Biggest Problem with Final Fantasy XII?

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214142769348778425632009262314

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#1 214142769348778425632009262314
Member since 2006 • 246 Posts
Is that it basically Differs from the Combat in Most of the Other Final Fantasies?
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SoraXmixer

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#2 SoraXmixer
Member since 2007 • 71 Posts

I think the combat system in FFXII is an improvement in some areas. In others, it got worse. I think FFX had the perfect combat system. FFX's system allowed for increased strategy and not just mindless attackind back and forth.

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dante_123456

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#3 dante_123456
Member since 2005 • 15011 Posts
i think the biggest problem with FFXII was the lack of good characters, and lack of an interesting story
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Drkr_Zen

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#4 Drkr_Zen
Member since 2004 • 7330 Posts

If you're looking for the difference between your traditional turn-based RPG and FFXII.. its simply that you can move your character around at any time, instead of see then just stand there in a line trading blows with enemies.

Other than that, I really didn't find a problem with XII. I thought it to be one of the best RPGs I've ever played and ranking among the best in series along with IX and VI, but that's just me.

Only thing I would have added was a day/night cycle like DQVIII, in turn making stronger monsters come out at night and/or only during certain times, or other such events.

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UC_BANDIT009

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#5 UC_BANDIT009
Member since 2007 • 81 Posts
i think the biggest problem with FFXII was the lack of good characters, and lack of an interesting storydante_123456


Agreed.
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BenderUnit22

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#6 BenderUnit22
Member since 2006 • 9597 Posts
never had a problem with FFXII, one fantastic game. The only thing the PS2 FF's lack is an explorable world map which is mostly because we're at a point when low polygon world maps aren't acceptable, because they would differ so greatly from the normal locations
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TimoTheThug

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#7 TimoTheThug
Member since 2006 • 331 Posts
Well i´m a huge fan of turn based RPG´s so i´m a lil scared about what to expect
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-DirtySanchez-

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#8 -DirtySanchez-
Member since 2003 • 32760 Posts
the only problem i have with ffXII is pretty much ever male character in the game looks like a chick, i have no problem with anythin gameplay wise, story wise, or graphics wise
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Drkr_Zen

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#9 Drkr_Zen
Member since 2004 • 7330 Posts

Well i´m a huge fan of turn based RPG´s so i´m a lil scared about what to expectTimoTheThug

Honestly, the only difference between the gameplay of your average turn based RPG and FFXII is you can move your character around. Its still turn based, but instead of your character being stationary, you can move him/her around.

Make the mage stay away casting magic, get your warrior in there and behind the enemy to get into some good damage, that sort of thing.

I wouldn't be scared, its still turn based, through and through.. as much as X, IX or VIII is. You just get to move around is all.

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Flame_Blade88

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#10 Flame_Blade88
Member since 2005 • 39348 Posts
i think the biggest problem with FFXII was the lack of good characters, and lack of an interesting storydante_123456
Agreed, add bad soundtrack to that list and you got Final Fantasy XII.
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#11 RenegadePsyche
Member since 2006 • 163 Posts
Hearing everyone talk about how bad (re:different) FFXII was I was pretty apprehensive about it but after playing it I can honestly say it was a pleasant surprise. The soundtrack isn't anything special but it's good mood music and the battle system is actually pretty cool because it saves time. I really didn't like the old turn-based system in FF since every battle took up time to cue the opening and ending battle animation. When you're trying to level it's the most annoying thing in the world (I'm looking at you FFX with your 10 minute opening/ending sequences). Plus you can actually see the monsters this time around.

I do agree that Vaan must have been a woman at some point in his life. Square Enix should have given him a better character design, you know, one that actually makes him look like a man.

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hermes200

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#12 hermes200
Member since 2003 • 1627 Posts
[QUOTE="dante_123456"]i think the biggest problem with FFXII was the lack of good characters, and lack of an interesting storyFlame_Blade88
Agreed, add bad soundtrack to that list and you got Final Fantasy XII.

I don't think the soundtrack was that bad. It wasn't as special as Uematsu's work, but it was good. Besides that, I agree with you two.
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2deluxe

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#13 2deluxe
Member since 2005 • 1881 Posts
The story is good because its handled with maturity and conduct. It's not some crapnime (anime) inspired love story or your generic bad ass vilian that is not trying to take over the world. It's simply a power struggle and an arms race between countries. Vaan and Penelo look like bad news, but the way they turned out in this game, 2 respectable people who are far from annoying and are more mature than that douche bag Tidus. If you want your generic crap, go back to X or VII (amnesia in stories suck which is why the whole Zack thing was dumb). If you want something different and are willing to accept that Final Fantasy will continue to evlove, this game is for you.

The biggest problem I had with the game is. Simply that Haste, will not make your character run faster. Also it needs earth based magicks and a Wall magick.
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rickshao

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#15 rickshao
Member since 2006 • 308 Posts

Problem? It's not Final Fantasy X, or VII, or VIII, that's my problem!

But still though, it's a great solid game worthy of a Final Fantasy name, but it's just not as good as X.

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alayeesquire

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#16 alayeesquire
Member since 2005 • 835 Posts
Only problem with FF12 is that you can't truly avoid attacks by moving away from enemies but this is a small grip. IT is a great game though.
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214142769348778425632009262314

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#17 214142769348778425632009262314
Member since 2006 • 246 Posts
Alright so if I'm Thoroughly Enjoying FFXII then I will love FFX right?
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#18 trophylocoste
Member since 2006 • 8454 Posts

I really don't like the characters in the game. None of them are memorable. I do like Balthier.

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drake733ca

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#19 drake733ca
Member since 2003 • 81 Posts
But thats the point over all.. They are trying to expand so that everyone enjoys it... so they arent stuck in a rut.
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#20 dante_123456
Member since 2005 • 15011 Posts
[QUOTE="Flame_Blade88"][QUOTE="dante_123456"]i think the biggest problem with FFXII was the lack of good characters, and lack of an interesting storyhermes200
Agreed, add bad soundtrack to that list and you got Final Fantasy XII.

I don't think the soundtrack was that bad. It wasn't as special as Uematsu's work, but it was good. Besides that, I agree with you two.

the sound track wasn't bad, in fact it was probably above average, but when you get used to a certain style of music in over 10 games it just doesn't feel right when it's gone
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myblameless

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#21 myblameless
Member since 2004 • 97 Posts
hmm.. for me i really miss the summons in the past FFs... i mean i miss Ifrit Shiva Bahamut and the others.. im a bit disappointed when i saw ifrit is a spaceship-like-thing ^_^ as well as shiva and bahamut T_T i was really excited to see them in every FF games..
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#22 UC_BANDIT009
Member since 2007 • 81 Posts
After cloud; balthier is one of the best FF caracters.

His accent, stance, cool attitude towards everything makes him so awesome.

But I still dont like the reason the put ponelo in there.



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#23 3rd_moon
Member since 2007 • 206 Posts
Having a different license board for each character would make it a bit more interesting. It gives you some kind of an incentive to play all the characters instead of concentrating with just a few. Aside from that I think the game is great, a bit slow at the start but once it picks up, it really gets you going.
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#24 JeremyDood
Member since 2003 • 254 Posts

If you're looking for the difference between your traditional turn-based RPG and FFXII.. its simply that you can move your character around at any time, instead of see then just stand there in a line trading blows with enemies.

Other than that, I really didn't find a problem with XII. I thought it to be one of the best RPGs I've ever played and ranking among the best in series along with IX and VI, but that's just me.

Only thing I would have added was a day/night cycle like DQVIII, in turn making stronger monsters come out at night and/or only during certain times, or other such events.

Drkr_Zen

So if i loved FFIX , would i really enjoy FFXII??

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simonwest1977

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#25 simonwest1977
Member since 2004 • 381 Posts
the worst thing about ff12. .. EVERYTHING. the game sucks. it's like the illigitamate b*stard child of final fantasy series.  seriously.   worst ff ever imo
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#26 pepperman33
Member since 2005 • 494 Posts

I love it. The only thing that could be improved reallt is the combat. i hate waiting 10secs to hit again. its not real time.

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#27 Dust_Fox
Member since 2007 • 737 Posts
overall its a great game but i never had any BIG problems with it. they should've improved the story a bit. it wasnt fantasy enough like other stories. it was a good story but not something you would want from a final fanasy. the characters shoulddve been developed more. they get almsot no backstory and vaan's just there. they could've have also put in secret characters to get. there were only 6 ppl come on. the license board was nice but they shouldve individualized each character more. at a certain point there is no customization anymore cuz every one will have everything. i liked it when auron was the big sword powerhouse and when barret was the guy with the gun hand and squall was the guy with the gunblade. the last thing is they should have made vaan a guy. everytime i would play ff12 at someone elses place they would ask "are u playing with a girl?'. ff12 was a great game even withall the things im saying shouldve been there. you can the need for improvements in any game.
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#28 Dust_Fox
Member since 2007 • 737 Posts

o yea and the summons should have been useful.

that is all.

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Stag_Lee

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#29 Stag_Lee
Member since 2007 • 25 Posts

   No collectable card game!

 

    Also the growth system seems weak. I would have enjoyed it more if instead of boring licenses I could use Jobs or Materia or both maybe. The characters all seemed the same - no major differences in stats when unequipped. Quickening attacks are sort of unexciting. I found them long and dull. A personalized assortment of special attacks that occur without changing to a new screen would have been better for each character.

 

   Also no cardgame.

 

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zizoufc

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#30 zizoufc
Member since 2007 • 25 Posts

I review this game in my site

 

http://www.playstation-review.info/

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#31 ErrorOfRuto
Member since 2007 • 43 Posts

The most irritating problem is that party members will not avoid traps even when they have Libra active, you have to either manually move each character around them, or cast float on the entire party.

Also, I thought the battle system was really lacking the ability to assign actions for all of your party members without having to exit and re-enter the menu. During many battles I was constantly double tapping x when executing a command so that I could get back to the menu and choose actions for my other characters. Meanwhile, little bits of time were usually lost because the characters were already initiating their gambit commands.

Ideally, I would want to have a switchable mode (mostly for use in boss fights) where all gambits are turned off, and each time a party members action meter fills, the battle automatically pauses and brings up the menu for that character (kind of like in FF Tactics). That way you have full control over all actions being taken, and no time is wasted trying to override gambit actions or having characters stand idle while waiting for commands. Being able to queue actions for party members would also be cool, as opposed to relying on gambits all the time.

All complaints aside though, I thought the game was excellent. Yes, even the plot, (which is not highly regarded to say the least) there is always room for improvement, but even with its flaws this is still probably my favorite RPG on PS2.

 

 

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#32 KH-mixerX
Member since 2007 • 5702 Posts

i think the biggest problem with FFXII was the lack of good characters, and lack of an interesting storydante_123456

I agree with the second part of that statement.

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Hinata237

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#33 Hinata237
Member since 2006 • 9416 Posts
Not much is wrong with FFXII, except for the fact that some of the levels are too big, sometimes I can't find out where to go.
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#34 gunblade712
Member since 2007 • 391 Posts

hmmm..

they should do something about those summons.. i mean to get them is such a pain but it's useless..Â