Dark Souls Lacks Something

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anchorboy7

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#1 anchorboy7
Member since 2010 • 156 Posts
there is something bothering me with dark souls. i love demon souls played it for 200 hours+ but i keep getting this niggling feeling that something is not right. i want to love this game and have been waiting for its release for awhile now but... i dont get any enjoyment out of playing it. i killed the Moonlight butterfly and i felt nothing no feeling of triumph no joy at all has anyone else had this feeling?
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junglist101

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#2 junglist101
Member since 2007 • 5517 Posts

I'm gonna get the game this weekend but I have a feeling the more open world design may not work for meand will also effect the overall feeling of the game. I prefer the more linear gameplay of demon souls. I guess I'll see this weekend...

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CBottom7

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#3 CBottom7
Member since 2009 • 822 Posts

I'm gonna get the game this weekend but I have a feeling the more open world design may not work for meand will also effect the overall feeling of the game. I prefer the more linear gameplay of demon souls. I guess I'll see this weekend...

junglist101

Dark Souls is a linear game, and like Demon's Souls, it takes some exploration. You do NOT have a Nexus, but you do have firepits ... and from there it is linear. there is NOTHING "open world" about it

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deactivated-5b69bebd1b0b6

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#4 deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

[QUOTE="junglist101"]

I'm gonna get the game this weekend but I have a feeling the more open world design may not work for meand will also effect the overall feeling of the game. I prefer the more linear gameplay of demon souls. I guess I'll see this weekend...

CBottom7

Dark Souls is a linear game, and like Demon's Souls, it takes some exploration. You do NOT have a Nexus, but you do have firepits ... and from there it is linear. there is NOTHING "open world" about it

Not even the fact that you can go anywhere you please and back track to places you've been before and places that have shortcuts that branch back to older places? I'd say that's pretty open. I wouldn't call it open world but it's close to being non-linear. It's still linear in a sense you have to progress areas in a certain order based on how strong your character is but later in the game I'm not sure that's the case.
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junglist101

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#5 junglist101
Member since 2007 • 5517 Posts

[QUOTE="junglist101"]

I'm gonna get the game this weekend but I have a feeling the more open world design may not work for meand will also effect the overall feeling of the game. I prefer the more linear gameplay of demon souls. I guess I'll see this weekend...

CBottom7

Dark Souls is a linear game, and like Demon's Souls, it takes some exploration. You do NOT have a Nexus, but you do have firepits ... and from there it is linear. there is NOTHING "open world" about it

Ok, that's good to know. That was justthe impression I got fromsome of the videos I've seen.

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Essian

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#6 Essian
Member since 2007 • 3444 Posts

[QUOTE="junglist101"]

I'm gonna get the game this weekend but I have a feeling the more open world design may not work for meand will also effect the overall feeling of the game. I prefer the more linear gameplay of demon souls. I guess I'll see this weekend...

CBottom7

Dark Souls is a linear game, and like Demon's Souls, it takes some exploration. You do NOT have a Nexus, but you do have firepits ... and from there it is linear. there is NOTHING "open world" about it

Not exactly true. The game is a mix of linear and open world. You see, games like Oblivion are 100% open world, whereas a game like Dark Souls is more like 50. There are a ton of side bosses, hidden treasure, and shortcuts to find, but the main game is pretty linear, and it's not nearly as open as a game like Oblivion. It is open in the sense that it isn't structured into near Archstones like last game, which I really really like, since I personally feel that Demon's Souls would have been better as an open world game, and now with Dark Souls that has been confirmed. It also makes the game much harder since you never know 100% where you should be going next, and getting back to an easier area or doing something else will be just as difficult as it was getting there. I love this game!
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CBottom7

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#7 CBottom7
Member since 2009 • 822 Posts

[QUOTE="CBottom7"]

[QUOTE="junglist101"]

I'm gonna get the game this weekend but I have a feeling the more open world design may not work for meand will also effect the overall feeling of the game. I prefer the more linear gameplay of demon souls. I guess I'll see this weekend...

Essian

Dark Souls is a linear game, and like Demon's Souls, it takes some exploration. You do NOT have a Nexus, but you do have firepits ... and from there it is linear. there is NOTHING "open world" about it

Not exactly true. The game is a mix of linear and open world. You see, games like Oblivion are 100% open world, whereas a game like Dark Souls is more like 50. There are a ton of side bosses, hidden treasure, and shortcuts to find, but the main game is pretty linear, and it's not nearly as open as a game like Oblivion. It is open in the sense that it isn't structured into near Archstones like last game, which I really really like, since I personally feel that Demon's Souls would have been better as an open world game, and now with Dark Souls that has been confirmed. It also makes the game much harder since you never know 100% where you should be going next, and getting back to an easier area or doing something else will be just as difficult as it was getting there. I love this game!

UGH> Did you even PLAY Demon's Souls? It has "Hidden treasure" and "side bosses" also. This is the SAME layout only with a firepit where you CAN NOT choose to go to different worlds. I think that is VERY linear.

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JoKeR_421

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#8 JoKeR_421
Member since 2006 • 8920 Posts
i hate what they did with the co-op/multiplayer part of this, i mean wtf? i cant even play with ppl i want on top of that they said players need to be in the 10% range of lvlv, so if im lvl 20 i can only summon 18 to 22.......ok so then all of a sudden theres randoms servers they decided to add in there. to top it off, after 2 freaking days, im a lvl 38 and hes 23, and i saw his freaking sign, matter fact THE ONLY sign, i could see and when i finally clicked on it, summon failed. FROMsoftware failed in that department, to me at least. it really bothers me that im forced to play with random ppl, dont get me wrong i dont mind that, but when u play with ppl who go about their business adn not help and just mess around ( had that happen and lost 15,000 souls cuz of him, and got a text sayin 'LMAO' ) really? is that why they wanted it that way? so u can die even more haha