Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!
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Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!
Same here. I miss Terrorist Hunt! I would only be interested in Splinter Cell again if they made it more like Chaos Theory. SC Conviction was a solid game but I felt like they completely took out the most vital stealth mechanics.Sick of Splinter Cell. Want Rainbow Six.
Animatronic64
I disagree with everyone on this topic.... I would BUY IT FOR SURE !!! I love Splinter Cell...Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!
biggest_loser
No. Why? Ubisoft. (I am not going to by any of their 'constant internet required' drm products). They can rid their products of that form of drm or do without my cash. Just how I feel about it and my choice to choose not to support that form of drm.
Spliter Cell isn't anything like Metal Gear, imo. Apples and oranges, really.No. Didn't feel appeal for the saga; never touched the Metal Gear values in production (specially in the cutscenes and plot) and I hadn't even finished the last MGS I bought (MGS 3 & MGS 4), so my interest for Spliter Cell is even lower.
Ondoval
[QUOTE="Animatronic64"]Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother. Rainbow Six: Vegas has a sweet cover system. I want an improved version of it in the next Rainbow Six game.Sick of Splinter Cell. Want Rainbow Six.
dakan45
Personaly I think that Sam Fisher is one of the best video game characters of all times. I played and completed every single splinter cell game that came out on PC even the buggy, unstable Double Agent(which was a shame cuz DA had some interesting ideas). Conviction was bad for it's technical problems but the overall gameplay wasn't really that bad, and the new approach to stealth and shooting mechanic was an attempt to appeal to not only stealth gamers but to the action gamers as well... besides lets face it, most people online in both SC CT and Conviction was running and gunning everything anyway (it was difficult to find a good partner for stealth gameplay)... so I don't really blame Ubisoft that they've implemented some mechanics to let people actually do that if they want to. But back to the question, would i buy SC 6? I'm almost sure that i would, it builds up some hope for it to be good, knowing that Jade Raymond is on the job... =]
I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.dakan45Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series.
Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series. Yep, the third person cover system is some console crap. That kind of nonsense doesn't belong in Rainbow Six games. Bring back Raven Shield type games or don't bother calling them Rainbow Six. Ubisoft is so pathetic now. I wish I could start a gaming company that would actually make legit sequels to Ghost Recon, Rainbow Six, and Splinter Cell. We would make bank.[QUOTE="dakan45"]I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.Animatronic64
I havent play the previous games because they were mainly stealth games not action games. But i played Conviction because it was a action game and i like it. I will buy Splinter cell 6 only if they remove the stupid only DRM I had many problems because of this!
Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series. Psst, rainbowsix is about planning, not blowing a door up and flashbang and then take cover and exchange fire with 10000 enemies. Thats not tactics and cover must me normal in rainbow six games and not with some pointless cover mode. Let alone the fact it has crap mouse sensivity. For the record i enjoyed lockdown more, only because you didnt switch into a pointless third person shooter mode. Hell the new ghost recon game is third person but when you got to shoot, it switches in fps view and you have to press again to aim down the sights. What the hell is this nonsense ubisoft? Decide wherever you want to be an fps or a third person shooter, dont change randomly between those modes.[QUOTE="dakan45"]I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.Animatronic64
Why do people say Conviction had no stealth...? You could play it both ways: Gun-Ho or Silent Assassin....FelipeInside
Probably because they stripped out most of the gadgets and emphasized takedowns over actually not being seen. Oh and there was that entire level which was just shooting with no stealth elements whatsoever. Ubisoft obviously didn't make the game with the series staple stealth gameplay in mind.
[QUOTE="FelipeInside"]Why do people say Conviction had no stealth...? You could play it both ways: Gun-Ho or Silent Assassin....myke2010
Probably because they stripped out most of the gadgets and emphasized takedowns over actually not being seen. Oh and there was that entire level which was just shooting with no stealth elements whatsoever. Ubisoft obviously didn't make the game with the series staple stealth gameplay in mind.
I see.... I thought they had stealth gadgets but I guess not. I didn't mind Conviction.... he was more in an angry state avenging his daughter so I understand if Sam didn't want to be too stealthy..... hahahhhaIf it will be anything like Conviction then no. I play SC games because of the Splinter Cell hero Sam Fisher not because of COOP with some random spies (which is what Conviction mainly consisted of).Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!
biggest_loser
Nah, it's one of those games (well the whole Splinter Cell franchise) I play, really enjoy but afterwards never feel the incentive to return and play it again.
[QUOTE="Animatronic64"]Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series. Yep, the third person cover system is some console crap. That kind of nonsense doesn't belong in Rainbow Six games. Bring back Raven Shield type games or don't bother calling them Rainbow Six. Ubisoft is so pathetic now. I wish I could start a gaming company that would actually make legit sequels to Ghost Recon, Rainbow Six, and Splinter Cell. We would make bank. Console game or not. It's still a fine game. I couldn't care less. I respect your opinion, though.[QUOTE="dakan45"]I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.Remmib
Yeah, probably. I did enjoy Conviction. I played some of the previous Splinter Cell games.. I was trying to play through Splinter Cell 1 fairly recently, but the game is soooooo tedious. I know some people can really get into those games, but I didn't end up finishing it. Conviction could do with less action, though.. that I understand. If they make it more stealth again and have a really streamlined control system that Ubisoft seems to be good at doing, then I'm all for it.
Co-op is good fun, but having terrorist hunt back in addition to co-op would be ideal.
[QUOTE="Conscrumptured"]I thought Splinter Cell died just after Chaos Theory. Double Agent was weak, and Conviction -- though slightly better -- was from the same vein of Double Agent, so I wouldn't miss Sam Fisher if he went away forever. With all the ridiculous delays Ubisoft puts Splinter Cell through, why even bother?FelipeInsideI don't agree with Double Agent. Apart from the game-breaking bugs, it's the only game I have ever played which your decisions IMPACT a LOT on the game and story.... It might have affected the progression of the story, but the problem is the story itself: it just wasn't good. Instead of spending time investigating the area and infiltrating (like the good ol' days), you're playing two sides against each other in ridiculous mediating fashion -- "YOU HAVE TEN MINUTES TO PLANT THIS COMPUTER BUG BEFORE THEY SEE YOU! LOL LOL LOL!!!" It was just stupid.
In my opinion, of course.
Disregarding every post in this thread so far, I will say this:
Yes, I will buy the next Splinter Cell.. I know the game is being looked after by Patrick Redding.. He has a very good idea of what steal is, and has said that he want's do do more with the concept of stealth and espionage.. I have faith in that guy that he will remove a lot of the "pew pew" from Splinter Cell and replace it with old school SC mechanics.. Having said that, there is nothing to say that he won't receive direction and pointers from Ubisoft execs, and be forced to create a game he feels isn't what SC is.. I will be following the development
[QUOTE="Animatronic64"]Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother. FPS?? Seriously? NO WAY!!! SC has always been third person and the cover system is what it makes it so. If you want FPS, go play Call of Dooky or something...Sick of Splinter Cell. Want Rainbow Six.
dakan45
[QUOTE="dakan45"][QUOTE="Animatronic64"]Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother. FPS?? Seriously? NO WAY!!! SC has always been third person and the cover system is what it makes it so. If you want FPS, go play Call of Dooky or something...Sick of Splinter Cell. Want Rainbow Six.
BoondockZaint
think he meant r6.
cover was only introduced in conviction, its not integral to sc's stealth gameplay, although it did work quite well tbf
I guess I'm in the minority here, but I thought Conviction was fun. Alerting enemies that you are in one spot and taking them down from another, quick takedown when you are hanging on pipes on the wall, the interrogation system, sure, it wasn't as much fun as Chaos Theory because that game was just pure gold, but if the devs came up with a new idea and implemented it reasonably well I wouldn't be against it.
But obviously they have the first three Splinter Cell's mechanics to use and they could just use that, no need to fix something which isn't broken. So yeah, I wouldn't be against whatever idea they conjure up for the sequel but I'd prefer if they went back to Chaos Theory style gameplay.
I actually enjoyed Double Agent too. Weakest link in the series, but still not bad by any means.
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