So I have been playing this game a pretty good bit since I got it (day after it released, though I still haven't completed it, close though). It has been a fantastic game so far, but is it just me, or is it, unlike RE4, sort of ill-paced when it comes to the number of things that can "insta-death" you? I mean in RE4 it was pretty simple, Chainsaw Ganados got you in one hit, occasional Illuminados that had the tentacle from the neck could behead you and maybe some occasional special characters (even then the tentacle wasn't always a one hit kill). But in RE5 it seems like sooo many things kill you so easily.
This is an issue for me because I wanted to get no deaths on record, so obviously I may smudge the rules and restart the console (the lack of a RE4 style save system makes this annoying, but sometimes better). But given that often thats so arduous, I get frustrated. The crocodile area in the Marshlands made me want to break my PS3 because all it took was one lunge while Sheva stood there (in Attack mode no less), the insects in the Uroboros facility (which Sheva seems to never want to attack), this games Chainsaw Mantini (I think thats right), the Beam Puzzle, and various other little things (some bosses too).
Maybe it is just me I don't know. Anyone else feel this way?
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