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RONROCR

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#1 RONROCR
Member since 2006 • 46 Posts
I really Hope they make Crysis for the PS3...if somebody has any info about it...please post,Thanks.
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K1LLSWITCH

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#3 K1LLSWITCH
Member since 2006 • 3355 Posts

"The Cell processor will also be powerful enough to drive a new class of gameplay physics impossible to run on older console hardware. The PS3 will be able to simulate cloth and fluid, as well as large-scale rigid-body interactions with hundreds and thousands of objects colliding on screen. Today's PCs in comparison will need a physics add-on card or find a way to tap the GPU for physics processing to run PS3-level physics effects."

'PlayStation 3 RSX "Reality Synthesizer" graphics-processing unit, a massive 550MHz, 300-million-transistor graphics chip based on advanced GeForce graphics technology. According to a written statement from Nvidia, the RSX transistor count is "more than the total number of transistors in both the central-processing units and the graphics-processing units of the three leading current-generation systems, combined." During the PlayStation 3 E3 2005 presentation, Nvidia CEO and founder Jen-Hsun Huang explained that "the RSX has twice the performance of the GeForce 6800 Ultra, the highest performance GPU in the world today. Each of these GPUs retails for $500. There will be two of them, equivalent horsepower, in the RSX."'     http://www.gamespot.com/features/6125429/p-2.html

I believe that the PS3 will have enough graphical power to keep Crysis running. If PC's need an add on card to be equal to the PS3 or even have more graphical power than the GeForce 6800, I don't see why not. Of course, the true power won't be fully utilized until 2 maybe 3 years after the PS3's launch. We'll shall soon see.  

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crassbippy

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#4 crassbippy
Member since 2006 • 364 Posts

"The Cell processor will also be powerful enough to drive a new class of gameplay physics impossible to run on older console hardware. The PS3 will be able to simulate cloth and fluid, as well as large-scale rigid-body interactions with hundreds and thousands of objects colliding on screen. Today's PCs in comparison will need a physics add-on card or find a way to tap the GPU for physics processing to run PS3-level physics effects."

'PlayStation 3 RSX "Reality Synthesizer" graphics-processing unit, a massive 550MHz, 300-million-transistor graphics chip based on advanced GeForce graphics technology. According to a written statement from Nvidia, the RSX transistor count is "more than the total number of transistors in both the central-processing units and the graphics-processing units of the three leading current-generation systems, combined." During the PlayStation 3 E3 2005 presentation, Nvidia CEO and founder Jen-Hsun Huang explained that "the RSX has twice the performance of the GeForce 6800 Ultra, the highest performance GPU in the world today. Each of these GPUs retails for $500. There will be two of them, equivalent horsepower, in the RSX."'     http://www.gamespot.com/features/6125429/p-2.html

I believe that the PS3 will have enough graphical power to keep Crysis running. If PC's need an add on card to be equal to the PS3 or even have more graphical power than the GeForce 6800, I don't see why not. Of course, the true power won't be fully utilized until 2 maybe 3 years after the PS3's launch. We'll shall soon see.  

K1LLSWITCH

that has nothing to do with graphics there... but ya keep on quoting those HUGE numbers.  Remember AMD showing the world that the "megahurtz race" was useless? numbers don't mean everything... and he was saying that the 360 supports directx 10 (most of it i believe), which means things that are supported by crysis that rely on DX 10, wont be supported by PS3, hence making the 360 look better.

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magus-21

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#5 magus-21
Member since 2006 • 2868 Posts

"The Cell processor will also be powerful enough to drive a new class of gameplay physics impossible to run on older console hardware. The PS3 will be able to simulate cloth and fluid, as well as large-scale rigid-body interactions with hundreds and thousands of objects colliding on screen. Today's PCs in comparison will need a physics add-on card or find a way to tap the GPU for physics processing to run PS3-level physics effects."

'PlayStation 3 RSX "Reality Synthesizer" graphics-processing unit, a massive 550MHz, 300-million-transistor graphics chip based on advanced GeForce graphics technology. According to a written statement from Nvidia, the RSX transistor count is "more than the total number of transistors in both the central-processing units and the graphics-processing units of the three leading current-generation systems, combined." During the PlayStation 3 E3 2005 presentation, Nvidia CEO and founder Jen-Hsun Huang explained that "the RSX has twice the performance of the GeForce 6800 Ultra, the highest performance GPU in the world today. Each of these GPUs retails for $500. There will be two of them, equivalent horsepower, in the RSX."' http://www.gamespot.com/features/6125429/p-2.html

I believe that the PS3 will have enough graphical power to keep Crysis running. If PC's need an add on card to be equal to the PS3 or even have more graphical power than the GeForce 6800, I don't see why not. Of course, the true power won't be fully utilized until 2 maybe 3 years after the PS3's launch. We'll shall soon see.

K1LLSWITCH
*sigh* First of all, this video card matches the Cell's GPU. Please note that the 6800 is LAST YEAR's top graphics card. That quote from Huang is over a year old. The 7900GT is faster AND uses a slightly more optimized architecture than the RSX. The RSX is based on the R70 architecture, while the 7900GT is based on the R71. Second of all, the physics "add-on" card is a much more powerful physics processor than the Cell, much in the same way the RSX is a much more powerful GRAPHICS processor than the Cell, simply because it IS a dedicated processor with its own memory modules and specialized architecture. The Cell was made to be flexible, but not THAT flexible. Third of all, the PS3's hardware power means nothing. If it doesn't have DX10, it can't run Crysis' effects except through raw software emulation. Witness realism
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marc2000

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#6 marc2000
Member since 2003 • 225 Posts
the 360 does not, nor ever will support directx 10. it would NOT be able to run crysis better than the ps3 could. Nothing would be able to run it as good as the PC version either, but to say the 360 can run it better is just plain foolish.
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Sly_Hippo

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#7 Sly_Hippo
Member since 2005 • 5515 Posts

Won't they just release a diff kind of Crysis game for all consoles later on anyways? or well atleast some more FarCry which is still good. :P

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magus-21

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#8 magus-21
Member since 2006 • 2868 Posts
the 360 does not, nor ever will support directx 10. it would NOT be able to run crysis better than the ps3 could. Nothing would be able to run it as good as the PC version either, but to say the 360 can run it better is just plain foolish.marc2000
The Xbox 360 has SOME DirectX 10 features. I know that if Crysis was ported to the 360, it would never look as good as the PC version, either. But it would be able to use its hardware to render at least SOME (but not all) of the effects that make Crysis look so good.
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Deltron7

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#9 Deltron7
Member since 2006 • 219 Posts

Neither the 360 or the ps3 will be able to run it like windows vista. Thats FACT.

As far as the consoles know one can really say if it will run better on ps3 or on 360 but it seems that 360 might have a slight edge.

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damagooon

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#10 damagooon
Member since 2004 • 3326 Posts

Fanboys here.. and fanboys there...

Crysis wont run on either the PS3 or the XBOX 360. Period. None of them are strong enough. Dont say PS3 will run it better or xbox 360 will , because is arrogant and stupid.

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Chrono-Trigger

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#11 Chrono-Trigger
Member since 2003 • 1683 Posts
Someone please get these "PS3 can't run Crysis" tards a video of Haze.
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magus-21

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#12 magus-21
Member since 2006 • 2868 Posts
[QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.
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Chrono-Trigger

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#13 Chrono-Trigger
Member since 2003 • 1683 Posts
[QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?
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magus-21

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#14 magus-21
Member since 2006 • 2868 Posts
[QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P Can you blow off every single leaf individually and watch them modeled dynamically as they float to the ground in Haze? Because you can do that in Crysis.
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damagooon

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#15 damagooon
Member since 2004 • 3326 Posts
Good luck playing Crysis btw, you will need it if you want it to play smoothly ;)
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Ronin_87

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#16 Ronin_87
Member since 2005 • 2243 Posts
[QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P Can you blow off every single leaf individually and watch them modeled dynamically as they float to the ground in Haze? Because you can do that in Crysis.



It's pretty close considering the total price you'd have to pay to get it looking that good. Fool. :P
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magus-21

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#17 magus-21
Member since 2006 • 2868 Posts
[QUOTE="Ronin_87"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P Can you blow off every single leaf individually and watch them modeled dynamically as they float to the ground in Haze? Because you can do that in Crysis.



It's pretty close considering the total price you'd have to pay to get it looking that good. Fool. :P

"Close" is not what we're talking about. :P
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Chrono-Trigger

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#18 Chrono-Trigger
Member since 2003 • 1683 Posts
[QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P

>.< meh. looks good enough for me. I'd rather not give into the "DX10 will change your world" bullcrap until I see alot more of this. And Ps3 does openGL so I don't see how the same can't be done on there.
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darkangel_78589

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#19 darkangel_78589
Member since 2003 • 205 Posts
I still find it rather surprising, and amusing, at the amount of know-it-alls we have here, when it comes to the Cell processor...Considering that nothing out there...at least, out in the market, and up for public grasp, that contains a single Cell processor is even out yet....So, all I see is most people running on numbers that are being chucked out like yesterday's news....
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aaron5829

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#20 aaron5829
Member since 2004 • 1539 Posts

Fanboys here.. and fanboys there...

Crysis wont run on either the PS3 or the XBOX 360. Period. None of them are strong enough. Dont say PS3 will run it better or xbox 360 will , because is arrogant and stupid.

damagooon
Agreed.. Totally !
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The_DetoX123

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#21 The_DetoX123
Member since 2006 • 744 Posts

"The Cell processor will also be powerful enough to drive a new class of gameplay physics impossible to run on older console hardware. The PS3 will be able to simulate cloth and fluid, as well as large-scale rigid-body interactions with hundreds and thousands of objects colliding on screen. Today's PCs in comparison will need a physics add-on card or find a way to tap the GPU for physics processing to run PS3-level physics effects."

'PlayStation 3 RSX "Reality Synthesizer" graphics-processing unit, a massive 550MHz, 300-million-transistor graphics chip based on advanced GeForce graphics technology. According to a written statement from Nvidia, the RSX transistor count is "more than the total number of transistors in both the central-processing units and the graphics-processing units of the three leading current-generation systems, combined." During the PlayStation 3 E3 2005 presentation, Nvidia CEO and founder Jen-Hsun Huang explained that "the RSX has twice the performance of the GeForce 6800 Ultra, the highest performance GPU in the world today. Each of these GPUs retails for $500. There will be two of them, equivalent horsepower, in the RSX."' http://www.gamespot.com/features/6125429/p-2.html

I believe that the PS3 will have enough graphical power to keep Crysis running. If PC's need an add on card to be equal to the PS3 or even have more graphical power than the GeForce 6800, I don't see why not. Of course, the true power won't be fully utilized until 2 maybe 3 years after the PS3's launch. We'll shall soon see.

K1LLSWITCH


i think post number 2 emphazised that ps3 wont have the software needed
like dx10
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mezonesxbox

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#22 mezonesxbox
Member since 2003 • 530 Posts
[This message was deleted at the request of a moderator or administrator]
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jetway2211

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#23 jetway2211
Member since 2004 • 725 Posts
Well if you watch the crysis video interviews they state the all the gameplay footage is running fully in DX-9 right now, and will look better yet in DX-10. In the interviews they hinted that the engine from crysis could be ported but probably not the game. All of this info is from the ign interview. On the RSX Nvidia stated there self that the RSX is as powerfull as a 7800, so thats pretty damn good. We are forgetting that the game will run at a lower rez for the ps3 or 360, and can be better optimized. But time will tell, lets not guess since we arent the dev and dont know how we can port the engine, or how scaleable it is.
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gestah

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#24 gestah
Member since 2005 • 523 Posts
the point is that the ps3 is alleardy as powerfull as an utopisticly powerfull pc. saying that it doesn't have the horsepower to run crysis is plain stupid. the way you pc lovers put it, only an handful of desktops per countries could be able to run it, and that's nonsense. the ps3 has the set up to achieve that kind of quality. you say that numbers are not everything, but what else is there to give power to a piece of hardware? other people say that the ps3 does not support direct x and so crysis won't look as good as a 360 version, how dumb is that? there are other ways to make a game other than using direct x.
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02EclipseGT

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#25 02EclipseGT
Member since 2003 • 2364 Posts
[QUOTE="K1LLSWITCH"]

"The Cell processor will also be powerful enough to drive a new class of gameplay physics impossible to run on older console hardware. The PS3 will be able to simulate cloth and fluid, as well as large-scale rigid-body interactions with hundreds and thousands of objects colliding on screen. Today's PCs in comparison will need a physics add-on card or find a way to tap the GPU for physics processing to run PS3-level physics effects."

'PlayStation 3 RSX "Reality Synthesizer" graphics-processing unit, a massive 550MHz, 300-million-transistor graphics chip based on advanced GeForce graphics technology. According to a written statement from Nvidia, the RSX transistor count is "more than the total number of transistors in both the central-processing units and the graphics-processing units of the three leading current-generation systems, combined." During the PlayStation 3 E3 2005 presentation, Nvidia CEO and founder Jen-Hsun Huang explained that "the RSX has twice the performance of the GeForce 6800 Ultra, the highest performance GPU in the world today. Each of these GPUs retails for $500. There will be two of them, equivalent horsepower, in the RSX."' http://www.gamespot.com/features/6125429/p-2.html

I believe that the PS3 will have enough graphical power to keep Crysis running. If PC's need an add on card to be equal to the PS3 or even have more graphical power than the GeForce 6800, I don't see why not. Of course, the true power won't be fully utilized until 2 maybe 3 years after the PS3's launch. We'll shall soon see.

The_DetoX123



i think post number 2 emphazised that ps3 wont have the software needed
like dx10

The whole vista thing is PO a lot of people I have talked to!!!! People are starting to dislike the whole windows BS again. And all want to get as far awat from it as they can!! PS3 "in some little forms" is a symbol for getting far away from it.

Forget gaming, 2012 in another important court date for Microsoft, more and more court dates. More and more porbs, the empire is under constant attack. I give them 30 years before they either fall to the world or control it like Hitler.

http://media.putfile.com/THE-MICRO-CODE-Teaser-Vid

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Chrono-Trigger

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#26 Chrono-Trigger
Member since 2003 • 1683 Posts
the point is that the ps3 is alleardy as powerfull as an utopisticly powerfull pc. saying that it doesn't have the horsepower to run crysis is plain stupid. the way you pc lovers put it, only an handful of desktops per countries could be able to run it, and that's nonsense. the ps3 has the set up to achieve that kind of quality. you say that numbers are not everything, but what else is there to give power to a piece of hardware? other people say that the ps3 does not support direct x and so crysis won't look as good as a 360 version, how dumb is that? there are other ways to make a game other than using direct x.gestah
OpenGL ftw.
Yes! the PS3 is in a Crisis now LOLmezonesxbox
Please rip open your stomach and remove your insides with a rusty spoon.
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hailltoyou

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#27 hailltoyou
Member since 2005 • 1493 Posts

I'll laugh my a** of when the PC oner's  will not be able to run whit everything HIGH in the settings . I mean what kind of a PC you'll need to run that AND get the full experience from the graphics. And in the mean time when Crysis will be released I'll be playing my PS3 and thinking : "What kind of games I'll see after two years".

I mean look at PS2 the console is "old" but the games look stunning , games like BLACK , FFXII, GT4.

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michaelareb0001

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#28 michaelareb0001
Member since 2005 • 1366 Posts

Alot of people here have missed the point.

No console can run Crysis as it is on the PC. Not because of power, but because the game is written with DX10 for hardware not contained in either the 360 or the PS3.

Crytech, will not spend the time to convert the game from PC to console. Ubisoft will most likely put another team on porting it. The end result will be a game that may look and play like Crysis but will be different none the less. I'm sure that the 360 and the PS3 could handle the physics and the geometry, but to optimize the code for each system would take a long time and alot of money.

With Far Cry, the xbox and 360 got a dumbed down port of the PC game, not because the hardware couldn't run it, but because the game needed to get out on the shelves and it needed to cost Ubisoft a reasonable amount of money.

And for the guy with the Haze trailer and the screenshots, renders and CGI movies mean nothing. The last year should have proven that, especially for the people of this particular forum. Besides, I'm sure there will be prettier games than Crysis with in a year of it's release, for both consoles, and the PC.

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tnt32

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#29 tnt32
Member since 2005 • 282 Posts

Alot of people here have missed the point.

No console can run Crysis as it is on the PC. Not because of power, but because the game is written with DX10 for hardware not contained in either the 360 or the PS3.

Crytech, will not spend the time to convert the game from PC to console. Ubisoft will most likely put another team on porting it. The end result will be a game that may look and play like Crysis but will be different none the less. I'm sure that the 360 and the PS3 could handle the physics and the geometry, but to optimize the code for each system would take a long time and alot of money.

With Far Cry, the xbox and 360 got a dumbed down port of the PC game, not because the hardware couldn't run it, but because the game needed to get out on the shelves and it needed to cost Ubisoft a reasonable amount of money.

And for the guy with the Haze trailer and the screenshots, renders and CGI movies mean nothing. The last year should have proven that, especially for the people of this particular forum. Besides, I'm sure there will be prettier games than Crysis with in a year of it's release, for both consoles, and the PC.

michaelareb0001

Convert? what the game has two modes DirectX 9 and DirectX 10. If this game ever hits a console it would be in DirectX9 form (Át E3 the game was running a DX9 card emulating Dx10)

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Chrono-Trigger

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#30 Chrono-Trigger
Member since 2003 • 1683 Posts
[QUOTE="michaelareb0001"]

Alot of people here have missed the point.

No console can run Crysis as it is on the PC. Not because of power, but because the game is written with DX10 for hardware not contained in either the 360 or the PS3.

Crytech, will not spend the time to convert the game from PC to console. Ubisoft will most likely put another team on porting it. The end result will be a game that may look and play like Crysis but will be different none the less. I'm sure that the 360 and the PS3 could handle the physics and the geometry, but to optimize the code for each system would take a long time and alot of money.

With Far Cry, the xbox and 360 got a dumbed down port of the PC game, not because the hardware couldn't run it, but because the game needed to get out on the shelves and it needed to cost Ubisoft a reasonable amount of money.

And for the guy with the Haze trailer and the screenshots, renders and CGI movies mean nothing. The last year should have proven that, especially for the people of this particular forum. Besides, I'm sure there will be prettier games than Crysis with in a year of it's release, for both consoles, and the PC.

tnt32

Convert? what the game has two modes DirectX 9 and DirectX 10. If this game ever hits a console it would be in DirectX9 form (Át E3 the game was running a DX9 card emulating Dx10)

or OpenGL if crytek cares to port it.
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mr_truth

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#31 mr_truth
Member since 2005 • 1261 Posts
I know it has nothing to do with Crysis, but as we all know, MGS-games are known to have awesome detail...
And with cell, Hideo will most likely make some awesome physics equivalent to Crysis's...
I know it sounds fanboish but I'm not doing it purposely, I mean considering the detail found on ps2, what are the possibilities with the PS3?
I just know that Hideo and his team will make an impressive physics engine for MGS 4...

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Deepfreezed

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#32 Deepfreezed
Member since 2003 • 2848 Posts
doesn't the PS3 use OpenGL2? they don't use DX at all....

so it's hard to get crysis on PS3....
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Hurricane657

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#33 Hurricane657
Member since 2005 • 71 Posts
Have you seen videos (gameplay videos) of Crysis? It's not a next gen, it's a very good old gen.
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MrPopo66613

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#34 MrPopo66613
Member since 2004 • 5136 Posts

Have you seen videos (gameplay videos) of Crysis? It's not a next gen, it's a very good old gen.Hurricane657

Wow, joke...

CRYSIS WILL NOT AND NEVER COME TO PS3, 360 or WII...

And more than like 90% of the people that saw crysis saw it to be the most graphically advanced game to date, same with physics...

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02EclipseGT

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#35 02EclipseGT
Member since 2003 • 2364 Posts

I know it has nothing to do with Crysis, but as we all know, MGS-games are known to have awesome detail...
And with cell, Hideo will most likely make some awesome physics equivalent to Crysis's...
I know it sounds fanboish but I'm not doing it purposely, I mean considering the detail found on ps2, what are the possibilities with the PS3?
I just know that Hideo and his team will make an impressive physics engine for MGS 4...

mr_truth

As a realist sorta. I just have this feeling he's gonna delay that thing like 3 times lol.

But I also think its gonna be well worth it, when it becomes it true time. You know how he is thow. He's gonna have that thing waxed and re coated over and over, in till he's 100% sure its what he wants, and its all he can get from that machine for the time. I know its going to be something else. 99.9% sure on that. But I think it might be a while to. But I may be wrong, he may nail it down faster than we think??

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tnt32

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#36 tnt32
Member since 2005 • 282 Posts

Little Oftopic

Have you seen the interview at GTtv.com? if not check it out.it's awesome :P

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Chrono-Trigger

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#37 Chrono-Trigger
Member since 2003 • 1683 Posts
[QUOTE="Deepfreezed"]doesn't the PS3 use OpenGL2? they don't use DX at all....

so it's hard to get crysis on PS3....

PSGL, a modified version of OpenGL ES 1.0 with extensions specifically aimed at the PS3
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MrPopo66613

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#38 MrPopo66613
Member since 2004 • 5136 Posts

[QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.
Chrono-Trigger
Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P

>.< meh. looks good enough for me. I'd rather not give into the "DX10 will change your world" bullcrap until I see alot more of this. And Ps3 does openGL so I don't see how the same can't be done on there.

Ur just a haze fanboy nub, take a look at the jungle floor in that meh screenshot... now thats next gen... /sarcasm... its ALMOST as good as Half Life!!!

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Chrono-Trigger

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#39 Chrono-Trigger
Member since 2003 • 1683 Posts

[QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.
MrPopo66613

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P

>.< meh. looks good enough for me. I'd rather not give into the "DX10 will change your world" bullcrap until I see alot more of this. And Ps3 does openGL so I don't see how the same can't be done on there.

Ur just a haze fanboy nub, take a look at the jungle floor in that meh screenshot... now thats next gen... /sarcasm... its ALMOST as good as Half Life!!!

lol. here ya go. meh. take a look at the broken limb on the ground. its ugly. your point was? all games have flaws.
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02EclipseGT

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#40 02EclipseGT
Member since 2003 • 2364 Posts

[QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.
MrPopo66613

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P

>.< meh. looks good enough for me. I'd rather not give into the "DX10 will change your world" bullcrap until I see alot more of this. And Ps3 does openGL so I don't see how the same can't be done on there.

Ur just a haze fanboy nub, take a look at the jungle floor in that meh screenshot... now thats next gen... /sarcasm... its ALMOST as good as Half Life!!!

I got all those pics of Haze. Nice pics. FPS thow are easy to pull off. I want to see what they do with the character games "third person." Its a whole other ball game, when you got a fully rendered, moving in all ways, character to work with on screen at all times. And you have the environments. Plus I like third a lot more now. I played FP since, whew a long time, got tired of it some???

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nasos_333_basic

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#41 nasos_333_basic
Member since 2002 • 2801 Posts

the 360 does not, nor ever will support directx 10. it would NOT be able to run crysis better than the ps3 could. Nothing would be able to run it as good as the PC version either, but to say the 360 can run it better is just plain foolish.marc2000

Last time i checked unified shaders and ram, and included EDRAM were DX10 card features, and are NOT used in current video cards, so xbox 360 could support much better a DX10 game than PS3, or VASTLY better most probably.

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Chrono-Trigger

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#42 Chrono-Trigger
Member since 2003 • 1683 Posts

[QUOTE="marc2000"]the 360 does not, nor ever will support directx 10. it would NOT be able to run crysis better than the ps3 could. Nothing would be able to run it as good as the PC version either, but to say the 360 can run it better is just plain foolish.nasos_333_basic

Last time i checked unified shaders and ram, and included EDRAM were DX10 card features, and are NOT used in current video cards, so xbox 360 could support much better a DX10 game than PS3, or VASTLY better most probably.

Actually the 360 only has limited DX10 capabilities. So sure they can use them but it would be extremely hard for a developer to port a full DX10 game from the PC and make it a limited DX10 console game of the same quality, probably impossible. But it is true that it would be better on 360 than ps3. just look at quake 4 on 360. OpenGL not ftw on microsofts side.
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magus-21

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#43 magus-21
Member since 2006 • 2868 Posts
[QUOTE="michaelareb0001"]

Alot of people here have missed the point.

No console can run Crysis as it is on the PC. Not because of power, but because the game is written with DX10 for hardware not contained in either the 360 or the PS3.

Crytech, will not spend the time to convert the game from PC to console. Ubisoft will most likely put another team on porting it. The end result will be a game that may look and play like Crysis but will be different none the less. I'm sure that the 360 and the PS3 could handle the physics and the geometry, but to optimize the code for each system would take a long time and alot of money.

With Far Cry, the xbox and 360 got a dumbed down port of the PC game, not because the hardware couldn't run it, but because the game needed to get out on the shelves and it needed to cost Ubisoft a reasonable amount of money.

And for the guy with the Haze trailer and the screenshots, renders and CGI movies mean nothing. The last year should have proven that, especially for the people of this particular forum. Besides, I'm sure there will be prettier games than Crysis with in a year of it's release, for both consoles, and the PC.

tnt32

Convert? what the game has two modes DirectX 9 and DirectX 10. If this game ever hits a console it would be in DirectX9 form (Át E3 the game was running a DX9 card emulating Dx10)

That's the point: Crysis won't get a FULL port onto the PS3 or 360. Just like Doom 3 on the original Xbox graphically sucked compared to Doom 3 on the PC. The difference won't be nearly as large with a PS3/360 port of Crysis, but it will probably still be noticeable.
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Mgs_4

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#44 Mgs_4
Member since 2006 • 603 Posts
I'm pretty sure that PS3 can perform the same graphics as Crysis for PC!
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Chrono-Trigger

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#45 Chrono-Trigger
Member since 2003 • 1683 Posts
I'm pretty sure that PS3 can perform the same graphics as Crysis for PC!Mgs_4
Agreed. It just takes time for developers to get used to the machine. too bad by the time we have a game as good looking as crysis for the ps3, they will have a better looking one on the PC.
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waynehead895

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#46 waynehead895
Member since 2005 • 18660 Posts
[QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P

>.< meh. looks good enough for me. I'd rather not give into the "DX10 will change your world" bullcrap until I see alot more of this. And Ps3 does openGL so I don't see how the same can't be done on there.



Isn't Haze on both the 360 and thje PS3?


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tomservo51

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#47 tomservo51
Member since 2003 • 698 Posts
What about Killzone?
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#48 neoand12
Member since 2005 • 7368 Posts

What about Killzone?tomservo51

Crysis will so own Killzone, But on the Crysis Front they might Dumb it Down and Call it Crysis: Ice winter (or Something like that) for PS3 and Xbox 360, Like they Called Call of Duty 2: Big red one for Xbox and PS2.

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Chrono-Trigger

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#49 Chrono-Trigger
Member since 2003 • 1683 Posts
[QUOTE="waynehead895"] [QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] [QUOTE="magus-21"][QUOTE="Chrono-Trigger"] Someone please get these "PS3 can't run Crysis" tards a video of Haze.

Seen it and compared it. It's got nothing on Crysis.

This has nothing on Crysis?

Noitdoesnot,fool. :P

>.< meh. looks good enough for me. I'd rather not give into the "DX10 will change your world" bullcrap until I see alot more of this. And Ps3 does openGL so I don't see how the same can't be done on there.



Isn't Haze on both the 360 and thje PS3?


yep. still looks good regardless.
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tomservo51

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#50 tomservo51
Member since 2003 • 698 Posts
Haze looks like another Halo clone FPS, Im bored just looking at that screenshot.