Could the PS3 handle crysis?

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ArcticFlame99

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#1 ArcticFlame99
Member since 2007 • 176 Posts
I was watching some of the trailers for the PC game crysis and i was quite impressed by the graphics and real life physics in the game and i was wondering if the PS3s advanced processing unit and GPU would allow the game to be ported to the PS3?
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just-guy

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#2 just-guy
Member since 2007 • 64 Posts

Why not ?

the PS3 is a good stong machine , it is a walk in the park for it ;)

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Torous

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#3 Torous
Member since 2004 • 915 Posts
I was watching some of the trailers for the PC game crysis and i was quite impressed by the graphics and real life physics in the game and i was wondering if the PS3s advanced processing unit and GPU would allow the game to be ported to the PS3?ArcticFlame99
You are new here , so I'll go easy. Please so some search in the forum. There has been a thousand of posts. Answer : PS3 doesn't support DX10. So, the very Crysis you saw maybe not. Maybe not yet. If the developers spend hours and hours making a good port, then maybe yes. 
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Redfingers

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#4 Redfingers
Member since 2005 • 4510 Posts
No.
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justin_06

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#5 justin_06
Member since 2006 • 782 Posts
nah, not yet. but who really needs it when the horizon looks bright and HAZZY at the same time....for those of you who didnt catch that one, that was a reference to the game Haze.
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Torous

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#6 Torous
Member since 2004 • 915 Posts
nah, not yet. but who really needs it when the horizon looks bright and HAZZY at the same time....for those of you who didnt catch that one, that was a reference to the game Haze.justin_06

I really want to be able (after a month ) to say: Who the hell needs Crysis, PS3 has Killzone2...
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Rakuho

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#7 Rakuho
Member since 2007 • 7008 Posts
probably
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xcoregamerskill

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#8 xcoregamerskill
Member since 2006 • 892 Posts
and all I have to say is: WHO THE HECK CARES? seriously, can i get a non-FPS game to get some hype. Yeah, there's some great ones coming out, but schneriously, gimme some uncharted, or heavenly S-word, or Assassin's creed. Heck, I'll even take Gran Tourismo HD at this point. Don't get me wrong I love my copies of FEAR and R:FOM, but the market's being flooded.
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Blaster2k7

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#9 Blaster2k7
Member since 2006 • 793 Posts
I don't really care for it either. All I care about are mainly console games coming later out this year.
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ramelaz

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#10 ramelaz
Member since 2005 • 191 Posts

I was watching some of the trailers for the PC game crysis and i was quite impressed by the graphics and real life physics in the game and i was wondering if the PS3s advanced processing unit and GPU would allow the game to be ported to the PS3?ArcticFlame99

Hell no!

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mushi799

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#11 mushi799
Member since 2006 • 1163 Posts

I was watching some of the trailers for the PC game crysis and i was quite impressed by the graphics and real life physics in the game and i was wondering if the PS3s advanced processing unit and GPU would allow the game to be ported to the PS3?ArcticFlame99

Yes

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osirisomeomi

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#12 osirisomeomi
Member since 2007 • 3100 Posts
Nobody except for the devs know. Maybe, in some form. Even Crysis won't look like Crysis unless you have a terrific PC.
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9thwardice

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#13 9thwardice
Member since 2006 • 856 Posts
arent the people who are making crysis(crytek) also aking a new game for the ps3, i think thats because they know the ps3 has alot of potential and they want to see what its graphics capabilities are
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wallpaper42

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#14 wallpaper42
Member since 2005 • 4127 Posts
Maybe I guess but it would probably get laggy when things heat up.
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shoemen22

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#15 shoemen22
Member since 2007 • 466 Posts
i think the ps3 could handle crysis if it was cming out for the ps3. the game is coming out for pcs and would only play well on the top pcs so just have a look at them and compare them to the ps3 the playstation has better processor about the same graphics but cryisi wont even be pushing it its only looks that good becuase of dirext x 10 but the graphics card can do alot lot more and the ps3 has a ppu for all of the physics so there is no reason why it wont be able to play crysis the only problem is trying to format the game from direct x to open gl
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Nene33

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#16 Nene33
Member since 2007 • 7870 Posts

I was watching some of the trailers for the PC game crysis and i was quite impressed by the graphics and real life physics in the game and i was wondering if the PS3s advanced processing unit and GPU would allow the game to be ported to the PS3?ArcticFlame99

The PS3 is a strong console, so sure.

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jackle2071

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#17 jackle2071
Member since 2004 • 5477 Posts
we might not see Crysis for the PS3. but CryTek is making a game just for the PS3!!! so you know we have somthing great coming from the guys who made crysis!
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Nene33

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#18 Nene33
Member since 2007 • 7870 Posts
That's great news, more games=more fun.
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GreenMan

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#20 GreenMan
Member since 2003 • 668 Posts

DX10 technology provides a shortcut so that certain graphical effects can be achieved with relatively little processing power, while hardware without it has to fake that effect at huge costs. This means that in order to replicate Crysis exactly, they would have to use workarounds which are usually extremely GPU intensive.

The Cell might be powerful, but powerful enough to fake DX10 in combination with the GPU? Unlikely. Also,the developers won't want to bother with all the extra hassle. It will be far more efficient to just remove the DX10 features and replace them with a DX9 alternative which is exactly what they would do if they did port it.

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Stelron

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#21 Stelron
Member since 2003 • 201 Posts
If there is one console out there that can handle Crysis it is the playstation 3, but it doesn't support DX10 so it will be very very hard work for the programers to make a good port.
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yoyodan92

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#22 yoyodan92
Member since 2005 • 251 Posts

yeah thats true the PS3 doesn't handle dx 10. Crytek have already hired ps3 developers which everyone is assuming is the development for crysis or another game for the ps3, either the way either of the games will be amazing seeing as it's crytek. The same Crytek engine can be used for the ps3 although a lot of progrmaming would need to be changed to sort the computing power between the graphics card and cell. This would take a helll a HELLLLL of a long time, but they would make a **** load if they did it. I mean think of how many people would buy the ps3 just to get to play crysis. But i'll probably be happy with Haze for now, but in the future i believe it's a definte possibility that Crysis will come to the ps3 platform. Well i damn sure hope so :P

cheers,

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Puppa_Shogun

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#23 Puppa_Shogun
Member since 2005 • 992 Posts
new IP no ports
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#24 functioningbadl
Member since 2005 • 111 Posts

Crysis is currently set to work on both Windows XP and Vista in either DirectX9 or X10. The only downside is that you may have to upgrade your PC's video card to something that has Shader 2.

The preview that they have been showing, was surely run on a machine that has the best in everything, tons of memory, high-end videocard, dual-core processors etc. that is why we saw such amazing graphics. If this means I have to upgrade my computer just to get that graphics then forget it.

Though a port will be possible for 360 and PS3, it will take a while before it will come out.

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#25 ludacriss
Member since 2005 • 1150 Posts
Yes, I think if the devs can get the power out of PS3, I think it's possible.
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#26 xceptone
Member since 2004 • 52 Posts

DX10 technology provides a shortcut so that certain graphical effects can be achieved with relatively little processing power, while hardware without it has to fake that effect at huge costs. This means that in order to replicate Crysis exactly, they would have to use workarounds which are usually extremely GPU intensive.

The Cell might be powerful, but powerful enough to fake DX10 in combination with the GPU? Unlikely. Also,the developers won't want to bother with all the extra hassle. It will be far more efficient to just remove the DX10 features and replace them with a DX9 alternative which is exactly what they would do if they did port it.

GreenMan

I'm not quite sure I follow you. Hardware without sopport for DX10, assuming the devs write in some short code to emulate it's effect, will have trouble replicating it? What huge costs? I've certainly never heard of hardware, especailly hardware as powerful as the PS3 and the Cell, assuming that specific code, no matter how short hand in detail, would have problem running said software/technology. Assuming they made the decision to port the game.

What workarounds that would be so GPU intensive? And if so, last I've checked up on nVidia, ATI, PPC etc. GPUs have always, in any generation, been ahead of the software curve. It's what they're there for, to be the backbone of your graphical processing horsepower, processing that lovely DX code. No matter how little the devs write in. Again assuming they decide to port the game over.

Then you bring up the Cell. "Might be powerful" is an understatement in itself- to actually fantasize that the Cell won't be able to handle said application "in combination with the GPU" (an extremely powerful GPU as is) either says you have not read up much about the Cell itself (I don't mean wiki) or what was said, was for effect.

"It will be far more efficient to just remove the DX10 features" efficient in what relation? Development time? Or for the game itself? Assuming the Devs bother to port the game over, I see how removing DX10 features will benefit time, but not the game itself. And if they replace the code with a(n) DX9 alternative, i'm sure the code will be sufficient and they will have faith in the PS3 hardware. Why else would they bother if they did not?