Well, I guess game length varies by player, because at the time I thought Medal Of Honor: Allied Assault was quite short compared to many games I'd played previously. But then, I've been playing FPS games since they were invented with Wolfenstein 3D. I completed the MoH:AA SP campaign in about 8 hours, and started and finished it on the same day with a break inbetween. A very enjoyable game (except, perhaps, for the aimbot sniper level), but for me it was over too quickly, and it just seemed to cut off at the end, because I was expecting another level or two to round it off.
[QUOTE="no_one_specific"]
Half Life was truly amazing also. I played through the entire game in 3 days and then moved to HL2 and savored that one because I didn't want the experience of playing the game to be over too quickly like it was for me with the original.
no_one_specific
Now there I can agree. My first time through Half-Life took me over 20 hours, and it was very satisfactory, apart from the platform-jumping Xen levels which I really didn't like. Up to that point, the pacing and content of Half-Life was just right, and I've replayed the SP campaign several times over the years. During the summer I replayed the entire Half-Life series (original + Opposing Force + Blue Shift + HL2 + Episode 1 + Episode 2), and it was totally epic.
I also got the original Call of Duty close to when it came out. That blew me away. Excellent multiplayer and single player. I should state my point, and here it is: All those games are around 15-30 hours of single player content. While some, such as CoD, had some levels that weren't as fun as others, I feel it doesn't really matter when you have an awesome level coming up in a fe hours of gameplay.
no_one_specific
Again, I guess game length varies for each player, because the Call Of Duty SP took me around the 8 hour mark to complete the first time around. I've played through the SP campaign a few times, because I found the variety and pacing enjoyable, but for me the game excelled in the multiplayer, and gave me well over a thousand hours of enjoyment, along with the expansion United Offensive. If it had not been for those games, I would never have joined a clan, and never have made a custom map.
I played through Cod4, and while it's fun, I don't feel compelled to play through it like I did with the original....I played through Medal of Honor and Cod and then revisited certain missions to play them because they were so good. Cod4 feels kind of like that, but with none of the between stuff. It's a highlight reel, but purposely designed that way. If that's the way fpses are going to be from now on, that's fine with me, but I'll probably be replaying No One Lives Forever or the N64 Goldeneye instead.
no_one_specific
And there I totally agree. I played CoD 4 SP twice, and never want to play it again. The first time, it took me just over 4 hours to complete, and I felt very rushed through it. It played pretty much like a condensed version of the previous CoD's crossed with a Hollywood action flick. I mainly bought the game for the multiplayer experience, but discovered I didn't like it anywhere near as much as the original CoD or UO online, and played it intermittently for a few months just to feel I got my money's worth before packing in. I played the SP again, which was so linear it played exactly as before, and the game has sat on the shelf gathering dust ever since. I decided then that I wouldn't be getting any further games from Infinity Ward, because I could see the progression of dumbing down from CoD 2, and from what I've seen of MW2 perks and killstreaks, I was right.
If the future of the FPS genre is ever shorter and intensely linear 'cinematic' games with dumbed down multiplayer, then I probably won't be buying them any more. I'll make do with the games in my collection, and there is a lot of entertainment still to be experienced there.
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