[QUOTE="shakmaster13"][QUOTE="Roland123_basic"] harder, more interesting/complex dungeons and encounters, better sense of community thanks to 40 man raids, no wellfare epics, gear actually meant something... the list goes on...Roland123_basic
Every statement you made except for welfare epics is false. The welfare epics point can easily be disputed by the ridiculous stat gap between vendored epics and hard instance epics.oh ok.... so guilds cleared ragnoros the first day he launched like they did with ICC right? right? oh wait.... they didnt.
no instance in TBC or beyond was anywhere near the complexity/interest of BWL....sorry, they just arent.
community was WAY more tight nit pre TBC thanks to larger guilds needing to be more organized in order to accomplish harder instances.
TBC and WotLK never even came close to what it was like to be in a highly coordinated, successful, top tier guild. until ICC, there was NO difference between vendored epics and instance epics. you could get 3 of the 5 top tier pieces from tokens ffs....
ICC hard modes were not cleared the first day. Also, the Ragnaros fight was a huge gearcheck in a time in WoW where getting D1 and D2 required hundreds, if not thousands of hours of grinding. The Ragnaros fight was very very simple, with an occasional AoE. It had easier mechanics than any raid boss in TBC or WOTLK. It was just whether or not people had raid experience(it was very hard to organize 40 people) and the correct gear. Larger raid sizes also meant that it took that much longer to gear a whole raiding guild for the next raid. The only thing 40-man raids did was cause pointless logistical issues.
The community WAS more tight knit, but that was only due to the lower in game population and Blizzards strict policy when it came to character naming, which kept any name that had a real life meaning out of the game. Try going on lower population servers or even RP servers, you'll find a much more tight knit community.
Also, until TotC, there was no easy way to get good epics. When the dungeon finder made getting emblems easier, you could only get lower ilvl gear than the current gear granted in raids. Not to mention, not all epics are necessarily powerful. As one progresses through raids, their older, weaker epics become meaningless.
Also, the only people I ever hear complaining about the game getting too easy are the ones who do normal 10 or 25 mans and think they're uber. I have yet to come across anyone with the Light of Dawn title, or anyone in raiding guilds that regularly do hard modes or try ICC without the buff(which hasn't been completed to the best of my knowledge, if it has maybe 2 guilds worldwide have done it) complain about the game getting easier. Quit playing the easy content, man up, and earn the right to call the game easy. Until you link your character and prove that you have completed the actual hard content in the game, I can't take any of your propositions regarding WoW seriously.
Log in to comment