DLC - extending the game or ripping gamers off?

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Mandalore_15

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#1 Mandalore_15
Member since 2004 • 457 Posts

Recently I've been hearing a lot about downloadable content. Games like GTA IV, Mirror's Edge and Fallout 3 are all about to get new and exciting content for gamers to play through, and in theory it sounds like a great idea. But the question that's stuck in the back of my head is "Is it worth it?" Downloadable content ain't cheap. I was surfing Playstation Network a week or so ago and came across the new Jedi Temple DLC for Star Wars: THe Force Unleashed, and thought "A new level and skins? That sounds pretty cool." Then I saw the price. £7.99?!? How in God's name can Sony justify charging that much? I bought the game on release at roughly £32. Does that mean that the amount of content in the DLC will roughly add up to a quarter of the content in the original game? Not even close. With one new level compared to the nine already available and four new costumes to the thirteen already available (not including the dozen or more extra costumes available through cheat codes), this pack seems to be far less than good value for money. Similarly, DLC for Dead Space seems set to rip gamers off in the content area, offering a few new weapons/armour skins and tinkered with stats all for the low low cost of £3.49. These prices are extortionate; I'd be willing to pay £2 or £3 for the Star Wars DLC and around 50p for the Dead Space stuff at most.

Part of me sometimes wonders how Sony can hope to sell such content at these prices, but it seems people are lapping it up. I often hear about people buying DLC, whether it be friends or people on forums, and honestly thinking they'd made a worthwile purchase. It then occurs to me how Sony is operating this scheme: by offering DLC to people, simply by SHOWING it to you, it makes you feel as though your game is lacking, as if it's incomplete somehow. I've felt this nagging feeling in the back of my head myself. In order to feel like they've purchased the full game, people are going to be prepared to pay premium costs to add smaller and smaller extra content and improvements to their games, and this is where the real scam of DLC lies. I hope that sometime in the future Sony and Microsoft will review the cost of their DLC and make it more realistic, but as long as people are happy to pay for it this seems unlikely.

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K1LLR3175

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#2 K1LLR3175
Member since 2006 • 12734 Posts

Well here is my opinion on DLC.If it is a reasonable price for good content then yes it is fine.But if it is like Namco charging 5 bucks for ONE character for their game Soul Calibur 4 then no it is not alright.Another bad choice when it comes to DLC comes from Epic studios and Cliffy B.The multiplayer of gears of War 2 needs to be fixed,there have been updates already and nothing has been fixed.

There are glitches and more problems then the first.The game has barely been out for a month and instead of fixing the problems Epic decides to come out with a map pack.....For free you ask?No 3 maps for 10 bucks.So all in all.In my opinion DLC for a good price that actually has good content in it,sure why not.But overpriced junk or something to kiss up for problems with your game and on top of that refuse to actually fix the problems.Then no absolutely not.

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samuraiguns

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#3 samuraiguns
Member since 2005 • 11588 Posts

Recently I've been hearing a lot about downloadable content. Games like GTA IV, Mirror's Edge and Fallout 3 are all about to get new and exciting content for gamers to play through, and in theory it sounds like a great idea. But the question that's stuck in the back of my head is "Is it worth it?" Downloadable content ain't cheap. I was surfing Playstation Network a week or so ago and came across the new Jedi Temple DLC for Star Wars: THe Force Unleashed, and thought "A new level and skins? That sounds pretty cool." Then I saw the price. £7.99?!? How in God's name can Sony justify charging that much? I bought the game on release at roughly £32. Does that mean that the amount of content in the DLC will roughly add up to a quarter of the content in the original game? Not even close. With one new level compared to the nine already available and four new costumes to the thirteen already available (not including the dozen or more extra costumes available through cheat codes), this pack seems to be far less than good value for money. Similarly, DLC for Dead Space seems set to rip gamers off in the content area, offering a few new weapons/armour skins and tinkered with stats all for the low low cost of £3.49. These prices are extortionate; I'd be willing to pay £2 or £3 for the Star Wars DLC and around 50p for the Dead Space stuff at most.

Part of me sometimes wonders how Sony can hope to sell such content at these prices, but it seems people are lapping it up. I often hear about people buying DLC, whether it be friends or people on forums, and honestly thinking they'd made a worthwile purchase. It then occurs to me how Sony is operating this scheme: by offering DLC to people, simply by SHOWING it to you, it makes you feel as though your game is lacking, as if it's incomplete somehow. I've felt this nagging feeling in the back of my head myself. In order to feel like they've purchased the full game, people are going to be prepared to pay premium costs to add smaller and smaller extra content and improvements to their games, and this is where the real scam of DLC lies. I hope that sometime in the future Sony and Microsoft will review the cost of their DLC and make it more realistic, but as long as people are happy to pay for it this seems unlikely.

Mandalore_15

lol. This post is full of fail. SONY does not make up DLC prices, the developer/publisher does.

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ArchoNils2

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#4 ArchoNils2
Member since 2005 • 10534 Posts
I gotta admit, that I'm one of those who are dling DLC a lot. I spent about $100 last month on the PSN :/ I have to agree with the DLC being to expensive and I hope, that devs at least will bring more content for the same amount of money they charge nowadys.
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dimis_

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#5 dimis_
Member since 2008 • 413 Posts

DLC about more costumes or characters that play exactly the same way are a rip-off, Dead Space for instance, but other like more tracks for Wipeout HD, if that ever becomes available would be worth it. SWTFU 's new mission is way too expensive at £7. That's ridiculous. It should be £3 and that should provide you with 2 hours of gameplay. Which i doubt it does. I am gonna buy Mirror's Edge' so i am praying that does not cost £7 too!

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Bazfrag

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#6 Bazfrag
Member since 2004 • 2217 Posts

If people pay for it, they will keep doing it.

I have only ever paid for DLC once, The vast majority reeks of deliberate omission from the final game, with the sole purpose of fleecing gamers.

I say vote with your wallets, and tell devs to shove thier Horse Armour Packs up their.....

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dbd333

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#7 dbd333
Member since 2004 • 508 Posts

One of these days you're gonna have to pay just to press start to pause the game. They'll have some lame marketing scheme calling it a 'tactical pondering moment' or some cheesy wordy rubbish.

Either way I'm sure the word 'dog armor' will be one of those days that will live in infamy.

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-DirtySanchez-

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#8 -DirtySanchez-
Member since 2003 • 32760 Posts
both when a game comes out and it has DLC to buy day of release or keys to unlock content thats allready on the disk then thats ripping gamers off when content comes out that isnt day of or keys and it actually adds to the game then its of course extendin the game
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KrzyJoe

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#9 KrzyJoe
Member since 2004 • 503 Posts

lol. This post is full of fail. SONY does not make up DLC prices, the developer/publisher does.

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Babinro

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#10 Babinro
Member since 2007 • 39 Posts

I agree that it is both. I've yet to see any expanded product feel as though it is worth its money. However, you're never forced to purchase these and you'd only buy them if you truly enjoy the game itself, making DLC a good thing for hardcore gamers.

The most obvious case of this I feel is with the pricing of Rock Band music. Rock Band 2 has something like 80 tracks and costs about $60 bucks. That works out to roughly 75 cents per song. To buy 80 downloadable and effectively double your games length the songs would likely run $2.00 x 80 = $160.00. .

DLC is a good thing but the content vs cost simply isn't there yet.

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JordanKid

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#11 JordanKid
Member since 2005 • 1231 Posts
Most of the time it's just ripping off the gamers, in some cases it's not. They exclude things or take things out of the game purposely for DLC when it should already be in the game..of course we'll never know because they'll just say it wasn't planned for the game or they don't have the time or some lame excuse. Either that or it'll just be some extra stuff that was just cut from the final game. lol
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ArchoNils2

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#12 ArchoNils2
Member since 2005 • 10534 Posts

I agree that it is both. I've yet to see any expanded product feel as though it is worth its money. However, you're never forced to purchase these and you'd only buy them if you truly enjoy the game itself, making DLC a good thing for hardcore gamers.

The most obvious case of this I feel is with the pricing of Rock Band music. Rock Band 2 has something like 80 tracks and costs about $60 bucks. That works out to roughly 75 cents per song. To buy 80 downloadable and effectively double your games length the songs would likely run $2.00 x 80 = $160.00. .

DLC is a good thing but the content vs cost simply isn't there yet.

Babinro
I don't think you can comprare this that way. If I buy those Game, I have 80 songs I really enjoy. If I buy the Game, at least 50% of the songs are some, that I play 1 or 2 times. Beside this, they can actually know, that their effort in making the level is spread to all buyers, but if they make a new song, only some few (comprared to the Game) actually buy it. This way, they'll sell the song less over DLC but they still have the price of creating it :/
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feryl06

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#13 feryl06
Member since 2006 • 4955 Posts
I think it's just ripping off players. BUT I don't fault them for doing it since it's a lucrative business model. Make a successful game, intentionally leave out parts for future DLC and charge more for it. Devs laugh all the way to the bank. :)
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-Grieves-

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#14 -Grieves-
Member since 2007 • 1708 Posts
DLC is just milkage.
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btf504

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#15 btf504
Member since 2005 • 255 Posts
[QUOTE="Mandalore_15"]

Recently I've been hearing a lot about downloadable content. Games like GTA IV, Mirror's Edge and Fallout 3 are all about to get new and exciting content for gamers to play through, and in theory it sounds like a great idea. But the question that's stuck in the back of my head is "Is it worth it?" Downloadable content ain't cheap. I was surfing Playstation Network a week or so ago and came across the new Jedi Temple DLC for Star Wars: THe Force Unleashed, and thought "A new level and skins? That sounds pretty cool." Then I saw the price. £7.99?!? How in God's name can Sony justify charging that much? I bought the game on release at roughly £32. Does that mean that the amount of content in the DLC will roughly add up to a quarter of the content in the original game? Not even close. With one new level compared to the nine already available and four new costumes to the thirteen already available (not including the dozen or more extra costumes available through cheat codes), this pack seems to be far less than good value for money. Similarly, DLC for Dead Space seems set to rip gamers off in the content area, offering a few new weapons/armour skins and tinkered with stats all for the low low cost of £3.49. These prices are extortionate; I'd be willing to pay £2 or £3 for the Star Wars DLC and around 50p for the Dead Space stuff at most.

Part of me sometimes wonders how Sony can hope to sell such content at these prices, but it seems people are lapping it up. I often hear about people buying DLC, whether it be friends or people on forums, and honestly thinking they'd made a worthwile purchase. It then occurs to me how Sony is operating this scheme: by offering DLC to people, simply by SHOWING it to you, it makes you feel as though your game is lacking, as if it's incomplete somehow. I've felt this nagging feeling in the back of my head myself. In order to feel like they've purchased the full game, people are going to be prepared to pay premium costs to add smaller and smaller extra content and improvements to their games, and this is where the real scam of DLC lies. I hope that sometime in the future Sony and Microsoft will review the cost of their DLC and make it more realistic, but as long as people are happy to pay for it this seems unlikely.

samuraiguns

lol. This post is full of fail. SONY does not make up DLC prices, the developer/publisher does.

Instead of just setting out to blast the guy like a loser, why don't you look at what he's trying to say. In the whole scheme of things, it's not really the point, and it doesn't really matter, whether it's Sony, Microsoft, or the developer/publisher setting the price. What he's getting at is that DLC content/prices are getting ridiculous lately, and I completely agree. The whole problem isn't just the prices, but the sorry excuse of DLC that they put out. It's so obvious that much of this stuff (eg. Dead Space suit upgrades) could have easily been included in the game, and in the last gen, they would've probably been rewards for beating the game or something like that. That's what really bothers me. If it's something like full out map packs or how GTA is adding a whole new story to their game, then it's different because that obviously takes extra time. But come on, this is just getting out of hand.
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#16 Leostatic
Member since 2008 • 217 Posts
The only time I have bought DLC is for CoD4...which I felt was indeed a big rip-off.
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ChrisThaBest

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#17 ChrisThaBest
Member since 2007 • 191 Posts
I don't think i should have to pay for something that probably should have been in the game to start with.
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pete420630

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#18 pete420630
Member since 2005 • 98 Posts
ill keep payin 4 the map packs it takes workers to make maps people dont work for free
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K1LLR3175

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#19 K1LLR3175
Member since 2006 • 12734 Posts
ill keep payin 4 the map packs it takes workers to make maps people dont work for freepete420630
LOL.Well those 'Workers' better learn how to make them worth our time.Yeah I am talking to you Infinity ward.A whole year and all they can do is one map pack that is completely worthless.
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MERC_RECONN

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#20 MERC_RECONN
Member since 2006 • 2971 Posts
I agree with what K1llerR31 said, as long as the content is reasonably priced but you guys gotta remember it's all business. As with any business they have to meet consumer need ''BUT" they can't shoot themselves in the foot either.lol
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K1LLR3175

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#21 K1LLR3175
Member since 2006 • 12734 Posts
I agree with what K1llerR31 said, as long as the content is reasonably priced but you guys gotta remember it's all business. As with any business they have to meet consumer need ''BUT" they can't shoot themselves in the foot either.lolMERC_RECONN
After you spelling my name like that.It reminded me of how much I want to kick myself in the ass for creating it back then lol.I feel as if you had to go out of your way to spell it.Sorry lol.
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Mandalore_15

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#22 Mandalore_15
Member since 2004 • 457 Posts
[QUOTE="Mandalore_15"]

Recently I've been hearing a lot about downloadable content. Games like GTA IV, Mirror's Edge and Fallout 3 are all about to get new and exciting content for gamers to play through, and in theory it sounds like a great idea. But the question that's stuck in the back of my head is "Is it worth it?" Downloadable content ain't cheap. I was surfing Playstation Network a week or so ago and came across the new Jedi Temple DLC for Star Wars: THe Force Unleashed, and thought "A new level and skins? That sounds pretty cool." Then I saw the price. £7.99?!? How in God's name can Sony justify charging that much? I bought the game on release at roughly £32. Does that mean that the amount of content in the DLC will roughly add up to a quarter of the content in the original game? Not even close. With one new level compared to the nine already available and four new costumes to the thirteen already available (not including the dozen or more extra costumes available through cheat codes), this pack seems to be far less than good value for money. Similarly, DLC for Dead Space seems set to rip gamers off in the content area, offering a few new weapons/armour skins and tinkered with stats all for the low low cost of £3.49. These prices are extortionate; I'd be willing to pay £2 or £3 for the Star Wars DLC and around 50p for the Dead Space stuff at most.

Part of me sometimes wonders how Sony can hope to sell such content at these prices, but it seems people are lapping it up. I often hear about people buying DLC, whether it be friends or people on forums, and honestly thinking they'd made a worthwile purchase. It then occurs to me how Sony is operating this scheme: by offering DLC to people, simply by SHOWING it to you, it makes you feel as though your game is lacking, as if it's incomplete somehow. I've felt this nagging feeling in the back of my head myself. In order to feel like they've purchased the full game, people are going to be prepared to pay premium costs to add smaller and smaller extra content and improvements to their games, and this is where the real scam of DLC lies. I hope that sometime in the future Sony and Microsoft will review the cost of their DLC and make it more realistic, but as long as people are happy to pay for it this seems unlikely.

samuraiguns

lol. This post is full of fail. SONY does not make up DLC prices, the developer/publisher does.

Actually, developers never set the rrp of their games or content unless they publish it themselves (something I'm unaware of happening since the very early 90's). Also, are you saying that Sony being the distribution medium for the content has no input on costs and pricing?

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emitsu97

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#23 emitsu97
Member since 2003 • 10720 Posts
Actually, developers never set the rrp of their games or content unless they publish it themselves (something I'm unaware of happening since the very early 90's). Also, are you saying that Sony being the distribution medium for the content has no input on costs and pricing?Mandalore_15
Sony probably has indirect input twoard pricing, in the form of percentage cuts on each transaction over PSN. Publishers take that into consideration when pricing their digital wares. There was an interesting article way back about Capcom pricing BC: Rearmed so low it had other publishers scratching their heads. As for DLC, if you don't feel like paying for the extra content, don't. Nobody is getting screwed. The prices are set, if you want it, pay for it, if not, don't. If the DLC goes on sale, even better.
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Mandalore_15

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#24 Mandalore_15
Member since 2004 • 457 Posts

[QUOTE="Mandalore_15"]Actually, developers never set the rrp of their games or content unless they publish it themselves (something I'm unaware of happening since the very early 90's). Also, are you saying that Sony being the distribution medium for the content has no input on costs and pricing?emitsu97
Sony probably has indirect input twoard pricing, in the form of percentage cuts on each transaction over PSN. Publishers take that into consideration when pricing their digital wares. There was an interesting article way back about Capcom pricing BC: Rearmed so low it had other publishers scratching their heads. As for DLC, if you don't feel like paying for the extra content, don't. Nobody is getting screwed. The prices are set, if you want it, pay for it, if not, don't. If the DLC goes on sale, even better.

Thanks for the clarity on the pricing. However, just because we are not forced to buy it doesn't mean we aren't getting screwed.. Many people will feel compelled to buy DLC out of a feeling of inadequacy if they don't, a feeling that they own an incomplete and inferior game. Publishers and Sony will be able to pray on this desire and increase the prices to unreasonable levels. It's the age-old trick of marketing: convince people that they need something they don't and they'll pay through the nose to get it.

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emitsu97

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#25 emitsu97
Member since 2003 • 10720 Posts
Thanks for the clarity on the pricing. However, just because we are not forced to buy it doesn't mean we aren't getting screwed.. Many people will feel compelled to buy DLC out of a feeling of inadequacy if they don't, a feeling that they own an incomplete and inferior game. Publishers and Sony will be able to pray on this desire and increase the prices to unreasonable levels. It's the age-old trick of marketing: convince people that they need something they don't and they'll pay through the nose to get it.

Mandalore_15
I'm not sure I understand the logical connection between human inadequacy and an unspoken responsibility for companies to remedy such a problem.
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Mckenna1845

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#26 Mckenna1845
Member since 2005 • 4410 Posts
i like dlc thats a new experience like the bioshock dlc, thats nothing like bioshock, and the gta4 dlc's not bad either, but if it plays the same as gta4 it might be balls. Pointless dlc like map packs are a complete rip off, they should give them for free like cod4 sold millions and they charged you for 3 extra maps.
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K1LLR3175

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#27 K1LLR3175
Member since 2006 • 12734 Posts
i like dlc thats a new experience like the bioshock dlc, thats nothing like bioshock, and the gta4 dlc's not bad either, but if it plays the same as gta4 it might be balls. Pointless dlc like map packs are a complete rip off, they should give them for free like cod4 sold millions and they charged you for 3 extra maps.Mckenna1845
That was LAME when they did that.China town.Worst map ever.
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Mandalore_15

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#28 Mandalore_15
Member since 2004 • 457 Posts
[QUOTE="Mandalore_15"]Thanks for the clarity on the pricing. However, just because we are not forced to buy it doesn't mean we aren't getting screwed.. Many people will feel compelled to buy DLC out of a feeling of inadequacy if they don't, a feeling that they own an incomplete and inferior game. Publishers and Sony will be able to pray on this desire and increase the prices to unreasonable levels. It's the age-old trick of marketing: convince people that they need something they don't and they'll pay through the nose to get it.

emitsu97

I'm not sure I understand the logical connection between human inadequacy and an unspoken responsibility for companies to remedy such a problem.

There's no responsibility for companies to remedy anything, but they ARE exploiting it. To take an extreme example, if you had cancer and a pharmaceutical company offered to sell you the drugs you needed to cure it for a billion pounds, you'd do it, but if the drugs only cost 10p a litre to make, you're essentially being screwed. Overpricing DLC is a similar scenario, in that the cost is way more than the value, but people will still feel as though they need to get it so will end up paying anyway. It's subtle exploitation.

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emitsu97

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#29 emitsu97
Member since 2003 • 10720 Posts
There's no responsibility for companies to remedy anything, but they ARE exploiting it. To take an extreme example, if you had cancer and a pharmaceutical company offered to sell you the drugs you needed to cure it for a billion pounds, you'd do it, but if the drugs only cost 10p a litre to make, you're essentially being screwed. Overpricing DLC is a similar scenario, in that the cost is way more than the value, but people will still feel as though they need to get it so will end up paying anyway. It's subtle exploitation.Mandalore_15
There's no exploitation here. It's a luxury good. Besides that, what is the cost of DLC? Someone has to put it together. Someone has to have an established infrastructure to properly deliver the goods and accept payment. CC companies take a cut from all processed payments. I don't believe it's as cheap as you think.
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king23_

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#30 king23_
Member since 2007 • 18169 Posts
Since it's optional, it can only make the game have more replay value, as long as the developers didn't intentionally remove content from the game so in order to take advantage of DLC.
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parvie

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#31 parvie
Member since 2008 • 2168 Posts

Well here is my opinion on DLC.If it is a reasonable price for good content then yes it is fine.But if it is like Namco charging 5 bucks for ONE character for their game Soul Calibur 4 then no it is not alright.Another bad choice when it comes to DLC comes from Epic studios and Cliffy B.The multiplayer of gears of War 2 needs to be fixed,there have been updates already and nothing has been fixed.

There are glitches and more problems then the first.The game has barely been out for a month and instead of fixing the problems Epic decides to come out with a map pack.....For free you ask?No 3 maps for 10 bucks.So all in all.In my opinion DLC for a good price that actually has good content in it,sure why not.But overpriced junk or something to kiss up for problems with your game and on top of that refuse to actually fix the problems.Then no absolutely not.

K1LLR3175
Agreed.
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WR_Platinum

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#32 WR_Platinum
Member since 2003 • 4685 Posts
DLC can be rediculous, take Pain as an example. Don't get me wrong though, DLC can actually be good if there was much effort put into something like how Rockstar has set up for GTA4.
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MERC_RECONN

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#33 MERC_RECONN
Member since 2006 • 2971 Posts

[QUOTE="MERC_RECONN"]I agree with what K1llerR31 said, as long as the content is reasonably priced but you guys gotta remember it's all business. As with any business they have to meet consumer need ''BUT" they can't shoot themselves in the foot either.lolK1LLR3175
After you spelling my name like that.It reminded me of how much I want to kick myself in the ass for creating it back then lol.I feel as if you had to go out of your way to spell it.Sorry lol.

DAM K1LLR3175....you hurt my feelings!!!:lol:

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Generic_Dude

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#34 Generic_Dude
Member since 2006 • 11707 Posts

Some game developers are obviously abusing the DLC concept, like those developers that have just a downloadable key for $10 for something that's already on the disc, for instance. Or skimping on racing courses / cars / characters / golf courses / whatever deliberately to milk you for a few more bucks. If you don't buy that stuff and, instead, speak out against it, it doesn't happen anymore. Have you seen $3 horse armor since the backlash against Bethesda? Not from THEM you haven't.

It boils down to this: if people pay $3 for one costume in LBP, why not charge $3? It's just good business sense and good common sense. Game developers got to eat too... why not have prime rib? Why not order your liquor from the top shelf? You mean someone will pay me $10 for something worth $3? Yowza, I'm dining on an idiot's dollar tonight, SUPER SIZE ME!!!

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gamenerd15

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#35 gamenerd15
Member since 2007 • 4529 Posts
DLC can be good, if there is time put into it. Mega Man 9 is pretty much a rip off? Paying for extra difficulties and a protoman costume. That is so lame.
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K1LLR3175

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#36 K1LLR3175
Member since 2006 • 12734 Posts
DLC can be good, if there is time put into it. Mega Man 9 is pretty much a rip off? Paying for extra difficulties and a protoman costume. That is so lame. gamenerd15
More difficulty???For mega man.Why that game is already so hard lol.
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division_9

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#37 division_9
Member since 2005 • 649 Posts
Depends, I loved the Knights of the Nine add on Bethesda shipped with the PS3 version of oblivion although I wouldnt pay for it if it costed more then 6 dollars since it doesnt bring 10% of the total game enjoyment in comparsion to paying 10 percent of the full price of the actual game. But then again it is a really good game to start with so mimicking 10 percent of the total game enjoyement is quite a challenge.
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fgjnfgh

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#38 fgjnfgh
Member since 2005 • 2649 Posts
Nice question. IMO DLC's are ripping people off DLC's have nothing to do with the story
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orbis_mortis

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#39 orbis_mortis
Member since 2008 • 420 Posts
I think your intention are good, but like someone else already stated Sony does not set the price nor does it develop the material. The developers are the ones responsible. I am not a big fan of DLC. In fact, the only DLC I have ever downloaded was songs for Rock Band and I only bought them when they where on sale for $0.99. I am thinking about getting the GTA4 DLC though.
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odin2019

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#40 odin2019
Member since 2006 • 4677 Posts
I like the idea of DLC in general but there are situations where the devs are really trying to rip off customers like with the Gears 2 releasing 3 extra maps a couple weeks later after the game has been out then you know those maps should of been in the game. In my opinion in order to make things fair the game should be out for about 6 months to a year before any DLC comes out for a game so that away the devs are not trying to make a quick buck and if people are still interested in the game by that point in time maybe DLC will be a good enough package to keep their interest or draw more interest from people who don't play as much. I think it should be at least 3 months before any DLC for a game comes out after the game has just been released if not longer.