Would you buy Splinter Cell 6?!

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biggest_loser

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#1 biggest_loser
Member since 2007 • 24508 Posts

Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!

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Animatronic64

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#2 Animatronic64
Member since 2010 • 3971 Posts

Sick of Splinter Cell. Want Rainbow Six.

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Remmib

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#3 Remmib
Member since 2010 • 2250 Posts

Nah, Splinter Cell franchise died a long time ago. In fact they killed the Ghost Recon, Rainbow Six, and Splinter Cell franchises.

Ubisoft is the epic suck now.

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Macutchi

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#4 Macutchi
Member since 2007 • 11190 Posts

if they lose the drm then yes. i enjoyed conviction but had a few bad experiences with not being able to play the sp because their servers were down. love splinter cell, hate ubisoft

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mariokata

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#5 mariokata
Member since 2009 • 75 Posts

i had problems and lot of lag with the co-op of last game (conviction). i dont know if i will be interested. i must check the reviews and players comments first.

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Elann2008

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#6 Elann2008
Member since 2007 • 33028 Posts

Sick of Splinter Cell. Want Rainbow Six.

Animatronic64
Same here. I miss Terrorist Hunt! I would only be interested in Splinter Cell again if they made it more like Chaos Theory. SC Conviction was a solid game but I felt like they completely took out the most vital stealth mechanics.
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FelipeInside

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#7 FelipeInside
Member since 2003 • 28548 Posts

Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!

biggest_loser
I disagree with everyone on this topic.... I would BUY IT FOR SURE !!! I love Splinter Cell...
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DaTa9192

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#8 DaTa9192
Member since 2007 • 225 Posts
SC: CT is probably one of my favourite games ever. If SC6 is anything like it, i will buy it. I dunno, but most of ubisoft games seem to be getting much more simpler,more run and gun. Take conviction for instance. And Vegas, and the new future soldier game.
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mhofever

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#9 mhofever
Member since 2008 • 3960 Posts

I don't see any point why Splinter Cell should continue anymore.

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tratyu92

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#10 tratyu92
Member since 2006 • 1773 Posts
If its anything like Chaos theory , then HELL YES! Conviction was TEH FAIL.
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badtaker

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#11 badtaker
Member since 2009 • 3806 Posts

will it come to PC :P

[spoiler] without DRM [/spoiler]

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dos4gw82

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#12 dos4gw82
Member since 2006 • 1896 Posts

Maybe. If they actually decide to make it a stealth game, and if it actually has the real Sam Fisher and not some older Jason Bourne clone.

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Tidal_Abyss

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#13 Tidal_Abyss
Member since 2010 • 857 Posts

No. Why? Ubisoft. (I am not going to by any of their 'constant internet required' drm products). They can rid their products of that form of drm or do without my cash. Just how I feel about it and my choice to choose not to support that form of drm.

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Papitar

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#14 Papitar
Member since 2008 • 2377 Posts

No thanks. I don't think the games themselves are worth the pricetag. The first Splinter Cells were pretty cool.

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Ondoval

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#15 Ondoval
Member since 2005 • 3103 Posts

No. Didn't feel appeal for the saga; never touched the Metal Gear values in production (specially in the cutscenes and plot) and I hadn't even finished the last MGS I bought (MGS 3 & MGS 4), so my interest for Spliter Cell is even lower.

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Animatronic64

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#16 Animatronic64
Member since 2010 • 3971 Posts

No. Didn't feel appeal for the saga; never touched the Metal Gear values in production (specially in the cutscenes and plot) and I hadn't even finished the last MGS I bought (MGS 3 & MGS 4), so my interest for Spliter Cell is even lower.

Ondoval

Spliter Cell isn't anything like Metal Gear, imo. Apples and oranges, really.

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SubGum

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#17 SubGum
Member since 2003 • 1740 Posts

If its anything like Chaos theory , then HELL YES! Conviction was TEH FAIL.tratyu92

^ Hell yes to this hell yes.

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testfactor888

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#18 testfactor888
Member since 2010 • 7157 Posts
Considering I have hated every Splinter Cell game that I have played I highly doubt I would buy #6
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Dantus12

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#19 Dantus12
Member since 2010 • 231 Posts

It`s in work. Will skip after Conviction, not even Jade Raymond will make me buy it.


http://www.eurogamer.net/articles/2010-11-26-jade-raymond-making-splinter-cell-6

Maybe a shift towards Chaos Theory would, but not sure now.

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dakan45

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#20 dakan45
Member since 2009 • 18819 Posts

Sick of Splinter Cell. Want Rainbow Six.

Animatronic64
Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother.
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Animatronic64

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#21 Animatronic64
Member since 2010 • 3971 Posts
[QUOTE="Animatronic64"]

Sick of Splinter Cell. Want Rainbow Six.

dakan45
Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother.

Rainbow Six: Vegas has a sweet cover system. I want an improved version of it in the next Rainbow Six game.
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dakan45

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#22 dakan45
Member since 2009 • 18819 Posts
I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.
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nocturial

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#23 nocturial
Member since 2007 • 240 Posts

Personaly I think that Sam Fisher is one of the best video game characters of all times. I played and completed every single splinter cell game that came out on PC even the buggy, unstable Double Agent(which was a shame cuz DA had some interesting ideas). Conviction was bad for it's technical problems but the overall gameplay wasn't really that bad, and the new approach to stealth and shooting mechanic was an attempt to appeal to not only stealth gamers but to the action gamers as well... besides lets face it, most people online in both SC CT and Conviction was running and gunning everything anyway (it was difficult to find a good partner for stealth gameplay)... so I don't really blame Ubisoft that they've implemented some mechanics to let people actually do that if they want to. But back to the question, would i buy SC 6? I'm almost sure that i would, it builds up some hope for it to be good, knowing that Jade Raymond is on the job... =]

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Animatronic64

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#24 Animatronic64
Member since 2010 • 3971 Posts

I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.dakan45
Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series.

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Remmib

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#25 Remmib
Member since 2010 • 2250 Posts

[QUOTE="dakan45"]I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.Animatronic64

Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series.

Yep, the third person cover system is some console crap. That kind of nonsense doesn't belong in Rainbow Six games. Bring back Raven Shield type games or don't bother calling them Rainbow Six. Ubisoft is so pathetic now. I wish I could start a gaming company that would actually make legit sequels to Ghost Recon, Rainbow Six, and Splinter Cell. We would make bank.
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STOCKMAN22

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#26 STOCKMAN22
Member since 2010 • 415 Posts

I havent play the previous games because they were mainly stealth games not action games. But i played Conviction because it was a action game and i like it. I will buy Splinter cell 6 only if they remove the stupid only DRM I had many problems because of this!

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RyuRanVII

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#27 RyuRanVII
Member since 2006 • 4257 Posts

No. Judging by the current state of Ubisoft, even if they try to make a stealth game like Chaos Theory it would suck due to excessive gameplay streamlining.

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NoAssKicker47

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#28 NoAssKicker47
Member since 2004 • 2855 Posts

I really want to play Conviction. But I feel daunted by Ubi's DRM. I dunno

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dakan45

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#29 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"]I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.Animatronic64

Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series.

Psst, rainbowsix is about planning, not blowing a door up and flashbang and then take cover and exchange fire with 10000 enemies. Thats not tactics and cover must me normal in rainbow six games and not with some pointless cover mode. Let alone the fact it has crap mouse sensivity. For the record i enjoyed lockdown more, only because you didnt switch into a pointless third person shooter mode. Hell the new ghost recon game is third person but when you got to shoot, it switches in fps view and you have to press again to aim down the sights. What the hell is this nonsense ubisoft? Decide wherever you want to be an fps or a third person shooter, dont change randomly between those modes.
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FelipeInside

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#30 FelipeInside
Member since 2003 • 28548 Posts
Why do people say Conviction had no stealth...? You could play it both ways: Gun-Ho or Silent Assassin....
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myke2010

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#31 myke2010
Member since 2002 • 2747 Posts

Why do people say Conviction had no stealth...? You could play it both ways: Gun-Ho or Silent Assassin....FelipeInside

Probably because they stripped out most of the gadgets and emphasized takedowns over actually not being seen. Oh and there was that entire level which was just shooting with no stealth elements whatsoever. Ubisoft obviously didn't make the game with the series staple stealth gameplay in mind.

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FelipeInside

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#32 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="FelipeInside"]Why do people say Conviction had no stealth...? You could play it both ways: Gun-Ho or Silent Assassin....myke2010

Probably because they stripped out most of the gadgets and emphasized takedowns over actually not being seen. Oh and there was that entire level which was just shooting with no stealth elements whatsoever. Ubisoft obviously didn't make the game with the series staple stealth gameplay in mind.

I see.... I thought they had stealth gadgets but I guess not. I didn't mind Conviction.... he was more in an angry state avenging his daughter so I understand if Sam didn't want to be too stealthy..... hahahhha
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the_ChEeSe_mAn2

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#33 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

Considering the absolute high quality and immersive and cinematic game play of Splinter Cell Conviction! Would you buy Splinter Cell 6?!

biggest_loser
If it will be anything like Conviction then no. I play SC games because of the Splinter Cell hero Sam Fisher not because of COOP with some random spies (which is what Conviction mainly consisted of).
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Conscrumptured

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#34 Conscrumptured
Member since 2010 • 797 Posts
I thought Splinter Cell died just after Chaos Theory. Double Agent was weak, and Conviction -- though slightly better -- was from the same vein of Double Agent, so I wouldn't miss Sam Fisher if he went away forever. With all the ridiculous delays Ubisoft puts Splinter Cell through, why even bother?
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FelipeInside

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#35 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="Conscrumptured"]I thought Splinter Cell died just after Chaos Theory. Double Agent was weak, and Conviction -- though slightly better -- was from the same vein of Double Agent, so I wouldn't miss Sam Fisher if he went away forever. With all the ridiculous delays Ubisoft puts Splinter Cell through, why even bother?

I don't agree with Double Agent. Apart from the game-breaking bugs, it's the only game I have ever played which your decisions IMPACT a LOT on the game and story....
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cyborg100000

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#36 cyborg100000
Member since 2005 • 2905 Posts

Nah, it's one of those games (well the whole Splinter Cell franchise) I play, really enjoy but afterwards never feel the incentive to return and play it again.

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Animatronic64

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#37 Animatronic64
Member since 2010 • 3971 Posts
[QUOTE="Animatronic64"]

[QUOTE="dakan45"]I thought it was stupid. Enemies spot you and shoot you in nanoseconds. You couldnt play it as an fps, you had to constantly being under cover in third person view. Thats not fps gaming. It was like a third person shooter with a gimmicky fps perspectve for movement between cover.Remmib

Enemies spot you? That has nothing to do with the cover system, but more so the artificial intelligence (it's like a homing missile). I also didn't really have too much trouble with them. They only proved to be a real challenge on realistic. And I honestly liked being in cover most of the time. Not taking cover in real life probably results in death, so yeah. It also kind of depends on the distance of your enemies whether you need to use it or not. If you're up close, definitely use the cover system, but if not, you can do without it. Vegas may not have been perfect, but think the cover system is well done, and the game is better than Lockdown. I think overall my biggest gripe with Vegas is the A.I. Personally, I do not care that it wasn't an FPS 100% of the time. I appreciate that it is different from the other games in the series.

Yep, the third person cover system is some console crap. That kind of nonsense doesn't belong in Rainbow Six games. Bring back Raven Shield type games or don't bother calling them Rainbow Six. Ubisoft is so pathetic now. I wish I could start a gaming company that would actually make legit sequels to Ghost Recon, Rainbow Six, and Splinter Cell. We would make bank.

Console game or not. It's still a fine game. I couldn't care less. I respect your opinion, though.
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MyopicCanadian

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#38 MyopicCanadian
Member since 2004 • 8345 Posts

Yeah, probably. I did enjoy Conviction. I played some of the previous Splinter Cell games.. I was trying to play through Splinter Cell 1 fairly recently, but the game is soooooo tedious. I know some people can really get into those games, but I didn't end up finishing it. Conviction could do with less action, though.. that I understand. If they make it more stealth again and have a really streamlined control system that Ubisoft seems to be good at doing, then I'm all for it.

Co-op is good fun, but having terrorist hunt back in addition to co-op would be ideal.

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Conscrumptured

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#39 Conscrumptured
Member since 2010 • 797 Posts

[QUOTE="Conscrumptured"]I thought Splinter Cell died just after Chaos Theory. Double Agent was weak, and Conviction -- though slightly better -- was from the same vein of Double Agent, so I wouldn't miss Sam Fisher if he went away forever. With all the ridiculous delays Ubisoft puts Splinter Cell through, why even bother?FelipeInside
I don't agree with Double Agent. Apart from the game-breaking bugs, it's the only game I have ever played which your decisions IMPACT a LOT on the game and story....

It might have affected the progression of the story, but the problem is the story itself: it just wasn't good. Instead of spending time investigating the area and infiltrating (like the good ol' days), you're playing two sides against each other in ridiculous mediating fashion -- "YOU HAVE TEN MINUTES TO PLANT THIS COMPUTER BUG BEFORE THEY SEE YOU! LOL LOL LOL!!!" It was just stupid.

In my opinion, of course.

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sgt_brent

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#40 sgt_brent
Member since 2010 • 323 Posts

Disregarding every post in this thread so far, I will say this:

Yes, I will buy the next Splinter Cell.. I know the game is being looked after by Patrick Redding.. He has a very good idea of what steal is, and has said that he want's do do more with the concept of stealth and espionage.. I have faith in that guy that he will remove a lot of the "pew pew" from Splinter Cell and replace it with old school SC mechanics.. Having said that, there is nothing to say that he won't receive direction and pointers from Ubisoft execs, and be forced to create a game he feels isn't what SC is.. I will be following the development

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yellosnolvr

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#41 yellosnolvr
Member since 2005 • 19302 Posts
nope.avi
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dakan45

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#42 dakan45
Member since 2009 • 18819 Posts
[QUOTE="FelipeInside"]Why do people say Conviction had no stealth...? You could play it both ways: Gun-Ho or Silent Assassin....

Because for most of the time it relied in climbing to something on the celling and killing from behind or alert your enemies from cover and run towards another area when they investagate the previous location. Good concept for an action game but with the walk/run and aiming controls of splinter cell, it felt like a mess.
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madrocketeer

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#43 madrocketeer
Member since 2005 • 11179 Posts
Can't. Ubisoft boycotted me.
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BoondockZaint

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#44 BoondockZaint
Member since 2010 • 25 Posts
I liked the game mechanics and the awesome environments of SC:C, but the fact that the name of the game is to just heinously slaughter all of your enemies as your ONLY objective is very lacking and unimaginative. Also, the sensory vision goggles as your only choice of visual enhancement is poor. Not only does it suck in the fact that when you move, the goggles are worthless, you have no upper hand in seeing when immersed in darkness. I was also very turned off by the gratuitous foul language of the enemies. To hear an "F" bomb dropped around every corner is just uncalled for. If I were to consider purchasing the next SC installment, it would have to be a "back to the roots" sequel. Bring back the goggle variety, bring back the mini-games and gadgetry, and bring back real objectives (not to mention the hiding of downed enemies). Also, it might be nice if they incorporated a strictly sniper assassination mission or two. That would incorporate the SC:C gameplay as well as old school stealth and calculation. I also think that old Sammy Fisher has run his course. Not only is he in his twilight years, his story has changed so dramatically that he can no longer stay objective. I think a game where you can play as a choice of characters would be good. Maybe have an Archer type character, but incorporate a stealthy chic. Not only would it open up a new demographic for the players of the SC franchise, but it would be a nice new spin on the entire story line. I have been a hard core SC fan since it's inception, but the design of the 6th installment needs to be carefully crafted in order to save face with this gamer.
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#46 BoondockZaint
Member since 2010 • 25 Posts
[QUOTE="Animatronic64"]

Sick of Splinter Cell. Want Rainbow Six.

dakan45
Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother.

FPS?? Seriously? NO WAY!!! SC has always been third person and the cover system is what it makes it so. If you want FPS, go play Call of Dooky or something...
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Macutchi

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#47 Macutchi
Member since 2007 • 11190 Posts

[QUOTE="dakan45"][QUOTE="Animatronic64"]

Sick of Splinter Cell. Want Rainbow Six.

BoondockZaint

Same and make it fps with no cover system crap. If the next splinter cell is stealth like the previous i would be interested but if its another gimmicky action mode,i wont bother.

FPS?? Seriously? NO WAY!!! SC has always been third person and the cover system is what it makes it so. If you want FPS, go play Call of Dooky or something...

think he meant r6.

cover was only introduced in conviction, its not integral to sc's stealth gameplay, although it did work quite well tbf

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psn8214

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#48 psn8214
Member since 2009 • 14930 Posts

I would. Conviction was fun.

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Pat-Bateman23

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#49 Pat-Bateman23
Member since 2010 • 210 Posts

I guess I'm in the minority here, but I thought Conviction was fun. Alerting enemies that you are in one spot and taking them down from another, quick takedown when you are hanging on pipes on the wall, the interrogation system, sure, it wasn't as much fun as Chaos Theory because that game was just pure gold, but if the devs came up with a new idea and implemented it reasonably well I wouldn't be against it.

But obviously they have the first three Splinter Cell's mechanics to use and they could just use that, no need to fix something which isn't broken. So yeah, I wouldn't be against whatever idea they conjure up for the sequel but I'd prefer if they went back to Chaos Theory style gameplay.

I actually enjoyed Double Agent too. Weakest link in the series, but still not bad by any means.

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icsd71

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#50 icsd71
Member since 2010 • 25 Posts
Dang right I would buy it. I also want a new rainbow as well!