Crysys coming to PS3?

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dark_knight72

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#1 dark_knight72
Member since 2003 • 390 Posts

Don't know if this was posted before . http://www.n4g.com/ps3/News-24762.aspx It woul be awsome for PS3 owners if it's true. i hope it is.:)

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casey7672

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#2 casey7672
Member since 2006 • 5348 Posts
PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks.
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BladeOfHeaven

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#3 BladeOfHeaven
Member since 2006 • 6027 Posts
cool find...is that a reliable site though? i've never heard of it but i dont go on many other websites than gamespot
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monco59

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#4 monco59
Member since 2007 • 2473 Posts
PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. casey7672
This post doesnt really answer his question..... As for my answer...could be. First of all its published by EA and we all know allmost every game EA publishes gets ported to some system. Secondly i've heard this is coming to the 360 so it is possible also for the ps3.

PS.
I wouldnt say 20%....thats a bit too steep more like 3-5%
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vip3r666

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#5 vip3r666
Member since 2005 • 1398 Posts
i read an interview that crytek has no intention whatsoever of porting crysis to any console
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casey7672

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#6 casey7672
Member since 2006 • 5348 Posts

[QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. monco59
This post doesnt really answer his question.....

What makes you think I was answering his question?

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StarFoxCOM

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#7 StarFoxCOM
Member since 2006 • 5605 Posts
PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. casey7672
Maybe a bit more like 10% but that 10% could defintly be the differnce between if PS3 runs it
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monco59

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#8 monco59
Member since 2007 • 2473 Posts

[QUOTE="monco59"][QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. casey7672

This post doesnt really answer his question.....

What makes you think I was answering his question?



Well then if your not here to reply to the topic....what are you doing? because that post of yours didnt really relate to this topic.
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dark_knight72

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#9 dark_knight72
Member since 2003 • 390 Posts
i read an interview that crytek has no intention whatsoever of porting crysis to any consolevip3r666
  Well that may be true but things change,you never know sony might have paid them to bring it to PS3.:D
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w7w7w7w7w7

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#10 w7w7w7w7w7
Member since 2006 • 4891 Posts
I doubt it. MS invested alot of money into making sure this is developed to take advantage of DX10. I don't understand why they would do that if they where just going to port it.
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Caduceus06

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#11 Caduceus06
Member since 2006 • 790 Posts
Interesting find dark_knight. Thanks.
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monco59

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#12 monco59
Member since 2007 • 2473 Posts
If the next gen consoles are able run crysis nearly perfect that should decrease the gap between the PC and the consoles even more.
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w7w7w7w7w7

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#13 w7w7w7w7w7
Member since 2006 • 4891 Posts
If the next gen consoles are able run crysis nearly perfect that should decrease the gap between the PC and the consoles even more.monco59
Not really, now that the shader's and DX10 are out the current gens are defantly not as good looking as say the 8800 series. Sorry, but due to there ability to upgrade, PC's will always be the most advanced hardware.
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washimul

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#14 washimul
Member since 2006 • 841 Posts

[QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. StarFoxCOM
Maybe a bit more like 10% but that 10% could defintly be the differnce between if PS3 runs it

are u living on the moon..........havent you been looking at CELL benchmarks ?

th e CELL is a minimum of 20x as powerful as XENON.

the GPUs though are evenly matched.............but just like XENOS RSX is based on a completely new architecture with 28 vertex shader and the highest dimensions 258mm2????????

http://www-128.ibm.com/developerworks/power/library/pa-cellperf/

http://www.mc.com/cell/

http://www.cs.berkeley.edu/~samw/projects/cell/LBLTalk.pdf

http://www.cs.berkeley.edu/~samw/projects/cell/EDGE06_abstract.pdf

CELL is 50x more powerful than the CONROE 2..............RAPIDMIND and UI both claims ps3 to be a powerful supercomputer

http://ps3.qj.net/RapidMind-Terra-Soft-to-make-PS3-Linux-devkit/pg/49/aid/79090

http://www.consumerelectronicsnet.com/articles/viewarticle.jsp?id=96305

http://www.news-gazette.com/news/local/2007/02/04/ibm_taps_local_researchers_to_turn_playstation_3_chip_to_science

overall: the ps3 is between 3x---10x as powerful as the x360

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washimul

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#15 washimul
Member since 2006 • 841 Posts

[QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. monco59
This post doesnt really answer his question..... As for my answer...could be. First of all its published by EA and we all know allmost every game EA publishes gets ported to some system. Secondly i've heard this is coming to the 360 so it is possible also for the ps3.

PS.
I wouldnt say 20%....thats a bit too steep more like 3-5%

u X***** mend yor wayssssssssss......

the ps3 is between 3x--10x as powerful as the x360.

just read the links i posted above

http://www-128.ibm.com/developerworks/power/library/pa-cellperf/

http://www.mc.com/cell/

http://www.cs.berkeley.edu/~samw/projects/cell/LBLTalk.pdf

http://www.cs.berkeley.edu/~samw/projects/cell/EDGE06_abstract.pdf

CELL is 50x more powerful than the CONROE 2..............RAPIDMIND and UI both claims ps3 to be a powerful supercomputer

http://ps3.qj.net/RapidMind-Terra-Soft-to-make-PS3-Linux-devkit/pg/49/aid/79090

http://www.consumerelectronicsnet.com/articles/viewarticle.jsp?id=96305

http://www.news-gazette.com/news/local/2007/02/04/ibm_taps_local_researchers_to_turn_playstation_3_chip_to_science

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dsmusician

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#16 dsmusician
Member since 2004 • 275 Posts

[QUOTE="StarFoxCOM"][QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. washimul

Maybe a bit more like 10% but that 10% could defintly be the differnce between if PS3 runs it

are u living on the moon..........havent you been looking at CELL benchmarks ?

th e CELL is a minimum of 20x as powerful as XENON.

the GPUs though are evenly matched.............but just like XENOS RSX is based on a completely new architecture with 28 vertex shader and the highest dimensions 258mm2????????

http://www-128.ibm.com/developerworks/power/library/pa-cellperf/

http://www.mc.com/cell/

http://www.cs.berkeley.edu/~samw/projects/cell/LBLTalk.pdf

http://www.cs.berkeley.edu/~samw/projects/cell/EDGE06_abstract.pdf

CELL is 50x more powerful than the CONROE 2..............RAPIDMIND and UI both claims ps3 to be a powerful supercomputer

http://ps3.qj.net/RapidMind-Terra-Soft-to-make-PS3-Linux-devkit/pg/49/aid/79090

http://www.consumerelectronicsnet.com/articles/viewarticle.jsp?id=96305

http://www.news-gazette.com/news/local/2007/02/04/ibm_taps_local_researchers_to_turn_playstation_3_chip_to_science

overall: the ps3 is between 3x---10x as powerful as the x360

360 PWND!!!!
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sniper_99

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#17 sniper_99
Member since 2004 • 2820 Posts
it would be great if they do!:D
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#18 washimul
Member since 2006 • 841 Posts

just because of the lack of compilers we are having a scenario where ps3 games are looking just a slighly better than x360s but come 2008 .........vast differences would be noticed.

even the MS biased BETHESDA said this.........certain optimizations based on CELL processor would remian exclusive to ps3.

i believe OBLIVION doesnt use more than 20% of ps3's power

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rahzel54

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#19 rahzel54
Member since 2004 • 1732 Posts
washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.
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SmoothBrother1

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#20 SmoothBrother1
Member since 2003 • 1078 Posts
I read a comment of the creators of crysis some months back and he said he doesn't look to release crysis on either the ps3 or th3e 360 because neither was powerful enough to support what crysis can do.
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Zetabyte91

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#21 Zetabyte91
Member since 2007 • 71 Posts
[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.

well the cell outright slaughters 360's CPU in physics and every type of calculation accept AI since the cells SPU's cant process AI the PPU has to do the AI and since 360 has 3 cores equivalent to the cells PPU just a little more buffed up It Can easily handle AI. And yes you are right RSX is a tad weaker but Cell Aids in most of the calculations b4 RSX gets it eliminating the efficiency 360 had over RSX so in all PS3 i would say is about 5 times more powerful than 360
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Zetabyte91

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#22 Zetabyte91
Member since 2007 • 71 Posts
I read a comment of the creators of crysis some months back and he said he doesn't look to release crysis on either the ps3 or th3e 360 because neither was powerful enough to support what crysis can do.SmoothBrother1
Well i'd have to say thats total bull the cell is more powerful than any desktop processor and RSX is about equivalent to a 7900 Cuppled wit cell its got got about the same potential as an 8800 the only thing that is laking is ram and there are ways to get around that
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Miguel16

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#23 Miguel16
Member since 2004 • 6065 Posts
it will most likely appear on ps3/360 down the road..but only pc for its initial launch...maybe 360/ps3 a year down the road
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rahzel54

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#24 rahzel54
Member since 2004 • 1732 Posts
consoles are far more optimized for games, Crysis should easily port to either console imo. it may not look quite as good as the PC version maxed out, but it will still look damn good. im thinking we will see a Crysis spinoff like Far Cry instincts.
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masterofTS

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#25 masterofTS
Member since 2005 • 551 Posts
[QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. monco59
This post doesnt really answer his question..... As for my answer...could be. First of all its published by EA and we all know allmost every game EA publishes gets ported to some system. Secondly i've heard this is coming to the 360 so it is possible also for the ps3.

PS.
I wouldnt say 20%....thats a bit too steep more like 3-5%

Right now it might be 3-5% with launch games but eventually it will be way more when programmers learn how to crack into the PS3's power.
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EyeNixon

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#26 EyeNixon
Member since 2004 • 1412 Posts
[QUOTE="monco59"][QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. masterofTS
This post doesnt really answer his question..... As for my answer...could be. First of all its published by EA and we all know allmost every game EA publishes gets ported to some system. Secondly i've heard this is coming to the 360 so it is possible also for the ps3.

PS.
I wouldnt say 20%....thats a bit too steep more like 3-5%

Right now it might be 3-5% with launch games but eventually it will be way more when programmers learn how to crack into the PS3's power.



Then developers will have done the same with the 360 and it will still only be 3%-5%.
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Zetabyte91

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#27 Zetabyte91
Member since 2007 • 71 Posts
[QUOTE="masterofTS"][QUOTE="monco59"][QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. EyeNixon
This post doesnt really answer his question..... As for my answer...could be. First of all its published by EA and we all know allmost every game EA publishes gets ported to some system. Secondly i've heard this is coming to the 360 so it is possible also for the ps3.

PS.
I wouldnt say 20%....thats a bit too steep more like 3-5%

Right now it might be 3-5% with launch games but eventually it will be way more when programmers learn how to crack into the PS3's power.



Then developers will have done the same with the 360 and it will still only be 3%-5%.

nope your wrong ps3 has far more potential 360 used up most of its power playing GEOW so its on short leash ps3 has leaps and jumps more
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washimul

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#28 washimul
Member since 2006 • 841 Posts

washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.rahzel54

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s  vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

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rahzel54

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#29 rahzel54
Member since 2004 • 1732 Posts

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.washimul

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

i didn't directly compare Xenos' Unified shaders to RSX' dedicated shaders... i know that 1 of RSX' shaders pretty much equals 2 of Xenos' Unified shaders. however, because they can be used for pixel or vertex, it makes it more efficient. RSX theoretically has more shader power, but Xenos is more efficient and will be slightly better in most cases. having a unified shader architecture must be a good config as the G80 and R600 are also using it. i also said where the RSX lacks as far as efficiency, it makes up for it with the ability to work with Cell. again, i agree that Cell is better than Xenon though. you have your opinion, i have mine. i didn't say RSX was far weaker than Xenos, i said Xenos has an edge.
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blackIceJoe

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#30 blackIceJoe
Member since 2005 • 3347 Posts

Well this would be great if it is true. One more awesome game on the PS3.

Plus try not to flame the mods will lock this then if it keeps up.

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Zetabyte91

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#31 Zetabyte91
Member since 2007 • 71 Posts

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.washimul

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

Im sorry to say this but you are mistaken Xenos has the upper hand but you are right about The eDRAM it is quite useless. plus pple may think the PS3 Has a bad memory (RAM) setup but it is actually far superior to the 360's PS3 eliminates bottleneck SUch as 360's CPU to GPU already suffers low bandwidth but now wat if 360's CPU needs more ram the ram will have to communicate through the GPU making Total Bandwidth even lower.
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gruoch1

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#32 gruoch1
Member since 2003 • 1178 Posts
I remember when EA stated that there was no way to port Medal of Honor: Allied Assault to the original Xbox because it wasn't powerful enough. I think the Ps3 is definitely powerful enough to pull of Crysis, but the dev's just don't want to go through all the effort it would take to make it happen. It's easier to just say it can't be done.
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washimul

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#33 washimul
Member since 2006 • 841 Posts

washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.rahzel54

this is why:

ps3 is the only consumer hardware to run HAVOK 4.5 at optimum speed.

RIDGE RACER 7 at 1080p at 60fps is only possible on ps3..........:)

http://www.pro-g.co.uk/news/30-10-2006-3931.html

no AI in GEARS/ no PHYSICS in GEARS.

LAIR is only possible on ps3.

DMC 4 and FF13 only possible on ps3.

I know it hurts you to see that x360 is wayy inferior to ps3 but facts are facts

http://www-128.ibm.com/developerworks/power/library/pa-cellperf/ ...............this is from IBM manufacturer of both XENON AND CELL

http://www.mc.com/cell/

http://www.cs.berkeley.edu/~samw/projects/cell/LBLTalk.pdf

http://www.cs.berkeley.edu/~samw/projects/cell/EDGE06_abstract.pdf

CELL is 50x more powerful than the CONROE 2..............RAPIDMIND and UI both claims ps3 to be a powerful supercomputer

http://ps3.qj.net/RapidMind-Terra-Soft-to-make-PS3-Linux-devkit/pg/49/aid/79090

http://www.consumerelectronicsnet.com/articles/viewarticle.jsp?id=96305

http://www.news-gazette.com/news/local/2007/02/04/ibm_taps_local_researchers_to_turn_playstation_3_chip_to_science

overall: the ps3 is between 3x---10x as powerful as the x360

CELL is 20x (minimum ) more powerful than XENON

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Zetabyte91

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#34 Zetabyte91
Member since 2007 • 71 Posts

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.washimul

this is why:

ps3 is the only consumer hardware to run HAVOK 4.5 at optimum speed.

RIDGE RACER 7 at 1080p at 60fps is only possible on ps3..........:)

http://www.pro-g.co.uk/news/30-10-2006-3931.html

no AI in GEARS/ no PHYSICS in GEARS.

LAIR is only possible on ps3.

DMC 4 and FF13 only possible on ps3.

I know it hurts you to see that x360 is wayy inferior to ps3 but facts are facts

http://www-128.ibm.com/developerworks/power/library/pa-cellperf/ ...............this is from IBM manufacturer of both XENON AND CELL

http://www.mc.com/cell/

http://www.cs.berkeley.edu/~samw/projects/cell/LBLTalk.pdf

http://www.cs.berkeley.edu/~samw/projects/cell/EDGE06_abstract.pdf

CELL is 50x more powerful than the CONROE 2..............RAPIDMIND and UI both claims ps3 to be a powerful supercomputer

http://ps3.qj.net/RapidMind-Terra-Soft-to-make-PS3-Linux-devkit/pg/49/aid/79090

http://www.consumerelectronicsnet.com/articles/viewarticle.jsp?id=96305

http://www.news-gazette.com/news/local/2007/02/04/ibm_taps_local_researchers_to_turn_playstation_3_chip_to_science

overall: the ps3 is between 3x---10x as powerful as the x360

CELL is 20x (minimum ) more powerful than XENON

dude shut up half of those documents are outdated and are based on another version of the cell with all 8 SPU's active and with a higher cloak speed ps3 is about 5 times more powerful 360 end of story
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washimul

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#35 washimul
Member since 2006 • 841 Posts
[QUOTE="washimul"]

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.Zetabyte91

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

Im sorry to say this but you are mistaken Xenos has the upper hand but you are right about The eDRAM it is quite useless. plus pple may think the PS3 Has a bad memory (RAM) setup but it is actually far superior to the 360's PS3 eliminates bottleneck SUch as 360's CPU to GPU already suffers low bandwidth but now wat if 360's CPU needs more ram the ram will have to communicate through the GPU making Total Bandwidth even lower.

RSX is connected to 2 rams......the bridge between the XDR is what makes a difference.

at 3.2 ghz ........XDR can send data is the form of 16 packets............the execution takes 1/5 as the total time by GDDR 3 or GDDR4.

eDRAM is effective  but not at TRUE HD at 1080p at 60fps.

at 720 p sure eDRAM would come in handy.

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rahzel54

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#36 rahzel54
Member since 2004 • 1732 Posts
lol, it doesn't hurt me to see the x360 is inferior to the ps3... like i said, im a ps3 fanboy. i didn't say the ps3 is inferior, i just dont think that its THAT much better.
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Zetabyte91

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#37 Zetabyte91
Member since 2007 • 71 Posts
[QUOTE="Zetabyte91"][QUOTE="washimul"]

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.washimul

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

Im sorry to say this but you are mistaken Xenos has the upper hand but you are right about The eDRAM it is quite useless. plus pple may think the PS3 Has a bad memory (RAM) setup but it is actually far superior to the 360's PS3 eliminates bottleneck SUch as 360's CPU to GPU already suffers low bandwidth but now wat if 360's CPU needs more ram the ram will have to communicate through the GPU making Total Bandwidth even lower.

RSX is connected to 2 rams......the bridge between the XDR is what makes a difference.

at 3.2 ghz ........XDR can send data is the form of 16 packets............the execution takes 1/5 as the total time by GDDR 3 or GDDR4.

eDRAM is effective but not at TRUE HD at 1080p at 60fps.

at 720 p sure eDRAM would come in handy.

eDRAM dosent even function at 1080p
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washimul

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#38 washimul
Member since 2006 • 841 Posts
[QUOTE="washimul"]

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.rahzel54

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

i didn't directly compare Xenos' Unified shaders to RSX' dedicated shaders... i know that 1 of RSX' shaders pretty much equals 2 of Xenos' Unified shaders. however, because they can be used for pixel or vertex, it makes it more efficient. RSX theoretically has more shader power, but Xenos is more efficient and will be slightly better in most cases. having a unified shader architecture must be a good config as the G80 and R600 are also using it. i also said where the RSX lacks as far as efficiency, it makes up for it with the ability to work with Cell. again, i agree that Cell is better than Xenon though. you have your opinion, i have mine. i didn't say RSX was far weaker than Xenos, i said Xenos has an edge.

XENOS has 0 edge over RSX.

at 1080p RSX + CELL combo would estroy the quad+8800 combo.

future games are running at 1080i/p..........so XENON would have no edge.

even at 720p when u apply massive enemy AI/ extensive physics calculation.......the edge fades to zero.

but well if you are taking a generic game like FNR3.............at 720 p XENOS has the edge................at 1080p RSX has the edge.

NOTE: -1080p at 60fps is only possible on ps3.

http://www.pro-g.co.uk/news/30-10-2006-3931.html

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Zetabyte91

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#39 Zetabyte91
Member since 2007 • 71 Posts
[QUOTE="rahzel54"][QUOTE="washimul"]

[QUOTE="rahzel54"]washimul, i'm a huge sony fanboy, but even i know the ps3 is not that much more powerful than the 360. on paper, yes, the ps3 is more powerful as it has more raw horsepower. however, the Xenos is more efficient than RSX because of its unified shaders and 10mb of edram making it a tad better than RSX imo. i agree that Cell is better than Xenon, but not by the amount you make it out to be. and because Cell can assist RSX, i think that makes up for it being not as efficient as the Xenos. i think the ps3 has the potential to be 10%-15% better than the 360 overall, but only time will tell. some things, the 360 excels in and some things the ps3 excels in. but we at least know that it will be at least on par with the 360.washimul

eDRAM is useless at 1080p..........edram is there to make up for the lack of video bandwidth

25g/s +22g/s vs 22g/s

the UNIFIED shaders used in XENOS are weak and non dedicated.........the 28 vertex shaders + 8 pixel shaders used in ps3 are dedicated.

dont compare the UNIFIED architecture of 8800gtx with XENOS ( lol)

RSX has the highest dimension till date (258 mm2)

UBISOFT is seeking the help of SONY engineers to maximize the shader performance of RSX>..................RSX has been changed too............IT has more prpgrammable an d non programmable flops compared to XENOS

i didn't directly compare Xenos' Unified shaders to RSX' dedicated shaders... i know that 1 of RSX' shaders pretty much equals 2 of Xenos' Unified shaders. however, because they can be used for pixel or vertex, it makes it more efficient. RSX theoretically has more shader power, but Xenos is more efficient and will be slightly better in most cases. having a unified shader architecture must be a good config as the G80 and R600 are also using it. i also said where the RSX lacks as far as efficiency, it makes up for it with the ability to work with Cell. again, i agree that Cell is better than Xenon though. you have your opinion, i have mine. i didn't say RSX was far weaker than Xenos, i said Xenos has an edge.

XENOS has 0 edge over RSX.

at 1080p RSX + CELL combo would estroy the quad+8800 combo.

future games are running at 1080i/p..........so XENON would have no edge.

even at 720p when u apply massive enemy AI/ extensive physics calculation.......the edge fades to zero.

but well if you are taking a generic game like FNR3.............at 720 p XENOS has the edge................at 1080p RSX has the edge.

NOTE: -1080p at 60fps is only possible on ps3.

http://www.pro-g.co.uk/news/30-10-2006-3931.html

i'm sorry but your wrong a quad 8800 setup would kill PS3's grafx in every way possible Here are some real numbers Ps3 has a total system Bandwidth of 48 GB per second while xbox 360 has a total of 278.4 GB per second over here it might seem like a big loss for ps3 but it isn’t 256 GB of 360's total system bandwidth is the eDRAM communicating with logic which only 10 mb that contribute only to a small amount of graphics and is all going on inside the gpu now if you subtract 256 from the 278 you get 22 GB per second of system bandwidth which is really what it is. now the gpu is the only thing that can communicate with the ram and it can do it at a total of 22 GB per second the gpu communicates with the cpu at 20 GB per seconds this is for the 360 now all those numbers equal more the total system bandwidth this is because each of those numbers are the top speeds of each individual part they cant all reach the top speed at the same time and the eDRAM is always going at its top speed. now for the ps3 it has 48 GB of total system bandwidth it can communicate between cell and RSX at a total of 35 GB per second compared with 360's 20 and the cell can access its ram at 25 GB per second and RSX can access its ram at 22 GB per second now remember these are just top speeds all parts cant run at there top speed at the same time also that total number represents incoming and outgoing data.
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washimul

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#40 washimul
Member since 2006 • 841 Posts

lol, it doesn't hurt me to see the x360 is inferior to the ps3... like i said, im a ps3 fanboy. i didn't say the ps3 is inferior, i just dont think that its THAT much better.rahzel54

if you are not then i take back my words and offer you my apology.

Some of you might be disappointed with ps3's performance till date....................just wait for MOTORSTORM and chill.

by mid-2007 -----2008 u wdnt be disappointed anymore when you wd get to see the full glory of HAVOK 4.5/ RAPIDMIND SDK/ UI optimizers for CELL>

be a little bit patient.

when the duel core pcs came out the CUSTOMERS were as disappointed as u guys.

but now they are more than satisfied.

JUST give the CELL based supercomputer some time to bloom!!!

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Zetabyte91

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#41 Zetabyte91
Member since 2007 • 71 Posts

[QUOTE="rahzel54"]lol, it doesn't hurt me to see the x360 is inferior to the ps3... like i said, im a ps3 fanboy. i didn't say the ps3 is inferior, i just dont think that its THAT much better.washimul

if you are not then i take back my words and offer you my apology.

Some of you might be disappointed with ps3's performance till date....................just wait for MOTORSTORM and chill.

by mid-2007 -----2008 u wdnt be disappointed anymore when you wd get to see the full glory of HAVOK 4.5/ RAPIDMIND SDK/ UI optimizers for CELL>

be a little bit patient.

when the duel core pcs came out the CUSTOMERS were as disappointed as u guys.

but now they are more than satisfied.

JUST give the CELL based supercomputer some time to bloom!!!

true true
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washimul

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#42 washimul
Member since 2006 • 841 Posts

aagin u are not reading anything.

the 256g/s is the BANDWIDTH to eDRAM..................which is ineffective at 1080i/1080p

however if you are taking the bandwidth to eDRAM ..........then you have to add the EIB of both systems.

the AGRREGATE ps3 bandwidth exceeds 400g/s!!!!

the ps3 has 22g/s VDO bandwidth

25g/s system bandwidth

the x360 has 25g/s for both VDO and SYSTEM.

the eDRAM makes up for the lack of VDO BW at lower resolutions in games having less intensive computations.

the 35 gb fig was invented and debunked at GDC!!! the inquirer made up that figure....it is not the realtime fig though

ps3 has over 480 programmable flops.

x360 has less than 400 programmable flops

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Marduke382

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#43 Marduke382
Member since 2005 • 1328 Posts
[QUOTE="casey7672"]PS3 is powerful. Programmers just have to know how to utilize its power. I believe it is about 20% more powerful than 360. Great find, thanks. monco59
This post doesnt really answer his question..... As for my answer...could be. First of all its published by EA and we all know allmost every game EA publishes gets ported to some system. Secondly i've heard this is coming to the 360 so it is possible also for the ps3.

PS.
I wouldnt say 20%....thats a bit too steep more like 3-5%

You really souldn't say anything should you? I mean honestly what brought you guys to ur %?? From the things i've read from experts & people who program for the thing it's very powerful, but i couldn't give a %. When Sony was boasting about how the Ps3>360 Micro was quite very quite now that tells me one of two things. They felt (A) no need to play that game... lol ok... Or (B) They knew it was.
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karnis

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#44 karnis
Member since 2004 • 1825 Posts
i'm not sure about crysis being on the ps3 but if it is that would be awesome
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espoac

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#45 espoac
Member since 2005 • 4346 Posts
that would be cool, though I don't think PS3 could run it at max. settings it would definitley be able to run it at at least mid. specs. Considering that ports cost only 10-15% of the original budget Crytek could make a ton of money if they did port it.
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Arsenal140

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#46 Arsenal140
Member since 2006 • 725 Posts
Why dosent every topic on the PS3 board belong in system wars......i mean you fanboys (360 AND ps3) turned 'is crysis on the ps3 ' into how much more powerful is the PS3 than the 360.It seems all the PS fanboys are very inscure to always rise to other fanboys.
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gizmo_logix

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#47 gizmo_logix
Member since 2005 • 4224 Posts
Why dosent every topic on the PS3 board belong in system wars......i mean you fanboys (360 AND ps3) turned 'is crysis on the ps3 ' into how much more powerful is the PS3 than the 360.It seems all the PS fanboys are very inscure to always rise to other fanboys.
Arsenal140
This is a direct result of all the months of 360 fanboys saying that the PS3's hardware was inferior. Well, as time goes on and more great games (and good news) come out for the PS3 many of the comments here are just a preview of what's to become of all those past assumptions. Good news is ammo against all the bad things that were said about the PS3 in the past. So, how can you blame us? It only gets worse for all those 360 fanboys. They pray that good games DO NOT come to the PS3 because deep down. They KNOW they are wrong about the PS3.
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#48 lennygundam14
Member since 2004 • 827 Posts

Crysis on the PS3 is a Playstation fan's Greatest Dreams ever come true, hopefully it happens..

PSN ID: Mobius_124

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foolio_67

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#49 foolio_67
Member since 2003 • 8866 Posts
That would be awsome, but I doubt the ps3 could run it.