the enemy response to weapon-fire is really lame? Even when killing weak enemies in a couple of headshots as a Spec Op, I felt like I was just plunking them with a potato gun. I'm not talking about the actual damage output of the weapons being bad (although the amount of fire some of the bosses can take is questionable), I just mean the feedback from enemies I was supposedly unleashing hell on left something to be desired.
Don't get me wrong, I played co-op mode for like 5 hours straight on Saturday and had a great time. Very fun game so far. And I've never played the first Resistance. But I just felt like enemies should at least recoil or even flinch a little when I'm unloading an automatic weapon across their entire body.
Anyone else feel the same or have an opinion on the matter?
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