I laugh at people who quit playing games nowadays because they're "hard". Not counting the few exceptions, that almost become known because of their difficulty, most games made now are pathetically easy. Often with settings to make them a cakewalk, and that's not counting the plethora of cheat codes programmers include.
I do however often get flustered due to puzzles in games. Often in such things akin to Zelda and the such. Mostly due to me being more annoyed by the design and limitations therein instead of genuinely being stuck. Often I'll have a solution in mind that could work easily but due to game design and obscere hints on the developers part.
 Moreso out of boredom than anything. Admittedly I play games for mindless fun to take my mind off of things, and often to just enjoy myself. Difficult sections because of reaction time or twitch gameplay is fine. Using my noggin to exttremes because some "clever" programmer is not fun (but can be if enjoyable, a la Zelda). Thus why i absolutely used to abhore point and click PC games, despite them sometimes having great dialogue and stories.
Log in to comment