Developer's half-assing PS3 copies..?

This topic is locked from further discussion.

Avatar image for mach1_stang92
mach1_stang92

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 mach1_stang92
Member since 2011 • 25 Posts
I've noticed in many recent releases such as Skyrim and Black Ops that they don't seem to be up to par with their 360 counter parts. Why is that? I don't intend on starting a debate or anything, but i just dont understand why developer's don't do a decent job on PS3 versions when it's a better gaming system than the 360.
Avatar image for 67gt500
67gt500

4627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#2 67gt500
Member since 2003 • 4627 Posts
This is a worthy query on your part but might I suggest moving it over to the System Wars board?
Avatar image for AmazonTreeBoa
AmazonTreeBoa

16745

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 AmazonTreeBoa
Member since 2011 • 16745 Posts

No keep it here. If moved to SW, you wont get any real answers. Just fanboyish remarks. Sure you sill get that here as well, just in way lesser numbers.

Avatar image for cdragon_88
cdragon_88

1848

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#4 cdragon_88
Member since 2003 • 1848 Posts

When your system is the most unfamiliar system to develop for, this is what happens. Why go back and spend "x" amount of days and hours to correct the PS3 version when the 360 and PC versions are basically smoothly running.

Avatar image for Rocker6
Rocker6

13358

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Rocker6
Member since 2009 • 13358 Posts

The reason for many half-assed PS3 ports is because Xbox360 is much easier to work and program on due to its architecture,so devs make their games on it first,then just quickly port them over to PS3 and PC,while the game suffers,Skyrim and Black Ops being best examples(if it makes you PS3 gamers feel better,PC community also got lousy Skyrim and Black Ops ports).

Avatar image for jordonj
jordonj

1069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#6 jordonj
Member since 2010 • 1069 Posts
I've heard a lot of developers don't care for developing for the PS3, that the 360 is easier to develop for (Id for example). The SNES was the same way as I remember reading in articles (since I am not a developer and am going by what I read in magazines and online, take that with a grain of salt though). http://www.shacknews.com/article/56844/ps3-intentionally-hard-to-develophttp://blog.us.playstation.com/2007/06/13/is-the-ps3-really-harder-to-develop-for/
Avatar image for The_Wild_Tiger
The_Wild_Tiger

1712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#7 The_Wild_Tiger
Member since 2006 • 1712 Posts

It's because devs are too lazy to make proper PS3 game. Not fanboy, just fact. The 360 is easier to develop for because it's technology is very familiar. PS3 technology is very unique and devs are just too lazy to learn how to utilize it. We live in 2011 and the part that pisses me off the most is that they are still using this excuse when the PS3 has been out for 5 years!

Avatar image for jordonj
jordonj

1069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#8 jordonj
Member since 2010 • 1069 Posts

I was on the fence between a PS3 and a 360 for some time. GT5 was ultimately what decided it for me (and yes, I know about Forza..). I sometimes wonder if I should have gone for the 360, but overall, I am happy with my PS3...usually games get patched eventaully.

For those who don't remember Arena and Daggerfall, back in THOSE days, most games didn't get patched...people didn't have access to the Internet for the most part (and broadband was limited to T1s...pricey). And both those PC games had massive bugs...

Before you presume to call a developer lazy, keep in mind that their schedules are determined by the bean-counters. Most developers would LOVE not releasing a game before it's perfect. Consider the stories you hear behind Red Dead Redemption and LA Noire. Many of those companies are sweatshops, and oftentimes, in the gaming industry, you WILL get fired.

There's a LOT of hate I've seen on ID, but from what I've read, they do things the right way. Programmers first and great QA, I loved Rage and it ran great on the PS3. Ironically, it was the PC version that was a fail, and that was due to drivers (one of the reasons I lost interest in chasing squirrels on keeping PC hardware up to date).

Avatar image for Bikouchu35
Bikouchu35

8344

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 Bikouchu35
Member since 2009 • 8344 Posts

What the other posts said, is easier to make on 360 thus is cheaper and typically the lead platform. But hey free online beats sub.

Avatar image for FriendlyFalcon
FriendlyFalcon

191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 FriendlyFalcon
Member since 2011 • 191 Posts
the stupid cell processor.
Avatar image for JETS-JETS-JETS
JETS-JETS-JETS

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 JETS-JETS-JETS
Member since 2011 • 225 Posts

not worth the extra time when the ps3 games in general don't sell as well as the others.

Avatar image for SOedipus
SOedipus

15076

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 SOedipus
Member since 2006 • 15076 Posts

Yes and no. The publishers put a lot of pressure on the developers to have all versions released at the same time. I'm also sure that Sony wouldn't like it if the 360 and PC versions were released while the PS3's was on hold.

Avatar image for Vari3ty
Vari3ty

11111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Vari3ty
Member since 2009 • 11111 Posts

What the other posts said, is easier to make on 360 thus is cheaper and typically the lead platform. But hey free online beats sub.

Bikouchu35

Basically this. However, in most games the differences are minor, only in a few cases are games on the PS3 vastly inferior than their 360 counterparts (usually Bethesda games).

Avatar image for Kurushio
Kurushio

10485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 Kurushio
Member since 2004 • 10485 Posts
One of the problems is probably the slow read speed of BD vs the much faster speed of DVD. Thats why alot of games require a large install. The other is probably because 360 usually has more sales than PS3 so they want to give the biggest base the most care and at the same time try to port it over as best they can. Things have gotten better as usually there is little difference in either version. With the next gen it should have a much faster BD reader which may mean less installs not to mention more v/ram and hopefully the developer kits will be more friendly.
Avatar image for H_M_1
H_M_1

1150

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 H_M_1
Member since 2011 • 1150 Posts

It's because devs are too lazy to make proper PS3 game. Not fanboy, just fact. The 360 is easier to develop for because it's technology is very familiar. PS3 technology is very unique and devs are just too lazy to learn how to utilize it. We live in 2011 and the part that pisses me off the most is that they are still using this excuse when the PS3 has been out for 5 years!

The_Wild_Tiger
Lol, what will Devs do for the PS4?
Avatar image for caketoo
caketoo

1783

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#16 caketoo
Member since 2005 • 1783 Posts
Xbox 360 has 512mbs of ram while the PS3 has 2 seperate 256Mbs of ram. Thats why the PS3 can never have cross game chat, it literally cant support it. So while the ps3 can use up to 256mbs the 360 can go above that if needed. Its the ram, its always been the ram and will continue to be for the rest of the PS3's life. Hopefully the PS4 will be up to 1gb+ by the time it drops.
Avatar image for Kurushio
Kurushio

10485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 Kurushio
Member since 2004 • 10485 Posts
Xbox 360 has 512mbs of ram while the PS3 has 2 seperate 256Mbs of ram. Thats why the PS3 can never have cross game chat, it literally cant support it. So while the ps3 can use up to 256mbs the 360 can go above that if needed. Its the ram, its always been the ram and will continue to be for the rest of the PS3's life. Hopefully the PS4 will be up to 1gb+ by the time it drops.caketoo
Really there shouldnt be any reason to not go to 2GB of ram for just the CPU and then maybe 1GB for the video. Why make ram another potential bottleneck for the device when it's now quite cheap.
Avatar image for ShangTsung17
ShangTsung17

839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 ShangTsung17
Member since 2011 • 839 Posts

I've noticed in many recent releases such as Skyrim and Black Ops that they don't seem to be up to par with their 360 counter parts. Why is that? I don't intend on starting a debate or anything, but i just dont understand why developer's don't do a decent job on PS3 versions when it's a better gaming system than the 360. mach1_stang92
great question, i have wondered this many times myself.. it doesn't take a genious to see that the ps3 is clearly the far surperior game console, so wtf? do game designers just take an off day when developing the ps3 version of a game? its downright infuriating when u consider the ps3 is much more expensive than the 360.. so where did all that extra money go to??? i remember years ago when i bought my ps3 i was actually seconds away from being a 360 owner instead, only thing that changed my mind was not wanting to be kicking myself in the @ss years later if i got the raw deal when it came to multiplatform games cause i wouldn't spend that extra hundred.. and i'll be damn if its the exact oppisite situation now, ironic almost.. first time i really noticed this was when i saw the 360 version of mk9, i was astonished! better graphics, better sound effects, better EVERYTHING! all i had was... kratos... yea wow.. this needs to stop, and someone should let sony know that we the consumers are indeed pissed about this. :x

Avatar image for Kurushio
Kurushio

10485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Kurushio
Member since 2004 • 10485 Posts

[QUOTE="mach1_stang92"]I've noticed in many recent releases such as Skyrim and Black Ops that they don't seem to be up to par with their 360 counter parts. Why is that? I don't intend on starting a debate or anything, but i just dont understand why developer's don't do a decent job on PS3 versions when it's a better gaming system than the 360. ShangTsung17

great question, i have wondered this many times myself.. it doesn't take a genious to see that the ps3 is clearly the far surperior game console, so wtf? do game designers just take an off day when developing the ps3 version of a game? its downright infuriating when u consider the ps3 is much more expensive than the 360.. so where did all that extra money go to??? i remember years ago when i bought my ps3 i was actually seconds away from being a 360 owner instead, only thing that changed my mind was not wanting to be kicking myself in the @ss years later if i got the raw deal when it came to multiplatform games cause i wouldn't spend that extra hundred.. and i'll be damn if its the exact oppisite situation now, ironic almost.. first time i really noticed this was when i saw the 360 version of mk9, i was astonished! better graphics, better sound effects, better EVERYTHING! all i had was... kratos... yea wow.. this needs to stop, and someone should let sony know that we the consumers are indeed pissed about this. :x

It's more expensive (though really it's not) than the 360 mostly because of the BD rom and the higher HDD capacity. With the 360 you can go cheap but then you wont have much space to put anything on it, plus the cost of Live, plus if you bought an xbox when they first came out it had no HDMI or built in Wi Fi. Not to mention the fiasco with RROD. Anyways i dont see how you can complain since the PS3 seemed to have a ton of great exclusives and really only a few games are slightly sub par compared to the 360 version. Skyrim is a huge game though that it is surprising that this was not known or fixed. Though if you want better sound, graphics, physics, and especially graphics then you should have gotten a good PC instead.
Avatar image for ShangTsung17
ShangTsung17

839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 ShangTsung17
Member since 2011 • 839 Posts

[QUOTE="ShangTsung17"]

[QUOTE="mach1_stang92"]I've noticed in many recent releases such as Skyrim and Black Ops that they don't seem to be up to par with their 360 counter parts. Why is that? I don't intend on starting a debate or anything, but i just dont understand why developer's don't do a decent job on PS3 versions when it's a better gaming system than the 360. Kurushio

great question, i have wondered this many times myself.. it doesn't take a genious to see that the ps3 is clearly the far surperior game console, so wtf? do game designers just take an off day when developing the ps3 version of a game? its downright infuriating when u consider the ps3 is much more expensive than the 360.. so where did all that extra money go to??? i remember years ago when i bought my ps3 i was actually seconds away from being a 360 owner instead, only thing that changed my mind was not wanting to be kicking myself in the @ss years later if i got the raw deal when it came to multiplatform games cause i wouldn't spend that extra hundred.. and i'll be damn if its the exact oppisite situation now, ironic almost.. first time i really noticed this was when i saw the 360 version of mk9, i was astonished! better graphics, better sound effects, better EVERYTHING! all i had was... kratos... yea wow.. this needs to stop, and someone should let sony know that we the consumers are indeed pissed about this. :x

It's more expensive (though really it's not) than the 360 mostly because of the BD rom and the higher HDD capacity. With the 360 you can go cheap but then you wont have much space to put anything on it, plus the cost of Live, plus if you bought an xbox when they first came out it had no HDMI or built in Wi Fi. Not to mention the fiasco with RROD. Anyways i dont see how you can complain since the PS3 seemed to have a ton of great exclusives and really only a few games are slightly sub par compared to the 360 version. Skyrim is a huge game though that it is surprising that this was not known or fixed. Though if you want better sound, graphics, physics, and especially graphics then you should have gotten a good PC instead.

fyi.... i have a damn good pc, i HATE gaming on a pc.. pc gaming SUCKS.

Avatar image for ColdExistence
ColdExistence

974

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 ColdExistence
Member since 2011 • 974 Posts
I'm not 100% certain, but I assume it has something to do with the PS3 being harder to work with - especially when it's a multiplatform title.
Avatar image for Androvinus
Androvinus

5796

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#22 Androvinus
Member since 2008 • 5796 Posts
Both consoles have their limitations. Developing games on the ps3 is more costly and time consuming. Developers have budget and time constraints. If they were to attempt to make the ps3 version of games better, it would take them too much time and money. Why put in the effort if people are going to buy it anyways? This isnt the case with every game. Sometimes developers have an easier time developing for the ps3 and can produce games that look even better than the 360.
Avatar image for kungfool69
kungfool69

2584

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 kungfool69
Member since 2006 • 2584 Posts

I'm not 100% certain, but I assume it has something to do with the PS3 being harder to work with - especially when it's a multiplatform title. ColdExistence

instead of the 360 with its tri-core design (each core is equal with 3 cores and 3 logical threads), the CELL gets treated as a HUGELY powerful single core with up to 7 logical threads to multitask. such a crazy design hadnt been seen since the last multicore style machine, the Sega Saturn. why do you think only PS3 exclusives look and run better and multiplats always run worse (expect final fantasy... not enough room on the dvds for FF epic cutscenes= epic compression!!). Ultimately its only devs that take the time to learn the ins and outs get the best results (ie naughty dog, Guerilla, Insomniac, Factor 5). though to be fair, good graphics doesnt always equal good game....how many Forza games did xbox owners get to play while PS3 owners were waiting for a COMPLETE version of Gran Turismo.......

Avatar image for fgjnfgh
fgjnfgh

2649

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#24 fgjnfgh
Member since 2005 • 2649 Posts

They've been doing this since the launch of the ps3. They say the xbox is more friendlier and easier to develope games onthan the ps3. So, the port games from xbox to ps3 and thats why they look crap. Anthoer reason is that developers know that a multiplatform game will sell better on the xbox

Avatar image for arsenal1111
arsenal1111

168

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 arsenal1111
Member since 2004 • 168 Posts
"Anthoer reason is that developers know that a multiplatform game will sell better on the xbox" What? Any statistical proof of this? But yeah, you probably have your answer as to why the Ps3 copies are sometimes (note the usage of the word sometimes; most multi-platform games are as good (or even better) on the Ps3 as on the Xbox360 (e.g. FF13)) worse than their Xbox360 counterparts. It's not fair to say it's because of devs being lazy; who knows what kind of pressure they're under to reach the release date by their publishers. Sounds like most of the time they just don't have the time to develop the Ps3 counterpart on the Ps3. Comes with the modern territory of high quality games, I guess.
Avatar image for Kurushio
Kurushio

10485

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Kurushio
Member since 2004 • 10485 Posts
Here's one article but im pretty sure on average 360 usually has more sales of the same game than PS3. http://www.gamestooge.com/2009/11/14/360-sales-of-modern-warfare-2-double-ps3-sales/
Avatar image for ydnarrewop
ydnarrewop

2293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#27 ydnarrewop
Member since 2004 • 2293 Posts
Yep it is sad. Id love to see ps3 games get the same love :) And for the record I hope Bethesda fixes the shadow effects on the ps3 along the way too! Lol Merry Christmas :D
Avatar image for Jinroh_basic
Jinroh_basic

6413

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Jinroh_basic
Member since 2002 • 6413 Posts

totally agree with TC. it's not a recent problem though.... for the entire generation PS3 has had no lack of poorly optimised multiplats. the problems range from minor to major, and fortunately no releases were broken beyond hope so far. but that doesn't mean it's acceptable. it might be for some, but definitely not for me. i don't pay to get disrespected with sub-standard quality.

Avatar image for almossbb
almossbb

1979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 almossbb
Member since 2008 • 1979 Posts

well since the poor xbox has lower technology, devs build games using it cause if they start with the ps3, then it would be really hard to put on the xbox especially if they exceed the xbox's cd memory limit.

the only game where i thought the difference was notable was in skyrim (at my friends house). otherwise every multiplat game works pretty well on both systems.

Avatar image for ShangTsung17
ShangTsung17

839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 ShangTsung17
Member since 2011 • 839 Posts

bottomline is it shouldn't be this way.. to put it another way, this is horse sh!t.. we pay twice as much money for a ps3 system cause we expect better quality only to watch devs bow down to the 360, don't let them fool ya.. they COULD make a better ps3 version for every game, they're just lazy i guess.. what i wanna know is if xbox 360 is such a better system, why isn't it the most expensive??? just seems like we're getting robbed...

Avatar image for MethodManFTW
MethodManFTW

26516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 MethodManFTW
Member since 2009 • 26516 Posts

bottomline is it shouldn't be this way.. to put it another way, this is horse sh!t.. we pay twice as much money for a ps3 system cause we expect better quality only to watch devs bow down to the 360, don't let them fool ya.. they COULD make a better ps3 version for every game, they're just lazy i guess.. what i wanna know is if xbox 360 is such a better system, why isn't it the most expensive??? just seems like we're getting robbed...

ShangTsung17
more $ = better quality is definitely not always true.. also, if you have a good PC why don't you PC game? I hate kb/m controls, but pretty much every game has gamepad controls now..
Avatar image for ShangTsung17
ShangTsung17

839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 ShangTsung17
Member since 2011 • 839 Posts

[QUOTE="ShangTsung17"]

bottomline is it shouldn't be this way.. to put it another way, this is horse sh!t.. we pay twice as much money for a ps3 system cause we expect better quality only to watch devs bow down to the 360, don't let them fool ya.. they COULD make a better ps3 version for every game, they're just lazy i guess.. what i wanna know is if xbox 360 is such a better system, why isn't it the most expensive??? just seems like we're getting robbed...

MethodManFTW

more $ = better quality is definitely not always true.. also, if you have a good PC why don't you PC game? I hate kb/m controls, but pretty much every game has gamepad controls now..

well it should be.. pc gaming sucks imo for a number of reasons, u gotta play on a monitor, u can get a controller converter but its complicated.. u gotta program every button and so forth, not to mention it doesn't matter if you're pc comes strait from bill gates.. its gonna lag and skip on most games, its the trade off u pay for being able to mod.. it just doesn't feel the same to me..

Avatar image for Megavideogamer
Megavideogamer

6554

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#33 Megavideogamer
Member since 2004 • 6554 Posts

I don't think that developers are baised against PS3. The Cell processor doesn't always allow for a smooth translation.

Avatar image for MethodManFTW
MethodManFTW

26516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 MethodManFTW
Member since 2009 • 26516 Posts
You can play on HDTV's, (Steam is even making a 10ft display) most the people I follow in the games journalist industry are doing that now.. A lot of games come with controls pre-mapped now.. And if you have a good PC you can run pretty much every game at 60fps and 1080p.. Something our consoles don't come even close to for the most part... But yeah, I dunno how good your PC is, but you might want to look into it more, sounds like a lot of issues you have with it have been fixed by now. I would totally game on the PC if I had the money... but I don't. :P
Avatar image for ShangTsung17
ShangTsung17

839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 ShangTsung17
Member since 2011 • 839 Posts

You can play on HDTV's, (Steam is even making a 10ft display) most the people I follow in the games journalist industry are doing that now.. A lot of games come with controls pre-mapped now.. And if you have a good PC you can run pretty much every game at 60fps and 1080p.. Something our consoles don't come even close to for the most part... But yeah, I dunno how good your PC is, but you might want to look into it more, sounds like a lot of issues you have with it have been fixed by now. I would totally game on the PC if I had the money... but I don't. :PMethodManFTW
i've honestly never played a game on my pc so i really have no clue how they'd play, i just don't cause i don't like pc gaming, i have a ps3 for that.. i paid over a thousand bucks for this pc and its not even a year old yet so i'm well aware of what it can do.. will i ever game on it? not likely, especially when i'm now considering buying a 360..

Avatar image for WR_Platinum
WR_Platinum

4685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 WR_Platinum
Member since 2003 • 4685 Posts

The devs are being lazy, Sony devs have done an amazing job with their exclusives, third parties could def do much better, but prefer to give less effort for more money. But its mostly because of the Xbox's limits of the DVD. If MS wanted a great looking non compressed version of FFXIII on their system, square would have to add a few more DVDs to match the quality thats on the Bluray for the PS3 and thats something that they didn't want to do.

Anyone ever noticed that most (if not, all) games don't come with a second or more disc(s) to switch this gen? It seems that devs are trying to cut costs by putting the entire game on one DVD and compress it as much as possible. PS3 games like MGS4, GOW3, UC2, UC3, FFXIII look so great and sound great cause they have features that are uncompressed and in result, look and sound awesome compared to multiplat games.

Avatar image for almossbb
almossbb

1979

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 almossbb
Member since 2008 • 1979 Posts

The devs are being lazy, Sony devs have done an amazing job with their exclusives, third parties could def do much better, but prefer to give less effort for more money. But its mostly because of the Xbox's limits of the DVD. If MS wanted a great looking non compressed version of FFXIII on their system, square would have to add a few more DVDs to match the quality thats on the Bluray for the PS3 and thats something that they didn't want to do.

Anyone ever noticed that most (if not, all) games don't come with a second or more disc(s) to switch this gen? It seems that devs are trying to cut costs by putting the entire game on one DVD and compress it as much as possible. PS3 games like MGS4, GOW3, UC2, UC3, FFXIII look so great and sound great cause they have features that are uncompressed and in result, look and sound awesome compared to multiplat games.

WR_Platinum

i agree with you on everything. MGS4 just took my breath away back in 2008. amazing game and if it was on the 360 it would have ruined it completley

Avatar image for kungfool69
kungfool69

2584

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 kungfool69
Member since 2006 • 2584 Posts

[QUOTE="WR_Platinum"]

The devs are being lazy, Sony devs have done an amazing job with their exclusives, third parties could def do much better, but prefer to give less effort for more money. But its mostly because of the Xbox's limits of the DVD. If MS wanted a great looking non compressed version of FFXIII on their system, square would have to add a few more DVDs to match the quality thats on the Bluray for the PS3 and thats something that they didn't want to do.

Anyone ever noticed that most (if not, all) games don't come with a second or more disc(s) to switch this gen? It seems that devs are trying to cut costs by putting the entire game on one DVD and compress it as much as possible. PS3 games like MGS4, GOW3, UC2, UC3, FFXIII look so great and sound great cause they have features that are uncompressed and in result, look and sound awesome compared to multiplat games.

almossbb

i agree with you on everything. MGS4 just took my breath away back in 2008. amazing game and if it was on the 360 it would have ruined it completley

having it on the xbox would not have ruined such a boring movie. MGS4, play for 5 minutes, watch 15 minute cutscene. rinse and repeat. i own it and never want to play it again. i would rate it simulataneously one of the best games this gen and the worst game this gen. With most cutscenes being realtime, it could easily squeeze on the xbox with todays tech. maybe not in 2008, but by now it could easily (Just look at skyrim)

Avatar image for jayd02
jayd02

802

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#39 jayd02
Member since 2007 • 802 Posts

[QUOTE="almossbb"]

[QUOTE="WR_Platinum"]

The devs are being lazy, Sony devs have done an amazing job with their exclusives, third parties could def do much better, but prefer to give less effort for more money. But its mostly because of the Xbox's limits of the DVD. If MS wanted a great looking non compressed version of FFXIII on their system, square would have to add a few more DVDs to match the quality thats on the Bluray for the PS3 and thats something that they didn't want to do.

Anyone ever noticed that most (if not, all) games don't come with a second or more disc(s) to switch this gen? It seems that devs are trying to cut costs by putting the entire game on one DVD and compress it as much as possible. PS3 games like MGS4, GOW3, UC2, UC3, FFXIII look so great and sound great cause they have features that are uncompressed and in result, look and sound awesome compared to multiplat games.

kungfool69

i agree with you on everything. MGS4 just took my breath away back in 2008. amazing game and if it was on the 360 it would have ruined it completley

having it on the xbox would not have ruined such a boring movie. MGS4, play for 5 minutes, watch 15 minute cutscene. rinse and repeat. i own it and never want to play it again. i would rate it simulataneously one of the best games this gen and the worst game this gen. With most cutscenes being realtime, it could easily squeeze on the xbox with todays tech. maybe not in 2008, but by now it could easily (Just look at skyrim)

It still wouldn't, you even said that it would squeeze onto the disc. I still have yet to see a xbox exclusize that comes close to a PS3 exclusize. I have been a MGS fan for years and something that I have noticed is that people who don't like it are not really fans of the series and played the game because others said it was awesome and got good reviews. It followed the same game formula as the others but extended.

To anwser the question, it has already been answered in some other posts. It has been noted by other devs that it is significantly harder to develop for the PS3 which takes up more time, and that takes up more money. Developers are given a deadline with what they have to develop certain parts of the game if not the entire game. With this they develop for the 360 which is more familar to most developers which is faster. Then they port the game to play on the PS3. This causes problems though because the game systems are different and run differently. Developers don't really care about this, (if they do they just don't tell us) because the average gamers isn't going to notice the difference between the two consoles, (or even spend the time to find the difference between the two) so since nobody is going to notice and since it really won't matter in the long run why take up the time in optimizing it for the PS3 as well? It will still be sold, still be played with only gamers like us complaining about it, if we were to count how many people who do notice the subtle differences between the two it probably wouldn't change their sales numbers in a significant enough way for them to change the way they devleop their games.

Ports are just bad in general for any game. It has been said before how PS3 has been getting the bad end of the porting, but Final Fantasy was bad on the 360 because Square Enix either ported it over to the 360 or they didn't want to put it on two discs to keep it up to par. From what I heard BF3 had two discs for the 360 version if that tells you anything about the 360. The PS3 is stronger but that is only true if you actually develop for the systems strengths. Look at MGS4, the Uncharted Series, Playstation Move, Killzone 2 and 3, Gran Turismo. The developers spent the time to work with the system and they pulled the best out of the system.

Avatar image for MethodManFTW
MethodManFTW

26516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 MethodManFTW
Member since 2009 • 26516 Posts
Your really getting into sw territory here.. But the 360 certainly have exclusives that rival ps3 exclusives in quality like Gears, Forza and Alan Wake..
Avatar image for tab134
tab134

346

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#41 tab134
Member since 2011 • 346 Posts
Ok, i'm flat out tired of seeing threads like this. none of you are developers so stop pretending like you know your s**t. play one game on two different pcs, and the results will never be the exact same. same goes for consoles, shut up and deal with it.
Avatar image for ShangTsung17
ShangTsung17

839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 ShangTsung17
Member since 2011 • 839 Posts

Ok, i'm flat out tired of seeing threads like this. none of you are developers so stop pretending like you know your s**t. play one game on two different pcs, and the results will never be the exact same. same goes for consoles, shut up and deal with it.tab134
best point i've read so far on the topic.. very true.

Avatar image for kungfool69
kungfool69

2584

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 kungfool69
Member since 2006 • 2584 Posts

one last point needs to be settled though, just because a game takes up for disc space does not mean its actually a good game.....

Avatar image for Lazy_Marine
Lazy_Marine

955

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#44 Lazy_Marine
Member since 2003 • 955 Posts

I totally agree with this topic, majority of multiplatform, ps3 version sucks period, Skyrim is best example of how bad it can get...Battlefield3 (16 player only Multiplayer wtf..), Although ps3 is superior hardware in many ways.

I blame both Sony (for making it so damn hard to develop) and the developers for not investing enough into ps3 versions and actually releasing garabage to ps3 users. I'm seriosuly considering xbox720 nextGen, as this seems to be the trend.

Avatar image for The_Wild_Tiger
The_Wild_Tiger

1712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#45 The_Wild_Tiger
Member since 2006 • 1712 Posts

I totally agree with this topic, majority of multiplatform, ps3 version sucks period, Skyrim is best example of how bad it can get...Battlefield3 (16 player only Multiplayer wtf..), Although ps3 is superior hardware in many ways.

I blame both Sony (for making it so damn hard to develop) and the developers for not investing enough into ps3 versions and actually releasing garabage to ps3 users. I'm seriosuly considering xbox720 nextGen, as this seems to be the trend.

Lazy_Marine

You blame Sony for being innovative with their console? With new hardware comes a learning curve for devs. For the most part this gen, devs have decided to just not learn the ps3 hardware and just do what what they can to make a 360 port run (well or not well) on it. They had another learning curve like this when the psone was released and look how successful it was.

Avatar image for Venom_Raptor
Venom_Raptor

6959

Forum Posts

0

Wiki Points

0

Followers

Reviews: 124

User Lists: 0

#46 Venom_Raptor
Member since 2010 • 6959 Posts

Because the PS3 is a better console (technically more powerful) and more difficult to develop games for possibly.

Avatar image for Captain_King
Captain_King

46

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 Captain_King
Member since 2010 • 46 Posts
It's just much easier to make games for the 360 as far as I understand. Honestly for multiplatform games you're just better off going with the PC version anyway for the mod support. If it's a console exclusive and you really want the best version of the game then nine times out of ten the 360 version will be better. The only game that comes to mind that's better on the PS3 than it is on the 360 is Vanquish.
Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#48 ShadowMoses900
Member since 2010 • 17081 Posts

I don't know, because I don't even notice. I can never tell the difference between both versions of the game (in most cases) if I play a game on my PS3 and go play it on my freinds 360 at his house, I can't see a damn bit of difference. It's so minor that it's invisible and I don't even care, and I didn't have any issues with Black Ops. Skyrim is buggy becasue it's a Bethesda game, but I agree that Bethesda should have done abetter job with it in testing. But the 360 version has it's own share of issues too, but the xbox fanboys won't admit it.

Anyway, like I said before. Most devs seem to have no problem with the PS3 and most games look the same across both platforms (again minor differences only fanboys care about), so I have no complaints with PS3 multiplats. Just a few bad ports but that's the devs fault, and those games get fixed in updates anyway like Fallout 3 did. And Skyrim will be fixed soon too.

Avatar image for jordonj
jordonj

1069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#49 jordonj
Member since 2010 • 1069 Posts
Ok, i'm flat out tired of seeing threads like this. none of you are developers so stop pretending like you know your s**t. play one game on two different pcs, and the results will never be the exact same. same goes for consoles, shut up and deal with it.tab134
I tried to say that a bit more politely, but I think your way was a better way to put it. By the way, I have heard that Skyrim on the 360 has just as many bugs. In my opinion, the best platform for that games anyway would be the PC (that way you have access to all the mods other players make, and for free yet! I remember, I added all kinds of cool stuff to Morrowind...