I personally have played WoW to 70 and played WAR to a lesser extent (rank 15). To be perfectly fair, play WoW... My reason for this is: WAR's pvp seems awesome at the start, where you join scenarios from a little button up near your minimap. It's a radical and awesome idea, but the waiting times to actually join a scenario are either extremely long, or of mediocre time frame. Be prepared to wait for your pvp, even on medium populated realms - can't imagine what it will be like on full realms. WoW handles the whole aspect more efficiently. Also, WAR's pvp is dull. I frankly thought that grinding the same scenario over and over again (because out of 3 possible scenarios, only 1 tends to be any good) led to boredom really quickly, and the XP you get from doing them is really unimpressive. WoW's 4 BGs are all different and interesting, whilst WAR's scenarios have character but it really isn't as pronounced I thought.
The pve side of things is where I believe things actually even out! WAR's pve gets roasted quite a lot but to be fair, it's probably the only way to level at any significant speed, and public quests are actually insanely good fun IF you get a good group sorted (healer, tank and the rest dps of course). The areas you quest in are far more interesting than the scenario zones, and there's that constant danger of getting ambushed by a pvp enemy (RVR realms are the beauty imho). But unfortunately, WAR' handling of pve seems fantastic with one aspect, but I found it ruins the game somewhat. In WoW, when you complete a quest, you can choose new gear or weapons, some of them your class can use, some you cant (warrior wearing +dmg cloth boots?) and this leads to an element of mystery where you think - I can't use anything in this quest reward, but what about the next quest?!. In WAR, ALL the gear you can choose as quest rewards, you can actually use. This means whenever you complete a PQ or hand in a quest, you will always recieve gear you can use. This spoils the feeling of luck and of reward involved in the game.
The combat is fairly unresponsive, in WOW, you press a button and IMMEDIATELY, the spell loads up. In WAR it works on an invisible qeueing system which only stretches to 1-2 abilities. This makes pvp unresponsive and pve slow. WoW is just so fluid and quick, it destroys WAR. But the big problem that made me quit WAR is this: The game is a pure grinding game. WoW has social aspects to it, but everything you do in WAR is to grind - PQs are a form of public grinding, scenarios are pvp grinding (literally, at rank 40 you do the exact same thing as rank 20 - you just farm the same scenario over and over - open rvr is nowhere near as developed yet) and pve quests are obvious grinds. The games are dissimilar, but WoW has far more polish and support for it, and with WotLK coming out (which I'm not getting btw) I just think WoW is the superior game. With WoW's expansion aswell, it's going to improve on all of WAR's features anyway.
Long post, sorry about that but I had to let it all out. Feel free to argue! This is strictly my opinion and quite controversial - me being a Warhammer fan, I found that WAR was not very impressive.
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