like in L4D or something? Cause I see a lot, a lot of co-op coming from this game. FYI co-operation with the whole team wins matches. My friends and I always won due to us being in ventrilo and helping eachother out. If you want to be apart of the team press and hold Q when looking at an enemy tank. Prone, people need to learn to stop crying about it, it's not like having prone will make you 1000x better. DICE said no and they're going to always say no wait for Battlefield 3 if you want your silly prone back. And yes FPS are starting to suck, video games are starting to suck period. :|
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mrbojangles25

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#34 mrbojangles25  Online
Member since 2005 • 60809 Posts

I just DL it, played it and I don't think it's worth a purchase from me. I know it's a beta but no prone or lean? The game looks amazing on my quad core but the controls and floaty feeling to the game play is a killer. As usual with BF games you got people flying around getting the high scores controlling the maps and people running around hiding in houses that eventually get blown to smithereens. No balance...

Why can't anyone figure out the perfect FPS game? They have been done enough times you would think they would improve on them. Personally I would want a mix of BF and COD with prone, lean, and choices on what kind of cover system you want to use... Rainbow 6 vegas style, FP, 3rd Person etc. coop... man it can't be that hard to give us choices in a modern FPS game. Maybe they don't want the perfect FPS game this way they can keep taking money and churning out cookie cutter ****!

L1D3N

you should have been around in the Joint Operations days

that was the perfect online shooter imo.

Huge, beautiful maps
A variety of vehicles, from tanks to motorcycles, from patrol boats to hovercraft (the big ones that can carry vehicles) and helicopters
150 players per maps
Realistic bullet physics...sniping was so rewarding, yet challenging because you had to dial in your scope
Mortors, SAMs, antitank missiles, mounted guns...all the stuff Battlefield is famous for, yet JO got none of the credit
Excellent online service via Novaworld

God I miss that game

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millerlight89

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#35 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="millerlight89"]Some of the things people say in here is making my head spin. No leaning is bad, but there are many many games before it that did not implement it. It is old news, nothing to rant over. MrLions
Indeed. T_T How can you sum of the game from what the beta is laying out. :| Rush mode and Port Valdez have to be the worst mode/map in the game so please don't think the game is going to suck just cause of the beta T_T.... Controls? Really, they seem pretty spot on and close to what CoD4 has if you didn't like it go downstairs pick up your 360/PS3 controller and plug it into the USB port. :| Yeah sure the helicopter controls got all reversed but thats a simple fix Co-op? Were you looking for something like in L4D or something? Cause I see a lot, a lot of co-op coming from this game. FYI co-operation with the whole team wins matches. My friends and I always won due to us being in ventrilo and helping eachother out. If you want to be apart of the team press and hold Q when looking at an enemy tank. Prone, people need to learn to stop crying about it, it's not like having prone will make you 1000x better. DICE said no and they're going to always say no wait for Battlefield 3 if you want your silly prone back. And yes FPS are starting to suck, video games are starting to suck period. :|

Man I agree with every word you wrote. At first the movement seemed odd, but I quickly got used to it. Which is another problem. People make to many first assumptions, they never give it a chance. They may like it like I did if they just stopped and gave it more time. Prone is no big deal to me neither. I do not snipe as I find it, well boring. I like to be up at the front line aiding my team, prone won't help me much up there. I can not wait to see what the other maps are like, with conquest. Hell I like Rush tbh. Also, if the beta map is the worst map, then I think we are in for a treat because I like it.
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badtaker

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#36 badtaker
Member since 2009 • 3806 Posts
PC gamers just wanted to give tombstone to IW.:P
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L1D3N

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#37 L1D3N
Member since 2009 • 717 Posts

[QUOTE="L1D3N"]

I just DL it, played it and I don't think it's worth a purchase from me. I know it's a beta but no prone or lean? The game looks amazing on my quad core but the controls and floaty feeling to the game play is a killer. As usual with BF games you got people flying around getting the high scores controlling the maps and people running around hiding in houses that eventually get blown to smithereens. No balance...

Why can't anyone figure out the perfect FPS game? They have been done enough times you would think they would improve on them. Personally I would want a mix of BF and COD with prone, lean, and choices on what kind of cover system you want to use... Rainbow 6 vegas style, FP, 3rd Person etc. coop... man it can't be that hard to give us choices in a modern FPS game. Maybe they don't want the perfect FPS game this way they can keep taking money and churning out cookie cutter ****!

mrbojangles25

you should have been around in the Joint Operations days

that was the perfect online shooter imo.

Huge, beautiful maps
A variety of vehicles, from tanks to motorcycles, from patrol boats to hovercraft (the big ones that can carry vehicles) and helicopters
150 players per maps
Realistic bullet physics...sniping was so rewarding, yet challenging because you had to dial in your scope
Mortors, SAMs, antitank missiles, mounted guns...all the stuff Battlefield is famous for, yet JO got none of the credit
Excellent online service via Novaworld

God I miss that game

Yea, I miss that game also. Good points, I think people would buy anything wrapped in a BF package now because they are clawing and clamoring for anything hoping it will be good. It's too bad they needed to milk people of more money and not give them BF3 yet but that's marketing for ya, you will always have people willing to say something is good and buy it because mommy and daddy flip the bill or because past games the game is associated with were good. I mean you still have people believing the new AvP is a good game because of it's past success... it's dead in the water already. The same will happen with BFBC2.

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RonaldCSpeirs

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#38 RonaldCSpeirs
Member since 2005 • 161 Posts

[QUOTE="mrbojangles25"]

[QUOTE="L1D3N"]

I just DL it, played it and I don't think it's worth a purchase from me. I know it's a beta but no prone or lean? The game looks amazing on my quad core but the controls and floaty feeling to the game play is a killer. As usual with BF games you got people flying around getting the high scores controlling the maps and people running around hiding in houses that eventually get blown to smithereens. No balance...

Why can't anyone figure out the perfect FPS game? They have been done enough times you would think they would improve on them. Personally I would want a mix of BF and COD with prone, lean, and choices on what kind of cover system you want to use... Rainbow 6 vegas style, FP, 3rd Person etc. coop... man it can't be that hard to give us choices in a modern FPS game. Maybe they don't want the perfect FPS game this way they can keep taking money and churning out cookie cutter ****!

L1D3N

you should have been around in the Joint Operations days

that was the perfect online shooter imo.

Huge, beautiful maps
A variety of vehicles, from tanks to motorcycles, from patrol boats to hovercraft (the big ones that can carry vehicles) and helicopters
150 players per maps
Realistic bullet physics...sniping was so rewarding, yet challenging because you had to dial in your scope
Mortors, SAMs, antitank missiles, mounted guns...all the stuff Battlefield is famous for, yet JO got none of the credit
Excellent online service via Novaworld

God I miss that game

Yea, I miss that game also. Good points, I think people would buy anything wrapped in a BF package now because they are clawing and clamoring for anything hoping it will be good. It's too bad they needed to milk people of more money and not give them BF3 yet but that's marketing for ya, you will always have people willing to say something is good and buy it because mommy and daddy flip the bill or because past games the game is associated with were good. I mean you still have people believing the new AvP is a good game because of it's past success... it's dead in the water already. The same will happen with BFBC2.

So true! The marketing gurus prey on people that buy the latest and supposedly greatest games to be newly released and the gaming websites advertise them while getting paid to also give them a positive review to drive sales. Wrap #@!* in pretty packaging and stamp a Battlefield or Modern Warfare name on it and people will buy it up like it's the last piece of pie or cake on Earth.

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Nino_ze

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#39 Nino_ze
Member since 2008 • 368 Posts

maybe because there's been a long time since EA last released a good BF game!?

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jun_aka_pekto

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#40 jun_aka_pekto
Member since 2010 • 25255 Posts

Prone, people need to learn to stop crying about it, it's not like having prone will make you 1000x better. DICE said no and they're going to always say no wait for Battlefield 3 if you want your silly prone back. And yes FPS are starting to suck, video games are starting to suck period. :|MrLions

Prone is one of the most basic basic firing positions. Taking it away does sound silly. I suppose that makes the experience more like an old-style Quake deathmatch rather than being a true tactical shooter.

Being used to BF2, I'll probably wait for BF3 as well.

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#41 wizdom
Member since 2003 • 10111 Posts

I haven't tried it yet but sounds like the hype machine is strong with this game. BF2 was huge I wonder if this will live up to that.

L1D3N
I played the pc beta when it came out and had wayyyyyyyyyyyy too many issues with it on the pc (360 version work well), I think the game is good, but the MW2 killer talk is nonsense, how can it be better then MW2 when MW2 does everything better? (graphics, controls,reward system ect..?), I think gamers are looking for something else to play and this seems to be the logical game for them to pick, I think the game will be good, but I do feel like it's being overhyped right now.
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DanielDust

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#42 DanielDust
Member since 2007 • 15402 Posts

No doubt, it's worlds apart from MW 2 (in a good way), it's outrageous to compare it with MW 2 o_0. I'd love it if it had prone but...meh.

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mattuk69

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#43 mattuk69
Member since 2009 • 3050 Posts
I agree, TF2 has no lean or prone but its still the best online game ever!
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L1D3N

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#44 L1D3N
Member since 2009 • 717 Posts

I agree, TF2 has no lean or prone but its still the best online game ever!mattuk69

Wow, you really believe that?

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DanielDust

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#45 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="mattuk69"]I agree, TF2 has no lean or prone but its still the best online game ever!L1D3N

Wow, you really believe that?

Yeah he's joking, TF 2 doesn't have a single flaw of course it's one of the best games ever ;) (not the best, there is no such thing as the best).
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#46 Cdscottie
Member since 2004 • 1872 Posts

[QUOTE="mattuk69"]I agree, TF2 has no lean or prone but its still the best online game ever!L1D3N

Wow, you really believe that?

I'd have to agree that it is one of the best online FPSs. It is one of the few games that I keep going back too, that and BF2142\1942
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#48 Thelmen
Member since 2004 • 216 Posts

If you wonder why there is no prone, have you played Battlefield 2? or even 1942? the infamous dolphin dive or whatever you want to call it made the game look ridiculous, and everyone as soon as they spot an enemy just dove to the ground and it will just be prone wars.

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#49 GillianMcMezmer
Member since 2005 • 340 Posts

If you wonder why there is no prone, have you played Battlefield 2? or even 1942? the infamous dolphin dive or whatever you want to call it made the game look ridiculous, and everyone as soon as they spot an enemy just dove to the ground and it will just be prone wars.

Thelmen

yea the dolphin diving was as ridiculous as the spawn raping by vehicles and vehicle wars.

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DanielDust

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#50 DanielDust
Member since 2007 • 15402 Posts

If you wonder why there is no prone, have you played Battlefield 2? or even 1942? the infamous dolphin dive or whatever you want to call it made the game look ridiculous, and everyone as soon as they spot an enemy just dove to the ground and it will just be prone wars.

Thelmen
That's no reason to remove it :/ that's the worst excuse I heard. It's like removing an assault weapon for good because it's too powerful leaving the game with no real soldier class. That's the reason for mods that make BF 2 more realistic and servers that kick players for doing dives. @Glillian, people that never heard of personal opinion need to get off their medication.