It would seem that digital distribution offers significant advantages for the distributor over a traditional brick-and-motor distribution scheme and that costs for servers, bandwidth, and support staff are far far lower than manufacturing, warehousing, shipping, and retailing costs. Not only this, but by eliminating transferability, digital distribution effectively squelches the second-hand game market. The consumer also doesn't get a tangible, easily transportable product to put on the bookshelf. The only benefit to me, as a consumer, is a modicum of convenience - I don't have to spend 10 minutes in the car on the way to a brick-and-motor store. Why then, is the price on Steam for new games (e.g. Bioshock, Half-Life 2, Might & Magic: Dark Messiah) the same as the price from any brick-and-mortar store?
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