Yeah it's a little borked imo. I'm playing as a sorcerer so locking onto targets to hit them with soul arrow is essential. Here are the issues I've encountered:
~If you are locked on but slightly angled away from the target you may miss completely.
~If you're locked on, facing the enemy, and cast soul arrow, you still may miss completely (by miss completely, I don't mean miss due to an enemy charging, but rather the shot goes way off the mark)...not sure if this is an intentional game design.
~In close quarters with a group of enemies, sometimes switching the lock between targets using the right stick does not work, even though the target is in range.
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