Would anyone play a 'hardcore' MMO again?

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Nerkcon

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#1 Nerkcon
Member since 2006 • 4707 Posts

Ever since World of Warcraft hit the market things have change. SOE has even made Everquest and EQ2 easier and more like WoW. The ultimate thing about WoW is that everyone has a shot at everything. The game is easy to get into and easy to play and if you play well enough, you DO have a chance of getting the best gear one day. Old MMORPGs were set up to be painfully difficult, risk vs reward, and set up that not everyone could succeed. People competed with each other for the same bosses as there were no instanced dungeons. Rare items were RARE as the chance the item would drop would depend of how recently it had drop, how many times a day it was farmed, and how long you were farming that mob. And in PVP, even in duels, it was to the death. Some old MMOs you lost EVERYTHING to the other player.

Now, some people missed these games. But how many people here do? Would you play a MMO with open PVP were you would lose everything you carry to the other player? Would you play a MMO were you would have to camp a boss for days and even stay up all night to make sure you are the one who gets the drops? What about a MMO that was hard in a different way? Just like in WoW, everyone has a chance. Only the game play was more group based and it's own reward that made old MMOs so hard?

Bottom line: Would you play a MMO that had harsh penalties for failure but made you feel more proud of your achievements?

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biggest_loser

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#2 biggest_loser
Member since 2007 • 24508 Posts
No I certainly wouldn't!!
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TeamR

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#3 TeamR
Member since 2002 • 1817 Posts

I played two MMOs before wow.

Everquest and Ultima Online.

Ultima Online (launch version, not the version thats around now) was the most fun i've ever had in an MMO. Easily. It was hardcoore in the was that you could lose everything you had if you weren't smart, or if you were just unlucky. When you died, you lost everything that was on you. That mixed with the general lawlessness due to lack of real guards, and an extremely buggy game that caused things like the halloween monster riots*** made the game exciting and unpredictable to me. There has been no equal to the PvP offered in UO, for me. WoW's pvp is fun and all, but it lacks the edge that made UO so excitin, but arenas are a decent replacement.

*** A halloween even were monsters like skeletons and zombies spawned near towns. A bug caused the spawns to occur much more frequently than was expected and they ended up taking over the continent.

Everquest was just addictign to me at the time. There was no real pvp to speak of, but questing and gaining levels was like crack. Note: It was rarely FUN, it was just addicting.

So would I play hardcore games like these again? Probably not. I'm getting up in age now and I don't have the time to invest in those sorts of games. I'd like to play a game like (early) UO again, but can I really invest hundreds of hours into something, only to have it all dissapear because I lost a fight? I just don't have that much expandable time anymore, even though that was some real fun. Everquest? Hell no, i'd never play a game that requires that much time to level and complete quests again. Hell levels, camping spawns for 10+ hours, fighting other guilds for boss kills... Screw that!

I play wow casualy now, and I liek that I can play for 30 mins a night and still accomplish something. I'd liek more high risk pvp, but the sad fact is that I can't risk my precious time anymore

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Buffalo_Soulja

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#4 Buffalo_Soulja
Member since 2004 • 13151 Posts

No, because they would be overrun with bots and gold farmers.

Then again I wouldn't play WoW either.

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GPAddict

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#5 GPAddict
Member since 2005 • 5964 Posts
Nah, I'm more of a softcore kinda guy
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gleb2006

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#6 gleb2006
Member since 2005 • 175 Posts

I would definetly play it, but few few companies are trying to make these games as they don't want to take many risks.

SOE tried with Vanguard, it was supposed to bring back the roots of hardcore mmo's but it's launch wasnt great. I might pick it up again soon and try it out cause i heard it's much better, but more companies should really branch away from the market, take more risks, and bring back harder gameplay.

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mfsa

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#7 mfsa
Member since 2007 • 3328 Posts

no freaking way

That would be a no.

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TeamR

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#8 TeamR
Member since 2002 • 1817 Posts

That would be a no.

mfsa

Sweet! Being a non-MMORPG player makes you gel your hair and take pictures with your face REALLY close to the camera.

What have I been doing with my life?? ;)

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mhello99

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#9 mhello99
Member since 2008 • 114 Posts

Ofcourse NOT!!!!!

Thats Why I quit in all the MMORPG's that i have played

except for 1 I think GS "Granado Espada" is not that selfish on items money etc..

Just like what you said Everyone can catch up on everything that other have done on this game like WoW..

I Suggest that when you play an MMORPG and you think that its economically expensive stop playing! ^^

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mfsa

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#10 mfsa
Member since 2007 • 3328 Posts
[QUOTE="mfsa"]

That would be a no.

TeamR

Sweet! Being a non-MMORPG player makes you gel your hair and take pictures with your face REALLY close to the camera.

What have I been doing with my life?? ;)

Precisely!

(It's actually water, I had just showered - being accused of using hair gel is seriously one of the most offensive things I can think of. MY STANDARD OF PERSONAL PRESENTATION AND HYGIENE IN GENERAL IS LOW TO MODERATE!!)

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fireandcloud

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#11 fireandcloud
Member since 2005 • 5118 Posts

no freaking way

That would be a no.

mfsa

lol. most convincing argument ever. they should put you in the anti-mmo commercial.

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TeamR

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#12 TeamR
Member since 2002 • 1817 Posts


Precisely!

(It's actually water, I had just showered - being accused of using hair gel is seriously one of the most offensive things I can think of. MY STANDARD OF PERSONAL PRESENTATION AND HYGIENE IN GENERAL IS LOW TO MODERATE!!)

mfsa

my mistake! But vast improvement! Congrats!

I can't say i've changed much since my hardcore time back in the day, but I did geta HUGE productivity boost. When you take those games too seriously there just aint much time for anything else. lol. Glad I got out before everquest did too much damage to my life

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saginadir

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#13 saginadir
Member since 2004 • 25 Posts

All mmo games that are now avilable are bad....

realy realy bad... they are on one hand trying to be realisctic on other hand they are not
i realy liked ragnarok... great game.. not trying to achive realistism, pure fiction game

bottom line: i wouldn't play any more MMO until someone will make better ones.. hopefully not when i'm 100YO

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SaintJimmmy

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#14 SaintJimmmy
Member since 2007 • 2815 Posts

i would risk was fun

i still think (even though i have a 70 in wow) that wow has ruined MMOs i quit wow awhile ago cause it didnt really feel like a hardcore mmo which it wasnt

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Nerkcon

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#15 Nerkcon
Member since 2006 • 4707 Posts
Something I don't understand is that why do MMOs have to be hard by killing your soul and making all your time wasted by failing? Can't it just be hardcore by being.... hard? This is something I had in mind. Once a year there and be a major cross server event, there is a tournament between each guild. After it, the best team of each guild of each server will face each all at once for in a 50 vs 50 vs 50 vs 50 kind of match. The the winning teams wins an exclusive chance for their entire server to face a mega raid boss. It will be a 1,000 vs a few SUPER powerful titans/dragons whatever. And if they win the server gets an prise. Either a lot of money for every single player, or maybe their own champion room for a cool looking thropie. But if the server fails they do NOT get a second try and most wait until another year when their server wins the tournament. And the boss is latterly so strong that all the high level players most do their part. See how it works? :P
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ttomm1946

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#16 ttomm1946
Member since 2004 • 1871 Posts
Ultima Online and Meridian59 were the best.....they deserved to be called MMORPG'S...today just MMO works...........Real PVP and you earned everything you got.....I'd do it again in a flash.:P
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deactivated-60f7582dcaa79

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#17 deactivated-60f7582dcaa79
Member since 2004 • 510 Posts
Losing everything isn't a big deal unless you play Barbie-Doll-Dress-Up: Neon Armorz of L33tzn3sszz11 edition (That is to say WoW). However seeing how 90% of the end users in the MMO market didn't start playing until WoW I won't even bother trying to explain. MMOs are nerfed, forever. Get over it. The good old days are never coming back. MMO's are officialy CAREBAR-ed out. Everyone has a GIMMIE GIMMIE I WANT attitude, crys if they lose one thing, and only plays to get the UBERLEETZ endgame raid gear, which when they finally get, the go "Well this game is boring now".
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deactivated-59d151f079814

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#18 deactivated-59d151f079814
Member since 2003 • 47239 Posts
Everquest and Everquest 2 I found more forfilling then WoW.. WoW was great at first then turned into suckage at the end...
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Alaris83

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#19 Alaris83
Member since 2004 • 1620 Posts
Farming one mob for days to get a super rare drop and then have somebody turn around and loot it off you when you die? Yeah can't say I'd want to have any part of that.
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wheezal

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#20 wheezal
Member since 2004 • 3066 Posts
i still play EVE, so 'yes' :)
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Wolf-Man2006

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#21 Wolf-Man2006
Member since 2006 • 4187 Posts
Gah, too many losers. That is, if by hardcore you mean Oblivion >=D
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Anofalye

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#22 Anofalye
Member since 2006 • 702 Posts

Depending on the MMO, possibly.

I wouldn't bear PvP in any form, nor raiding. Permanent Death is just a little too hardcore for me, but it is getting close to what I could bear, think of an amount of lives per month and I sign in. :)

See, penalties and harsh stuff CAN be part of a FUN equation. I wouldn't recommend doing 1 harsh setting for the whole game. Create various servers, with various rules, maybe players can switch or not among these.

I am craving for:

- Group focus (3-8 players).

- Solo options (always have something meaningfull to do solo, no matter how advance you are, even if it is only improve the % of loot drop for when you will group, it has to be something meaningfull to do).

- Lives per month + light debt system. You run out of lives, cya next month. A casual couldn't run out of lives (can't lose more than 1 life per 3 hours or something like that, debt penalty could be exponential if you died before you can lose a life).

- Unlimited levels in 1 last final zone.

- Level cap on each zone, you are abobe the level, you are brought back to the cap, there is no way you will just PWNS everything and ruins everyone else experience. You still earn XP for the unlimited level zone here, maybe not as fast, but still.

- Each zone has a focus on 1 item slot. Best helms are all in the level 5 zone, and if you are level 40, 55 or 9438, in this zone you are level 5. You earn it here if you want the best helm, as a level 5. New quests add later on would make you come back if you want the new best helms.

- Gear cap, each item which is earned in a higher level zone has a stat cap of a few points of AC exclusively, nothing else. So you can find all the same stats on local items. So if you are in the level 5 zone, only the helms are not greyed and capped.

- Each zone is flagged as solo, grouping or whatever else, you are always in that setting here. Impossible to group in a solo zone.

- Sidekick system as in CoX.

- Group items have stat/group member. For example, a solo helm has a 30 hps bonus, a group helm has 10 hps/group member. If you have raiding in the game, it would give 3 hps/raid member.

- The 5 best rooms of a dungeon are teleporting you on the Z axis to your version of the room (kinda as an instance without the zoning). You fight your boss mobs and gain the loot there, alone from the remaining of the peoples in the zone, and they would have their own variation of the room if they enter it. But you share the same dungeon for everything else, only the best loot/rooms are all "instanced" this way.

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MetallicaKings

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#23 MetallicaKings
Member since 2004 • 4781 Posts
hell ya. i remember playing ultima online. when you died, you lost everything. that made it fun
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SimpJee

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#24 SimpJee
Member since 2002 • 18309 Posts
I'd play one again. I like that feeling when I just got this awesome weapon that I know few people in the game have.
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Wolf-Man2006

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#25 Wolf-Man2006
Member since 2006 • 4187 Posts
I guess Runescape would be it since the people there are mostly stupid and I prefer stupid over moronic
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unst4blec0d3r

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#26 unst4blec0d3r
Member since 2008 • 52 Posts

I play Eve online which is probably the most brutal MMO I've every played. I've been in PVP fights where my hands are actually shaking while trying to use the mouse. However it is also the most casual player friendly MMO as well. Their unique skill training system has given me my life back compared to the days of WoW.

You want real hardcore PvP and still have a personal life? Try Eve Online.

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Blaze787

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#27 Blaze787
Member since 2007 • 535 Posts
I think Vanguard: Saga of Heroes would be the game for you.
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psilocybn

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#28 psilocybn
Member since 2003 • 111 Posts

no freaking way

That would be a no.

mfsa

Great post :)

I can relate. I beta tested and played all MMos since EQ1 so was pretty heavy into it.

2-1/2 years ago I had 2 lvl50 toons in EQ2 and then my son was born. After that I lost interest in MMOs. Lost 50lbs (that would be the beer and soda I constantly drank online)

Don't get me wrong...I still love gaming, but I'm sticking to the ones that I can click SAVE and call it a day anytime I want.

SIDE NOTE: Out of all the MMOs...and I've done it all. EQ1 was still the best... The penalties were evil :) As long as I live I will never forgot some of the corpse recovery missions we had to deal with :) EQ1 really encouraged the imagination and sparked a sense of wonder. (cruising around with a DE Necro or Warrior was some serious abuse:)

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Gladestone1

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#29 Gladestone1
Member since 2004 • 5695 Posts

There was nothing like everquest, and never will be again.How about the raiding challenge..Each guild getting enough people an healers into the frey...The nerves, calling your friends to come online..Hey raid time get up get over here.We need ya..Never again will i feel the way i did in everyquest.It brought selling toons for cash out on ebay..Well that might been a bad thing..Think it kind of started ,the stupid gold farming ah well..No one has time, for a hardcore game any more.They dumb these games down for kids..Sorry to say its true...Soe an wow is in a way a sad thing for mmorpgs..You say how is wow a sad thing..Well cause they dumb down, the game its not a challenge..Games are meant to be a challenge..

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xcryonicx

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#30 xcryonicx
Member since 2006 • 1294 Posts
Probably not. I'm all for challenging gameplay, but when my time online comes down to grinding w/o quests and raiding, I get bored and quit.
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psilocybn

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#31 psilocybn
Member since 2003 • 111 Posts

There was nothing like everquest, and never will be again.How about the raiding challenge..Each guild getting enough people an healers into the frey...The nerves, calling your friends to come online..Hey raid time get up get over here.We need ya..Never again will i feel the way i did in everyquest.It brought selling toons for cash out on ebay..Well that might been a bad thing..Think it kind of started ,the stupid gold farming ah well..No one has time, for a hardcore game any more.They dumb these games down for kids..Sorry to say its true...Soe an wow is in a way a sad thing for mmorpgs..You say how is wow a sad thing..Well cause they dumb down, the game its not a challenge..Games are meant to be a challenge..

Gladestone1

I completely agree.

For example... I of course began playing Wow like everyone else. Lost interest very quickly. The combonation of pvp, no dying penaly, and cartoon graphics was really annoying.

About a month later there was a RL client of mine that had a paladin with unlimited funds. He talked me into trying Wow again and gave me more cash that was possible to spend. I played for about a week and got annoyed, bored, and quit.

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dazedfinch

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#32 dazedfinch
Member since 2007 • 96 Posts

I play Eve online which is probably the most brutal MMO I've every played. I've been in PVP fights where my hands are actually shaking while trying to use the mouse. However it is also the most casual player friendly MMO as well. Their unique skill training system has given me my life back compared to the days of WoW.

You want real hardcore PvP and still have a personal life? Try Eve Online.

unst4blec0d3r

What he said

No other game gets your adrenaline pumping like pvp in a hardcore mmo... atleast IMHO, just because the outcome of a fight will mean so much, win or lose.

btw, cheers mfsa! great improvement!

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Nerkcon

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#33 Nerkcon
Member since 2006 • 4707 Posts

I think Vanguard: Saga of Heroes would be the game for you.Blaze787

Not any more. SOE have killed their fanbase again by giving it the "WoW" treatment and now it's like WoW too. It was also going be different, it was going be based on small groups through out the entire game. In the end game, instead of going into a dungeon of 40 people you were going go to a group of 8 or smaller raids instead. They change that too, and many cool features such as flying mounts have been finally been added but only as raiding rewards. The 'hardcore' are mad as hell.

EDIT: This is all from stuff I heard. Vanguard was going to have 3 ultimate ways to process other then progressing your class. You could be successful in the game by not killing ANYTHING! The game was going allow you to get to high places by leveling a crafting profession instead. You could of also become a politician and run a fraction of your own. And if you really wanted to, you could do all 3. A mighty warrior or rules over a small clan of mercenaries that does his own blacksmith for a hobby. It's still there... but it's all about option one now. :( I wanted to be a commander of my own army on a PVP server

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wheezal

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#34 wheezal
Member since 2004 • 3066 Posts
[QUOTE="unst4blec0d3r"]

I play Eve online which is probably the most brutal MMO I've every played. I've been in PVP fights where my hands are actually shaking while trying to use the mouse. However it is also the most casual player friendly MMO as well. Their unique skill training system has given me my life back compared to the days of WoW.

You want real hardcore PvP and still have a personal life? Try Eve Online.

dazedfinch

What he said

No other game gets your adrenaline pumping like pvp in a hardcore mmo... atleast IMHO, just because the outcome of a fight will mean so much, win or lose.

btw, cheers mfsa! great improvement!

ayep, EVE is the anti-WoW. real meaningful PvP. good PvE environment. a real player controlled political system and economy. and a universe that actually changes according tot he player base (0.0 at least)

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KamuiFei

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#35 KamuiFei
Member since 2003 • 4334 Posts

Never again! I played FFXI until I had to do the retardedly hard level cap quests, making gil was extremely time consuming and everything you do required a full party.

I played WoW also for about 2 years, the expansion changed everyone into greedy selfish *******, and I never want to put myself through that again.

Right now, I just play Guild Wars and Cabal Online, which in my opinion as just as good as WoW (if not better). You keep your life as well. Only thing I don't like about Cabal is the requirements for smooth gameplay, which is high for a free MMO.

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A1B2C3CAL

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#36 A1B2C3CAL
Member since 2007 • 2332 Posts
If they made a good one sure...until they do i'll stick with Arenanet and GW.
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PandaBear86

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#37 PandaBear86
Member since 2007 • 3389 Posts
No way! Why would I pay per month to spend 2+ hours a day waiting for boss drops? How exciting is this? Furthermore, I hate harsh, permanent death penalties. In Diablo 1 online, dying means you drop all the gear you are wearing, and other players may freely pick them up. If you exit the game without recivering your corpse from the enemies surrounding it (harder than it sounds, since you have no gear on you), then you lose it all. Not exciting for me. I like the Guild Wars Death penalty. 15% penalty on health and magic for a period of time.
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whitey_rolls

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#38 whitey_rolls
Member since 2006 • 2547 Posts

Ya isn't Vanguard supposed to be a modern day throwback to the MMO's of old? ... Harsher style death penalty, no instanced content, mainly a group focus. plus you need a super computer to run it, or you did when it launched.

I think their sub base is around 40k so i would say not many are that interested anymore.

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Johnny_Rock

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#39 Johnny_Rock
Member since 2002 • 40314 Posts
I wouldn't simply because I don't have the time for it anymore.
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EgyCheETah

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#40 EgyCheETah
Member since 2006 • 102 Posts
i guess you are right man .. yes
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Nerkcon

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#41 Nerkcon
Member since 2006 • 4707 Posts
What if there were a way the game could have the painful risk vs reward with the same great feeling you get when you get something rare, but also wasn't time consuming? I want to design very difficult games but I don't want to be responsible for making people additive and ruining their lives. :( And I certainly, would want to lose my job by being late for work because I had to camp a respawn all night. And on top of that what if I didn't even get what I was camping for?
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gawnn

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#42 gawnn
Member since 2003 • 312 Posts
Wow is plenty hard for me. I've invested so much time into that game. I've got 4 level 70 charecters and none of them have the best gear, and no way are you gonna get it being the casuel player that I am. I don't do a lot of the hard core 40 man end game raiding. I live for the pvp aspect. Pvp is always gonna be hard enough because there will always be someone better then you. If other MMORPGs are harder then I think that's just retarded.