Best Racing Games?

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yowazzup447

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#1 yowazzup447
Member since 2013 • 25 Posts
I'm looking to buy a good racing game for PS3. It doesn't matter what kind of game it is, as long as it's not off-road. I want it to have a good selection of cars and to be exciting. Any suggestions are appreciated! :D
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marcheegsr

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#2 marcheegsr
Member since 2004 • 3115 Posts

For sim racing get Gran turismo 5 xl edition.

For intense fast paced action I would suggest Need for speed most wanted (the newer one)

Other games to look at are Midnight club Complete edition and the burnout series.

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Lulekani

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#3 Lulekani
Member since 2012 • 2318 Posts
Split/Second Velocity was super entertaining but the Vehicles aren't Balanced Properly. And then theres Race Driver GRID and GRID 2 is coming soon.
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#4 yowazzup447
Member since 2013 • 25 Posts

For sim racing get Gran turismo 5 xl edition.

For intense fast paced action I would suggest Need for speed most wanted (the newer one)

Other games to look at are Midnight club Complete edition and the burnout series.

marcheegsr
What's better in your opinion: NFS Most Wanted or Gran Turismo?
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yowazzup447

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#5 yowazzup447
Member since 2013 • 25 Posts
Split/Second Velocity was super entertaining but the Vehicles aren't Balanced Properly. And then theres Race Driver GRID and GRID 2 is coming soon.Lulekani
What do mean by the vehicles aren't balanced properly? Excuse my noobness. :D
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rwallacefan

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#6 rwallacefan
Member since 2005 • 4886 Posts

I like NFS Hot Pursuit since it's a game I really wanted on the PS3 in terms of police pursuits, police cars, and then a mix of being a racer as well with a good variety of trophies.

 

Small EDIT: People also play online so you can have some fun as well, the car variety is good too. I think you'd like that.

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The_Rick_14

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#7 The_Rick_14
Member since 2006 • 9945 Posts
[QUOTE="marcheegsr"]

For sim racing get Gran turismo 5 xl edition.

For intense fast paced action I would suggest Need for speed most wanted (the newer one)

Other games to look at are Midnight club Complete edition and the burnout series.

yowazzup447
What's better in your opinion: NFS Most Wanted or Gran Turismo?

They are very different games so its hard to say which one is "better". I noticed you say you want the game to feel exciting. Gran Turismo is more simulation racing which for some can be boring and not very exciting whereas NFS is more arcade racing and can give you that edge of your seat feeling a bit more.
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Lulekani

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#8 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="Lulekani"]Split/Second Velocity was super entertaining but the Vehicles aren't Balanced Properly. And then theres Race Driver GRID and GRID 2 is coming soon.yowazzup447
What do mean by the vehicles aren't balanced properly? Excuse my noobness. :D

It doesn't have the same structure as DiRT 3, Any car can be used to complete races but each car is better than the last one, making the earlier cars pretty useless. DiRT 3 and 2 Never had this problem.
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campzor

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#9 campzor
Member since 2004 • 34932 Posts
Sims - Gran Turismo 5 Arcade - Motorstorm Apocalypse (though i guess its 'off road) or Wipeout HD fury
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#10 MondasM
Member since 2008 • 1900 Posts
actually the way i played grid was that there were classes and the system of the game was setup in such a way that you do not start with the most powerful cars right away, easing your learning curve, although you could drive gt cars from the get go, but that would mean that you'd crash pretty easily due to the lack of skill... :) i enjoy a wide variety of racing games, from the karting games to the simulations; however the dirt series holds a special place in my heart due to codemasters' heritage of collin mcrae series, of which dirt is a derivative series, it is in between simulation and arcade but has a very unique feel to it, if one enjoys rally racing, of course... i have played nfs and burnout series quite a lot and i can say that criterion did a very good job with both of the series, making them open world arcade racers where you drift your head off and is crazy fun, but again they are full arcade games focused on speed and mayhem... then there is the gt series, which is pure simulation, if you want to win, you have to drive the car as if in the real world, brake before the turns and curves, accelerate cautiously on your way out, do net let your car drift in the corners, since you'd lose time, etc etc... it all depends on your preference... :) btw, grdi 2 is coming out on may 16th, it is a game by codemasters focused on track races (no off-road) and again somewhere between simulation and arcade, which i am looking forward to...
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#11 sukraj
Member since 2008 • 27859 Posts

Gran Turismo 5

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marcheegsr

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#12 marcheegsr
Member since 2004 • 3115 Posts

[QUOTE="marcheegsr"]

For sim racing get Gran turismo 5 xl edition.

For intense fast paced action I would suggest Need for speed most wanted (the newer one)

Other games to look at are Midnight club Complete edition and the burnout series.

yowazzup447

What's better in your opinion: NFS Most Wanted or Gran Turismo?

It's hard to answer that question becase they are diffrent types of racers.

When I want to focus on the actual driving and customization of cars, I play gran turismo 5.

When I want to blast out around a track at high speeds, I play Most wanted.

I would say if you can get both than you will have the best of both worlds. They aren't too expensive now anyways.

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Threesixtyci

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#13 Threesixtyci
Member since 2006 • 4451 Posts

GTR2 for the PC is one of the best. however the Steam version needs some modding to get the Ferrari's and porche's to reactivate (license agreement is no longer valid, so simbin had to lock the cars out. Have to manually install the lastest disk version patch, and have to find a nocd crack, then the cars will be in the Steam version of the game.) Disk versions of the game are about impossible to find.

As for the PS3... Driver San Fransisco is pretty good. Has a good dash view anyways and the cars feel like they have some weight to them. MP is kinda lame, though.

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#14 MonkeySpot
Member since 2010 • 6070 Posts

What's better in your opinion: NFS Most Wanted or Gran Turismo?yowazzup447

You can't really compare them. I know that sounds silly, but the focus of each is drastically different. If you don't know which type of racer you prefer, try to rent them first to get an idea of what it's like. GT5 is VERY real-world, and "NFS" games are as far from it as you can get and still be dealing with reality... Games like "Split/Second" are complete works of fantasy, with weapons, and player-triggered disasters to impede your competition. "Blur" would also fit into this catagory.

GT5 is my all-time favorite. Real cars, and the ability to tune and alter every aspect of the car to suit your driving. This game will TEACH you things, about real mechanics & physics, if you take the time to learn. It's the best sim racing ever programmed, and it will make you a better real-world driver. Another game which fits into the "simulation" side, but is a bit more shallow and accessible to newer racers, is "NFS: SHIFT", which has a little bit of sim and a little bit of arcade sort of mashed together in a pleasant way.

"NFS: The Run" is a great arcade racer which I was very impressed with, as well as "NFS: Hot Pursuit"... Lots of boost, short-cuts, drifting corners at 200mph... All stuff you CANNOT do in a game like GT5. I personally enjoyed "NFS: The Run" a LOT.

If you are an open-world gaming fan, you can look at "BurnOut: Paradise" or "NFS: Most-Wanted" which incorporate arcade racing in huge environments, hidden cars, short-cuts, collection, and such, into a cohesive world. Not my cuppa, personally, but it may interest you.

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Lulekani

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#15 Lulekani
Member since 2012 • 2318 Posts

[QUOTE="yowazzup447"] What's better in your opinion: NFS Most Wanted or Gran Turismo?MonkeySpot

You can't really compare them. I know that sounds silly, but the focus of each is drastically different. If you don't know which type of racer you prefer, try to rent them first to get an idea of what it's like. GT5 is VERY real-world, and "NFS" games are as far from it as you can get and still be dealing with reality... Games like "Split/Second" are complete works of fantasy, with weapons, and player-triggered disasters to impede your competition. "Blur" would also fit into this catagory.

GT5 is my all-time favorite. Real cars, and the ability to tune and alter every aspect of the car to suit your driving. This game will TEACH you things, about real mechanics & physics, if you take the time to learn. It's the best sim racing ever programmed, and it will make you a better real-world driver. Another game which fits into the "simulation" side, but is a bit more shallow and accessible to newer racers, is "NFS: SHIFT", which has a little bit of sim and a little bit of arcade sort of mashed together in a pleasant way.

"NFS: The Run" is a great arcade racer which I was very impressed with, as well as "NFS: Hot Pursuit"... Lots of boost, short-cuts, drifting corners at 200mph... All stuff you CANNOT do in a game like GT5. I personally enjoyed "NFS: The Run" a LOT.

If you are an open-world gaming fan, you can look at "BurnOut: Paradise" or "NFS: Most-Wanted" which incorporate arcade racing in huge environments, hidden cars, short-cuts, collection, and such, into a cohesive world. Not my cuppa, personally, but it may interest you.

NFS Shift has a tiny little problem where some of the faster car bounce repeatedly when not driving on flat surfaces, this is a real issue in corners.
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#16 MonkeySpot
Member since 2010 • 6070 Posts

[QUOTE="MonkeySpot"]

[QUOTE="yowazzup447"] What's better in your opinion: NFS Most Wanted or Gran Turismo?Lulekani

You can't really compare them. I know that sounds silly, but the focus of each is drastically different. If you don't know which type of racer you prefer, try to rent them first to get an idea of what it's like. GT5 is VERY real-world, and "NFS" games are as far from it as you can get and still be dealing with reality... Games like "Split/Second" are complete works of fantasy, with weapons, and player-triggered disasters to impede your competition. "Blur" would also fit into this catagory.

GT5 is my all-time favorite. Real cars, and the ability to tune and alter every aspect of the car to suit your driving. This game will TEACH you things, about real mechanics & physics, if you take the time to learn. It's the best sim racing ever programmed, and it will make you a better real-world driver. Another game which fits into the "simulation" side, but is a bit more shallow and accessible to newer racers, is "NFS: SHIFT", which has a little bit of sim and a little bit of arcade sort of mashed together in a pleasant way.

"NFS: The Run" is a great arcade racer which I was very impressed with, as well as "NFS: Hot Pursuit"... Lots of boost, short-cuts, drifting corners at 200mph... All stuff you CANNOT do in a game like GT5. I personally enjoyed "NFS: The Run" a LOT.

If you are an open-world gaming fan, you can look at "BurnOut: Paradise" or "NFS: Most-Wanted" which incorporate arcade racing in huge environments, hidden cars, short-cuts, collection, and such, into a cohesive world. Not my cuppa, personally, but it may interest you.

NFS Shift has a tiny little problem where some of the faster car bounce repeatedly when not driving on flat surfaces, this is a real issue in corners.

Which... Would be the "sim" side...

:roll:

... In real cars, you need to use that "brake" thingy while cornering... Otherwise the suspension will, indeed, skitter and hop the car. It's physics, m'man. "NFS: Shift" is a very different approach to a NFS game than the series has attempted, historically. Perhaps you're confused. Not a criticism, but an observation.

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#17 Lulekani
Member since 2012 • 2318 Posts

[QUOTE="Lulekani"][QUOTE="MonkeySpot"]

You can't really compare them. I know that sounds silly, but the focus of each is drastically different. If you don't know which type of racer you prefer, try to rent them first to get an idea of what it's like. GT5 is VERY real-world, and "NFS" games are as far from it as you can get and still be dealing with reality... Games like "Split/Second" are complete works of fantasy, with weapons, and player-triggered disasters to impede your competition. "Blur" would also fit into this catagory.

GT5 is my all-time favorite. Real cars, and the ability to tune and alter every aspect of the car to suit your driving. This game will TEACH you things, about real mechanics & physics, if you take the time to learn. It's the best sim racing ever programmed, and it will make you a better real-world driver. Another game which fits into the "simulation" side, but is a bit more shallow and accessible to newer racers, is "NFS: SHIFT", which has a little bit of sim and a little bit of arcade sort of mashed together in a pleasant way.

"NFS: The Run" is a great arcade racer which I was very impressed with, as well as "NFS: Hot Pursuit"... Lots of boost, short-cuts, drifting corners at 200mph... All stuff you CANNOT do in a game like GT5. I personally enjoyed "NFS: The Run" a LOT.

If you are an open-world gaming fan, you can look at "BurnOut: Paradise" or "NFS: Most-Wanted" which incorporate arcade racing in huge environments, hidden cars, short-cuts, collection, and such, into a cohesive world. Not my cuppa, personally, but it may interest you.

MonkeySpot

NFS Shift has a tiny little problem where some of the faster car bounce repeatedly when not driving on flat surfaces, this is a real issue in corners.

Which... Would be the "sim" side...

:roll:

... In real cars, you need to use that "brake" thingy while cornering... Otherwise the suspension will, indeed, skitter and hop the car. It's physics, m'man. "NFS: Shift" is a very different approach to a NFS game than the series has attempted, historically. Perhaps you're confused. Not a criticism, but an observation.

look, by uneven I don't mean a hard speed bump, I mean a slight crest. Plus a real sim would also simulate all the variables found in real world physics. Games like SHIFT and GT simulate what the physics would be like in controlled enviroment, which is totally bullsh!t. GRID 2 uses the "TRUE FEEL" system to make a much more realistic and plausible pseudo simulator. Its takes everything required to make an accurate simulator and puts a thin layer of Arcade mechanics to make the cars behave like cars in real world in unpredictable conditions. SHIFT Behaves like a game in some type of vacuum or closed system (a flawed one at that), not cool dude, not cool.
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#18 JimmiCottam
Member since 2012 • 105 Posts
Gran Turismo 5 is a great sim and the amount of attention to detail is incredible but I think a good starting point would be NFS: Hot Pursuit. There's no story so you can dip in and out whenever but my favourite thing is the online play is brilliant. There's something too satisfying about smashing someone else off in an Aston Martin decked out like a police car... Or Burnout Paradise. Either or, you can't really go wrong with a good ol' fashioned arcade where crashing into other cars is essential!
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#19 The_Rick_14
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look, by uneven I don't mean a hard speed bump, I mean a slight crest. Plus a real sim would also simulate all the variables found in real world physics. Games like SHIFT and GT simulate what the physics would be like in controlled enviroment, which is totally bullsh!t. GRID 2 uses the "TRUE FEEL" system to make a much more realistic and plausible pseudo simulator. Its takes everything required to make an accurate simulator and puts a thin layer of Arcade mechanics to make the cars behave like cars in real world in unpredictable conditions. SHIFT Behaves like a game in some type of vacuum or closed system (a flawed one at that), not cool dude, not cool.Lulekani
From the videos I've seen of GRID2, nothing about it looks to model realism. I saw an excess of powersliding around corners while keeping speed making technical driving obsolete. Try the same thing in GT and you will struggle. That said, I do agree with your point about Shift although many of the track areas creating excess bounce were addresses through patches I believe. Monkey's point would be right except the hop was over exaggerated like a car on hydraulics and not from a suspension hop.
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#20 The_Golden_Age-
Member since 2012 • 172 Posts

Wipeout HD Fury has a ton of content and is an absolute blast to play at a great value. Can't go wrong there.

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Lulekani

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#21 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="Lulekani"] look, by uneven I don't mean a hard speed bump, I mean a slight crest. Plus a real sim would also simulate all the variables found in real world physics. Games like SHIFT and GT simulate what the physics would be like in controlled enviroment, which is totally bullsh!t. GRID 2 uses the "TRUE FEEL" system to make a much more realistic and plausible pseudo simulator. Its takes everything required to make an accurate simulator and puts a thin layer of Arcade mechanics to make the cars behave like cars in real world in unpredictable conditions. SHIFT Behaves like a game in some type of vacuum or closed system (a flawed one at that), not cool dude, not cool.The_Rick_14
From the videos I've seen of GRID2, nothing about it looks to model realism. I saw an excess of powersliding around corners while keeping speed making technical driving obsolete. Try the same thing in GT and you will struggle. That said, I do agree with your point about Shift although many of the track areas creating excess bounce were addresses through patches I believe. Monkey's point would be right except the hop was over exaggerated like a car on hydraulics and not from a suspension hop.

Drifting/Power Sliding is a real test of skill if a sim doesn't offer that then whats the point ? Also a heads up about GRID 2 theres no cockpit/head camera. So yeah. . . .
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#22 MondasM
Member since 2008 • 1900 Posts
you can drift / power slide your car in gt5 but it'll cost you time depending on the race type you've selected... if i remember correctly there weren't any drift races in gt5, in its firs couple of months at least... :) btw, i wholeheartedly agree with codemasters' decision of ditching the cockpit view for the sake of making the game more fluent, quite frankly also because i never use it and choose bonnet / hood view almost religiously; codemasters' games aren't sims but a cross between a simulation and arcade, which i enjoy quite a lot... :)
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#23 soul_starter
Member since 2013 • 1377 Posts
for me the best racing game on the ps3 is GRID, its the perfect combination of sim and hard knuckle adrenaline.
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#24 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="MondasM"]you can drift / power slide your car in gt5 but it'll cost you time depending on the race type you've selected... if i remember correctly there weren't any drift races in gt5, in its firs couple of months at least... :) btw, i wholeheartedly agree with codemasters' decision of ditching the cockpit view for the sake of making the game more fluent, quite frankly also because i never use it and choose bonnet / hood view almost religiously; codemasters' games aren't sims but a cross between a simulation and arcade, which i enjoy quite a lot... :)

I never used the cockpit either but I loved knowing it was there, I used it to Brag to my Need 4 Speed playing buddies. Now I got nothing ! NO SALE !
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#25 The_Rick_14
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[QUOTE="The_Rick_14"][QUOTE="Lulekani"] look, by uneven I don't mean a hard speed bump, I mean a slight crest. Plus a real sim would also simulate all the variables found in real world physics. Games like SHIFT and GT simulate what the physics would be like in controlled enviroment, which is totally bullsh!t. GRID 2 uses the "TRUE FEEL" system to make a much more realistic and plausible pseudo simulator. Its takes everything required to make an accurate simulator and puts a thin layer of Arcade mechanics to make the cars behave like cars in real world in unpredictable conditions. SHIFT Behaves like a game in some type of vacuum or closed system (a flawed one at that), not cool dude, not cool.Lulekani
From the videos I've seen of GRID2, nothing about it looks to model realism. I saw an excess of powersliding around corners while keeping speed making technical driving obsolete. Try the same thing in GT and you will struggle. That said, I do agree with your point about Shift although many of the track areas creating excess bounce were addresses through patches I believe. Monkey's point would be right except the hop was over exaggerated like a car on hydraulics and not from a suspension hop.

Drifting/Power Sliding is a real test of skill if a sim doesn't offer that then whats the point ? Also a heads up about GRID 2 theres no cockpit/head camera. So yeah. . . .

I don't have a problem with drifting. You are right it is a tremendous display of skill. My problem is how the cars in GRID 2 seem able to maintain speed and momentum while drifting when you should be losing momentum. There is a reason why technical driving exists instead of simply drifting around every corner.
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#26 Lulekani
Member since 2012 • 2318 Posts
[QUOTE="Lulekani"][QUOTE="The_Rick_14"] From the videos I've seen of GRID2, nothing about it looks to model realism. I saw an excess of powersliding around corners while keeping speed making technical driving obsolete. Try the same thing in GT and you will struggle. That said, I do agree with your point about Shift although many of the track areas creating excess bounce were addresses through patches I believe. Monkey's point would be right except the hop was over exaggerated like a car on hydraulics and not from a suspension hop. The_Rick_14
Drifting/Power Sliding is a real test of skill if a sim doesn't offer that then whats the point ? Also a heads up about GRID 2 theres no cockpit/head camera. So yeah. . . .

I don't have a problem with drifting. You are right it is a tremendous display of skill. My problem is how the cars in GRID 2 seem able to maintain speed and momentum while drifting when you should be losing momentum. There is a reason why technical driving exists instead of simply drifting around every corner.

Actualy it depends on the Discipline, Rally/Touring Cars can Slide without much loss of Momentum some stock cars can do this at 90 degree corners (atleast 2 and half lanes wide) maintaining 50-60 Mph (its an Average). And then you get Much more precise disciplines which require less chaotic racing methods.
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#27 Sokol4ever
Member since 2007 • 6717 Posts
From personal experience I mostly enjoy Gran Turismo series, Formula 1 is also pretty good. It's been a while but Colin McRae Rally was one of my favourites as well. Hope that helps a bit. ;)
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#28 benleslie5  Moderator
Member since 2006 • 9196 Posts

WipEout HD and Sonic All-Stars Racing Transformed