Just finished playing ICO

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alucardio

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#1 alucardio
Member since 2004 • 298 Posts
I loved that game :D What a touching ending... Anyone else played this one? (I know it's old hehe, but better late than never ;))
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xriceballx

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#2 xriceballx
Member since 2006 • 1543 Posts
Its a beautiful game ^_^
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alucardio

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#3 alucardio
Member since 2004 • 298 Posts

This is what i call a truly piece of art. This is why videogame must be considered ART. I'm so happy, so great little details like when the credits are over you take control of the character again and play the last part of the ending...

Great visuals and plot... though it left me with some questions there hehe

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BenderUnit22

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#4 BenderUnit22
Member since 2006 • 9597 Posts
Certainly a unique experience and in my top 10 of best PS2 games
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hot114

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#5 hot114
Member since 2003 • 4489 Posts
A game that you must have played.
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gameguy6700

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#6 gameguy6700
Member since 2004 • 12197 Posts
Its a true work of art. I loved the use of symbolism in it. The graphics still look nice too which really says something about the art direction.
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thisguy51

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#7 thisguy51
Member since 2006 • 5319 Posts
such a great game. wish more people would have played it.
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alucardio

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#8 alucardio
Member since 2004 • 298 Posts
by the way, you guys also think that those shadow enemies were the previous horned-children trapped in those capsules?
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paranoiasurviva

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#9 paranoiasurviva
Member since 2004 • 13621 Posts
Eh... maybe.
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AzelKosMos

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#10 AzelKosMos
Member since 2005 • 34194 Posts
Yeah, I love ICO. A beautiful game with a lovely ending. A personal PS2 favorite of mine.
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TM_Darkside

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#11 TM_Darkside
Member since 2007 • 3993 Posts

Is it worth playing if I have a 360? I think it's unlike most games I play, so I don't want it to be a waste. A few PS2 games I like are:

MGS2

Twisted Metal: Black

GTA3

Baldur's Gate: Dark Alliance

Timesplitters 2

Also, it adds to the enjoyment if the game has a great story/stories, such as MGS2 and Twisted Metal: Black.

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Lunne89

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#12 Lunne89
Member since 2004 • 190 Posts

Honestly... I don't know.

I will admit that I've only finished 3/4 of the game, but during those 3/4 I was expecting more. I've the reviews and I've heard so many people speak of it as a masterpiece. But when I played it, It was just... strange.

And I'm a guy who understands subtleties and hidden messages...

All in all, a disappointment.

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Shatilov

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#13 Shatilov
Member since 2005 • 4150 Posts
I recently got it as well , & i finished it last week i think, this game is very wierd/strange , in a sense that you will like it . i searched alot & alot till i found it , & those deamons i think that they are other childern with horns, i forgot the ending , can any one remind me . on a beach were he see the girl , & then what ? btw who is this girl ? i know that it is the replacement body of the queen , but who is she & she was also a shadowy creature right ? when she was in the cage .
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alucardio

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#14 alucardio
Member since 2004 • 298 Posts

you should use

***Spoiler***

***Spoiler***

If you are going to give away the ending :S

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Shatilov

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#15 Shatilov
Member since 2005 • 4150 Posts
:oops: sorry , it didn't occer to my mind since it is very old&alot of people played it , yet this is the rule, when talking about the ending or the story say Spoilers . srry & wont happen again . :)
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race_suace

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#16 race_suace
Member since 2006 • 1685 Posts
it was awsome
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keliowill

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#17 keliowill
Member since 2005 • 25 Posts

A fantastic game, good storyline, e very hard to beat without a game guide.

An old game but still very good.

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gameguy6700

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#18 gameguy6700
Member since 2004 • 12197 Posts

Is it worth playing if I have a 360? I think it's unlike most games I play, so I don't want it to be a waste. A few PS2 games I like are:

MGS2

Twisted Metal: Black

GTA3

Baldur's Gate: Dark Alliance

Timesplitters 2

Also, it adds to the enjoyment if the game has a great story/stories, such as MGS2 and Twisted Metal: Black.

TM_Darkside

Its a unique game. It's still fun and looks great even after playing next-gen games, so I wouldn't worry about that. There is a plot, but you have to look for it, the game never spells it out for you.

Honestly... I don't know.

I will admit that I've only finished 3/4 of the game, but during those 3/4 I was expecting more. I've the reviews and I've heard so many people speak of it as a masterpiece. But when I played it, It was just... strange.

And I'm a guy who understands subtleties and hidden messages...

All in all, a disappointment.

Lunne89

The thing about Ico is that there's almost no plot until the end, and then that's when everything hits you. Even then though you have to be able to notice small details and understand the symbolism in the game to get most of the plot.

Anyway, for those interested here's a quick and dirty plot spoiler:

WARNING: Glitchspot keeps returning me with a "HTML is not well formed" error if I try to use the spoiler tag so dont read below this if you don't want the game spoiled

The queen has been using the villagers to bring her horned children for sacrifice so that she can create Zorda and give herself a new body as she's currently dying. She then uses the spirits to do her bidding. By the time Ico reaches the castle the queen is finished with her plan, or at least one child away from finished. The way we know this is that:

- At the end when you're in the sarcophogus room the spirits you kill have horns and are the same size as Ico. Once killed their spirit becomes trapped in one of the sarcophogi

- The queen tells us she's dying and plans to take Zorda's body for her own

- The castle, which is connected to the queen, is falling apart, another sign she's dying

- The queen is almost entirely engulfed by darkness. Only her face remains lit up. Yet another sign she's close to death.

- The spirits are pure black. Zorda is pure white. Either a sign of death and life, and/or a sign that the sacrificed children's souls have had their pureness seperated from the rest of their souls to make Zorda.

- We know the queen is finished preparing since she doesn't care if Ico leaves throughout the game. The only person she doesn't want leaving is Zorda, hence the reason she was locked in a cage at the start (she tried to escape previously) and that the spirits you fight are only interested in Zorda.

- The way we know the queen has been having the village deliever her horned children for sacrifice is that the castle was once connected to the mainland by a bridge and the queen speaks the villagers' language whereas Zorda only speaks the language of the castle.

Oh, and as for the ending after the credits, its hard to explain that since Zorda isn't suppossed to be able to live outside the castle according to the queen. Either the queen was lying, she was being figurative, or something to do with being imbued by all that dark energy allowed her to live (I personally subscribe to the latter most idea).

There's some other symbolism in the game as well, mostly to do with the black/white/dark/light theme. I won't go into all that, however, since I claimed this was a quick and dirty spoiler :P

filler

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safe to read now

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alucardio

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#19 alucardio
Member since 2004 • 298 Posts
interesting theory... i wish there was some kind of interview with the game creators so they lighten up a little bit the plot
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gokuofheaven

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#20 gokuofheaven
Member since 2004 • 3452 Posts

interesting theory... i wish there was some kind of interview with the game creators so they lighten up a little bit the plotalucardio

Game developers like to keep certain parts of the plot in the dark for you to fill them in with your own imagination. This makes the player want to go back and play it again.

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hot114

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#21 hot114
Member since 2003 • 4489 Posts

I thought both characters dieing in the end was a nice twist after you spend so many hours trying to escape the castle it was all in vain. Atleast they find eachother again in the afterlife.

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gameguy6700

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#22 gameguy6700
Member since 2004 • 12197 Posts

I thought both characters dieing in the end was a nice twist after you spend so many hours trying to escape the castle it was all in vain. Atleast they find eachother again in the afterlife.

hot114

[spoiler] They didn't die. You only need to look at Ico to figure that out. His horns are still bloody stubs. Unless the devs' version of heaven involves people not getting perfect bodies/their original bodies back (which would suck if you died due to an explosion), this rules out an afterlife. Not to mention that when he gets off the boat he stumbles off and nearly falls down, meaning that he's still not feeling too well after taking that blow to the head (we can safely assume it wasn't an innocent mistake either seeing as how Ico was leaping across chasms, climbing up poles, and shuffling across ledges the whole game without any problem). What I think happened is that Zorda stopped being so fragile and weak thanks to getting imbued with all that power. After all, the whole game she can barely climb up a three foot box, and then suddenly she's able to carry Ico without any trouble. Seeing as how she was unconcious on the shore I'd think it would be safe to assume she floated to the mainland. [/spoiler]

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WeedHeadedNess

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#23 WeedHeadedNess
Member since 2007 • 55 Posts
I've looked all over for this game. Someone please send me a copy and I'll send it to the next gamer.
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hot114

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#24 hot114
Member since 2003 • 4489 Posts
[QUOTE="hot114"]

I thought both characters dieing in the end was a nice twist after you spend so many hours trying to escape the castle it was all in vain. Atleast they find eachother again in the afterlife.

gameguy6700

[spoiler] They didn't die. You only need to look at Ico to figure that out. His horns are still bloody stubs. Unless the devs' version of heaven involves people not getting perfect bodies/their original bodies back (which would suck if you died due to an explosion), this rules out an afterlife. Not to mention that when he gets off the boat he stumbles off and nearly falls down, meaning that he's still not feeling too well after taking that blow to the head (we can safely assume it wasn't an innocent mistake either seeing as how Ico was leaping across chasms, climbing up poles, and shuffling across ledges the whole game without any problem). What I think happened is that Zorda stopped being so fragile and weak thanks to getting imbued with all that power. After all, the whole game she can barely climb up a three foot box, and then suddenly she's able to carry Ico without any trouble. Seeing as how she was unconcious on the shore I'd think it would be safe to assume she floated to the mainland. [/spoiler]



[spoiler] You make some convincing arguments however the queen already stated that yorda can no leave the castle even when you kill her.The way how she remains standing motionless as the castle crumbles down on top of her also makes it very unlikely that she would survive.
Ico may very easily never have awakened at all after the severe trauma his body has suffered while fighting the queen.
Werent Yorda's last words "thank you" as she pushes off the boat? that sounds like a goodbye to me.

Yorda does not make the slightest attempt to get in the boat with ICO, not to save herself nor to take care of the unconcious boy. It seems to me thatYorda had already given up afterall she isent necessarily human,it isent even known if she can even survive without her mothers magic (its no secret that the castle was heavily imbued by her mothers magic wich may explain why yorda may be dependent from it. [/spoiler]

The storys open-ended ness is probably one of the greatest things about it. everyone can make up his own story.

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gameguy6700

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#25 gameguy6700
Member since 2004 • 12197 Posts
[spoiler] Yeah, but don't forget the ending though. Yorda did get imbued with her mother's magic, or whatever the hell the energy was that she was consumed with. Look at Yorda before and after. During the game she can barely even climb a box or run. After she gets all that magic though she's suddenly able to carry Ico down to the dock with ease. There would also have to be another reason why Yorda refused to leave on the boat other than she didn't think she could survive. First of all she's going to die anyway so it doesn't make a difference. Second of all she's been trying to escape with Ico for the entire game. Finally, the queen even hinted that she's tried to escape on mulitiple occassions before when she first made her appearnce, and it wouldn't be unreasonable to assume that that's why Yorda is locked in the cage at the beginning of the game. She probably didn't want Ico/the world to see her consumed in darkness so she chose to stay behind. If anything the fact that she's no longer unnaturally pure and the fact that Ico no longer has his horns and the stigma attached to them means that both kids could enter the real world without fear of death. [/spoiler]