Would games run faster with out clients?.

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skipper847

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#1  Edited By skipper847
Member since 2006 • 7334 Posts

Would games run faster with out clients steam etc and if needed to put patches on official websites if needed?.

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urbangamez

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#2  Edited By urbangamez
Member since 2010 • 3511 Posts

i don't think they would.

i do think all patches should be placed on the developers official website, in addition to the automatic updates available via the client. some devs provide patches using both avenues, some don't.

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jun_aka_pekto

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#3 jun_aka_pekto
Member since 2010 • 25255 Posts

You can disable the client in-game interface in addition to Offline Mode. They can interfere with the game if you leave them on. A good example is Mass Effect 1. It's normally pegged at 60 fps. But, when a new version of Origin came out, it caused Mass Effect 1 to stutter and the framerates dropping into the teens. The solution was to disable Origin's in-game interface. As soon as I turned it off, Mass Effect 1 went back to 60 fps.

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#4  Edited By WhiskeyGrey
Member since 2016 • 19 Posts

No, the performance difference is negligible.

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horgen

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#5 horgen  Moderator
Member since 2006 • 127733 Posts

@jun_aka_pekto said:

You can disable the client in-game interface in addition to Offline Mode. They can interfere with the game if you leave them on. A good example is Mass Effect 1. It's normally pegged at 60 fps. But, when a new version of Origin came out, it caused Mass Effect 1 to stutter and the framerates dropping into the teens. The solution was to disable Origin's in-game interface. As soon as I turned it off, Mass Effect 1 went back to 60 fps.

Except for rare cases like this, I think the clients effect on how well the game is running is negligible. Maybe if you got limited CPU resources it will affect more.