Are You Going To Avoid Dark Void Based On The Demo?

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PSP107

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#1 PSP107
Member since 2007 • 18981 Posts
Flight + Combat controls are difficult. i mean there is a lock on camera button(L2) but it really just locates the enimies. horrible checkpoints.
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wooooode

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#2 wooooode
Member since 2002 • 16666 Posts
I was planning on avoiding this without a demo. I have not played the demo yet I am sure I will check it out this weekend and have an official opinion.
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TheEldestGod

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#3 TheEldestGod
Member since 2010 • 4142 Posts
Yeah, I think I'll pass. Whats with that "locate the nearest enemy" button? That serves absolutely no purpose! Whats the point in knowing where they're at when I'm still pointing the completely opposite direction and being shot by something else off screen? And why is the flight camera controlled with the left stick?? Man, that's so weird feeling. I'm sure I could get the hang of this game, but I was really not impressed at all. Why does stepping in water instantly kill you as you're dramatically tossed into the air? Its just too funny.
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JLF1

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#4 JLF1
Member since 2005 • 8263 Posts

I loved the demo, I didn't find the controls difficult at all.

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Black_Knight_00

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#5 Black_Knight_00
Member since 2007 • 78 Posts
Dark Avoid :lol:
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Adziboy

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#6 Adziboy
Member since 2007 • 10187 Posts
Dark Avoid :lol:Black_Knight_00
/facepalm Haha, but actually, that was quite good. :P I haven't played the demo, but I watched a video on it and wasn't impressed at all.
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The_Pig_Hostage

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#7 The_Pig_Hostage
Member since 2007 • 3702 Posts
I had a feeling that this would end up like Capcom's previous attempt at a Western-developed game (Bionic Commando). The demo pretty much confirmed it. Very mediocre. On a side note, I'm starting to get sick of hearing Nathan Drake in so many games. I don't know if it's because Nolan North only knows how to do one voice, or if developers are specifically asking him to do it that way every single time, but it's really getting overdone...
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KillerWabbit23

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#8 KillerWabbit23
Member since 2009 • 3466 Posts

Waiting for the reviews, the demo didn't really change my opinon or not.

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finalfantasy94

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#9 finalfantasy94
Member since 2004 • 27442 Posts

Only beef I had with the game was the useless lock on button. Besides that I liked it.

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Jackc8

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#10 Jackc8
Member since 2007 • 8515 Posts

I haven't played the demo yet, but I thought it looked interesting from the videos. I'll have to download it this weekend. It's not sounding too promising though from everyone's comments :shock:

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JLF1

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#11 JLF1
Member since 2005 • 8263 Posts

I had a feeling that this would end up like Capcom's previous attempt at a Western-developed game (Bionic Commando). The demo pretty much confirmed it. Very mediocre. On a side note, I'm starting to get sick of hearing Nathan Drake in so many games. I don't know if it's because Nolan North only knows how to do one voice, or if developers are specifically asking him to do it that way every single time, but it's really getting overdone...The_Pig_Hostage

What's mediocre about it?

The animation are good, the graphics are good, the controls are smooth and the shooting on foot is good enough for a flight game.

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hxczuner

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#12 hxczuner
Member since 2009 • 2672 Posts

I loved the flying. I actually spent like 20 minutes just flying around before going to the objective. Then I landed and started shooting. Why the hell do the enemies take so much damage? I swear, I emptied like 4 clips trying to kill them with my primary. Then i picked up their gun and that takes 3 shots which is better... but still. Also, when you decide to take off, apparently flying straight into the ground is standard fair. Not messing with it.

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SaudiFury

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#13 SaudiFury
Member since 2007 • 8709 Posts

the original trailer of the hero flying, latching onto a UFO looked neat.

but everything else is meh. the alien designs is meh.

it's just getting me excited. so it's a skip, unless apparently it's super amazing (then i'll check it out).

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More_Dakka

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#14 More_Dakka
Member since 2007 • 1625 Posts

In all honesty- this COULD have been a must-buy for me...

If it wasn't for all the AI issues... The ground enemy AI is incompetent and actually very poorly programmed and glitchy.

It very commonly tries to shoot through walls, or even the CEILING- yes, I noticed the floor right below me flashing blue once because the enemy AI at the control panel had somehow noticed me and was trying to shoot me through the floor... :| It's not smart enough to realize when it has a line-of-fire on you or not... :?

And sometimes their aim COMPLETELY glitches- in that they suddenly become completely incapable of hitting you- even when you standing INCHES in front of them. (They commonly completely forget how to do melee attacks when this happens too)

The aerial enemy AI fares much better, but is still below average. At first- it usually does a good job flying circles around you... But then it suddenly decides to fly in a STRAIGHT LINE AWAY FROM YOU... For absolutely no reason other than to give you an easy kill... :evil:

If the major AI issues weren't there- this would actually be a must-buy for me. But as it is- the AI issues single handedly drag the game down into just barely decent territory.

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cametall

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#15 cametall
Member since 2003 • 7692 Posts
Everything I saw about this game made it look awesome. The demo took a **** on it all. I wouldn't even rent this.
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TheEldestGod

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#16 TheEldestGod
Member since 2010 • 4142 Posts

I loved the flying. I actually spent like 20 minutes just flying around before going to the objective. Then I landed and started shooting. Why the hell do the enemies take so much damage? I swear, I emptied like 4 clips trying to kill them with my primary. Then i picked up their gun and that takes 3 shots which is better... but still. Also, when you decide to take off, apparently flying straight into the ground is standard fair. Not messing with it.

hxczuner
I have to admit the flying was pretty enjoyable, but I also agree with your gripes. Taking off is nuts. You pretty much have to point the camera up and jump before hitting triangle or you're gonna do that goofy drunken barrel roll into the ground. And the gunplay in this game reminded me of Uncharted all over again. I was no fan of Uncharted simply because of the horrible shooting mechanics and the fact that those stinking bandits could take a whole clip or more to kill. Nobody wants to waste all their ammo on one guy. Another thing that reminded me of Uncharted was the main character. It really seemed they were going for a Nathan Drake kinda fella. Someone should tell them its not going to work for everyone.
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FallofAthens

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#17 FallofAthens
Member since 2008 • 2026 Posts

I had a feeling that this would end up like Capcom's previous attempt at a Western-developed game (Bionic Commando). The demo pretty much confirmed it. Very mediocre. On a side note, I'm starting to get sick of hearing Nathan Drake in so many games. I don't know if it's because Nolan North only knows how to do one voice, or if developers are specifically asking him to do it that way every single time, but it's really getting overdone...The_Pig_Hostage

Wow, I never knew he played in so many games after looking him up on Wikipedia.

In any case I agree, I thought the demo was rather mediocre. If it's good sign as to how th rest of the game will play... well, I more than likely will be passing on this one. Or at least till it hits the bargain bins. Thought the controls were really difficult and all the spinning just made me feel dizzy.

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ElPadilla

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#18 ElPadilla
Member since 2007 • 609 Posts

This one didn't really interest me to begin with and the demo only reinforced that. Considering how many amazing games are coming out in the next few months I don't know why you'd waste your money on this one.

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Texas2089

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#19 Texas2089
Member since 2003 • 16490 Posts
I was planning on avoiding this without a demo. I have not played the demo yet I am sure I will check it out this weekend and have an official opinion.wooooode
Same. I have no interest in the game but I'll probably at least give the demo a try.
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MFbronz

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#20 MFbronz
Member since 2007 • 403 Posts

yes.

capcom and western developers do not mesh well(imo)

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darkhart7

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#21 darkhart7
Member since 2009 • 356 Posts

No interest in this game at all, played the demo too and nothing changed.

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Leon_Kennedy1

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#22 Leon_Kennedy1
Member since 2006 • 1030 Posts
I have just played the demo, it really stinks.
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bubble-wrap

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#23 bubble-wrap
Member since 2005 • 492 Posts

I had some fun with the demo but not enough to drop $60 on it so i'll probably just rent it.

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NotAFurry

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#24 NotAFurry
Member since 2003 • 6055 Posts

Whoever decided to release a demo should be thanked, then fired.

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Scianix-Black

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#25 Scianix-Black
Member since 2008 • 19297 Posts

Why do I have to click R3 in order to do an aerial maneuver? The controls are really complicated.

I know my way around a PS3 controller to where I can play most games with my eyes closed, but this is the first time where I was pressing a button that did soemthing completely different from what I wanted to do.

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muller39

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#26 muller39
Member since 2008 • 14953 Posts

Ill be avoiding it like the plague.

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nocturnized

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#27 nocturnized
Member since 2004 • 1569 Posts

Hopefully the game turns out to be nothing like the demo.

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MrGanny

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#28 MrGanny
Member since 2009 • 2911 Posts

Hopefully the game turns out to be nothing like the demo.

nocturnized

This. The gameplay kinda felt like Uncharted, even Drake's voice was there lol. So yeah I didn't liked the jetpack gameplay that much but I guess you need to get used to it. And the demo was so friggin short that is not even funny.

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gamenerd15

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#29 gamenerd15
Member since 2007 • 4529 Posts

[QUOTE="The_Pig_Hostage"]I had a feeling that this would end up like Capcom's previous attempt at a Western-developed game (Bionic Commando). The demo pretty much confirmed it. Very mediocre. On a side note, I'm starting to get sick of hearing Nathan Drake in so many games. I don't know if it's because Nolan North only knows how to do one voice, or if developers are specifically asking him to do it that way every single time, but it's really getting overdone...JLF1

What's mediocre about it?

The animation are good, the graphics are good, the controls are smooth and the shooting on foot is good enough for a flight game.

The graphics were average. I haven't see a more of a bland atmosphere. It's stupid to only be able to do melee when enemies are near and to have the move take so long to do. Why do you need to click the right analog stick and then push both sticks in order to do a 180 turn? That was stupid. The AI was not very smart. It's like the game was trying to be starfox and uncharted, only in a gears of war setting. It's nothing but an average clone of what has already been done. If your thinking about getting this game, you might as well just go for the real deal and get uncharted.

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tryfe_lyn

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#30 tryfe_lyn
Member since 2005 • 4122 Posts

haven't played the demo, but i've been interested in this title since i first saw it...

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pela_yo

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#31 pela_yo
Member since 2009 • 365 Posts

I had high hopes for this :cry: The whole moving the camera with the stick pissed me off, so did the r3 maneuvers which din't work for me, I had to download the demo again for them to work, The lock enemie sucks, and when I was in the shooting part there was an alien shooting me from the other side of the wall it was really bad.

Hope they get it right for the sequel, if there even is one...

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ThePerro

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#32 ThePerro
Member since 2006 • 3105 Posts

Hah when I downloaded the demo and booted it up, it froze my PS3! But really, I had high hopes for the game, but what I played was kind of average. The lock-on system is also pretty pointless, it doesn't lock on to the enemy, just scouts them out, and I was trying to lock-on to an enemy right in front of me, and it locked on to a random enemy behind me. All in all, the jet pack stuff was kind of fun, the on foot stuff was eh.

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PSP107

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#33 PSP107
Member since 2007 • 18981 Posts
Dark Avoid :lol:Black_Knight_00
*laughs*
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hot_shot_9

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#34 hot_shot_9
Member since 2008 • 1663 Posts

I downloaded it i just havent played it yet.

I remember someone commented in the PSN store weekly update thing,
"I think this is the kind of game where a demo would actually hurt the game's sales"

Im starting to think hes right, quite a few people didnt like it.

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hot_shot_9

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#35 hot_shot_9
Member since 2008 • 1663 Posts
[QUOTE="pela_yo"]

I had high hopes for this :cry: The whole moving the camera with the stick pissed me off, so did the r3 maneuvers which din't work for me, I had to download the demo again for them to work, The lock enemie sucks, and when I was in the shooting part there was an alien shooting me from the other side of the wall it was really bad.

Hope they get it right for the sequel, if there even is one...

I get the feeling that this wont sell enough to get a sequel. Just a guess, im playing the demo today sometime, it downloaded just have to finish U2 first.
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Ch1d0r1_666

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#36 Ch1d0r1_666
Member since 2009 • 88 Posts

Why do I have to click R3 in order to do an aerial maneuver? The controls are really complicated.

I know my way around a PS3 controller to where I can play most games with my eyes closed, but this is the first time where I was pressing a button that did soemthing completely different from what I wanted to do.

Scianix-Black

Yeah i felt the same way, but i dint think the controller scheme was complicated, i thought it was just plain dumb. I just un-insulated the damn game after destroying the satellites

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NotAFurry

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#37 NotAFurry
Member since 2003 • 6055 Posts
[QUOTE="hot_shot_9"][QUOTE="pela_yo"]

I had high hopes for this :cry: The whole moving the camera with the stick pissed me off, so did the r3 maneuvers which din't work for me, I had to download the demo again for them to work, The lock enemie sucks, and when I was in the shooting part there was an alien shooting me from the other side of the wall it was really bad.

Hope they get it right for the sequel, if there even is one...

I get the feeling that this wont sell enough to get a sequel.

And they actually planned to base a movie on it starring Brad Pitt. What the hell, why do lately studios plan to adapt video games before they're even out? All these games fail, movies never get made. Case in point Wheelman.
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azzezino

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#38 azzezino
Member since 2002 • 4570 Posts
I'll buy it when it gets cheaper.