The O and the X button

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EndlessGame

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#1 EndlessGame
Member since 2006 • 912 Posts

I've been playing some classic games recently (mostly FF VII) and I've noticed how in a lot of the older games, O is "accept" and X is "go back".   In almost all recent games (only exception I've seen is MGS 3), this is the other way around.   When was this transition made?   I seem to remember some older games using the X and O the same as we do now, but there are obviously a lot of old games that use it the other way.   Was it a standardization choice by Sony?   This controller configuration confused me a first, so I was curious as to what happened to it in modern games.

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jsnepo

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#2 jsnepo
Member since 2003 • 1593 Posts
Twisted Metal EX (Twisted Metal 2 in Japan) had that button scheme.
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illshogun

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#3 illshogun
Member since 2003 • 3492 Posts

yeah its strange huh

i got a *** ps2 and all three fighting games i got circle accepts and x goes back

i hate it when i play metal gear solid cuz they follow that same rule but all the other games mostly go in reverse

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Bgrngod

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#4 Bgrngod
Member since 2002 • 5766 Posts

They got rid of it because it didn't make sense.  X clearly looks like an "accept/positive" button and O clearly looks like a "no/negative" button.  Also, the locations of the buttons are counter intuitive to having O as the accept button.  If you think about the location of the X button it makes sense that the lowest button of the 4 available (triangle, square, circle, X) it makes the most sense to have it be the accept button.  It is kind of the "Main" button of the 4.  It's probably the most used of the 4 too.  This makes it a prime candidate to be the accept button.

The old NES almost always had the left button as accept, and the right but as cancel etc.  This carried over to the follow up consoles with the familiar location of the buttons that do this.  I think this was why it was confusing for me to get used to them the other way around on other games.  The X and O buttons are practically the same as the A and B on the older controllers.

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03mareed

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#5 03mareed
Member since 2005 • 698 Posts
lol yeah its annoyed me at first when i played through MGS 3 *** Version because no matter how far i was into it or how long i had been playing i would always do it.
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Metaliman

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#6 Metaliman
Member since 2002 • 357 Posts
For us Americans X is accept and O is cancel, but for whatever reason the Japs use the opposite so anything developed by them like Final fantasy or Metal Gear will use the buttons they are used to. Also the same thing happens when I play imports on my PSP which is usually Bleach 3.
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meowww

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#7 meowww
Member since 2003 • 453 Posts

i thibk u play ps2 rom a long time and us hould realize that in a shorter period . enjoy Japanese games

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hermes200

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#8 hermes200
Member since 2003 • 1627 Posts

Japaneses use the O to confirm and X to cancel. Americans usually use them the other way around.

It is ont of the things localization takes care of, and it is not important once you get used to it, but I personally prefers when games use X or O to confirm, and /\ to cancel... It feels more standard...

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grafkhun

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#9 grafkhun
Member since 2006 • 12827 Posts
does it matter? and i dont know about the transition though, but some games use /\ as cancel as well.
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kenshinhimura16

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#10 kenshinhimura16
Member since 2005 • 7009 Posts

In Final Fantasies the transition was made in VIII. FF VII used the same scheme as japanese games do were O is accept and X is Go back/ Negative. If you play any import game from Japan it will have that very same scheme. Also, MGS games use that scheme too. I dont see any problems with it since in most of those games you can change the button config.

This cpnfig is also because they read in opposite direction than Europeans and Americans( as continents since America is not a country but a continent, just to inform missinformed people) so you need the Accept in the beggining of the text (Right for them, left for us) and the cancel on the opposite. 

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E_x_i_l_e

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#11 E_x_i_l_e
Member since 2007 • 1908 Posts
It was originally like that in Final Fantasy 7.. I just ended up changing the control scheme.
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legend133

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#12 legend133
Member since 2003 • 548 Posts

X and O have some sort of cultural meaning in Japan.  the best link i can give is and old GS feature. WatchTheVideo

I can't remember for sure but i think Carrie explains it a little.